CHASE SCENES

Started by sjanimal, October 09, 2004, 07:33:56 PM

As far as the poignant discussion goes,

I thought for a minute that I might have misused a word, so I went to Dictionary.com to check.

for the third definition, here is what I found.

"Neat, skillful, and to the point"

which reflects the spirit in which I intended it.  

I pretty much consider myself a humble person, in that I'm mediocre at crocket, less than stellar at monopoly and none of the modelling I've ever done has ever made it into a fashion magazine.

But as far as diction goes, I'm truly the best of anyone I've ever met.

Hands down.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Yeah, I also think it's twinkish to use the code to follow someone who's trying to get away from you...it's pretty much guaranteed that you will follow perfectly which is unrealistic IMO.

I think it's about the same as picking up someone else's weapon during combat if you disarm them as it doesn't take several other factors into account.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Oh, and as for anyone that doesn't like emoting chase scenes...

um...

well...I'm sorry that you don't like role-playing stuff out.  

Have a nice day!

:D  :D  :D  :D
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

QuoteI pretty much consider myself a humble person




QuoteI'm truly the best of anyone I've ever met.

Hands down.


:shock:
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

SRB,

I think I can agree 110% with what you wrote, in that I think there is a large degree of trust needed.  Personally, In the last ten desert encounters I've had with people, I've only seen one person spam run.  The rest were willing to use emotes to establish terrain position/posture/hostility/intent/approach etc.

If I may be so bold to make a suggestion (and stop me if the suggestion is logically flawed), but

Outside of the city, the fleeing person should take the first step to initiate roleplay.  If they get attacked for their efforts, they should feel comfortable responding to this by spam fleeing.  Personally, in all of the wilderness encounters I've had with PCs, I've only had one instance where I absolutely couldn't get away no matter how hard I tried, but the attacker had karma, and in fact they roleplayed the chase out.

Inside the city, I think it should be the responsibility of the chaser to initiate roleplay.  If some dumb fecker spazes out and runs, effectively ignoring your roleplay, then the next time you see him (and you will, it's a small world) you should feel comfortable just spam attacking the guy.  After all, you made the effort.

Well, wadya think?
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

QuoteOutside of the city, the fleeing person should take the first step to initiate roleplay. If they get attacked for their efforts, they should feel comfortable responding to this by spam fleeing.

I do agree with this statement 100%.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Agreed as well.

If they show effort in their play to make the scene interesting, the attacker will surely dish out his own play.

All IMO
 was, am, and always will be. That which dwells under the cast shadows; my Heart of Darkness.

QuoteAgreed as well.

If they show effort in their play to make the scene interesting, the attacker will surely dish out his own play.

All IMO

If there was a mechanic to let someone know you didn't intend to slaughter them out of hand.... ::shrug::

If you move into a room armed to the teeth.. and someone moves off after taking a look at you.. I think its pretty obviously why.. Your rode up to someone .. Armed and Armored wearing a mask and otherwise looking pretty dangerous...  and the lightly(or totally not ) armed and armored person ran..  

 "But but.. you moved off before I could Kill you without saying a word!!! that's Bad RP!!"

 Often it might be  a case of crying Silt Horror..  but face it .. you only get to be wrong once.
As the great German philosopher Fred Neechy once said:
   That which does not kill us is gonna wish it had because we're about to FedEx its sorry ass back to ***** Central where it came from. Or something like that."

Hardcarbon,

There is CERTAINLY a very strong logic to what you are saying...

has that actually happened to you?

I can't remember someone spam attacking me in the wastes.

If it's happened, I got away.

I got pk'd in the wastes once, but that was COMPLETELY roleplayed out.

-sjanimal

QuoteIf you move into a room armed to the teeth.. and someone moves off after taking a look at you.. I think its pretty obviously why.. Your rode up to someone .. Armed and Armored wearing a mask and otherwise looking pretty dangerous... and the lightly(or totally not ) armed and armored person ran..

This logic is flawed in many ways.

First of all, how many people do -not- ride with weapons out while outside of the safety of walls?

Secondly, what's so shady about people dressing to be out in the weather in a desert environ? Hoods...facewraps...etc....

This sort of logic includes -everyone- with any brains in their head that you will see outdoors.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

With my last few characters, I've been insta-attacked only once. And few characters mean few RL months. In that event, I was a caster nearby Tuluk and after the event I learned out that the attacker has watched my casting (I was unaware someone was watching me). And I am the one to apologize, because I was really shocked with the assault and fled suddenly right after the attack, my fingers on the keyboard trembling.
Then I thought, "Hell, what am I doing?" and went back close to RP the scene with shouts, the Way and few emotes. I was newbie and the attacker was badass, still I lived.
.....
AFAIK, few chars can slice you into two with only one clean hit/backstab/cast outdoors. Those chars usually have a very good amount of karma, being aware that they're watched closely and they're trusted enough for good RP. If you're moving away even without having a look, I don't believe fear of death is a good reason for this.
If you're a merchant and you're not a d-elf (sometimes even if you're a d-elf), you shouldn't wander in the wilderness alone anyway. That is bad RP in my opinion. If you're anything else; relax. Nearly nothing would slay you in seconds. You may calm down and try some communication.
If the one you encountered is a twink, leaving immediately means only one thing I also believe: "Hey dude. My char's weak. My char's _weak_. Come kill me. I insta-fled. I will look like guilty afterwards. C'mon! Kill me!".
That's my two 'sids about this thread.
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Quote from: "Anonymous"Hardcarbon,

There is CERTAINLY a very strong logic to what you are saying...

has that actually happened to you?

