CHASE SCENES

Started by sjanimal, October 09, 2004, 07:33:56 PM

CHASE SCENES

Two men stand arguing inside of a dilapidated Brooklyn public housing "Projects."  They make a decision to rob a man.  They are uneducated, unwashed, illiterate and strung out on drugs.  They decide to rob the next man who walks through the hallway.
As luck would have it, the next man who happens to walk through the hallway is man by the name of Priest.  Early thirties.  Half black.  He's wearing a stylish white trench coat.  He's an off-duty heroin dealer, on his way home from a big sale.  He's got nothing particular on his mind, and he doesn't suspect a thing.    
BAM! Priest is caught in the face with a vicious right hook, sending him sprawling.  The other vagrant lays into him with a few jabs, while the first vagrant lifts Priest's money-roll out of his trench coat.  Desperately, Priest lashes out at the two men, fighting his way to his feet.  The chump with the money takes off, running down a set of stairs.
Priest knocks the other bum down, tearing down the stairs after the chump with the money.  He had half of a grand in tens and twenties rolled up in that little pile, and he's not about to loose it to some base-head.  
The base-head looks up the stairs, and sees Priest coming after him.  He quickens his pace down another few flights of steps, careful not to slip on any of the piles of refuse near his feet.  Priest bounds after him, taking the steps two at a time.
The vagrant tears out the door into a vacant lot.  Priest follows not far behind, weary already from taking a beating but not willing to give up.
The vagrant runs through an alley, hoping to loose his pursuit.  Priest manages to gain on him.  He's not in great shape, but he's relying on shear adrenaline and willpower to keep up.
The vagrant jumps into the air, catching onto a dangling ladder from an old fire escape.  He surprises Priest by having the upper body strength to pull himself up.  In order to catch the man, Priest will have to do the same.  Can he make it?  Miraculously, he does.  Priest chases the base-head up the fire escape into a tenement hovel, where a poor family is huddled.  In front of the woman and her children, he beats the bum to a tar.

Chase Scenes

Okay cats.  The scene is Allanak.  Tensions are running high between the lawmen and the criminal elements.  I've seen a lot of well emoted fight scenes.  I've seen a lot of well emoted interrogation scenes.  And yet, somehow when it comes time to do a chase scene, most of you cats just rely on code.  This game is getting to a really exciting point, and I think we could take it to the next level if we emoted out chase scenes a little better.
And remember, if you're chasing someone and they don't emote...next time you catch them you can just PK 'em.  It's all good.

Oh yeah, and I borrowed that scene from the movie Superfly.  Great film.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

I'd say it first depends on the one who is fleeing to stop long enough to emote something, and then it depends on the one chasing to not do anything code-wise that would interupt the emote being typed by the one being chased...

Looking at the facts, that's alot of mutual trust the two of them need to actually get the roleplaying started, and that's probably the reason chase scenes aren't that frequent. Of course, after that first mutual connection between the two (or more), it's probably going to be one of the better roleplay scenes many people will experience.

On a side note, I don't believe I've heard mentioned or seen a chase&combat emoted before.  :roll: . I think for the sole element of roleplaying, that could be potentially a great experience, though you as a player would have to have some bit of creativity to keep the RP going. (What I mean by a chase&combat is you start a fight codewise, RP it out alittle, one person flees, the other chases, and then the two stop to RP fighting or whatnot. Or could could just roleplay the scene solely with emotes... :wink: )

That's all a great idea but you have to look at it on the other side of the law. Ok yes emoting during things like interrogation and fighting is great, but if you've ever played a criminal you would know that all you can do is rely on code to run away cause if you stop to emote and talk you will get caught or killed. The law code is pretty rough on criminals so you have to pretty much type for your life when it comes to running away. And if your an established criminal your probably perma crimed and you always have to run for your life.
Who would you kill for a klondike bar?

Valuabe points both of you.  But I've rp'd chase scenes with a couple peeps to great result.  I'm willing to trust people a little.  And if somebody breaks that trust, I just ignore them.  They get the point.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

You can emote if you spam walk, do the ends justify the means?  :twisted:  

    >run
    >e
    >e
    >e
    > emote blah blah blah

If you are a quick typist, the delay on 3 movement commands should be enough to get out at least a short emote.  If you are a slow typist or want a more complex emote you might need 5 or 6 movements per emote.

That really only helps the runners, not the persuers.  It is hard for the guy behind to do interactive emotes, because by the time his emote is displayed the runner is probably not in the room.  He can't really spam-walk to use delay-time either, unless he is certain that he knows where the runner is going.  It's a tricky wicket.


AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Yep.. I accept when someone does pursue me with no emotes. It's already real hard work if you're not in a tunnel where N-S are the only ex
ts possible.
I also accept if someone does not emote while fleeing from my brain eating defiler or hardy warrior. Damnit. I do it too if I feel like being killed in seconds. To tell the truth, I stop emoting and start spam fleeing if my Hp is less than one quarter of full health.
Because if you don't so, you usually hear the beep with the emote unfinished.
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Cenghiz,

I'm definitely with you, man.  I fully admit there are certain circumstances where the only emoting I do is.



n
n
n
n
n
n
n
n
n
n
l s
:pants for breath
:praises his gods.
Think Thank goodness I got away.

But to the credit of all the raiders out there...I haven't spam run from anyone with my most recent character, and I've been happy with the results.

I can only hope that our characters will run into eachother, hijinks are sure to ensue.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Well maybe that's because your character is a -LAWMAN-. Ofcourse he doesn't run, he does all the chasing because he's the law.
Who would you kill for a klondike bar?

Typing  Kill  XXXXXX

 is a lot easier then

Emote turns the corner then dashes down the narrow alley to the east.


 Unless its an old established Rivalry..   "I have you Now!! "   "Hah.. that is what you think !!"  I see two choices if you need to run...


   Run

   or

  say You will never....
  Welcome to Armageddon where Roleplaying is important.



 The  threat of perma death is suppose to be the spice.. not the main course....
As the great German philosopher Fred Neechy once said:
   That which does not kill us is gonna wish it had because we're about to FedEx its sorry ass back to ***** Central where it came from. Or something like that."

I think folks should get a few years experence before telling others how to play the game.  Just my two coins.

This is a discussion forum, its supposed to have the opinions of whoever wants to write. We definately can learn from more experianced players, but new players always bring fresh perspectives. I hope you didn't mean that, it just smacks of elitism.

QuoteI hope you didn't mean that, it just smacks of elitism.

I don't think so. It's akin to someone getting hired to a new job and telling everyone who's been there for years how to do it, rather rude IMO.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

An opion of how you should do things is one thing... to go about tell others how and how not to play is anouther... In my opion ofcorse. :roll:

Quote from: "inkhore"An opion of how you should do things is one thing... to go about tell others how and how not to play is anouther... In my opion ofcorse. :roll:

---
It's all in how you phrase things, people!
----
It's all in the phrasing.
------
You dumbshits. It's TEXT. Ever think that he didn't MEAN to come across like an asshole?
-----

Quote from: "Agent_137"You dumbshits. It's TEXT. Ever think that he didn't MEAN to come across like an asshole?

Are you sure you aren't referring to yourself here, Agent?

No one is purposely trying to be rude on this forum. (I think). Though, I don't think it would hurt you to kill with kindness, friend. People will most likely respect you more.  :)
 was, am, and always will be. That which dwells under the cast shadows; my Heart of Darkness.

Quote from: "SRB"
Quote from: "Agent_137"You dumbshits. It's TEXT. Ever think that he didn't MEAN to come across like an asshole?

Are you sure you aren't referring to yourself here, Agent?

No one is purposely trying to be rude on this forum. (I think). Though, I don't think it would hurt you to kill with kindness, friend. People will most likely respect you more.  :)

Hah. I'll admit, sometimes I mean to be an ass, sometimes it's an accident. But then I was just illustrating my point. It's like i said in another thread . . everyone needs to grow a thicker skin, and everyone needs to be more polite. It's called mutual responsibility. Makes the world go 'round.

QuoteYou dumbshits. It's TEXT. Ever think that he didn't MEAN to come across like an asshole?

QuoteBut then I was just illustrating my point. It's like i said in another thread . . everyone needs to grow a thicker skin, and everyone needs to be more polite. It's called mutual responsibility. Makes the world go 'round.

That's no excuse. I think you'd do alot better to follow your own advice.

Any name calling is rude and discourteous any way you slice it. And according to the imms we are to try to treat others with courtesy on the board, something which time and time again you prove that you cannot do.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Christ, man, i even explicitly stated I was using it to illustrate my point. Let me go over this again:


Quote---
It's all in how you phrase things, people!
----
It's all in the phrasing.
------
You dumbshits. It's TEXT. Ever think that he didn't MEAN to come across like an asshole?
-----

Ok, see how it's saying the same thing, but in three different ways? It's saying that how you phrase a certain opinion or fact can range from being polite, or to inciting anger. But it's the same opinion or fact.

I can't believe you took that seriously. I don't know how I can be more obivous that it was meant to illustrate a point, and not offend anyone.

(and would people QUIT taking me out of context?!)

QuoteThat's no excuse.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Calm down people. I think we all just need to grow thicker skin!  :wink:

On topic:

It is extremely hard to roleplay out a "chase scene". This is due in no small part that both parties wish to achieve their objective. The one fastest usually succeeds.

Therefore, roleplay usually takes a back seat to spam. This is not good.

I recount a scene in which someone cast in front of another person in the wilds. Even though they made no obvious gesture of malice:

1) The person observing this event immediately ran with no emote.

2) The caster was hitched to the fleeing pc. (They were travelling somewhere it seemed)

3) After realizing the caster was hitched to him, the pc unhitched, then proceeded to spam flee again.

This goes both ways though. Until all players show restraint in their trigger-fingers, we likely won't see fleshed out "chase scenes".
 was, am, and always will be. That which dwells under the cast shadows; my Heart of Darkness.

OMG.  I don't know how it is that you can explicitly state something on this GDB, and then still have people miss the point.  I'm laughing my ass off.  This is great.  Flaming and trolling are completely unneccessary.  People still manage to say the stupidest stuff.  

Reading some of the less poignant posts is like listening to the ramblings of some drunk homeless person.

:D   :D   :D   :D
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Quote from: "sjanimal"Reading some of the less poignant posts is like listening to the ramblings of some drunk homeless person.

You don't know what poignant means, do you?

"You keep using that word.  I do not think it means what you think it means."
quote="Larrath"]"On the 5th day of the Ascending Sun, in the Month of Whira's Very Annoying And Nearly Unreachable Itch, Lord Templar Mha Dceks set the Barrel on fire. The fire was hot".[/quote]

Quote from: "JollyGreenGiant""You keep using that word.  I do not think it means what you think it means."

IN CON CEIVALBE!
Veteran Newbie

The skinny, zit-marked kid runs west.

The skinny, zit-marked kid stops leading you.

The skinny, zit-marked kid runs west.

Looks like plenty enough roleplay to me. Congratulations, chump, you scared him shitless. And he's running. That's.. really about it.

If he wants to wet himself instead, and cry for mercy, that's great. But it's not bad rp, or a lack of rp, to just run, unless you blatantly ignore certain physical limitations that have been introduced. Just running can be a real heart-pounding experience in itself, if the reason for running is good enough.
Dig?

As far as the poignant discussion goes,

I thought for a minute that I might have misused a word, so I went to Dictionary.com to check.

for the third definition, here is what I found.

"Neat, skillful, and to the point"

which reflects the spirit in which I intended it.  

I pretty much consider myself a humble person, in that I'm mediocre at crocket, less than stellar at monopoly and none of the modelling I've ever done has ever made it into a fashion magazine.

But as far as diction goes, I'm truly the best of anyone I've ever met.

Hands down.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Yeah, I also think it's twinkish to use the code to follow someone who's trying to get away from you...it's pretty much guaranteed that you will follow perfectly which is unrealistic IMO.

I think it's about the same as picking up someone else's weapon during combat if you disarm them as it doesn't take several other factors into account.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Oh, and as for anyone that doesn't like emoting chase scenes...

um...

well...I'm sorry that you don't like role-playing stuff out.  

Have a nice day!

:D  :D  :D  :D
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

QuoteI pretty much consider myself a humble person




QuoteI'm truly the best of anyone I've ever met.

Hands down.


:shock:
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

SRB,

I think I can agree 110% with what you wrote, in that I think there is a large degree of trust needed.  Personally, In the last ten desert encounters I've had with people, I've only seen one person spam run.  The rest were willing to use emotes to establish terrain position/posture/hostility/intent/approach etc.

If I may be so bold to make a suggestion (and stop me if the suggestion is logically flawed), but

Outside of the city, the fleeing person should take the first step to initiate roleplay.  If they get attacked for their efforts, they should feel comfortable responding to this by spam fleeing.  Personally, in all of the wilderness encounters I've had with PCs, I've only had one instance where I absolutely couldn't get away no matter how hard I tried, but the attacker had karma, and in fact they roleplayed the chase out.

Inside the city, I think it should be the responsibility of the chaser to initiate roleplay.  If some dumb fecker spazes out and runs, effectively ignoring your roleplay, then the next time you see him (and you will, it's a small world) you should feel comfortable just spam attacking the guy.  After all, you made the effort.

Well, wadya think?
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

QuoteOutside of the city, the fleeing person should take the first step to initiate roleplay. If they get attacked for their efforts, they should feel comfortable responding to this by spam fleeing.

I do agree with this statement 100%.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Agreed as well.

If they show effort in their play to make the scene interesting, the attacker will surely dish out his own play.

All IMO
 was, am, and always will be. That which dwells under the cast shadows; my Heart of Darkness.

QuoteAgreed as well.

If they show effort in their play to make the scene interesting, the attacker will surely dish out his own play.

All IMO

If there was a mechanic to let someone know you didn't intend to slaughter them out of hand.... ::shrug::

If you move into a room armed to the teeth.. and someone moves off after taking a look at you.. I think its pretty obviously why.. Your rode up to someone .. Armed and Armored wearing a mask and otherwise looking pretty dangerous...  and the lightly(or totally not ) armed and armored person ran..  

 "But but.. you moved off before I could Kill you without saying a word!!! that's Bad RP!!"

 Often it might be  a case of crying Silt Horror..  but face it .. you only get to be wrong once.
As the great German philosopher Fred Neechy once said:
   That which does not kill us is gonna wish it had because we're about to FedEx its sorry ass back to ***** Central where it came from. Or something like that."

Hardcarbon,

There is CERTAINLY a very strong logic to what you are saying...

has that actually happened to you?

I can't remember someone spam attacking me in the wastes.

If it's happened, I got away.

I got pk'd in the wastes once, but that was COMPLETELY roleplayed out.

-sjanimal

QuoteIf you move into a room armed to the teeth.. and someone moves off after taking a look at you.. I think its pretty obviously why.. Your rode up to someone .. Armed and Armored wearing a mask and otherwise looking pretty dangerous... and the lightly(or totally not ) armed and armored person ran..

This logic is flawed in many ways.

First of all, how many people do -not- ride with weapons out while outside of the safety of walls?

Secondly, what's so shady about people dressing to be out in the weather in a desert environ? Hoods...facewraps...etc....

This sort of logic includes -everyone- with any brains in their head that you will see outdoors.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

With my last few characters, I've been insta-attacked only once. And few characters mean few RL months. In that event, I was a caster nearby Tuluk and after the event I learned out that the attacker has watched my casting (I was unaware someone was watching me). And I am the one to apologize, because I was really shocked with the assault and fled suddenly right after the attack, my fingers on the keyboard trembling.
Then I thought, "Hell, what am I doing?" and went back close to RP the scene with shouts, the Way and few emotes. I was newbie and the attacker was badass, still I lived.
.....
AFAIK, few chars can slice you into two with only one clean hit/backstab/cast outdoors. Those chars usually have a very good amount of karma, being aware that they're watched closely and they're trusted enough for good RP. If you're moving away even without having a look, I don't believe fear of death is a good reason for this.
If you're a merchant and you're not a d-elf (sometimes even if you're a d-elf), you shouldn't wander in the wilderness alone anyway. That is bad RP in my opinion. If you're anything else; relax. Nearly nothing would slay you in seconds. You may calm down and try some communication.
If the one you encountered is a twink, leaving immediately means only one thing I also believe: "Hey dude. My char's weak. My char's _weak_. Come kill me. I insta-fled. I will look like guilty afterwards. C'mon! Kill me!".
That's my two 'sids about this thread.
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Quote from: "Anonymous"Hardcarbon,

There is CERTAINLY a very strong logic to what you are saying...

has that actually happened to you?

I can't remember someone spam attacking me in the wastes.

It's happened to me a few times.  Once I'd lost my mount, so I was walking from here to there, and a half-giant threw something at me to knock me down and then ran in and subdue-killed me before I could finish typing "say Hey!  what are you . . ."  BEEP.  Another time a couple elves were waiting on the road, one of them had set a macro so he could emote charging toward me and still instantly attack before my movement lag wore off.  Similar things have also happen to me in the 'rinth.  

Plenty of people think simply not having any police around is a good reason to commit murder.  Ok, I'm not going to argue with those sociopaths.  But knowing that there are people who think that is a good reason to commit murder is a good enough reason to not try socializing out there.  Socializing is for cities.


Wilderness spaces are big, maybe the other guy rode away before you got within a mile of him?


AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Mutual responsibility, people. Both attacker and defender or aproacher and aproachee have a responsibility to roleplay and emote. If the other fails to interact fairly, resort to code.

Also, why not use shout more instead riding up unannounced with your weapons draw? (I don't care if it's good sense to have it out in the wastes. IF you approach some one with your weapons drawn, it cannot be construed as POLITE.)

Anyway:
shout Hey there! Do you wish to trade?

Or, if you are lonely . . .

shout Hey there! Where are you headed? Do you wish a traveling companion?

or if you are -really- lonely . . .

shout Hey there! Are those curves I make out in the distance? I know of a cave that's close!



But it's like going to some one's house in a really bad neighborhood. Sure you might be packing heat, but you don't hold it out with your finger on the trigger when you're on their porch! And you -sure- as fuck oughta knock and smile into the peephole! Otherwise, expect them to call the cops or have a gun waiting on the other side.

shout Hey you would you mind putting -your- weapons away so that I can ride up without mine out so that -you- won't just run away as soon as I approach?

:lol:

Quote(I don't care if it's good sense to have it out in the wastes. IF you approach some one with your weapons drawn, it cannot be construed as POLITE.)


That is a matter of imposing RL norms and mentality upon the gameworld.

IMO, since people are usually riding with weapons out and it's so common it's pretty much a rule I doubt any would consider it rude or out of the ordinary in anyway.

ICly, I don't think anyone would think it anything unusual at all.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Quote from: "jhunter"IMO, since people are usually riding with weapons out and it's so common it's pretty much a rule I doubt any would consider it rude or out of the ordinary in anyway.

ICly, I don't think anyone would think it anything unusual at all.

It might not be unusual to wander around with a weapon, but that still doesn't mean that a lone rider in the desert is not dangerous.  I think it would be pretty much the rule to assume that a lone wander (or worse, a group of wanders) in the desert means you harm.  You might not run, but I bet even the most confident tighten the grip on their weapon.  Running like hell every time you see someone in the wastes is perfectly good and realistic in my opinion.  You might miss out on some good RP, but the act itself is completely and totally IC.

Personally, I think that shouting goes a long way to bring the tension level down.  I have seen it used in the past.  It is not a sure sign they don't intend you harm, but you know they are not trying to sneak up on you or catch you unaware.  If you really crave wilderness RP, I think using shout is an excellent idea.

I am sorry... I trust in AC's RP and words, so there ARE people insta-killing.. Just I didn't encounter such a group or... half-giant. I made a wrong assumption based on my self-experience.
I don't know what can be done about such macro-maniacs.. Applying for a defiler as the next char? Uh, too OOC. So I'll shut up since I have no new ideas or solutions.
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Here's another good idea:

north (his steel katanas held down)
Quote from: Vesperas...You have to ask yourself... do you love your PC more than you love its contribution to the game?

There is a simple way to go about this: create a warrior character, MAXX him/her out in all (or one) types of weapon syles, MAXX out kick, disarm, and bash (and flee......). Then, spend some time in the world: join a certain clain, rise up in ranks, become well-known. Draw your weapon(s) and ride out into the sunset. Two outcomes may result when confronting a raider after all the prior steps have been completed. 1) The raider insta-attacks you, you kill him/her; and 2) The raider initiates roleplay, you follow suit, enjoyable roleplay ensues (the raider dies... or not). Fact is, when you kick ass, not only are you no longer afraid of bandits, rogues, and raiders, but you welcome their arrival to try out your own brutish might.

I've been randomly and insta-attacked. Let me inform you, just because the other PC has karma it does not mean they will attempt to roleplay.

Very true. I was running away, letting the pursuers stay withen sight of me when the half-giant arrived from the north, subdued me (Dropped his sword). And attacked me, still only hit me for nearly 20 hp and I landed a solid bludgeon to his head, then I fled and never saw him again.
It could have been deadly, even though I tried Rp'ing with them the first time, they did this. I wish I could pin a "Do not rp with this person when needing to kill" tag to every PC they play.
It was still pretty damn weird.
l armageddon è la mia aggiunta.

QuoteRunning like hell every time you see someone in the wastes is perfectly good and realistic in my opinion. You might miss out on some good RP, but the act itself is completely and totally IC.

Not for every pc you make to do so.

None of my pcs have -ever- been attacked in such a way. And if that -particular- pc had been then it would be IC.

It would not, IMO be IC for -every-pc I make to do so because of the situation that happened with another pc.

From what I've heard speaking to several other players, that sort of occurance is the exception not the norm...

Just because -you- the player, have experienced it with a pc does not mean every pc will react the same way...this is OOC knowledge and experience contaminating the rp of other characters by the player.

Edited to add:

Yes the shouting thing is a good idea potentially...but then once it becomes the OOC norm.

Once someone's pc has been attacked by one who shouted first and acted like there was no hostile intentions then I guess it makes it okay for every pc you make thereafter to run away anytime someone shouts at them too huh?

Because they once had a pc who was attacked by someone who shouted first and lied about their intentions?
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

It fits my   RP.. so yes.. I run...  probably has something to do with peeking my nose out the Red Storm gate and  running into  a Silt horror.


 You run you characters your way.. I will mine....  I'd say its up to staff not us.  If they have a problem.. I am sure they will not be shy.
As the great German philosopher Fred Neechy once said:
   That which does not kill us is gonna wish it had because we're about to FedEx its sorry ass back to ***** Central where it came from. Or something like that."

Your completely missing the point Hardcarbon.


Each pc you play is an entirely different entity.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

As in...some might stand and watch.  Some might shout and invite the visitor over.  Some might just run away.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Exactly Armaddict, but not -all-. If your making every pc like that your not really displaying that much roleplaying ability IMO, just locking yourself into something for OOC reasons.


Each pc you create has their own experiences that may be nothing like what you've experienced with other pcs.


It's sort of the same as saying: "Well, I had one pc that knew every one of BLAH BLAH npc can do this ability, that makes it okay for every pc I create afterward to know that too."
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Quote from: "jhunter"
Each pc you play is an entirely different entity.

True, but each and every one of them has grown up knowing that the dubious protection of the Highlord (the Sun King, the Sandlord, the tribe, etc.) was the only thing standing between them and immediate anihilation.  They KNOW, with absolute certainty, that the other inhabitants of Zalanthas are dangerous.  Do you ride up to the first gith you see with a new character, on the principle that _this_ character he'd like to talk to them and he doesn't know that gith are dangerous?

It's the old "how many times do you eat the deadly, poisonous fruit to prove you are a good roleplayers and not using previous character knowledge?" arguement.  You ate it the first time because you didn't know it was dangerous, and therefore neither did your character.  After that you may decide that your character grew up in the area and recognises it, or you may simply make your character a more cautious person who doesn't eat unfamiliar food at all.  

"Don't trust the half-giant in the desert cammo duster" is previous character knowledge.  "Don't trust strangers" is just good sense.

You could even say that riding up and talking to strangers in the wildernesss is motivated by an OOC desire for interactive RP rather than any IC reason.


However, I do not spam flee every time I see someone in the distance, sometimes I even ride toward them.  It partially depends on how they look, if their clothes scream "bandito" then I'm less likely to seek them out.  It isn't easy to tell the difference between bandit clothes and clothes that are merely sensible for the weather, but people often do wear clothes they like, so if I see someone wearing "cool bad dude" clothing I'm not going to assume he is a harmless wandering merchant -- a very clever bandit knows this and uses it to his advantage.  I'm less likely to go talk to a group that is significantly larger than my group, 10 people in the wilderness without clan colours are usually up to no good or else up to something secret and want no witnesses.  I'm less likely to approach an elf than a human tribal, regardless of my race, because everyone knows that elves are untrustworthy, theiving scum.  Likewise I usually avoid muls in the wilderness, because wild muls are widely known to be dangerous and crazy, even though OOCly I know that they are a high-karma race and are probably bored from solo-RPing, so I'm potentialy missing something good, OOCly.  I avoid people with obvious magickal effects, duh -- if I'm from Tuluk I might run all the way home, if I'm from Allanak I'll probably assume they are gemmed and just head the other way for a while.  If my race or my manner of speech and dress are likely to get me into trouble, then I'm more likely to avoid contact with strangers.

So my characters don't all react the same way.  Some run away when they see a dangerous looking person (anyone not near death looks dangerous) some will ignore them but deliberately keep their distance, and some will ignore them and keep travelling in the same direction, even if that means riding towards the potentially dangerous person.  I believe that very few sane people would actively seek out heavily armed stangers deep in the wastes.


Angela Christine
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

I would consider to far more OOC bending of the rules to not run from everyone you see then to run.  In the desert there is no law.  Hell, the 'rinth is safer in that at least there are acceptable norms.  In the desert anything goes.  Any and every person you meet is an IC threat.  Any person who spends any time in the waste is going to have it drilled into their head that everyone is a danger.  In the waste, if he shit hits the fan, no one will save you.  If you have your kank stolen and your water taken,  you are in a pile of trouble.  This is very rational IC fear.  It is perfectly rational IC fear for a person to run from a rider that charges across the desert towards them without any warning.

Now, should you always run due to this very rational IC fear?  It really depends upon the kind of character you play.  If you are playing a bad ass or someone with some attitude, it might very well make plenty of sense to stick your ground and find out if the person riding down on you is friend or foe.  A wise old ranger might also trust his instincts to judge based on looks alone if he should stick around or get on his way.  

Your average city person though?  There is absolutely nothing wrong with them running each and every time.  That goes double if they know they are no good with a weapon.  That isn't OOC, that is common IC sense.   The reason why most people would do it is because it makes complete practical sense.  ICly why -would- you stick around?  Put yourself in the Zalanthas mind set.  Ask yourself what you have to gain by waiting around to see if someone approaching is hostal.  If the answer is little to nothing, and it generally is, then running makes perfect sense.

I think the 'problem' is drastically overstated.  Certainly plenty of people have darted from me when I move to them in the wilds, but it certainly has not been everyone.  In fact, I would say that 1 time in 5 people not only stop, but stop to talk for a while.  I just don't see it as a terrible problem and actually think that it mimicks how I think people would really react fairly well.  Most people are skittish when they are alone in the wilds... it just makes sense.  The most compelling reason to stick around are OOC reasons, not IC reasons.  ICly you probably stand to gain nothing and possible risking a mugging or murder.  OOCly,  you stand to gain some interesting interaction.

That's fine then.

If and when I do make a raider type, it will be an attack and kill on sight only policy since everyone wants to justify the only behavior which does not allow for it to be any other way if you want to live as a raider.

That's just to damned bad though if you ask me that it's the only option one has as a raider.

Too bad for the victims as well.


:(
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

QuoteThe reason why most people would do it is because it makes complete practical sense. ICly why -would- you stick around? Put yourself in the Zalanthas mind set. Ask yourself what you have to gain by waiting around to see if someone approaching is hostal. If the answer is little to nothing, and it generally is, then running makes perfect sense.



I can think of several reasons those who are out in the wilds -would- stick around and are survival related.

News of any raiders, hostile tribals, dangerous beasts to avoid in the area.

Besides people, it's alot easier to flee than it is for someone to box you in.

:roll:

QuoteI would consider to far more OOC bending of the rules to not run from everyone you see then to run.

This, well...we'll just have to agree to completely disagree because I don't believe this one single bit.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Err... I guess the last threads were right.. Running away for a newbie warrior is more logical IC. Eh, it's a very very blurry thin line. Once happened;
>w (cooing his pet lizard)
The figure in a dusty purple cloak walks west.
The figure in a bloodied green cloak walks north.
The burly, gigantic man walks south.
.....
I couldn't type any other commands for 30 seconds, was wiping the floor laughing my a** off.
Nothing can be concluded in this discussion I believe.
What was the saying for that; "beating the dead horse" we're doing?
quote="Ghost"]Despite the fact he is uglier than all of us, and he has a gay look attached to all over himself, and his being chubby (I love this word) Cenghiz still gets most of the girls in town. I have no damn idea how he does that.[/quote]

Quote from: "Cenghiz"Err... I guess the last threads were right.. Running away for a newbie warrior is more logical IC. Eh, it's a very very blurry thin line. Once happened;
>w (cooing his pet lizard)
The figure in a dusty purple cloak walks west.
The figure in a bloodied green cloak walks north.
The burly, gigantic man walks south.
.....
I couldn't type any other commands for 30 seconds, was wiping the floor laughing my a** off.
Nothing can be concluded in this discussion I believe.
What was the saying for that; "beating the dead horse" we're doing?

I <3 Cenghiz.

This is another thread Agent is done with.

G'dnite.

QuoteIf and when I do make a raider type, it will be an attack and kill on sight only policy since everyone wants to justify the only behavior which does not allow for it to be any other way if you want to live as a raider.

Completely not necessary cats.

A few cheaters will spam run (I've seen people do this, and do it every now and then when I get startled and spaz out).

The rest of us emote.  

I'm glad that a couple people were honest here about the reason that they spam run.  I think honesty is better than deciet on a matter like this, and it's not cool to be two faced.

But this is an issue that really "seperates the men from the boys" in a matter of speaking.

If you catch someone spam running, it's not that hard to take the time to hunt them down and kill them, using the cheeziest techniques.

So there's no reason not to emote out desert chase scenes.  The desert is harsh yet, but it's harsh BECAUSE your role play correctly.  

I'm speaking empirically.  Out of the last 11 wilderness encounters I've had, only one of those persons took fight/flight actions without emoting.  Those are pretty good odds.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Quote from: "sjanimal"Outside of the city, the fleeing person should take the first step to initiate roleplay.  If they get attacked for their efforts, they should feel comfortable responding to this by spam fleeing ..... Inside the city, I think it should be the responsibility of the chaser to initiate roleplay.  If some dumb fecker spazes out and runs, effectively ignoring your roleplay, then the next time you see him (and you will, it's a small world) you should feel comfortable just spam attacking the guy.  After all, you made the effort.

Well, wadya think?
Two rights don't make a wrong. That's a very simplified response but it's one I believe in. If I'm running from someone I'll try emoting, if they use the time to attack me without emoting then I'll stop emoting, but I won't spam flee. I consider not emoting and spam fleeing to be two different things. I see spam <insert whatever here> to be doing something in an unrealistic manner.

I've died so many times at the moment all I care about is "did I play the character well or did I twink out/spam/use OOC knowledge/etc." I might even make a char with the OOC goal of having him die through IC means, so for me "but they did the wrong thing first" doesn't hold any water. Instead I'll hope they'll learn by example or the Imms will come along and notice them.

I played for a month and I think

Lack of survival instincts is the person who sees a stranger in the alleys or the desert a way off and think, ho , he must be here to lend me some sids/water.

spam killing will just lead to even more spam fleeing. Eventually the reputation of the desert persons will be seen as nilch, lower than the rats. Since, "Holy Sands, there's a cloaked figure walking my way, there's been many cases/rumours of people missing in the deserts, I better run for my life."

I dun stop to talk to any stranger in the dark alleys. Not unless, I happen to be packing my deagle and I pull faster than you can say tuluk. Even then, I don't stop to talk. I have been taught that much. It's in the dark alleys after all.

only the most hardy warrior may want to stay and see what happens probably, since he has done in 200 magickers/defilers/giths/halflingds/muls. I can't even hold my knife up all the time and you think I'm gonna stay and see what you are bringin me? Even then, he;s not gonna stay alone with 5 people moving towards him.

That said,

Of course, spam fleeing when one has already been encountered does seem bad without the proper roleplaying. I mean fleeing works most of the time, doesn't it? And that stranger may just save your arse from the next gith you meet.

We should not always think the worse of people, but hey, I rather live to drink my ale then to trust and die. Survival is hard coded. Foolishness is not.
Lovehina- Ken Akamatsu

I think a couple of peeps are missing the thrust of this post.

When we're suggesting that you ROLEPLAY out desert encounters, we're not suggesting you actually TALK to people out in the desert.

That would be crazy.  The desert is full of thieves, raiders, psychos, rapists, and spice-fiends, as well as people who haven't bathed in a month.

What we're suggesting is that if you want to run away....

at least squezze out a few emotes like:

:the tall, handsome warrior notices you as you start to ride up.

:the tall, handsome warrior turns his kank to move away.

:the tall, handsome warrior digs his heels into his kank, running towards the west.

w
w
w

Don't worry, it's unlikely you'll die from that.  And if you do and it bothers you, you know that Achaea doesn't have perma-death.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Quoteas well as people who haven't bathed in a month.

They day when zalanthan desert wanderers will bathe every month is the day I strangle you with a bungee cord.

Quoteyou know that Achaea doesn't have perma-death.

I like your style.

My point is that there are -lots- of people that won't even allow another pc within a league (the same room) as them...how does this allow for any rp of shit between the two?
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

What if you're a raider and you ride in to 'raid' this person; suddenly (as you are typing in an emote), the other person dismounts, brandishes his/her weapons, and kills you in approximately two hits. How would you feel?

Jhunter,

Now -that- is a good question, one that I don't have the answer too.  I will say this -- if you see someone coming from two leagues away it wouldn't be that hard to ditch them in any terrain -except- for the flats.

But you raise a good point, and I don't really have an answer.  I'm certainly open to ideas on this one.
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

Oh, forgot to mention - When you ride in, don't spam look the person - that discourages many. Like it or not, seeing that biases the other PC into thinking that you're after what they have. If you just ride in, leisurely lick your lips and fondle your genitalia accordingly, they will be amused and might stick around.

QuoteOh, forgot to mention - When you ride in, don't spam look the person - that discourages many. Like it or not, seeing that biases the other PC into thinking that you're after what they have. If you just ride in, leisurely lick your lips and fondle your genitalia accordingly, they will be amused and might stick around.


Again, as I've said before on other threads that related to it...this is the case of people taking "look" too seriously.

You have to look at someone to see if they are naked/emblazoned with symbols/got an arm growing out of their ass/penis sprouting from their face...etc...maybe a friend you'd recognize by seeing what is not covered by the facewrap and such.

There is no other way to find out these very noticable things without using the look command.

Nothing is more embarassing and unrealistic than rp'ing with someone you haven't looked at, (thinking nothing is amiss) than to find out that they are wearing no pants or something afterward.

People need to keep in mind that there is a square league represented by an outdoor room.

BOTH those approaching (potential attackers) and those there already (potential victims).
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

QuoteNothing is more embarassing and unrealistic than rp'ing with someone you haven't looked at, (thinking nothing is amiss) than to find out that they are wearing no pants or something afterward.

This is really the job of the naked person to emote that . . .

But that's another thread.


Honestly, with the big scare about mdesc mindbenders, I have to agree with Anonymous Kank.  Notice he said SPAM look. Not don't look.

For instance:

BAD:
look e
e
look joe


GOOD:

look e
shout Hey there!
east (riding, weapons resting across his legs)
tell joe Hey there! Would you like to trade?
emote lowers his bandana to smile at ~joe while approaching.
look joe while nodding and coming a stop near !joe

Of course this is most likely to be what would -really- end up happening, happens to me all the time:

Code:

look e

shout Hey there!

east (riding, weapons resting across his legs)

The blah blah blah dude mounts a vibrant green kank.

tell joe Hey there! Would you like to trade?

The blah blah blah dude leaves north atop a vibrant green kank.
You do not see that here.


Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D


Okay, so many who enjoy playing this game are piss-poor rpiers: that's basically what you're getting at, isn't it? Very well then, but it is up to YOU to RAISE the bar, not lower it. If you ride in and attack instantly because of previous misconceptions, then you're only adding weapons-grade plutonium to an already high-yield nuclear warhead. And we know what that leads to: bilateral escalation. Frankly, I'm sick of this cold war.... you see where I'm going with this?

Frankly I'd be more apt to pay any attention to you if you weren't posting Anon.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

QuoteOkay, so many who enjoy playing this game are piss-poor rpiers: that's basically what you're getting at, isn't it? Very well then, but it is up to YOU to RAISE the bar, not lower it. If you ride in and attack instantly because of previous misconceptions, then you're only adding weapons-grade plutonium to an already high-yield nuclear warhead. And we know what that leads to: bilateral escalation. Frankly, I'm sick of this cold war.... you see where I'm going with this?

No longer anonymous.
musashi: It's also been argued that jesus was a fictional storybook character.

Yep, but I don't think it's right that you are only stating this toward what I said instead of the same toward those who've stated that they will continue to do so from the opposite side of things.

It goes both ways.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

jhunter,

Rather than take Dirr's side or take your side, maybe he didn't mean it to you in particular?  You sure don't seem like the sort of person who would spam kill or spam run.  

I think all of us (you and me included) would do well to see his point, although some of us (I think you and me both) are already aware of it.

-sjanimal
'm helpful to noobs, ask me questions, totally noob friendly.

"Mail mud@ginka.armageddon.org if you think you've crashed the game."

--Nessalin

You can't control what other people's actions.  You can only control your own actions.  (If you don't believe me, ask any therapist.)

So if you want to improve the quality of roleplay in general, as an OOC goal, then lead the way.  Will your raider/victim lose out sometimes when you pause to emote and they roleplay without pausing to emote?  Probably, but the game isn't about winning and losing, and that is the point, right?  But a few of those times your L337 RP skills will win over a convert, and that raises the bar a little for the whole mud.

As a (possibly) wise man or woman once said, "Be the change you want to see in Zalanthas.


AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins