animal hunting you

Started by adrien, December 06, 2005, 01:57:45 AM

it is stupid when they follow your track into a city or outpost. why don't they just stay out? don't they fear for there lives.

I would understand if its a very agressive and large animal
dd my msn if you want, longvaladrien@hotmail.com

I -love- animals hunting you.  Sure you may die, but it is so much fun to rest for a bit think you've got away and then look over your shoulder and see this deadly creature coming back after you.  

Anyway, things like raptors are aggressive and sometimes starving.  It's just their animalistic nature I think.

but to follow you to there doom to 5 gate guards?
dd my msn if you want, longvaladrien@hotmail.com

well, maybe they're not THAT bright.

just think, all the animals that do find out the gate guards are dangerous die, so they can never pass on the "avoid the gate guards" gene.

FYI:  You can get into a lot of trouble for doing that.
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

Quote from: "Cuusardo"FYI:  You can get into a lot of trouble for doing that.

Which is not to say that you have to run amok outside the gates until the crazed beast kills you. Just don't be leading aggro mobs to the guards for them to slaughter for you to skin. That's a no-no. A big one.

But, it sounds to me like the OP was saying he tried to escape into a city, saw the mob killed, and was rather suprised/disgusted.

-WP
We were somewhere near the Shield Wall, on the edge of the Red Desert, when the drugs began to take hold...

Quote from: "Cuusardo"FYI:  You can get into a lot of trouble for doing that.

What if you don't do it on purpose?  I have had raptor follow me forever then found their body at the gate the next day.  I am always surprised at the way those things can hunt.

Then you hope that the people who uphold the law in that particular city are understanding of your situation.  They just might not be.
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

Quote from: "Cuusardo"FYI:  You can get into a lot of trouble for doing that.

I knew that its just the ones that hunt you down from nak to tuluk

As long as a few other people walk in behind you at some point and the guards can't finger you, I think you're on the safe side of the law.

Quote from: "Anonymous"
Quote from: "Cuusardo"FYI:  You can get into a lot of trouble for doing that.

I knew that its just the ones that hunt you down from nak to tuluk

What does that have to do with anything?
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

Quote from: "Cuusardo"
Quote from: "Anonymous"
Quote from: "Cuusardo"FYI:  You can get into a lot of trouble for doing that.

I knew that its just the ones that hunt you down from nak to tuluk

What does that have to do with anything?

There is a difference between "leading" a predator to the gates, and having it show up at the gates "a day later", still tracking you.
quote="Morgenes"]
Quote from: "The Philosopher Jagger"You can't always get what you want.
[/quote]

I hate that people get pinned for having animals hunt them to the gates.

If a guy runs to the gates for his life with a beast right behind him, and guards have to run out to kill it, that's one thing.

If a guy comes in after fleeing from a beast that's more than just a couple 'rooms' behind him?  Aren't there -other- people going through these gates?  Isn't there some time passing between that guy even entering before the beast gets there?  Can they tell that the beast is tracking someone rather than attacking the gates out of starvation?  Can they tell -who- it's tracking?

I don't see why the guards would snapshot the 'hunted's' face with specific detail, so that out of nowhere they can later bust him for 'leading beasts' to the gates.  Having been pinned for this deal before...it didn't make sense to me at the time.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: "Cuusardo"
Quote from: "Anonymous"
Quote from: "Cuusardo"FYI:  You can get into a lot of trouble for doing that.

I knew that its just the ones that hunt you down from nak to tuluk

What does that have to do with anything?

If an animal starts tracking you, there's usually not a goddamn thing you can do to stop it besides killing it. At that point you can either wait around for it to kill you, or keep going towards your intended destination. These animals can usually take a while to catch up depending on the distance between you and it, and if you enter a city an IG hour or so before the animal shows up.. I don't think NPC guards should come looking for the last PC that went through the gates. It's not taking into account VNPCs like we've all been told we should. If you get caught red-handed.. that's another story.

But.. what I think Adrien was trying to say is that it's a little silly for something like a gortok to even charge head-long into the gateguards in the first place.

You can lose them before heading for a city. Very rarely have I not been able to.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

So you get blamed for the gortok that follows you to the city gates, and you get singled out and fined.  Boo hoo.  Life isn't fair, especially on Zalanthas.  The lawmakers and law enforcers of the cities aren't necessarily going to be fair and impartial, and they can single out anybody they choose.  Zalanthas isn't a democracy.  There is no such thing as innocent until proven guilty.  You're lucky you didn't get a worse punishment.

This sounds a lot to me like the person who whined in another thread about being singled out by a templar in a city for something.  "What about the VNPCs?  Why couldn't one of them be singled out?"  You're getting roleplay and interaction, and you're complaining about it.
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

It's not a complaint about role-play and interaction.  It's a complaint about unrealistic actions on the part of law enforcers.
Back from a long retirement

Not to mention unrealistic behaviour on the part of the animal.

One hypothesis in that past has been that these animals (e.g. vestrics) are trained in secret orbital bases, so that they absolutely will not stop, ever, until you are dead.

The rooms surrounding gates should be flagged to prevent hunting animals from crossing them.

I'm finding it increasingly funny in these forums to see how far people will stretch an argument to defend the way things currently work (or don't), no matter how out of kilter something is.  :lol:
Lunch makes me happy.

The feral mentality of most animals will often lead them into death, especially if they are starving.  Why do you think they are hunting you in the first place?  Not like they've really got anything to lose.  Either they starve to death, or get killed in the process of trying to get a meal.
Quote from: AnaelYou know what I love about the word panic?  In Czech, it's the word for "male virgin".

Quote from: "Cuusardo"The feral mentality of most animals will often lead them into death, especially if they are starving.
I'd agree with that statement if the word 'especially' was changed to 'only'.  Last fall my uncle, who is a little weird, chased a black bear through the woods and the bear, which could have taken him out, ran like a frightened, well, animal.  With a full stomach most wild animals will avoid even the smallest of threats unless their territory/offspring are in danger.

Granted a gortok or a tembo might be different, there might be some blood frenzy ala sharks going on or something, but in general I'd say that an animal's survival instincts are more reliable than a human's, all things being equal.

It would be pretty cool if animals figured out if they were hungry or not and had different scripted actions based on their level of hunger.
quote="Larrath"]"On the 5th day of the Ascending Sun, in the Month of Whira's Very Annoying And Nearly Unreachable Itch, Lord Templar Mha Dceks set the Barrel on fire. The fire was hot".[/quote]

Quote from: "Cuusardo"The feral mentality of most animals will often lead them into death, especially if they are starving.  Why do you think they are hunting you in the first place?  Not like they've really got anything to lose.  Either they starve to death, or get killed in the process of trying to get a meal.

It's still ridiculous how some animals that aren't even carnivores never run from a fight even if you are about to kill them.
A rusty brown kank explodes into little bits.

Someone says, out of character:
     "I had to fix something in this zone.. YOU WEREN'T HERE 2 minutes ago :)"

it's not ridiculous. YOU code it.

but yea, more advanced beastie AI would rock.

QuoteIt would be pretty cool if animals figured out if they were hungry or not and had different scripted actions based on their level of hunger.

Some do, but unfortunatly, only a select few in a select area. Maybe someday some of the more impressive NPC scripts will be handed down to the older NPC's, and maybe someday NPC hunt will get fixed.



QuoteYou can lose them before heading for a city. Very rarely have I not been able to.

And did you -really- pay attention to how you did this?

I have before, and there are really only two ways to do it, one is to run it past another agro npc and hope the new one wins, the other, and this is also common, only works because of the way the npc hunt code works, the other you don't see, but an npc takes the shortest route to get to you and when you change zones, because of the way the game is put together that route can change drasticly. I've back hunted many hunting npc's. In one case, I found the npc dead at a city gate, but NOT the one I came in, instead it was the one closest to where my PC spent the night. I'm betting that often this is the case when you think you have "lost" the NPC hunting you.

The other unrealsitic thing is when people talk of hunger on the NPC so it hunts you to the ends of the earth and into certain death...silly. I backtracked one because I noticed that when it arrived at my char it was near death, It had killed several other animals (non-agro) To get to my char...sorta throws the hunger idea out the window.
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Lizzie:
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QuoteIt would be pretty cool if animals figured out if they were hungry or not and had different scripted actions based on their level of hunger.

Some do, but unfortunatly, only a select few in a select area. Maybe someday some of the more impressive NPC scripts will be handed down to the older NPC's, and maybe someday NPC hunt will get fixed.



QuoteYou can lose them before heading for a city. Very rarely have I not been able to.

And did you -really- pay attention to how you did this?

I have before, and there are really only two ways to do it, one is to run it past another agro npc and hope the new one wins, the other, and this is also common, only works because of the way the npc hunt code works, the other you don't see, but an npc takes the shortest route to get to you and when you change zones, because of the way the game is put together that route can change drasticly. I've back hunted many hunting npc's. In one case, I found the npc dead at a city gate, but NOT the one I came in, instead it was the one closest to where my PC spent the night. I'm betting that often this is the case when you think you have "lost" the NPC hunting you.

The other unrealsitic thing is when people talk of hunger on the NPC so it hunts you to the ends of the earth and into certain death...silly. I backtracked one because I noticed that when it arrived at my char it was near death, It had killed several other animals (non-agro) To get to my char...sorta throws the hunger idea out the window.


Actually, I believe if they get involved in combat when the combat is over if they've survived, they don't pick up and continue trying to hunt you. (This is what I've experienced.) There's something else I do in those situations which is common sense if you are thinking about someone following your tracks and you are trying to lose them.

Also, I meant losing them as in they aren't showing up at the gates within moments of my pc arriving there. If they happen to show up there the next fucking day, there's no way that's getting pinned on me.

So yes, I did what I set out to do in either case.  For -my- purposes, I -lost- that fucking npc. I got away and didn't lead it to the gates with it immediately on -my- ass.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D