Armageddon General Discussion Board

General => General Discussion => Topic started by: Morgenes on April 01, 2013, 12:10:18 AM

Title: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 12:10:18 AM
Hey folks, welcome to you new website.  This is the culmination of effort of much time, blood sweat and tears.  It is the effort of many volunteers, both staff and players, and even industry artists who have made this all possible.  The staff would like to publicly acknowledge their efforts here.

I know your'e all excited and many people have their own opinions on styles, colors and layout.  We've done our best for you, and we hope you enjoy it.  We are going to have kinks and issues over the next few weeks as we work on getting everything ironed out.  Please be patient and friendly as you post your thoughts.

In the meantime, if for some reason you can't find something you need on the new website, the old one has been archived for your use at http://old.armageddon.org/

If you have suggestions or ideas you can feel free to post them here, and I'll comb through it, but realize we can't change everything to fit everyone.  We will do our best to make it the website you guys deserve.

If you have a problem or find a bug using the website, please submit a request so that we can be sure it gets resolved.  Make sure you include your operating system, what page(s) you are on, what browser you are using, and describe what you were doing when the error happened.
Title: Re: Discussion of changes to Armageddon Website
Post by: TheBadSeed on April 01, 2013, 12:13:07 AM
Just peeked at it.. ROCKIN! Only problem was that as I scrolled up and down, it continually reset and acted a little strange.. Also, would love a quick and obvious link to the forums.
Title: Re: Discussion of changes to Armageddon Website
Post by: maxid on April 01, 2013, 12:14:58 AM
It's hanging when I try to send Staff Kudos.

Other than that, which could be the site getting pounded, it looks great.
Title: Re: Discussion of changes to Armageddon Website
Post by: musashi on April 01, 2013, 12:16:13 AM
Quote from: TheBadSeed on April 01, 2013, 12:13:07 AM
Just peeked at it.. ROCKIN! Only problem was that as I scrolled up and down, it continually reset and acted a little strange.. Also, would love a quick and obvious link to the forums.

Looks great! But I had this problem as well.
Title: Re: Discussion of changes to Armageddon Website
Post by: Malken on April 01, 2013, 12:16:20 AM
I think it's beautiful as well, my only little hic is that I would prefer if the bottom part of the website (where it says Copyright © ArmageddonMUD 2013 Logo artwork by Denny Unger. Header artwork by Andree Wallin.) would be done in a fluid layout, since if I scroll all the way down, that bar ends up in the middle of my screen and there's a whole chunk of blackness afterward.

Just a minor thing! (I also have a giant monitor, so I understand that my problem is probably in the minority)
Title: Re: Discussion of changes to Armageddon Website
Post by: Gunnerblaster on April 01, 2013, 12:16:50 AM
I'll post some bugs / typos that I've already found.

Bug - Already mentioned but the Request tool, once I select a Subject, goes into a never-ending Loading...

Typo - In the Introduction paragraph, the sentence: "Rather, it is about living out a character's sometimes short and always difficult life in the world of harsh world Zalanthas." seems to be a sentence fragment - The portion of the sentence bolded for emphasis.

Otherwise, it's freakin' awesome. A bit of layout rearranging and we're in the green :)
Title: Re: Discussion of changes to Armageddon Website
Post by: BleakOne on April 01, 2013, 12:16:50 AM
Bloody brilliant. I'd like the server time to be on the front page though, as it was on the 'old' one.
Title: Re: Discussion of changes to Armageddon Website
Post by: Skyra on April 01, 2013, 12:18:03 AM
This one had better not be April Fools. I love it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 12:18:25 AM
(http://grenadegloves.com/Portals/1/blog2/breakingbad-ani1_500.gif)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 12:29:13 AM
Quote from: Malken on April 01, 2013, 12:16:20 AM
I think it's beautiful as well, my only little hic is that I would prefer if the bottom part of the website (where it says Copyright © ArmageddonMUD 2013 Logo artwork by Denny Unger. Header artwork by Andree Wallin.) would be done in a fluid layout, since if I scroll all the way down, that bar ends up in the middle of my screen and there's a whole chunk of blackness afterward.

Just a minor thing! (I also have a giant monitor, so I understand that my problem is probably in the minority)

I think I have this licked, let me know

Quote from: Maso on April 01, 2013, 12:18:25 AM
(http://grenadegloves.com/Portals/1/blog2/breakingbad-ani1_500.gif)

No, Kudos to you Maso.

Request Tool
Sorry, forgot to re-check that, the database 'restore' lost some changes I had made.  It's up, but not 100% of my vision.  It'll be cleaned up ASAP.

Quote from: TheBadSeed on April 01, 2013, 12:13:07 AM
Just peeked at it.. ROCKIN! Only problem was that as I scrolled up and down, it continually reset and acted a little strange.. Also, would love a quick and obvious link to the forums.

When you scroll up it's locking the menu to the top, which might make it weird.  Let me know if you see a persistent error, maybe we can work out a screen share or something if it continues.

The Forums are under 'Community Quick Links' on the front page, as well as under 'Community' on every page.

Quote from: BleakOne on April 01, 2013, 12:16:50 AM
Bloody brilliant. I'd like the server time to be on the front page though, as it was on the 'old' one.
Server time will be done ASAP.
Title: Re: Discussion of changes to Armageddon Website
Post by: maxid on April 01, 2013, 12:30:12 AM
Requests are working now!
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 01, 2013, 12:30:32 AM
Okay... this one is made of awesome. Thank you for including the generator. I'll have to go in and fix whatever broke that causes the names to come up undefined.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 12:31:24 AM
Love the new look...I'm inspired to play again, read all the helpfiles, do everything...

One thing: when I use the "log in" window, it freezes there for a moment, and does nothing.  When I refresh the page, I'm logged in.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 12:32:19 AM
Oh, and the website is actually down for me, right now.  I'm going to guess that will happen off and on for a bit while Morgenes gets things sorted out.
Title: Re: Discussion of changes to Armageddon Website
Post by: maxid on April 01, 2013, 12:32:50 AM
Hey did the request tool lose a few requests during the past week?


edit: Nevermind I just noticed that this was mentioned.  Welp resending some stuff.
Title: Re: Discussion of changes to Armageddon Website
Post by: Sephiroto on April 01, 2013, 12:32:58 AM
I have yet to find any links that point to the terms of service or rules for playing the game.  I'm not sure if that's buried somewhere, but in light of today's April Fools to be or not to be, I think this should be on the front page and very easy to find, regardless of whether or not the new changes Adhira posted were real.

I'd also like to see a page in the account tab that would show some basic information about our account login such as karma level, number of characters played, and maybe some information about our current character.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 12:40:20 AM
Quote from: LauraMars on April 01, 2013, 12:31:24 AM
Love the new look...I'm inspired to play again, read all the helpfiles, do everything...

One thing: when I use the "log in" window, it freezes there for a moment, and does nothing.  When I refresh the page, I'm logged in.

Hey Laura, could you submit a request with information about what browser (and version) on what OS you were doing this on?  It should flash up a message welcoming you back, and change the login button.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 12:42:56 AM
Quote from: Sephiroto on April 01, 2013, 12:32:58 AM
I have yet to find any links that point to the terms of service or rules for playing the game.  I'm not sure if that's buried somewhere, but in light of today's April Fools to be or not to be, I think this should be on the front page and very easy to find, regardless of whether or not the new changes Adhira posted were real.
Fair enough, Rules can be found by searching for 'Rules', it should be mentioned in the Intro documentation, but we can add it if not.

Quote from: Sephiroto on April 01, 2013, 12:32:58 AM
I'd also like to see a page in the account tab that would show some basic information about our account login such as karma level, number of characters played, and maybe some information about our current character.
You can get info about your current character from the Biographies page.  I do plan on evolving this and doing more with it (like more of a dashboard on the front page when you log in, instead of the 'Welcome to Armageddon' stuff), it could include info like that.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 01, 2013, 12:47:15 AM
So sexy..... I need 5 mins alone.

Wait were pg now, can i make that joke?

Edit: Game time, and last reset would be sexy as hell, if I could find them though
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 12:50:31 AM
Quote from: Morgenes on April 01, 2013, 12:40:20 AM
Quote from: LauraMars on April 01, 2013, 12:31:24 AM
Love the new look...I'm inspired to play again, read all the helpfiles, do everything...

One thing: when I use the "log in" window, it freezes there for a moment, and does nothing.  When I refresh the page, I'm logged in.

Hey Laura, could you submit a request with information about what browser (and version) on what OS you were doing this on?  It should flash up a message welcoming you back, and change the login button.

Hm, the website went down for me for about ten minutes.  When it came back up, I tried logging out and logging in again...no more problems.
Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on April 01, 2013, 12:53:26 AM
The new look is great. It's also great that the voting websites link back to it. I think a more modern design will keep the attention of more newer players looking to join us! The new alphabetical helpfile thingy is particularly nice and the way artwork is incorporated throughout the website looks good too.

One thing I did notice is that I can't seem to access clan docs from anywhere. The most I can get to is an individual clan's helpfile page (nice that you can submit a request to that clan from the helpfile page, btw).
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 12:54:25 AM
This looks a bit weird - when I click the "new request" button under the my account menu in the upper right hand corner, the page comes up like this:

(http://i.imgur.com/502xC28.png)

When I click outside that box, the menu does collapse, but when the page first loads, the menu also loads as "selected"

(browser: Chrome
operating system Windows 7)
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 12:56:26 AM
Sticky footers man! They are such derps.
Title: Re: Discussion of changes to Armageddon Website
Post by: Scarecrow on April 01, 2013, 12:57:53 AM
I can't log into the site, new or old, or even connect to the game at the moment.
Title: Re: Discussion of changes to Armageddon Website
Post by: Malken on April 01, 2013, 01:03:39 AM
Quote from: Morgenes on April 01, 2013, 12:29:13 AM


I think I have this licked, let me know

That worked :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Riev on April 01, 2013, 01:04:28 AM
Regardless of any buggy type issues, this is absolutely rocking. Welcome to the new age of MUDding.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 01, 2013, 01:04:54 AM
Question. Really fucking noob question.....


How exactly are we post-apoc?
Title: Re: Discussion of changes to Armageddon Website
Post by: KankWhisperer on April 01, 2013, 01:06:12 AM
It's not that I have a strong opinion about it. It just feels gaudy compared to the simplicity of the other one. Some reason my eyes don't like the text/background colors together.
Title: Re: Discussion of changes to Armageddon Website
Post by: Kevo on April 01, 2013, 01:09:44 AM
We've always been post-apoc. Not post-modern post-apoc, but fantasy world post-apoc, at least. The Empire of Man fell...

Also, the website is fancy, sleek, and kick-ass. I really, really like it, even though there's a part of me sad that newbies won't grow up seeing the old website. I still remember using the old java applet before I even knew what java was. Regardless, wonderful stuff. Artwork, layout, color scheme, secret shout-out to me hidden in the html. All good stuff. Thank you, staff.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 01:10:29 AM
Quote from: LauraMars on April 01, 2013, 12:54:25 AM
This looks a bit weird - when I click the "new request" button under the my account menu in the upper right hand corner, the page comes up like this:

(http://i.imgur.com/502xC28.png)

When I click outside that box, the menu does collapse, but when the page first loads, the menu also loads as "selected"

(browser: Chrome
operating system Windows 7)

The list of request types is opened automatically when you load the page so you can choose what request type you want.  It flows weird because of the height of the page, I could not default select it, but you have no choice but to choose a type.  I suggest you try typing immediately and see what you think.  Then try coming in, clicking so it looses focus (imagining that's how the page would default load), then click into it to choose your type.  Just trying to save a click.

I am assuming that I have your complaint right.

Quote from: Fredd on April 01, 2013, 01:04:54 AM
Question. Really fucking noob question.....


How exactly are we post-apoc?

It's in the Chronology (http://www.armageddon.org/world/chronology.php).

Quote from: Scarecrow on April 01, 2013, 12:57:53 AM
I can't log into the site, new or old, or even connect to the game at the moment.

Of course as we launch the site, our DNS provider is suffering issues, we can't even contact them to register a ticket.  I hope this means they realize that their service is down.  Our apologies for the unfortunate timing.  In the meantime you can use our IP:  http://209.159.155.76/

Edited: And no sooner do I post about it, it's back up.  Apologies again folks.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 01:21:00 AM
Quote from: Morgenes on April 01, 2013, 01:10:29 AM
Quote from: LauraMars on April 01, 2013, 12:54:25 AM
This looks a bit weird - when I click the "new request" button under the my account menu in the upper right hand corner, the page comes up like this:

(http://i.imgur.com/502xC28.png)

When I click outside that box, the menu does collapse, but when the page first loads, the menu also loads as "selected"

(browser: Chrome
operating system Windows 7)

The list of request types is opened automatically when you load the page so you can choose what request type you want.  It flows weird because of the height of the page, I could not default select it, but you have no choice but to choose a type.  I suggest you try typing immediately and see what you think.  Then try coming in, clicking so it looses focus (imagining that's how the page would default load), then click into it to choose your type.  Just trying to save a click.

I am assuming that I have your complaint right.

It works perfectly - you're right.  I actually love the search bar because I use the Windows search function (in the start menu) all the time to load programs and look for files - so this feels very natural to me.  I guess it just looks a bit odd because of the footer.

One thing I might suggest for the request tool is to have it "remember" whether or not you want your requests e-mailed to you automatically.  Either that, or have the checkbox auto-checked on every new request.  It's really helpful to have a copy of your request in your inbox, as recent events have shown.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 01:22:37 AM
Now defaults to checked.  I'll look at saving that later.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 01:27:44 AM
Thank you!  I've submitted three requests with the new tool so far.  It works perfectly!
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 01:39:20 AM
Quote from: LauraMars on April 01, 2013, 01:27:44 AM
Thank you!  I've submitted three requests with the new tool so far.  It works perfectly!

I just checked and only see two (both resolved), can you verify that you think you submitted a third, and do you see it in your request list?  Shoot me an email if you need to talk further about it.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 01:50:25 AM
Whoops, no. One of the requests was a request cancellation, which also got copied to my email.  Is that a new feature as well, or was that in the last incarnation?
Title: Re: Discussion of changes to Armageddon Website
Post by: Dalmeth on April 01, 2013, 01:51:02 AM
Considering I first saw the new site from a hacked-together 5-year old laptop using a super-lightweight, obscure Linux distro, I think this is working out pretty well.  No problems so far!

Love the new info menus.  Never can underestimate the value of cataloguing, even if it doesn't seem to represent the game very well...

But that's not an issue.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 02:05:27 AM
Quote from: LauraMars on April 01, 2013, 01:50:25 AM
Whoops, no. One of the requests was a request cancellation, which also got copied to my email.  Is that a new feature as well, or was that in the last incarnation?

The last incarnation was inconsistent in how it handled sending messages. They now all share the same code, so you should get email about each step of the process, even if you initiated it. 

Quote from: Dalmeth on April 01, 2013, 01:51:02 AM
Considering I first saw the new site from a hacked-together 5-year old laptop using a super-lightweight, obscure Linux distro, I think this is working out pretty well.  No problems so far!

Love the new info menus.  Never can underestimate the value of cataloguing, even if it doesn't seem to represent the game very well...

But that's not an issue.

Feel free to submit a request (or start a thread) discussing your preferred menus, include the Hierarchy (up to 3 levels), and what page it should link to. 
Title: Re: Discussion of changes to Armageddon Website
Post by: Kismetic on April 01, 2013, 02:34:38 AM
Kudos, looks great.
Title: Re: Discussion of changes to Armageddon Website
Post by: Taven on April 01, 2013, 02:57:35 AM
Quote from: Morgenes on April 01, 2013, 12:42:56 AM
Quote from: Sephiroto on April 01, 2013, 12:32:58 AM
I have yet to find any links that point to the terms of service or rules for playing the game.  I'm not sure if that's buried somewhere, but in light of today's April Fools to be or not to be, I think this should be on the front page and very easy to find, regardless of whether or not the new changes Adhira posted were real.
Fair enough, Rules can be found by searching for 'Rules', it should be mentioned in the Intro documentation, but we can add it if not.

I would really like to say that I think rules should be made immediately obvious. If new people are coming to the game, they may not read through all of the intro documentation. I can't easily find the rules going through the sections, so I only imagine that it would be more difficult for new players.

Please, please, please: Consider adding a section, right at the top, on the main orange bar of links that just says "rules".
Title: Re: Discussion of changes to Armageddon Website
Post by: BadSkeelz on April 01, 2013, 03:02:12 AM
Quote from: Taven on April 01, 2013, 02:57:35 AM
Please, please, please: Consider adding a section, right at the top, on the main orange bar of links that just says "rules".

