Code Suggestion: Tents big enough for at least one mount.

Started by Asmoth, January 19, 2016, 01:28:09 AM

It's traditional for older players to try and crush new players ideas. Then we can focus on brags and changing our stupid avatars and posting mocking gifs and such.

I've also had the idea for this before. I think if you made it exceptionally heavy and expensive it would be fine. Why not encourage ppl to go out and be unsafe and risk their uber expensive tent? I don't think saying wtf noobs don't you know all the shade rooms yet is particularly helpful.

Quote from: Asmoth on January 19, 2016, 01:32:46 PM
I have always felt this was a bit twinky, let's throw the mount into the stable and wait ten minutes for the group of beetle masseuses to run away all the fatigue and then get it back out and it's fresh as new.

Agreed.  I'd rather either:
a) Actually have a second beetle already stabled - ala pony express and actually pull out the second beetle.
or
b) Go with the understanding that the stable will pass you a new beetle and keep your old one for the cost of the stabling fee.  This seems less likely, but at least isn't "beetle masseuses".

Anyway, getting away from the point of OP.  And agreeing with KankWhisperer.  Someone should start working on MasterCrafting a mount tent.  Technically a mount lean-to should suffice.  Just something to cast shade and break the wind.  Paging Kurac?
Quote from: BadSkeelz
Ah well you should just kill those PCs. They're not worth the time of plotting creatively against.

January 19, 2016, 02:25:54 PM #27 Last Edit: January 19, 2016, 02:32:40 PM by Fujikoma
Quote from: KankWhisperer on January 19, 2016, 01:36:34 PM
It's traditional for older players to try and crush new players ideas. Then we can focus on brags and changing our stupid avatars and posting mocking gifs and such.

I've also had the idea for this before. I think if you made it exceptionally heavy and expensive it would be fine. Why not encourage ppl to go out and be unsafe and risk their uber expensive tent? I don't think saying wtf noobs don't you know all the shade rooms yet is particularly helpful.

I seem to recall a certain player posting an idea for Luir's storage lockers and being told it was never going to happen because it violates the spirit of Luir's, as it's only supposed to be a stopover place and not somewhere people live...

EDIT: At any rate, a lean-to sounds like an interesting concept. I'd be able to get behind that. Circus tent? Eh, not so much.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

January 19, 2016, 02:38:48 PM #28 Last Edit: January 19, 2016, 03:10:27 PM by Armaddict
Eh.

I remember when we did away with kanks and made mounts have lower movement points in order to make just this scenario prevalent.  I think older players are against it because we remember how it was before, and remember that we wanted it changed away from that.  To counter the change we made is to be wishy-washy for the sake of someone who wants things to be more convenient in an area of the game that is not supposed to be remotely convenient.  The desert is not where casual play goes.  Going out to hunt should either be local, or a planned trip of a good amount of time.  Schedule accordingly.

That said...shelter for beasts could be expanded on with that whole ranger-shelter-building idea, if staff did indeed decide to make rangers shift away from combat and more fully into desert utility.  But as noted, I don't think enormous shelters are viable as a solution, due to the idea that the beast would be burdened down heavily by the thing that was meant to help it out.  Which I guess, if you're willing to make a tradeoff for faster regen in exchange for more common stops, I won't argue against, but I feel like that's kind of a unnecessary extra option.

Edit:
Quote from: KankWhisperer on January 19, 2016, 01:36:34 PM
It's traditional for older players to try and crush new players ideas. Then we can focus on brags and changing our stupid avatars and posting mocking gifs and such.

I've also had the idea for this before. I think if you made it exceptionally heavy and expensive it would be fine. Why not encourage ppl to go out and be unsafe and risk their uber expensive tent? I don't think saying wtf noobs don't you know all the shade rooms yet is particularly helpful.

It's nice that you build it into a 'Haha, shit on the newer players!  VETERANS FOR LIFE BITCHES' appearance, but that's not what it is.  Usually it's that older players, as I'm sure you're aware, have argued for or against things for a long time, and have very well defined ideas of how things should or should not be.  We argue with each other about it just as much, as can be noted by reading any topic and noting that veterans are on separate sides.  Sometimes, ideas are proposed that go against changes that were fought for in the past, and so we don't want things to go back to how they were.  Likewise, when a game is based around being harsh, we have our own ideas of how that harshness should be implemented.  But insinuating that older players will go against ideas 'just because' is neither true, or a healthy idea to foster.  Sometimes, we're just more conservative and like to very closely examine effects of change on a grand scale, rather than the immediate effect.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Have you guys never carried around one of those big-ass canopies to the beach? They are not that heavy, they are huge. They can easily have walls to cover all four sides. They would be fairly expensive. About what a tent costs now, actually (why the hell are they so expensive? It's some sticks and some hide, for fucks sake.)


It's 100% possible to fit an inix in one. What exactly is peoples problem with a mount being in the tent? I'm not quite getting it. You don't want mounts to recover stamina faster? Uh, they already recover stamina fast enough and there are plenty of shaded resting spots between towns, this wouldn't even be their most common use. It would be for the miner who wants to head out and mine for a day without risking losing his beetle to someone who just happens by. And that absolutely makes sense.

I don't want to risk losing my mount, that would be so harsh and awful and mean, having to sit and watch out of the tent is just so harrrrrrrd.

what game are we playing here again? Hugageddon?

Take a friend, or take the risk.

January 19, 2016, 03:29:06 PM #31 Last Edit: January 19, 2016, 03:31:06 PM by RogueGunslinger
Uhh trying to mitigate IC risk ICly with additions that are cool and neat and make sense? Fuck me right?

Edit: Some of you can really be snide assholes.

January 19, 2016, 03:31:19 PM #32 Last Edit: January 19, 2016, 03:33:21 PM by Fujikoma
But wait, I thought obsessive mining was part of the cause of economic imbalance so we need things to rot. I'm, really getting confused here. Not that I'm necessarily opposed to mining, or the current economical imbalance... still, an inix is HUGE, a lean-to would do it without weighing too much and needing too much setup time, whereas a circus tent would not. Now, trying to fit a beetle into a big camo tent, I don't know that I'm opposed to that. Still, it's all complicated, it's my understanding that parts of the code are rather simplistic in nature, and I don't know diddly-doo about coding new changes, so I can't make a value judgement on this.

EDIT: Wouldn't it be cool if a lean-to was a thing you could set up that would shade the room you're in, and totally be snagged by those dastardly elves at any time?... still, considering simple construction, should be cheap to replace.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

What is someone wants to just stay outside. They don't want to sit around in a quit-room, because there's way too much traffic. They don't want to sit out in a storm, because... that's stupid. They don't want to sit in a tent, because their beetle will get stolen. Might as well go back in the city and sit at the bar.

QuoteNot so much to stop that D-elf from stealing your mount while you're in it.  But to aid in their regen of stamina so I can ride them longer and harder...

That sounded dirtier than I intended.

The intention seems to be the opposite of what you said, RGS.  Unless there is a sarcasm tag that I'm missing, which is possible with text.

But even then...I don't think the 'hitch' death-grip needs to be emphasized.  Nor does the issue of mount theft need to be overemphasized, because I think it is.  This isn't even a playability argument.  This just people not wanting to have to deal with other people being opportunistic.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Oh, huh. Well, intention isn't all that important, I suppose. I wouldn't use them for that function.

Quote from: Armaddict on January 19, 2016, 03:34:54 PM
[quote  This isn't even a playability argument.  This just people not wanting to have to deal with other people being opportunistic.

No, this is people wanting a WAY to deal with people who are opportunistic. If I spend five large on a tent to do that, what exactly is the problem?

Not to mention, it may stop opportunistic people, but it's unlikely to stop an opportunistic scrab, and then, have fun replacing your inix tent.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword



Right, inferred tone matters, and that obviously came across as more caustic than it was meant to.

But man, you guys are really making it hard to take yourselves seriously. Inix tents?

What I'm trying to say is... embrace the risk. There is really not half as much fun in this game without crazy risks.

I don't have an actual problem with it, exactly...so much as I think it's an idea sprouting out of measures we've purposely taken in order to make the game more akin to what we wanted the world to be.  In other words, it's going against the vision that was originally followed.  I can hop on board with change, when it's going in the direction I agree with, but in this case, I don't really want mounts to be regenerating faster, and I find the idea of people dragging huge tents around with them as portable stables to be...strange.  I don't think we even did that historically in real life for beasts of burden because of how impractical it was (I could be wrong.)  Caravans just moved at steady, slow speeds, rather than depend on a portable stable to make their mounts 'well rested' every night.

So far as mount snatching...I kind of like the risk of it.  It keeps me on my toes in the desert, which is how it always has been for me.  This is a matter of personal preference...to be honest, I've had more mount-snatching happen in the bazaar in Allanak when I was shopping in a stand than outside the city.  The idea that it can be hitched by someone else while you're inside always made sense to me, with the 'hitch' remaining on you being the boon to playability, so that I didn't have to rehitch it every time I left the building, rather than it signifying I was still holding the mount.  Again, I'm not arguing against the coding or anything like that.  I just think it's a mostly foreign idea based out of OOC roots to spring out the idea of a portable stable, and I'd kind of rather people have to be vigilant in the desert to be confident in holding onto their things, rather than making it harder to take things...particularly with the world as hostile to such actions as it is.  Likewise, I'd rather people plan out long trips, complete with resting holes and staging areas, for long trips, than just be able to count on their resting breaks only taking 5-10 real life minutes.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

I'm all for risk. I just think that if someone finds an IC way to mitigate that risk, then why the hell not? I'm not so sure what's hard to believe about a tent that can fit an inix without it being a circus tent.

Obviously it doesn't have to be anywhere near this complex, but walled canopies are not some sort of advanced technology:




And if that's hard for you to imagine, the lean-to idea from Fuji was an interesting one.

Here's an idea:

l spike

You look at the menacing mount spike
This spike, made of carved mekillot bone, looks as though it would hold itself steady even in loose sands.
A few holes have been cut through the upper part, allowing for a tamed animal's reigns to be laced through.

rest beetle;unhitch beetle;hitch beetle spike
>You hitch the beetle to the mount spike.

unhitch beetle spike
>You start unhitching the beetle from the mount spike.
[10 second Heartbeat delay]
>You unhitch (etc.)

Be gentle. I had a Nyr brush with death that I'm still getting over.

How about more shaded areas? (or areas that become shaded during certain time of the day)

I think that'd be a decent compromise.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

The hitching post would be a more viable product, I think, over the 'Come and stay in the shade with me, dirty shitting beetle/dinosaur.'

I'm unsure of how difficult to code that would be.  There's other things that need to be fleshed out with it, such as how it's erected, taken down...and what affect that has on mounts.  How long the delay would be.  Etc.

Part of what I hate about tents is that they're instantly put up and taken down and rolled up.  Blammo!  Magick!  No time wasted.  Takes me longer to pick up a rock than to set up a tent, woo!
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

All of the above are really great points and ideas. I'd love a hitching post so fucking much. Especially if there were ones staked outside of taverns and at certain places in the bazaar. It's a good compromise because you'd still have to watch the mount to make sure it's not stolen, but it won't be so damn easy for the thief to just jump in and run away with.

I could see an erdlu easily fitting into existing tents.
"It's too hot in the hottub!"

-James Brown

https://youtu.be/ZCOSPtyZAPA

You notice: An erdlu squeezes out a sloppy pile of fecal matter.

>leave

>look
A smelly stained desert-camouflaged tent is pitched here.

Quote from: MeTekillot on January 19, 2016, 12:35:24 PM
Yes, that's true, traveling is dangerous and difficult.


Why do we need to make travelling in a harsh, dangerous desert world easier than it is now? Things have already been made ridiculously easy to travel across the Known. I'd rather things were made more difficult.

Also master craft your enormous tent Asmoth, that's what master craft is for! You've no idea the kind of trouble that animals pooping in a tent causes. You should ask a certain Dasari noble and his adorable aides about that :)
Quote from: MorgenesYa..what Bushranger said...that's the ticket.

This would actually cause more interaction out in the sands because the guy is obviously planning to stop, set up a tent, enter the tent and do stuff and wait a while. The alternative is just head straight there.