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Non-Armageddon Discussion / Re: What are you currently watching?
« Last post by boog on Today at 09:54:42 PM »
What the fuck was that ending, though.
SPOILER ALERT BELOW































"I love you and want to see a now peaceful Gaia with you. But Imma bounce back to Earth and give you my pendant so I can't return. Lol, bai."
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World Discussion / Re: Crucifixion
« Last post by razorback on Today at 09:06:40 PM »
It'd be cool if there were pillories.  It would nice to be able to get caught stealing and not have to idle alone in the dark or be outright killed.
Now this I could see, it would be an alternative to waiting in the cells and hoping a ranked soldier or Templar would come entertain/kill you. Maybe something more like a birdcage hanging over the intersection of Commoner's and Caravan. You get put in there and people can walk by and laugh/poke/prod/throw rotten fruit at you.
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World Discussion / Re: Crucifixion
« Last post by CodeMaster on Today at 09:02:44 PM »
It'd be cool if there were pillories.  It would nice to be able to get caught stealing and not have to idle alone in the dark or be outright killed.
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World Discussion / Re: What You Liked About Tuluk
« Last post by razorback on Today at 07:57:18 PM »
I liked Tuluk because, simply, it wasn't Allanak. I've only had the pleasure of playing there twice, unfortunately, both in Kurac and the Byn, but there was always just a different feel to it. While I understand both a city/states in a land of death and despair, it felt a little less so in Tuluk. Again, that may also be my limited play time there coming through as well. But I mean, you can 'feel' it in Allanak, like death is just standing over your shoulder at all times.

I'm for another city maybe, a smaller one, not quite a city/state, but maybe a peg or two below? A fully tribal city, maybe. But that's just me tossing something out there.
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World Discussion / Re: Names!
« Last post by razorback on Today at 07:53:27 PM »
I usually start with the last 5 letters in the alphabet, and make a name from there. I'd had both z and x characters, v as well. Something about the other 21 letters I'm not a fan of.
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World Discussion / Re: Crucifixion
« Last post by razorback on Today at 07:50:45 PM »
You could call it T-posing...

But seriously, although this would be very Allanak to do, I think it would have to be relegated to NPCs who wouldn't mind the wait time. The pit, and the Cuddler, do enough of the 'torture' without instant death, but not having to wait on a slow death either.
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World Discussion / Re: Crucifixion
« Last post by James de Monet on Today at 07:46:22 PM »
Yeah...no thanks.

I realize I’m probably in the minority here, and that strictly speaking there’s nothing sacrosanct about a particular method of torturing people (not least because it’s torture, and also because the Romans did it to loads of people), but being in a scene with PCs yelling “Crucify him!” as someone is flogged and led away is still going to feel like sacrilege to me, the player.

Kill people by the same mechanism, but call it something uniquely Zalanthan, on a shape other than a cross (like how the Cuddler is essentially just a medieval Rack), and I’d be fine.  (Though I’d still hate to be the player trying to stay engaged as my PC dies a powerless, agonizingly slow death, FWIW.)
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Non-Armageddon Discussion / Re: What are you currently watching?
« Last post by boog on Today at 07:07:07 PM »
I started watching Escaflowne first, actually. I'm almost done! I WILL GIVE A REVIEW WHEN I HAVE FINISHED IT.

And then I think I'll go with Aka's, then One Punch Man because my sister says the latter is great.

Otherwise, I'm still watching The Office reruns on Netflix until infinity.
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World Discussion / Re: Crucifixion
« Last post by Feco on Today at 06:44:55 PM »
BE THE CHANGE YOU WANT TO SEE!

Make PCs who want to make this a thing.  Make it a thing!
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World Discussion / Re: Crucifixion
« Last post by Cabooze on Today at 06:29:00 PM »
big ol' obsidian crosses. Couple of holes on either arm of the cross and the lower body of it, to impale someone's limbs with bone or obsidian, to hold them up in place. Blood-stained and sooty from recent or distant fires. If a punishment for a PC, code it up like a cage room where it displays your Sdesc on the cross, but you cannot leave the cross unless someone lets you down from it.

Designed so you either die from incremental damage from being on the cross (if staff wants to give you some bleed code), or from sheer dehydration/starvation. Dehydration on the cross could be upped akin to being in the saltflats, because you're pinned to a big black cross-shaped slab- that shit gets hot in the sun.
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