military wear

Started by Chettaman, April 11, 2009, 03:06:57 PM

It's cool that templars get templars added to their ldesc because of the templar robe.
It'd also be cool if people who wear the military cloaks get soldier added to their ldesc.

the tall muscular man + templar robe = the tall muscular templar
the tall muscular man + military cloak/tabard/aba = the tall muscular soldier

good idea?
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I would like this. I think my 'Naki character should be able to recognize a Bynner or militiaman on sight. Also, it would be cool to act as a soldier just by stealing the cloak.
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.

Not a good idea. Everyone who wanted to make a Bynner/soldier or what have you would have to have a short description of the same type.

"The large man with red hair" would be "the large man with red soldier".

The tall, muscular shit-cloak stands here, shoveling poop.
Yeah here come the rooster,
You know he ain't gonna die.

Quote from: Yam on April 11, 2009, 04:24:52 PM
Not a good idea. Everyone who wanted to make a Bynner/soldier or what have you would have to have a short description of the same type.

"The large man with red hair" would be "the large man with red soldier".

This is the only reason I'd say no. At least the Templars/Soldiers part I would like to see, though. Lots of new people to the game don't quite know that a red and white hooded tabard, or a black dustcloak, might mean militia. (At least AoD's cloak says "militia").

If it were easier to do, I'd say go for it, but its quite a workaround for "the man with a kank tattoo" to be "the soldier with a kank tatoo"
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Militia members with a militia cloak used to have it changed to 'soldier'.

This was removed some years back, so I don't think it will be making a reappearance for whatever reason.

I, of course, can always be completely wrong.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

I think this makes sense. It also seems to me like it would aid immersion; NPC soldiers have "soldier" in their sdesc, and for PC soldiers not to have it creates somewhat of a disconnect that breaks down the illusion of the world. When playing a soldier there is often the OOC issue of other PCs just not clueing in to the uniform, and thus doing/saying stupid shit that they wouldn't really to a soldier. I like code solutions that make dumbass OOC mistakes less common.
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

Quote from: SMuz on April 11, 2009, 04:05:01 PM
I would like this. I think my 'Naki character should be able to recognize a Bynner or militiaman on sight. Also, it would be cool to act as a soldier just by stealing the cloak.

Nice....

>drop pants
You do not have that item.

April 11, 2009, 06:00:47 PM #8 Last Edit: April 11, 2009, 06:03:53 PM by BlackMagic0
Quote from: SMuz on April 11, 2009, 04:05:01 PM
I would like this. I think my 'Naki character should be able to recognize a Bynner or militiaman on sight. Also, it would be cool to act as a soldier just by stealing the cloak.
Quote from: Gimfalisette on April 11, 2009, 05:39:48 PM
I think this makes sense. It also seems to me like it would aid immersion; NPC soldiers have "soldier" in their sdesc, and for PC soldiers not to have it creates somewhat of a disconnect that breaks down the illusion of the world. When playing a soldier there is often the OOC issue of other PCs just not clueing in to the uniform, and thus doing/saying stupid shit that they wouldn't really to a soldier. I like code solutions that make dumbass OOC mistakes less common.

I would love to see the soldier tag added to the short description for any PC that is in the Legion or AoD. As it would add to the immersion like Gimfa said, as all the NPCs are noticed instantly as soldiers and they are the -same- as the PC soldiers, which you would also notice from a mile away with that big jade cross or burning sunburst pattern. Its something all citizens of the city state would notice without having to take a 'close look' at the person, which is what the look command is, closely looking over someone. This would help people treat PC soldiers, like soldiers and not just fancy cloak wearing PCs.  If you ask me that is my thoughts.
And its not really abusive, since only privates ( I think, been a long time since been in or around the Legion or Arm. ) are given the cloaks, the recruits just get a patch or something if I remember.
And it would help a criminal that wanted to pose as a soldier -look- like a soldier.

I see far more positive out comes to this, then abuse able ones.

So I for one am all for the military getting the add on of soldier.  Though I am -not- for the byn getting shit, unless its 'the short man that smells like shit is here', no one would give a kank's ass enough to notice the byn aba that much to add a tag to the end. Sorry, byn troopers. ;)

Quote from: Armaddict on April 11, 2009, 04:44:22 PM
Militia members with a militia cloak used to have it changed to 'soldier'.

This was removed some years back, so I don't think it will be making a reappearance for whatever reason.

I, of course, can always be completely wrong.

I am curious why it was taken away? Perhaps a staffer will drop in and tell us.
And you never know, perhaps we can persuade them.
We need staff thoughts here!
"Don't take life too seriously, nobody ever makes it out alive anyway."

Quote from: Yokunama on April 11, 2009, 05:52:46 PM
Quote from: SMuz on April 11, 2009, 04:05:01 PM
I would like this. I think my 'Naki character should be able to recognize a Bynner or militiaman on sight. Also, it would be cool to act as a soldier just by stealing the cloak.

Nice....

what's stopping you now?

Quote from: Yam on April 11, 2009, 04:24:52 PM
Not a good idea. Everyone who wanted to make a Bynner/soldier or what have you would have to have a short description of the same type.

"The large man with red hair" would be "the large man with red soldier".

The large soldier with red hair? I'm sure that wouldn't be too hard to program, right?
* RogueGunslinger shrugs.

I would like this. Alot.
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Quote from: RogueGunslinger on April 12, 2009, 04:58:11 AM
The large soldier with red hair? I'm sure that wouldn't be too hard to program, right?

This might be easier to program after the definitive list of nouns allowed in sdescs.  It might make 99.9% of the situations a simple case of substitution.

Morrolan
"I have seen him show most of the attributes one expects of a noble: courtesy, kindness, and honor.  I would also say he is one of the most bloodthirsty bastards I have ever met."

I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.

Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.

Quote from: Agent_137 on April 12, 2009, 01:58:28 AM
Quote from: Yokunama on April 11, 2009, 05:52:46 PM
Quote from: SMuz on April 11, 2009, 04:05:01 PM
I would like this. I think my 'Naki character should be able to recognize a Bynner or militiaman on sight. Also, it would be cool to act as a soldier just by stealing the cloak.

Nice....

what's stopping you now?
Perfectly possible, but I'd be much more likely to be conned by a man who has "soldier" in his sdesc. I dunno, the sdesc gives more authority for some reason. I know I definitely don't question anyone who has "templar" in their sdesc.
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.

Quote from: jcarter on April 12, 2009, 06:09:47 AM
I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.

Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.

I would ADORE this.
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Quote from: Maso on April 12, 2009, 07:38:45 AM
Quote from: jcarter on April 12, 2009, 06:09:47 AM
I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.
Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.
I would ADORE this.

I also agree that this would make so -many- possible things happen, and would be awesome sauce!
"Don't take life too seriously, nobody ever makes it out alive anyway."

Wouldn't it be cool if we had this:

http://www.zalanthas.org/gdb/index.php/topic,32245.0.html

What if it was based on what you're wearing, rather then coded clan to make you show up one way or another?

I'm afraid that it would get too crazy to start doing clothing commands for lots of people, and I like the idea of the "Insignia" command.
As of February 2017, I no longer play Armageddon.

Quote from: BlackMagic0 on April 12, 2009, 08:14:28 AM
Quote from: Maso on April 12, 2009, 07:38:45 AM
Quote from: jcarter on April 12, 2009, 06:09:47 AM
I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.
Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.
I would ADORE this.

I also agree that this would make so -many- possible things happen, and would be awesome sauce!

Fuck yes.
"Life isn't divided into genres. It's a horrifying, romantic, tragic, comical, science-fiction cowboy detective novel. You know, with a bit of pornography if you're lucky."

--Alan Moore

Quote from: NoteworthyFellow on April 12, 2009, 01:28:19 PM
Quote from: BlackMagic0 on April 12, 2009, 08:14:28 AM
Quote from: Maso on April 12, 2009, 07:38:45 AM
Quote from: jcarter on April 12, 2009, 06:09:47 AM
I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.
Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.
I would ADORE this.

I also agree that this would make so -many- possible things happen, and would be awesome sauce!

Fuck yes.
Please.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

I think as long as you're wearing more than said clan's cloak than it's fine. There should be some way that the NPC can recognize you are in fact wearing that clan's uniform, not just a single garment (the cloak).
History will be kind to me for I intend to write it.
-Winston Churchill

I would imagine that that would be possible, and, depending on the current variables and data for items either be not much work at all or such a great deal of work that you won't see it till Arm2.
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Quote from: Archbaron on April 12, 2009, 01:37:56 PM
Quote from: NoteworthyFellow on April 12, 2009, 01:28:19 PM
Quote from: BlackMagic0 on April 12, 2009, 08:14:28 AM
Quote from: Maso on April 12, 2009, 07:38:45 AM
Quote from: jcarter on April 12, 2009, 06:09:47 AM
I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.
Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.
I would ADORE this.

I also agree that this would make so -many- possible things happen, and would be awesome sauce!

Fuck yes.
Please.

From what I've hear of a certain code going into 2.Arm from Morgenes, this will be very possible in the next iteration of the game. Sort of an If=Than type thing.

Quote from: jcarter on April 12, 2009, 06:09:47 AM
I'd like to see clan 'privileges' come more from uniform than from a coded membership. Let someone wearing a Byn aba get into the compound and get food. If they're a coded runner and don't have a uniform, don't let them in.  It opens up a lot more possibilities in the scheme of things. A runner in the Byn should be let in because of their uniform, not because the gate guards know their face. Of course, above a certain rank it can be presumed they're familiar.

Maybe then there'd be an actual reason to have PC guards patrol estates and reasons why house guards don't go wandering down dark alleyways at night.

I personally think this would be stupid.

It's already too easy to dupe NPCs in the game.

Any PC with a half-grain of awareness would see right through you merely donning some clan gear and walking around their compound.  Thus, coding this would merely add yet another mechanism to dupe those poor response-limited NPCs.

Not only that, but the way compounds are coded in the game is built upon the assumption that it is difficult to get inside in the first place.  There are a number of things that would get totally unbalanced if this assumption was no longer relevant.
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and it's not like there is any shortage of uniforms out there for any clan. You'd have to balance it with something, like coded passwords that change periodically.