I can't remember someone spam attacking me in the wastes.

It's happened to me a few times.  Once I'd lost my mount, so I was walking from here to there, and a half-giant threw something at me to knock me down and then ran in and subdue-killed me before I could finish typing "say Hey!  what are you . . ."  BEEP.  Another time a couple elves were waiting on the road, one of them had set a macro so he could emote charging toward me and still instantly attack before my movement lag wore off.  Similar things have also happen to me in the 'rinth.  

Plenty of people think simply not having any police around is a good reason to commit murder.  Ok, I'm not going to argue with those sociopaths.  But knowing that there are people who think that is a good reason to commit murder is a good enough reason to not try socializing out there.  Socializing is for cities.


Wilderness spaces are big, maybe the other guy rode away before you got within a mile of him?


AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Mutual responsibility, people. Both attacker and defender or aproacher and aproachee have a responsibility to roleplay and emote. If the other fails to interact fairly, resort to code.

Also, why not use shout more instead riding up unannounced with your weapons draw? (I don't care if it's good sense to have it out in the wastes. IF you approach some one with your weapons drawn, it cannot be construed as POLITE.)

Anyway:
shout Hey there! Do you wish to trade?

Or, if you are lonely . . .

shout Hey there! Where are you headed? Do you wish a traveling companion?

or if you are -really- lonely . . .

shout Hey there! Are those curves I make out in the distance? I know of a cave that's close!



But it's like going to some one's house in a really bad neighborhood. Sure you might be packing heat, but you don't hold it out with your finger on the trigger when you're on their porch! And you -sure- as fuck oughta knock and smile into the peephole! Otherwise, expect them to call the cops or have a gun waiting on the other side.

shout Hey you would you mind putting -your- weapons away so that I can ride up without mine out so that -you- won't just run away as soon as I approach?

:lol:

Quote(I don't care if it's good sense to have it out in the wastes. IF you approach some one with your weapons drawn, it cannot be construed as POLITE.)


That is a matter of imposing RL norms and mentality upon the gameworld.

IMO, since people are usually riding with weapons out and it's so common it's pretty much a rule I doubt any would consider it rude or out of the ordinary in anyway.

ICly, I don't think anyone would think it anything unusual at all.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Quote from: "jhunter"IMO, since people are usually riding with weapons out and it's so common it's pretty much a rule I doubt any would consider it rude or out of the ordinary in anyway.

ICly, I don't think anyone would think it anything unusual at all.

It might not be unusual to wander around with a weapon, but that still doesn't mean that a lone rider in the desert is not dangerous.  I think it would be pretty much the rule to assume that a lone wander (or worse, a group of wanders) in the desert means you harm.  You might not run, but I bet even the most confident tighten the grip on their weapon.  Running like hell every time you see someone in the wastes is perfectly good and realistic in my opinion.  You might miss out on some good RP, but the act itself is completely and totally IC.

Personally, I think that shouting goes a long way to bring the tension level down.  I have seen it used in the past.  It is not a sure sign they don't intend you harm, but you know they are not trying to sneak up on you or catch you unaware.  If you really crave wilderness RP, I think using shout is an excellent idea.

I am sorry... I trust in AC's RP and words, so there ARE people insta-killing.. Just I didn't encounter such a group or... half-giant. I made a wrong assumption based on my self-experience.
I don't know what can be done about such macro-maniacs.. Applying for a defiler as the next char? Uh, too OOC. So I'll shut up since I have no new ideas or solutions.
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Here's another good idea:

north (his steel katanas held down)
Quote from: Vesperas...You have to ask yourself... do you love your PC more than you love its contribution to the game?

There is a simple way to go about this: create a warrior character, MAXX him/her out in all (or one) types of weapon syles, MAXX out kick, disarm, and bash (and flee......). Then, spend some time in the world: join a certain clain, rise up in ranks, become well-known. Draw your weapon(s) and ride out into the sunset. Two outcomes may result when confronting a raider after all the prior steps have been completed. 1) The raider insta-attacks you, you kill him/her; and 2) The raider initiates roleplay, you follow suit, enjoyable roleplay ensues (the raider dies... or not). Fact is, when you kick ass, not only are you no longer afraid of bandits, rogues, and raiders, but you welcome their arrival to try out your own brutish might.

I've been randomly and insta-attacked. Let me inform you, just because the other PC has karma it does not mean they will attempt to roleplay.

Very true. I was running away, letting the pursuers stay withen sight of me when the half-giant arrived from the north, subdued me (Dropped his sword). And attacked me, still only hit me for nearly 20 hp and I landed a solid bludgeon to his head, then I fled and never saw him again.
It could have been deadly, even though I tried Rp'ing with them the first time, they did this. I wish I could pin a "Do not rp with this person when needing to kill" tag to every PC they play.
It was still pretty damn weird.
l armageddon รจ la mia aggiunta.

QuoteRunning like hell every time you see someone in the wastes is perfectly good and realistic in my opinion. You might miss out on some good RP, but the act itself is completely and totally IC.

Not for every pc you make to do so.

None of my pcs have -ever- been attacked in such a way. And if that -particular- pc had been then it would be IC.

It would not, IMO be IC for -every-pc I make to do so because of the situation that happened with another pc.

From what I've heard speaking to several other players, that sort of occurance is the exception not the norm...

Just because -you- the player, have experienced it with a pc does not mean every pc will react the same way...this is OOC knowledge and experience contaminating the rp of other characters by the player.

Edited to add:

Yes the shouting thing is a good idea potentially...but then once it becomes the OOC norm.

Once someone's pc has been attacked by one who shouted first and acted like there was no hostile intentions then I guess it makes it okay for every pc you make thereafter to run away anytime someone shouts at them too huh?

Because they once had a pc who was attacked by someone who shouted first and lied about their intentions?
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

It fits my   RP.. so yes.. I run...  probably has something to do with peeking my nose out the Red Storm gate and  running into  a Silt horror.


 You run you characters your way.. I will mine....  I'd say its up to staff not us.  If they have a problem.. I am sure they will not be shy.
As the great German philosopher Fred Neechy once said:
   That which does not kill us is gonna wish it had because we're about to FedEx its sorry ass back to ***** Central where it came from. Or something like that."

Your completely missing the point Hardcarbon.


Each pc you play is an entirely different entity.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

As in...some might stand and watch.  Some might shout and invite the visitor over.  Some might just run away.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Exactly Armaddict, but not -all-. If your making every pc like that your not really displaying that much roleplaying ability IMO, just locking yourself into something for OOC reasons.


Each pc you create has their own experiences that may be nothing like what you've experienced with other pcs.


It's sort of the same as saying: "Well, I had one pc that knew every one of BLAH BLAH npc can do this ability, that makes it okay for every pc I create afterward to know that too."
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Quote from: "jhunter"
Each pc you play is an entirely different entity.

True, but each and every one of them has grown up knowing that the dubious protection of the Highlord (the Sun King, the Sandlord, the tribe, etc.) was the only thing standing between them and immediate anihilation.  They KNOW, with absolute certainty, that the other inhabitants of Zalanthas are dangerous.  Do you ride up to the first gith you see with a new character, on the principle that _this_ character he'd like to talk to them and he doesn't know that gith are dangerous?

It's the old "how many times do you eat the deadly, poisonous fruit to prove you are a good roleplayers and not using previous character knowledge?" arguement.  You ate it the first time because you didn't know it was dangerous, and therefore neither did your character.  After that you may decide that your character grew up in the area and recognises it, or you may simply make your character a more cautious person who doesn't eat unfamiliar food at all.  

"Don't trust the half-giant in the desert cammo duster" is previous character knowledge.  "Don't trust strangers" is just good sense.

You could even say that riding up and talking to strangers in the wildernesss is motivated by an OOC desire for interactive RP rather than any IC reason.


However, I do not spam flee every time I see someone in the distance, sometimes I even ride toward them.  It partially depends on how they look, if their clothes scream "bandito" then I'm less likely to seek them out.  It isn't easy to tell the difference between bandit clothes and clothes that are merely sensible for the weather, but people often do wear clothes they like, so if I see someone wearing "cool bad dude" clothing I'm not going to assume he is a harmless wandering merchant -- a very clever bandit knows this and uses it to his advantage.  I'm less likely to go talk to a group that is significantly larger than my group, 10 people in the wilderness without clan colours are usually up to no good or else up to something secret and want no witnesses.  I'm less likely to approach an elf than a human tribal, regardless of my race, because everyone knows that elves are untrustworthy, theiving scum.  Likewise I usually avoid muls in the wilderness, because wild muls are widely known to be dangerous and crazy, even though OOCly I know that they are a high-karma race and are probably bored from solo-RPing, so I'm potentialy missing something good, OOCly.  I avoid people with obvious magickal effects, duh -- if I'm from Tuluk I might run all the way home, if I'm from Allanak I'll probably assume they are gemmed and just head the other way for a while.  If my race or my manner of speech and dress are likely to get me into trouble, then I'm more likely to avoid contact with strangers.

So my characters don't all react the same way.  Some run away when they see a dangerous looking person (anyone not near death looks dangerous) some will ignore them but deliberately keep their distance, and some will ignore them and keep travelling in the same direction, even if that means riding towards the potentially dangerous person.  I believe that very few sane people would actively seek out heavily armed stangers deep in the wastes.


Angela Christine
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins