Recent Posts

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General Discussion / Re: Magick Meat is BACK on the table!
« Last post by Cerelum on Today at 02:43:31 PM »
Less magicker sniffing can happen now. I literally saw a person ask a gemmed what type of water witch she was. I had to hold back on typing OOC NONE OF YOUR FUCKING BUSINESS!
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Jesus there's so many good characters to kill off. I've never seen a show or movie or book have something similar to this, where so many characters are beloved and also probably doomed.

We've masterfully been led to care about every single character that's left, even ones we formerly despised.  WTH

There's literally no one left I won't get upset if they die, to varying degrees of course.  Like Tyrion I will scream.  Theon?  Eh.  Oh and that one pirate dude riding Cersei's coat tails?  He can go.
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Roleplaying Discussion / Re: Zalanthan-esque Quote of the Day
« Last post by Tekky on Today at 02:16:48 PM »
“We’ll never survive!”
“Nonsense. You’re only saying that because no one ever has.”
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General Discussion / Re: Magick Meat is BACK on the table!
« Last post by Feco on Today at 01:28:58 PM »
I am really digging the "specialization with a lot of overlap" plan (versus completely segregated specialization). It was a great idea with the main-guild revamps, and it's a great idea here too.
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General Discussion / Re: Magick Meat is BACK on the table!
« Last post by Brytta Léofa on Today at 01:13:55 PM »
I am really digging the "specialization with a lot of overlap" plan (versus completely segregated specialization). It was a great idea with the main-guild revamps, and it's a great idea here too.
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Non-Armageddon Discussion / Re: Board Games Thread
« Last post by th3kaiser on Today at 01:09:42 PM »
Ticket to Ride is a great family friendly game that's fun for pretty much everyone. I always recommend that one.
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General Discussion / Re: Magick Meat is BACK on the table!
« Last post by Dresan on Today at 12:37:17 PM »
Also, could the Staff update the helpfiles for magickers, to give them a little more info?

Maybe a little taste of what they can actually do now?

I would also love to see this too. I think the aspects were very well defined originally so I would love to see how they now grow and evolve.
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Non-Armageddon Discussion / Re: Board Games Thread
« Last post by Riev on Today at 12:31:56 PM »
3rd on the Betrayal train, and also a suggestion since you're in a group setting:

Check out "Season" and "Legacy" games.

Pandemic has a board game variant where you have a plot line, things happen, and based on your actions and luck/etc, cities may become infested/overrun, you may lose powered playable characters, or gain some. It gives more of a reason to play the same game, again, because the rules change. So far I believe there are two full seasons of Pandemic, allowing for between 24 and 48 sessions.

Legacy Betrayal at House on the Hill lets you explore WHY the house has become haunted. Your actions as players shape why its become such a haunted hot spot.
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Non-Armageddon Discussion / Re: Game Discussion Thread
« Last post by RogueGunslinger on Today at 11:47:45 AM »
I'm still enjoying Sekiro. It's a very good game. Something is just right about the combat. So many different ways to approach it. Lots of neat little intricacies to discover.
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Jesus there's so many good characters to kill off. I've never seen a show or movie or book have something similar to this, where so many characters are beloved and also probably doomed.
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