Agreed. Be a good thing to link from the Intro page (http://www.armageddon.org/intro/about.php) as well.
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 01, 2013, 03:07:15 AM
The drovian helpfile still reads that it's a 5 karma guild.
Title: Re: Discussion of changes to Armageddon Website
Post by: HavokBlue on April 01, 2013, 03:46:57 AM
Kind of curious why the Sand Jakhals and Dune Stalkers are still listed on the Desert Elf tribes page, while the Red Fang aren't.  :(
Title: Re: Discussion of changes to Armageddon Website
Post by: BleakOne on April 01, 2013, 03:49:24 AM
Quote from: HavokBlue on April 01, 2013, 03:46:57 AM
Kind of curious why the Sand Jakhals and Dune Stalkers are still listed on the Desert Elf tribes page, while the Red Fang aren't.  :(

It's a list of existing tribes and such, I believe those tribes are around even if only vnpcly. The Red Fangs... find out IC.
Title: Re: Discussion of changes to Armageddon Website
Post by: maxid on April 01, 2013, 03:53:25 AM
Quote from: BleakOne on April 01, 2013, 03:49:24 AM
Quote from: HavokBlue on April 01, 2013, 03:46:57 AM
Kind of curious why the Sand Jakhals and Dune Stalkers are still listed on the Desert Elf tribes page, while the Red Fang aren't.  :(

It's a list of existing tribes and such, I believe those tribes are around even if only vnpcly. The Red Fangs... find out IC.

The Red Fangs were destroyed.  This happened well over a year ago, you can talk about it if not exact specifics.  That is why they are not on the list.
Title: Re: Discussion of changes to Armageddon Website
Post by: BleakOne on April 01, 2013, 03:56:02 AM
Quote from: maxid on April 01, 2013, 03:53:25 AM
Quote from: BleakOne on April 01, 2013, 03:49:24 AM
Quote from: HavokBlue on April 01, 2013, 03:46:57 AM
Kind of curious why the Sand Jakhals and Dune Stalkers are still listed on the Desert Elf tribes page, while the Red Fang aren't.  :(

It's a list of existing tribes and such, I believe those tribes are around even if only vnpcly. The Red Fangs... find out IC.

The Red Fangs were destroyed.  This happened well over a year ago, you can talk about it if not exact specifics.  That is why they are not on the list.

Duuuuuuuuuuuuuuude... I was trying to be like... cryptic and obvious at the same time... duuude.
Title: Re: Discussion of changes to Armageddon Website
Post by: maxid on April 01, 2013, 04:02:24 AM
edit: Nevermind not going to derail.  Don't be dense, though, just tell people things, looking cryptic doesn't benefit the game.


vvv As pointed out, he was overly stringent.  I am being polite!  ;)
Title: Re: Discussion of changes to Armageddon Website
Post by: Scarecrow on April 01, 2013, 04:19:50 AM
Quote from: maxid on April 01, 2013, 04:02:24 AM
edit: Nevermind not going to derail.  Don't be dense, though, just tell people things, looking cryptic doesn't benefit the game.

He was trying to abide the IC info on the forums rule. Try and be polite, maxid.
Title: Re: Discussion of changes to Armageddon Website
Post by: greasygemo on April 01, 2013, 04:33:34 AM
AHHH WHERE IS MY FRAMES HELPFILE PAGE!?!?! I NEED IT TO LIVE!!

Edit: Also... Where are the illnesses!! I really wanted to double check something about those.. worm things.. I cant remember what they are called ;_;
Title: Re: Discussion of changes to Armageddon Website
Post by: Erythil on April 01, 2013, 04:56:36 AM
Quote from: Scarecrow on April 01, 2013, 04:19:50 AM
Quote from: maxid on April 01, 2013, 04:02:24 AM
edit: Nevermind not going to derail.  Don't be dense, though, just tell people things, looking cryptic doesn't benefit the game.

He was trying to abide the IC info on the forums rule. Try and be polite, maxid.

It's not really secret info any more.  It's on the timeline.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on April 01, 2013, 05:54:55 AM
Quote from: Kismetic on April 01, 2013, 02:34:38 AM
Kudos, looks great.

ETA: Can the in game time be on every page on the site?  Or is that too much?
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 01, 2013, 07:28:22 AM
It looks gorgeous.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 07:41:17 AM
Quote from: greasygemo on April 01, 2013, 04:33:34 AM
AHHH WHERE IS MY FRAMES HELPFILE PAGE!?!?! I NEED IT TO LIVE!!

Edit: Also... Where are the illnesses!! I really wanted to double check something about those.. worm things.. I cant remember what they are called ;_;

I'm adding a new page for illnesses as we speak.  Will need to talk to Morg about whether it should be Illnesses or Zalanthan Illnesses, but regardless, that's easy enough to change.


Still adding the entries beneath it.

edit:  actually, Disease already exists (under the Health category) so I'll migrate all of these over there

new link:  http://www.armageddon.org/help/view/Disease
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 01, 2013, 07:46:31 AM
Small suggestion - The helpfile on reading notes that literacy is illegal, but I think it would be helpful to note it on the write page too. Up top. Where newbies will see it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 08:00:44 AM
There.  Diseases are now documented!

Quote from: Barzalene on April 01, 2013, 07:46:31 AM
Small suggestion - The helpfile on reading notes that literacy is illegal, but I think it would be helpful to note it on the write page too. Up top. Where newbies will see it.

I added the same blurb for literacy in the write helpfile that there is in the read helpfile.  It's not right up top because it is not up top in the "read" helpfile.  I think it's okay (personally) to have it just somewhere in the text, provided it is present.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 08:08:33 AM
Other things that are kinda cool on the new website if it's not immediately apparent:


Quote from: BadSkeelz on April 01, 2013, 03:02:12 AM
Quote from: Taven on April 01, 2013, 02:57:35 AM
Please, please, please: Consider adding a section, right at the top, on the main orange bar of links that just says "rules".

Agreed. Be a good thing to link from the Intro page (http://www.armageddon.org/intro/about.php) as well.

I don't think putting as one of the main menu items is worth it.  Consider the limited real estate there.  Not everyone has a 24 inch monitor, and consideration must be given to phones and tablets.  It took a lot of discussion to get it down to categorical options.  Yes, putting the Rules somewhere in the Intro subheading is probably the best place for it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Kismetic on April 01, 2013, 08:11:21 AM
Checking armageddon from my iPhone was one of the first things I tried.  It worked nicely!
Title: Re: Discussion of changes to Armageddon Website
Post by: razorback on April 01, 2013, 08:26:38 AM
Checked this out first from my Android and it looks great, looks even better on the big screen. Nice job!
Title: Re: Discussion of changes to Armageddon Website
Post by: Bogre on April 01, 2013, 08:31:24 AM
I told someone it was a 20 year old website...

I don't know what I'll do- this one seems so foreign...but there are RED CLIFFS
Title: Re: Discussion of changes to Armageddon Website
Post by: palomar on April 01, 2013, 08:37:09 AM
The login/requests section is pretty cool. :)
Title: Re: Discussion of changes to Armageddon Website
Post by: palomar on April 01, 2013, 08:38:42 AM
Original submissions needs categories and a way to browse beyond the first page.
Title: Re: Discussion of changes to Armageddon Website
Post by: hyzhenhok on April 01, 2013, 08:40:48 AM
Very sexy, very cool. Of course the color schemer in me wants to tear out the red hyperlinks over brown text, but I understand it's designed to evoke the kind of visuals that the game environment descriptions do.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 08:48:21 AM
Quote from: palomar on April 01, 2013, 08:38:42 AM
Original submissions needs categories and a way to browse beyond the first page.

We haven't fully fleshed out these the way we want them to be, but you can search original submissions by author, contents, title, etc.
Title: Re: Discussion of changes to Armageddon Website
Post by: JustAnotherGuy on April 01, 2013, 08:53:17 AM
I think the player helper chat should be more available like it was on the old site and also a Help link that goes to some newb friendly topics or into a search panel that will help searching help files would be good for newbs.  I didn't realize at first the site was actually displaying help files initially.  Just think the world HELP would be more likely clicked on than most things by someone that is new to the game and website.

Otherwise the site looks awesome, a very good job by all that worked on it.

EDIT:  Just noticed the player helper chat IS on the site.  Just not as visible... kinda blends in with the rest of the site.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 09:02:47 AM
Yep.  It's actually in about three places on the front page.

"Player Helpers" -- under New to MUDS
GET LIVE HELP -- under the mantis beckoning in an oh-so-friendly manner
"Player Helpers" -- under "Intro"

However, the button is not working for my browsers.  Works on my phone, though.  I'm checking into it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 09:29:56 AM
Quote from: palomar on April 01, 2013, 08:38:42 AM
Original submissions needs categories and a way to browse beyond the first page.

Type 'artwork' into the search bar.

As for paging, keep scrolling down, you'll find the next page.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 09:59:54 AM
Quote from: Cutthroat on April 01, 2013, 12:53:26 AM
One thing I did notice is that I can't seem to access clan docs from anywhere. The most I can get to is an individual clan's helpfile page (nice that you can submit a request to that clan from the helpfile page, btw).

We're slowly moving clan documentation to clan discussion boards.  So far, we've been "revamping and rebooting" documentation for clans prior to doing this.  Since we've moved to the new site, you can still access the old documentation (temporarily) by putting old.armageddon.org/etc for the clan page.  However, this won't be around forever.  In the cases of clans where documentation has not been revamped yet, we will probably move the documentation wholesale over to the clan boards, and cut the links on the old site.
Title: Re: Discussion of changes to Armageddon Website
Post by: Riya OniSenshi on April 01, 2013, 10:03:55 AM
Is there no way to see server uptime now, or am I just missing it?
Title: Re: Discussion of changes to Armageddon Website
Post by: ShaLeah on April 01, 2013, 10:05:35 AM
I love it. I love it I love it I love it!!!!!!
I would really like to see how many people are logged in right now when I hit the main page though :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Bushranger on April 01, 2013, 10:22:15 AM
(http://i454.photobucket.com/albums/qq263/Sladky_Ptitsa/chuck_norris_approves.gif)

Seriously awesome job everyone who worked on implementing the new website!
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 01, 2013, 10:26:57 AM
Quote from: Riya OniSenshi on April 01, 2013, 10:03:55 AM
Is there no way to see server uptime now, or am I just missing it?


Since several people have asked, and staff haven't commented once on it. I'm guessing it was intentionally left out. I liked seeing how high it could go, shows stability.
Title: Re: Discussion of changes to Armageddon Website
Post by: maxid on April 01, 2013, 10:27:56 AM
Quote from: Fredd on April 01, 2013, 10:26:57 AM
Quote from: Riya OniSenshi on April 01, 2013, 10:03:55 AM
Is there no way to see server uptime now, or am I just missing it?


Since several people have asked, and staff haven't commented once on it. I'm guessing it was intentionally left out. I liked seeing how high it could go, shows stability.

It could also potentially be used to time shop/animal resets and stuff, so it could be a purposeful omission or just staff not noticing it in the middle of all the other conversation going on.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 01, 2013, 10:31:26 AM
Quote from: maxid on April 01, 2013, 10:27:56 AM
Quote from: Fredd on April 01, 2013, 10:26:57 AM
Quote from: Riya OniSenshi on April 01, 2013, 10:03:55 AM
Is there no way to see server uptime now, or am I just missing it?


Since several people have asked, and staff haven't commented once on it. I'm guessing it was intentionally left out. I liked seeing how high it could go, shows stability.

It could also potentially be used to time shop/animal resets and stuff, so it could be a purposeful omission or just staff not noticing it in the middle of all the other conversation going on.

My guess was it's to make people actively go check the shops and such, to see if they 'need more inventory' and make hunters go out and actually...hunt.

I don't mind the omission, I just always liked to see 22 days, and such. Perhapse because I remember times that just getting to 10 was an "OMG" moment for me.
Title: Re: Discussion of changes to Armageddon Website
Post by: Norcal on April 01, 2013, 11:58:46 AM
Scrolling down to quickly results in a background screen with no text.
It would be good to see current game time and also time since last reboot inlcuded on the page. I actualy use both of these regularly.
Title: Re: Discussion of changes to Armageddon Website
Post by: Harmless on April 01, 2013, 12:00:28 PM
Many people use the days since last reboot. It was useful for a lot of things, but maybe not always in a way the imms always wanted. Easy "abuse" of this was in hunting/grebbing as described, but it had other fun uses that I think will be missed: the chance of finding a random player corpse, or knowing if my mission to find my dead friend's things is totally pointless or not based on last reboot time.
Title: Re: Discussion of changes to Armageddon Website
Post by: Malken on April 01, 2013, 12:14:58 PM
Quote from: Harmless on April 01, 2013, 12:00:28 PM
Many people use the days since last reboot. It was useful for a lot of things, but maybe not always in a way the imms always wanted. Easy "abuse" of this was in hunting/grebbing as described, but it had other fun uses that I think will be missed: the chance of finding a random player corpse, or knowing if my mission to find my dead friend's things is totally pointless or not based on last reboot time.

That shouldn't guide your IC actions, though, knowing if that corpse is already gone or not because of a reboot, just like people shouldn't plan their trips from Tuluk to Allanak depending on when the last reboot was.
Title: Re: Discussion of changes to Armageddon Website
Post by: Norcal on April 01, 2013, 12:27:40 PM
Quote from: Harmless on April 01, 2013, 12:00:28 PM
Many people use the days since last reboot. It was useful for a lot of things, but maybe not always in a way the imms always wanted. Easy "abuse" of this was in hunting/grebbing as described, but it had other fun uses that I think will be missed: the chance of finding a random player corpse, or knowing if my mission to find my dead friend's things is totally pointless or not based on last reboot time.
There are a lot more mundane uses as well. For folks who have to schedule their time spent in Arm, it's nice to know game time in advance of log in.  Reboots impact lots of mundane stuff in games and knowing if a reboot just happened is very helpful.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 12:43:52 PM
It's not there because we were working on other stuff (like recovering the perhaps...1500+?...helpfiles that had been edited/added on since the last database backup).

There are some good reasons we had the uptime as well as server time listed.

Uptime -- lets you know if there was a crash or reboot recently for good reasons (i.e., if you lost stuff in your apartment but the game has been going on just fine, you probably were the victim of burglary); lets you know whether a code change has been put into place yet or not.
Server time -- lets you (at a glance) determine when an RPT might be
Title: Re: Discussion of changes to Armageddon Website
Post by: Rhyden on April 01, 2013, 12:45:20 PM
New website looks glorious. Well done Morg & team.
Title: Re: Discussion of changes to Armageddon Website
Post by: Norcal on April 01, 2013, 12:56:42 PM
Quote from: Nyr on April 01, 2013, 12:43:52 PM
It's not there because we were working on other stuff (like recovering the perhaps...1500+?...helpfiles that had been edited/added on since the last database backup).

There are some good reasons we had the uptime as well as server time listed.

Uptime -- lets you know if there was a crash or reboot recently for good reasons (i.e., if you lost stuff in your apartment but the game has been going on just fine, you probably were the victim of burglary); lets you know whether a code change has been put into place yet or not.
Server time -- lets you (at a glance) determine when an RPT might be

Sweet! Time is there now, or maybe I missed it before!  You guys are PG 13 awesome.
Title: Re: Discussion of changes to Armageddon Website
Post by: Jenred on April 01, 2013, 01:23:40 PM
Was the non-Ansi map of zalanthas removed for any particular reason?
Anywhere graphics can be used is an opportunity I think to generally make the website look more polished.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 01, 2013, 01:29:49 PM
My only quibble: massive overuse of the word 'harsh'. It's like a hammer. HEY GUISE ITS HARSH HERE
Title: Re: Discussion of changes to Armageddon Website
Post by: Kaineus on April 01, 2013, 01:34:33 PM
Quote from: Delirium on April 01, 2013, 01:29:49 PM
My only quibble: massive overuse of the word 'harsh'. It's like a hammer. HEY GUISE ITS HARSH HERE

It deserves reiteration for all the players who still haven't gotten the memo on that one.

I've been annoyed with how civil/nice/cooperative most players are in game. From what I've seen the communications on the GDB are more 'harsh' than what I see IG on a typical day.
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on April 01, 2013, 01:35:52 PM
Quote from: Delirium on April 01, 2013, 01:29:49 PM
My only quibble: massive overuse of the word 'harsh'. It's like a hammer. HEY GUISE ITS HARSH HERE

"It's a harsh world after all.  It's a harsh, harsh world."
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 01, 2013, 01:57:45 PM
Quote from: Nyr on April 01, 2013, 12:43:52 PM
It's not there because we were working on other stuff (like recovering the perhaps...1500+?...helpfiles that had been edited/added on since the last database backup).

There are some good reasons we had the uptime as well as server time listed.

Uptime -- lets you know if there was a crash or reboot recently for good reasons (i.e., if you lost stuff in your apartment but the game has been going on just fine, you probably were the victim of burglary); lets you know whether a code change has been put into place yet or not.
Server time -- lets you (at a glance) determine when an RPT might be

Or that. that's a perfectly reasonable explanation as to why it's not there.

I just liked watching the number get bigger :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 01, 2013, 02:06:29 PM
One of the other nifty things that I don't think has been mentioned yet:

You can set up your gravatar (http://en.gravatar.com/) account to link up with your e-mail address to put up an avatar icon of your choice for your requests.  It's nifty.  We can do the same thing on our end.  I haven't picked one out yet.  If you don't set one up, that's okay--you get this random and unique avatar design by default instead.
Title: Re: Discussion of changes to Armageddon Website
Post by: The Silence of the Erdlus on April 01, 2013, 02:09:24 PM
Quote from: Kaineus on April 01, 2013, 01:34:33 PM
Quote from: Delirium on April 01, 2013, 01:29:49 PM
My only quibble: massive overuse of the word 'harsh'. It's like a hammer. HEY GUISE ITS HARSH HERE

It deserves reiteration for all the players who still haven't gotten the memo on that one.

I've been annoyed with how civil/nice/cooperative most players are in game. From what I've seen the communications on the GDB are more 'harsh' than what I see IG on a typical day.

Do what the less civil half of my players do: take advantage of the soft people. Even the more civil half of my players generally avoid falling into the Sunshine and Bunnies Happiness Sing-a-long. When they do, its because they're medicially insane or warped. Or because they're in Tuluk and will get disappeared for not having a smile on their face.

it would be nice if there were some way to make being a super-nice person unhealthy in places that need it.


The new site looks pretty cool. I have to admit I had a little trouble navigating the helpfiles of the previous site.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 03:47:26 PM
Note that the Bio tool is currently in a bad state.  We'll try and have an enhanced version done tonight.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 03:50:38 PM
Awh. Get well soon, Bio tool!  :-*
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 01, 2013, 03:54:17 PM
It seems whenever I try to open the new page from my laptop, it gives me the mobile page. While that's not a terrible problem in and of itself, I am unable to click to any of the other pages from the mobile page. Both on my laptop, and on my Droid Razr Max. Win 7, Chrome for the laptop.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 04:01:39 PM
Quote from: bcw81 on April 01, 2013, 03:54:17 PM
It seems whenever I try to open the new page from my laptop, it gives me the mobile page. While that's not a terrible problem in and of itself, I am unable to click to any of the other pages from the mobile page. Both on my laptop, and on my Droid Razr Max. Win 7, Chrome for the laptop.

Shoot me a screenshot?
Title: Re: Discussion of changes to Armageddon Website
Post by: Jestor on April 01, 2013, 04:10:21 PM
I was just poking around because I really wanted to see that whole background cliff image.  I love this image it's amazing!

(http://www.armageddon.org/images/ZalanthanisedbgimageAndreeWallin.jpg)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 04:15:56 PM
Yup, that is Andree Wallin's fabulous work.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 01, 2013, 04:16:19 PM
Morg, the date/time at top of home doesn't display on mobile. (iPhone, safari)

The black div is there but the text isn't.
Title: Re: Discussion of changes to Armageddon Website
Post by: Jenred on April 01, 2013, 04:17:02 PM
Beyond a certain point of narrowness the buttons disappear.
Im not sure if possible to have them move to a different side, or something, or if this is just going to be how it is.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 04:19:04 PM
Looks like he did the official poster for Oblivion (the movie)

http://andreewallin.com/portfolio

Huh!
Title: Re: Discussion of changes to Armageddon Website
Post by: Malken on April 01, 2013, 04:24:15 PM
Quote from: Maso on April 01, 2013, 04:19:04 PM
Looks like he did the official poster for Oblivion (the movie)

http://andreewallin.com/portfolio

Huh!

Being talented at something must be awesome :(

This will be my gift to humanity when I am long gone from this world:

http://www.youtube.com/watch?v=NGwwJEE7k48
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 04:50:08 PM
Quote from: Jenred on April 01, 2013, 04:17:02 PM
Beyond a certain point of narrowness the buttons disappear.
Im not sure if possible to have them move to a different side, or something, or if this is just going to be how it is.
Quote from: Delirium on April 01, 2013, 04:16:19 PM
Morg, the date/time at top of home doesn't display on mobile. (iPhone, safari)

The black div is there but the text isn't.

Both of these are cases of our 'responsive' design. When your view gets too narrow we hide extra items that are more 'flare' than substance. Things like the headline on the front page, as well as the current time at the top, as well as related topics, and some images hide in smaller form factors. 

The top menu collapses to a button on the right side of the menu when you are on a phone. It still needs some work, best way I've found to navigate is to use the search function instead of the menus while on my phone.
Title: Re: Discussion of changes to Armageddon Website
Post by: Jenred on April 01, 2013, 05:05:30 PM
Quote from: Morgenes on April 01, 2013, 04:50:08 PM
Quote from: Jenred on April 01, 2013, 04:17:02 PM
Beyond a certain point of narrowness the buttons disappear.
Im not sure if possible to have them move to a different side, or something, or if this is just going to be how it is.
Quote from: Delirium on April 01, 2013, 04:16:19 PM
Morg, the date/time at top of home doesn't display on mobile. (iPhone, safari)

The black div is there but the text isn't.

Both of these are cases of our 'responsive' design. When your view gets too narrow we hide extra items that are more 'flare' than substance. Things like the headline on the front page, as well as the current time at the top, as well as related topics, and some images hide in smaller form factors. 

The top menu collapses to a button on the right side of the menu when you are on a phone. It still needs some work, best way I've found to navigate is to use the search function instead of the menus while on my phone.

The collapsed button interface (on the right side) in narrow browser mode drops over text in a transparent, odd way...

(http://img203.imageshack.us/img203/2539/18429098.png)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 05:40:35 PM
Quote from: Jenred on April 01, 2013, 05:05:30 PM
Quote from: Morgenes on April 01, 2013, 04:50:08 PM
Quote from: Jenred on April 01, 2013, 04:17:02 PM
Beyond a certain point of narrowness the buttons disappear.
Im not sure if possible to have them move to a different side, or something, or if this is just going to be how it is.
Quote from: Delirium on April 01, 2013, 04:16:19 PM
Morg, the date/time at top of home doesn't display on mobile. (iPhone, safari)

The black div is there but the text isn't.

Both of these are cases of our 'responsive' design. When your view gets too narrow we hide extra items that are more 'flare' than substance. Things like the headline on the front page, as well as the current time at the top, as well as related topics, and some images hide in smaller form factors.  

The top menu collapses to a button on the right side of the menu when you are on a phone. It still needs some work, best way I've found to navigate is to use the search function instead of the menus while on my phone.

The collapsed button interface (on the right side) in narrow browser mode drops over text in a transparent, odd way...

(http://img203.imageshack.us/img203/2539/18429098.png)

Note I said it needed some work. Oddly, if you have the menu locked to the top (because you have scrolled down enough) it shows with a background at least.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 05:50:15 PM
Just noticed there is no longer a way to submit Original Submissions (the current 'submissions' request under game used to just be for submissions in response to calls for things from the staff). Could we have an 'original submissions' request with a file upload?
Title: Re: Discussion of changes to Armageddon Website
Post by: Norcal on April 01, 2013, 06:00:46 PM
Quote from: Nyr on April 01, 2013, 02:06:29 PM
One of the other nifty things that I don't think has been mentioned yet:

You can set up your gravatar (http://en.gravatar.com/) account to link up with your e-mail address to put up an avatar icon of your choice for your requests.  It's nifty.  We can do the same thing on our end.  I haven't picked one out yet.  If you don't set one up, that's okay--you get this random and unique avatar design by default instead.

Nifty? Nyr please.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 06:03:41 PM
Nyr-fty.






The new requests system is so pretty. Love it. So much easier to even look at.
Title: Re: Discussion of changes to Armageddon Website
Post by: Norcal on April 01, 2013, 06:08:51 PM
Quote from: Maso on April 01, 2013, 06:03:41 PM
Nyr-fty.
The new requests system is so pretty. Love it. So much easier to even look at.

Ya. I was startled at first, but The layout and pulldowns are sweet, or..nifty? Why do I feel like I need to get my old slide ruler out when I use that term? Or my Vic Commadore PC?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 06:25:05 PM
Quote from: Maso on April 01, 2013, 05:50:15 PM
Just noticed there is no longer a way to submit Original Submissions (the current 'submissions' request under game used to just be for submissions in response to calls for things from the staff). Could we have an 'original submissions' request with a file upload?

Ya sorry, it was one of those things I figured could wait a few days till I had time to get back to it, then the database exploded and that was my weekend.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 01, 2013, 06:37:22 PM
Are there any future plans to make applying for a character via the website/request tool a possibility?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 06:47:18 PM
Quote from: LauraMars on April 01, 2013, 06:37:22 PM
Are there any future plans to make applying for a character via the website/request tool a possibility?

There's been plans for that for a while.  We are honestly much closer than we've ever been, and I forsee it happening in the next year or so.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 01, 2013, 06:49:56 PM
Small complaint. I can't stay logged in from session to session. I have to log in each time now. Is there a way to change that?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 06:50:58 PM
Quote from: Barzalene on April 01, 2013, 06:49:56 PM
Small complaint. I can't stay logged in. I have to log in each time now. Is there a way to change that?

It stays logged in for the length of your session, which hasn't changed (the old website made you log in every session as well)
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 01, 2013, 06:53:35 PM
Yes, but I could save the info and just hit enter.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 01, 2013, 06:54:16 PM
Whoops! Never mind. It does that.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 06:54:48 PM
Quote from: Barzalene on April 01, 2013, 06:54:16 PM
Whoops! Never mind. It does that.

:)
Title: Re: Discussion of changes to Armageddon Website
Post by: Gunnerblaster on April 01, 2013, 07:18:29 PM
Quote from: Adhira
*  Staff run plots. Ermaghard. What? A joke right? Actually this one is true

(http://25.media.tumblr.com/tumblr_lqu24m2FSM1qixoeto1_500.gif)
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 01, 2013, 09:48:33 PM
The original submissions probably should be more like a gallery than a feed. Guessing the presentation here might still be up for debate? Might be nice to be able to add keywords (looks like it's still connected to the contributors account as it's pulling their global avatar thingy next to submissions, so contributors could potentially revisit their old submissions to add keywords here rather than some poor sod go through and do it) and be able to search by keyword - like elf or dwarf (omg they're all bald). Maybe.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 10:26:44 PM
Quote from: Maso on April 01, 2013, 09:48:33 PM
The original submissions probably should be more like a gallery than a feed. Guessing the presentation here might still be up for debate? Might be nice to be able to add keywords (looks like it's still connected to the contributors account as it's pulling their global avatar thingy next to submissions, so contributors could potentially revisit their old submissions to add keywords here rather than some poor sod go through and do it) and be able to search by keyword - like elf or dwarf (omg they're all bald). Maybe.

We can talk about it, but I hated the old format.  I was thinking about adding tags, but when you search right now it searches the title, the 'short' description as well as the full body of the text.  Try searching 'dwarf'.
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 01, 2013, 10:55:46 PM
Quote from: Morgenes on April 01, 2013, 04:01:39 PM
Quote from: bcw81 on April 01, 2013, 03:54:17 PM
It seems whenever I try to open the new page from my laptop, it gives me the mobile page. While that's not a terrible problem in and of itself, I am unable to click to any of the other pages from the mobile page. Both on my laptop, and on my Droid Razr Max. Win 7, Chrome for the laptop.

Shoot me a screenshot?
Sorry, I leave my laptop at work. But it's basically what Jenrad was saying.
Title: Re: Discussion of changes to Armageddon Website
Post by: Feco on April 01, 2013, 10:58:10 PM
This is beautiful.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 01, 2013, 11:54:53 PM
For those of you looking for the Biography tool, we got it published tonight.
Title: Re: Discussion of changes to Armageddon Website
Post by: Scarecrow on April 02, 2013, 02:26:20 AM
I would just like to say I love the new website. I love the logo at the top, it looks really professional and reminds me of old DnD books and stuff. Nostalgia + Arm = good time.
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 02, 2013, 08:20:30 AM
Love the new site, it's easy maneuvering and gorgeous.

I'm not all that thrilled about setup of the original submissions page. It is showing at the top, a poem by Torgun from December 6, and at the bottom is a story by Youngervaleria from August, with mostly pictures inbetween. There's no rhyme or reason to it, and it -also- doesn't mention at the top that it's intentionally random.

There's no drop-down so that new members can know *what* to search for, and since they're new, they don't know what to search for intuitively. From a new player's standpoint, everything on that initial screen IS all the original submissions that exist, and the search button just allows them to search for stuff within that limited number of entries. They have no way of knowing that more entries exist, or how they are categorized.

So I recommend a drop-down like the one that was on the old site. Or at least instructions at the very top of the original submissions page explaining HOW to find stuff that isn't on that initial page (the 23 entries from Torgen to Youngervaleria).
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 02, 2013, 08:26:04 AM
Quote from: Lizzie on April 02, 2013, 08:20:30 AM
Love the new site, it's easy maneuvering and gorgeous.

I'm not all that thrilled about setup of the original submissions page. It is showing at the top, a poem by Torgun from December 6, and at the bottom is a story by Youngervaleria from August, with mostly pictures inbetween. There's no rhyme or reason to it, and it -also- doesn't mention at the top that it's intentionally random.

There's no drop-down so that new members can know *what* to search for, and since they're new, they don't know what to search for intuitively. From a new player's standpoint, everything on that initial screen IS all the original submissions that exist, and the search button just allows them to search for stuff within that limited number of entries. They have no way of knowing that more entries exist, or how they are categorized.

So I recommend a drop-down like the one that was on the old site. Or at least instructions at the very top of the original submissions page explaining HOW to find stuff that isn't on that initial page (the 23 entries from Torgen to Youngervaleria).


Gah, I'm sorry folks, this is another case of something I had fixed but was backed out by the database restore.  I've added it to my to-do list which will fix the paging.  Sorry.
Title: Re: Discussion of changes to Armageddon Website
Post by: Withered Ocotillo on April 02, 2013, 10:30:32 AM
Very nice looking change.

Good job to everyone involved in the web page changes!

This new look really gives the MUD a more inviting appearance.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 02, 2013, 02:17:22 PM
I've noticed that responses to requests aren't getting emailed; only the resolution/closure of the request.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 02, 2013, 02:24:20 PM
Quote from: Delirium on April 02, 2013, 02:17:22 PM
I've noticed that responses to requests aren't getting emailed; only the resolution/closure of the request.

Did you get that response at all--that is, could you see it in the request queue?
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 02, 2013, 02:57:42 PM
Quote from: Nyr on April 02, 2013, 02:24:20 PM
Quote from: Delirium on April 02, 2013, 02:17:22 PM
I've noticed that responses to requests aren't getting emailed; only the resolution/closure of the request.

Did you get that response at all--that is, could you see it in the request queue?

When I checked the request queue I found it underneath the resolution response, but only got the resolution in the email.

I hope that makes sense?

(p.s. and, thank you for the response!)
Title: Re: Discussion of changes to Armageddon Website
Post by: lordcooper on April 02, 2013, 03:24:54 PM
The new site is gorgeous.
Title: Re: Discussion of changes to Armageddon Website
Post by: Potaje on April 02, 2013, 03:26:43 PM
Amazingly wonderful, I get tingles. Superbly executed.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 02, 2013, 04:03:01 PM
Quote from: Delirium on April 02, 2013, 02:17:22 PM
I've noticed that responses to requests aren't getting emailed; only the resolution/closure of the request.

Delirium,

   Are you not receiving staff responses, or your responses?

   If your responses did you check the checkbox 'Send me a copy'?  [Side Note: per previous discussion this is now defaulted to checked]

I'm playing with the response code and have tweaked it a little bit, hopefully that helps.  Let me know if you aren't receiving staff responses.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 02, 2013, 04:21:50 PM
I didn't receive the staff response, but I did have the box checked to 'email me a copy' when I initially filed the request, and I did get that copy of my initial request.

I don't often have reasons to file requests but I'll keep an eye on it for next time. Thanks!
Title: Re: Discussion of changes to Armageddon Website
Post by: aruna on April 02, 2013, 05:02:52 PM
Speaking of requests, I don't know if anyone else has mentioned it but when I go to view my requests I am missing some. The last one listed for me is from 12/31/09, and I've had at least two resolved since then.

Dig the new website otherwise - it does a lot better job of drawing me in than the old one did.

Edit: Strangely my new request titled "Requests missing" does show up.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 02, 2013, 05:33:03 PM
Aruna, check this out: http://www.zalanthas.org/gdb/index.php/topic,45198.msg742426.html#msg742426
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 02, 2013, 05:35:05 PM
Just a note that I noticed an issue in subjects being sent if there isn't a title on your request.  I've fixed this, but for those of you with requests without titles, you'll see your request emails split as I've changed the subject line slightly (missing space).

Sorry, it'll all be better soon.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 02, 2013, 05:36:37 PM
One suggestion I have is to make the link color different from the current dark red, which is pretty hard on the eyes (or at least, it is on mine).

You could sample a dusty orange color from the header/footer, I think that would work well. (a slightly darker one than the current header orange)
Title: Re: Discussion of changes to Armageddon Website
Post by: aruna on April 02, 2013, 05:40:40 PM
Quote from: Nyr on April 02, 2013, 05:33:03 PM
Aruna, check this out: http://www.zalanthas.org/gdb/index.php/topic,45198.msg742426.html#msg742426

My bad!
Title: Re: Discussion of changes to Armageddon Website
Post by: mangler on April 02, 2013, 06:45:57 PM
Not sure if anyone's yet mentioned this, but it seems some of the lists on the new website are outdated, such as the animal life and plant life docs, which have less content than the old ones. Just seems to contain what's in the helpfiles from what I can see, whilst the old docs had been updated to include more animals/plants. Not sure if this applies to more stuff.
Title: Re: Discussion of changes to Armageddon Website
Post by: Sav on April 02, 2013, 07:18:35 PM
(http://i48.tinypic.com/291p2xw.jpg)

Ignoring the transparency, I can't find any way to scroll down within that drop-down menu. I can get down to Merchant Houses, but no further.

That is, by the way, maxed vertically on my screen. (Tiiiny netbook.)

...and, after totally fullscreening Firefox, I realize that maybe my default view is the mobile layout? Man, no wonder I couldn't navigate.

Thanks for all the updates, Morgenes! I know layout stuff is taking a justified back seat to fixing the database stuff.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 02, 2013, 07:25:55 PM
Quote from: mangler on April 02, 2013, 06:45:57 PM
Not sure if anyone's yet mentioned this, but it seems some of the lists on the new website are outdated, such as the animal life and plant life docs, which have less content than the old ones. Just seems to contain what's in the helpfiles from what I can see, whilst the old docs had been updated to include more animals/plants. Not sure if this applies to more stuff.

This makes me want to check to see if it still includes the games information, and the page on how to read kruth cards, too, but unfortunately I'm about to head off to clean my room so it'll have to wait unless someone else wants to?
Title: Re: Discussion of changes to Armageddon Website
Post by: musashi on April 02, 2013, 11:25:17 PM
Quote from: Morgenes on April 02, 2013, 04:03:01 PM
Quote from: Delirium on April 02, 2013, 02:17:22 PM
I've noticed that responses to requests aren't getting emailed; only the resolution/closure of the request.

Delirium,

   Are you not receiving staff responses, or your responses?

   If your responses did you check the checkbox 'Send me a copy'?  [Side Note: per previous discussion this is now defaulted to checked]

I'm playing with the response code and have tweaked it a little bit, hopefully that helps.  Let me know if you aren't receiving staff responses.

Just chiming in that I experienced this same thing.

I submitted a character report, and it was emailed to me.
Staff responded to my report (but did not resolve it, the report is still open), and that too was emailed to me.
I responded back to staff, but my response was not emailed to me.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 02, 2013, 11:33:51 PM
Quote from: musashi on April 02, 2013, 11:25:17 PM
Just chiming in that I experienced this same thing.

I submitted a character report, and it was emailed to me.
Staff responded to my report (but did not resolve it, the report is still open), and that too was emailed to me.
I responded back to staff, but my response was not emailed to me.

Not to be a smart-ass, but you didn't uncheck the 'Send me a copy' checkbox right?  Maybe check your spam folder?




For those of you with small screens

I have fixed the menu-ing issues that were visible on those with small form-factor screens (phones, small netbooks, vertical tablets...).  Note that the menu no longer sticks at the top for those form-factors like it does for large screen sizes.  Price you have to pay to be able to reach all the menus.

For those of you who were straining to read link colors

I have taken your advise and altered the color of links to be a brighter color that I feel is still in theme.  Hopefully it is still obvious what is a link and what isn't.  If not we can continue to tweak.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fathi on April 02, 2013, 11:49:25 PM
This looks awesome and I like the new link colour much better!

One suggestion: "Maps" could go in "Intro" as its own section as well as "World > Geography" because I think new players rely on them a lot. People even ask about them in TeamSpeak. "Rules" could also go in "Intro" if not as its own header topic.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 02, 2013, 11:55:43 PM
Quote from: Fathi on April 02, 2013, 11:49:25 PM
This looks awesome and I like the new link colour much better!

One suggestion: "Maps" could go in "Intro" as its own section as well as "World > Geography" because I think new players rely on them a lot. People even ask about them in TeamSpeak. "Rules" could also go in "Intro" if not as its own header topic.

Maps are now in Intro as well as World > Geography.

Added Rules to the Intro links as well.
Title: Re: Discussion of changes to Armageddon Website
Post by: mansa on April 03, 2013, 12:11:28 AM
http://armageddon.org/intro/walkthrough.php

i love it.

is there anyway to hotlink some of the keywords that are bolded/coded to the specific help files?



http://armageddon.org/help/view/Maps

i know this is just feeding from the helpfile, but perhaps it might be easier if there was a simple link for the maps, rather than a streaming line of ascii code?



amazing job everybody!
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 03, 2013, 12:19:20 AM
Quote from: mansa on April 03, 2013, 12:11:28 AM
http://armageddon.org/intro/walkthrough.php

i love it.

is there anyway to hotlink some of the keywords that are bolded/coded to the specific help files?

Is there a way, yes, of course. It's a good idea, I'll throw it on the todo list.

Quote from: mansa on April 03, 2013, 12:11:28 AM
http://armageddon.org/help/view/Maps

i know this is just feeding from the helpfile, but perhaps it might be easier if there was a simple link for the maps, rather than a streaming line of ascii code?
I could do some special handling based on the name of the file I suppose.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 03, 2013, 12:26:41 AM
Love the new link color. Much easier on the eyes too.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 03, 2013, 12:33:22 AM
Minor, but noticed this in mobile (safari, iPhone), check out the right side of the image. It happens in vertical and horizontal. Looks like a fixed width issue?

(http://i.imgur.com/i8YOcO1.jpg) (http://imgur.com/i8YOcO1)
Title: Re: Discussion of changes to Armageddon Website
Post by: Sav on April 03, 2013, 01:05:14 AM
Quote from: Morgenes on April 02, 2013, 11:33:51 PM
For those of you with small screens

I have fixed the menu-ing issues that were visible on those with small form-factor screens (phones, small netbooks, vertical tablets...).  Note that the menu no longer sticks at the top for those form-factors like it does for large screen sizes.  Price you have to pay to be able to reach all the menus.

Yay! Works great.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on April 03, 2013, 05:48:00 AM
Has this been brought up already but where are the weekly reports?
Title: Re: Discussion of changes to Armageddon Website
Post by: musashi on April 03, 2013, 06:22:21 AM
Quote from: Morgenes on April 02, 2013, 11:33:51 PM
Not to be a smart-ass, but you didn't uncheck the 'Send me a copy' checkbox right?  Maybe check your spam folder?

>_>

I'm pretty sure I had it checked, and that it didn't end up as spam in my spam folder. But! Later today when I sent another reply to an open request it did email me my reply so um ... everything seems to be working normal again, at least for me.

:)
Title: Re: Discussion of changes to Armageddon Website
Post by: Jestor on April 03, 2013, 06:31:25 AM
Quote from: Barsook on April 03, 2013, 05:48:00 AM
Has this been brought up already but where are the weekly reports?

The weekly updates are found by clicking on the little view button just under the live help button, in the Latest News area.
Title: Re: Discussion of changes to Armageddon Website
Post by: mattrious on April 03, 2013, 11:29:22 AM
As someone who works in web development. I just want to say that you guys have done a wonderful job with the site, bravo.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on April 03, 2013, 11:48:43 AM
Quote from: Jestor on April 03, 2013, 06:31:25 AM
Quote from: Barsook on April 03, 2013, 05:48:00 AM
Has this been brought up already but where are the weekly reports?

The weekly updates are found by clicking on the little view button just under the live help button, in the Latest News area.

Thanks.
Title: Re: Discussion of changes to Armageddon Website
Post by: Anael on April 03, 2013, 02:24:11 PM
I was looking for the Seasonings page and couldn't find it on the new website. Had to pull up a cached copy from google.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fnord on April 03, 2013, 06:10:51 PM
Loving the new logo. Bravo whomever made that  8)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 03, 2013, 07:40:50 PM
Quote from: Anael on April 03, 2013, 02:24:11 PM
I was looking for the Seasonings page and couldn't find it on the new website. Had to pull up a cached copy from google.

I'm working on getting helps in for seasonings.  There are likely going to be more of these we missed, feel free to report them here as you miss them and we will push them over.

Quote from: Fnord on April 03, 2013, 06:10:51 PM
Loving the new logo. Bravo whomever made that  8)

Kudos go to Denny Unger, of World Works Games (http://www.worldworksgames.com/)
Title: Re: Discussion of changes to Armageddon Website
Post by: ShaLeah on April 04, 2013, 03:54:37 PM
I'd like to see the original submissions in their own categories:

Art
Stories
Music
Logs

I love that you can click on the submitter and see all their stuff at once.


Have I mentioned loving the new site?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 04, 2013, 04:36:24 PM
Quote from: ShaLeah on April 04, 2013, 03:54:37 PM
I'd like to see the original submissions in their own categories:

Art
Stories
Music
Logs

I love that you can click on the submitter and see all their stuff at once.


Have I mentioned loving the new site?

Type 'Art', 'Story', 'Music', 'Log' into the search.

I'm going to swing back around and make that more clear, but for now that gets you going.
Title: Re: Discussion of changes to Armageddon Website
Post by: ShaLeah on April 04, 2013, 05:18:44 PM
Quote from: Morgenes on April 04, 2013, 04:36:24 PM
Quote from: ShaLeah on April 04, 2013, 03:54:37 PM
I'd like to see the original submissions in their own categories:

Art
Stories
Music
Logs

I love that you can click on the submitter and see all their stuff at once.


Have I mentioned loving the new site?

Type 'Art', 'Story', 'Music', 'Log' into the search.

I'm going to swing back around and make that more clear, but for now that gets you going.

Tried that, doesn't bring submissions up, it brings helpfiles up!
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 04, 2013, 05:33:13 PM
You have to search while you're in the original submissions section, there's a search bar on the right.
Title: Re: Discussion of changes to Armageddon Website
Post by: valeria on April 05, 2013, 07:59:48 AM
Quote from: Morgenes on April 03, 2013, 07:40:50 PM
Quote from: Anael on April 03, 2013, 02:24:11 PM
I was looking for the Seasonings page and couldn't find it on the new website. Had to pull up a cached copy from google.
I'm working on getting helps in for seasonings.  There are likely going to be more of these we missed, feel free to report them here as you miss them and we will push them over.

The "illnesses" section.  I used to use that all the time.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 05, 2013, 09:09:50 AM
Quote from: valeria on April 05, 2013, 07:59:48 AM
Quote from: Morgenes on April 03, 2013, 07:40:50 PM
Quote from: Anael on April 03, 2013, 02:24:11 PM
I was looking for the Seasonings page and couldn't find it on the new website. Had to pull up a cached copy from google.
I'm working on getting helps in for seasonings.  There are likely going to be more of these we missed, feel free to report them here as you miss them and we will push them over.

The "illnesses" section.  I used to use that all the time.
Look under diseases.
Title: Re: Discussion of changes to Armageddon Website
Post by: BuNutzCola on April 05, 2013, 09:24:40 AM
For whatever reason, whenever I move my cursor onto the website, seems like everything vanishes, and I'm left with a background only.
Title: Re: Discussion of changes to Armageddon Website
Post by: TheBadSeed on April 05, 2013, 10:01:23 AM
Quote from: BuNutzCola on April 05, 2013, 09:24:40 AM
For whatever reason, whenever I move my cursor onto the website, seems like everything vanishes, and I'm left with a background only.
Same thing happens to me when I use internet explorer. Problem goes away with chrome.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 05, 2013, 10:21:20 AM
So ummm ...ya, sorry it appears IE really doesn't like our front page.  It seems to be better on other pages, but still far from perfect.  My apologies.  If you are still using IE, I would strongly recommend you NOT.  You should try Firefox, or even better, Chrome.  Even Safari or Opera would be better than IE.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 05, 2013, 11:17:44 AM
I've got the page behaving better in IE, at the cost of the Facebook/Google+ links at the bottom of the page.
Title: Re: Discussion of changes to Armageddon Website
Post by: MeTekillot on April 05, 2013, 11:20:41 AM
Looking at the HTML of a web page and imagining it in your head is better than IE
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 05, 2013, 11:24:43 AM
Quote from: MeTekillot on April 05, 2013, 11:20:41 AM
Looking at the HTML of a web page and imagining it in your head is better than IE

+1/Like/up vote/whatever.
Title: Re: Discussion of changes to Armageddon Website
Post by: Booya on April 05, 2013, 11:29:47 AM
Server time looks a little bit just stuck in there, and easily missable.  Any chance it could it be made bigger or more tied in with the page?

PS: Cool new look! Thanks to everyone that worked on it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Adhira on April 05, 2013, 01:38:29 PM
Quote from: Morgenes on April 05, 2013, 11:24:43 AM
Quote from: MeTekillot on April 05, 2013, 11:20:41 AM
Looking at the HTML of a web page and imagining it in your head is better than IE

+1/Like/up vote/whatever.

Tell this to the IT people that lock down all the computers at work for staff and public. IE only is pretty standard around these parts.    >:(
Title: Re: Discussion of changes to Armageddon Website
Post by: Malken on April 05, 2013, 01:48:04 PM
I gave up on my web design career ONLY because of IE.

There are entire books written about 'tricks and cheats' that you need to insert in your html/css codes just to make your web page look the way it's supposed to on IE.
Title: Re: Discussion of changes to Armageddon Website
Post by: Zul on April 05, 2013, 02:15:22 PM
This may have been brought up on an earlier page, so sorry.

Small request: May we have the current staff running each respective clan/tribe listed on the page, or is there a way to look this up on the website?
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 05, 2013, 02:29:02 PM
Quote from: MeTekillot on April 05, 2013, 11:20:41 AM
Looking at the HTML of a web page and imagining it in your head is better than IE

Story. Of. Life. Sigh.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 05, 2013, 02:47:50 PM
Quote from: Zul on April 05, 2013, 02:15:22 PM
This may have been brought up on an earlier page, so sorry.

Small request: May we have the current staff running each respective clan/tribe listed on the page, or is there a way to look this up on the website?

Is there a particular reason you need this information?
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 05, 2013, 03:45:39 PM
Quote from: Morgenes on April 05, 2013, 02:47:50 PM
Quote from: Zul on April 05, 2013, 02:15:22 PM
This may have been brought up on an earlier page, so sorry.

Small request: May we have the current staff running each respective clan/tribe listed on the page, or is there a way to look this up on the website?

Is there a particular reason you need this information?

I imagine because it was available on the old website before the database issues under the clan specific information page where it had the clan staff in charge, as well as which clans were opened and closed, and the clans available to be used as background vs the ones not okay.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 05, 2013, 03:46:38 PM
Yeah, it's kind of nice to know.
Title: Re: Discussion of changes to Armageddon Website
Post by: Evilone on April 05, 2013, 07:13:59 PM
Love the new webpage. I only had one fault with it, every time I scrolled down the page would flicker and dissapear, and I couldn't get to anything lower, but seems fixed now. Well done to everyone involved.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 05, 2013, 09:01:53 PM
Is there any way we can get the concise table back on the new site that was on the old site for the 'short' meanings of the kruth cards for kruth readings?
Title: Re: Discussion of changes to Armageddon Website
Post by: Patuk on April 05, 2013, 09:05:01 PM
Quote from: AmandaGreathouse on April 05, 2013, 09:01:53 PM
Is there any way we can get the concise table back on the new site that was on the old site for the 'short' meanings of the kruth cards for kruth readings?

I read tarot cards in real life. I'm sure I could devise a way of reading kruth cards for you.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 05, 2013, 09:08:09 PM
Quote from: Patuk on April 05, 2013, 09:05:01 PM
Quote from: AmandaGreathouse on April 05, 2013, 09:01:53 PM
Is there any way we can get the concise table back on the new site that was on the old site for the 'short' meanings of the kruth cards for kruth readings?

I read tarot cards in real life. I'm sure I could devise a way of reading kruth cards for you.

Actually? I do too. I have a lot of fun in blowing the meanings off when I have pcs who 'pretend' they can read them, but it would be nice if there were still a set in stone blurb meaning for them like there was on the old kruth cards webpage.
Title: Re: Discussion of changes to Armageddon Website
Post by: Zul on April 05, 2013, 11:01:49 PM
Quote from: AmandaGreathouse on April 05, 2013, 03:45:39 PM
Quote from: Morgenes on April 05, 2013, 02:47:50 PM
Quote from: Zul on April 05, 2013, 02:15:22 PM
This may have been brought up on an earlier page, so sorry.

Small request: May we have the current staff running each respective clan/tribe listed on the page, or is there a way to look this up on the website?

Is there a particular reason you need this information?

I imagine because it was available on the old website before the database issues under the clan specific information page where it had the clan staff in charge, as well as which clans were opened and closed, and the clans available to be used as background vs the ones not okay.

That would be the reason why, yes.

I find it useful to know at a glance which staff members are currently handling a clan/tribe.
Title: Re: Discussion of changes to Armageddon Website
Post by: Ben Arie on April 06, 2013, 06:20:00 AM
Shyly, the slim, tan man waves his hand at the GDB.

Hello, just thought I'd compliment you on the new look as well, having been fortunate enough to see the old one!  ;D
Title: Re: Discussion of changes to Armageddon Website
Post by: mangler on April 06, 2013, 02:59:20 PM
Okay so I've now noticed if you right click on the 'world' tab, and open it in a new tab, it directs you to a page with:

[an error occurred while processing this directive]

Thought the lists it then gives options of are up to date herb/animal lists, whilst if you just select a list from the dropdown menu, it navigates to out of date helpfiles.

This is from firefox btw.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 07, 2013, 09:30:48 AM
Quote from: mangler on April 06, 2013, 02:59:20 PM
Okay so I've now noticed if you right click on the 'world' tab, and open it in a new tab, it directs you to a page with:

[an error occurred while processing this directive]

Works fine for me in chrome and firefox.

QuoteThought the lists it then gives options of are up to date herb/animal lists, whilst if you just select a list from the dropdown menu, it navigates to out of date helpfiles.

I'm not seeing this at all with either chrome or firefox.
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on April 07, 2013, 09:44:09 AM
Quote from: AmandaGreathouse on April 05, 2013, 09:08:09 PM
Actually? I do too. I have a lot of fun in blowing the meanings off when I have pcs who 'pretend' they can read them, but it would be nice if there were still a set in stone blurb meaning for them like there was on the old kruth cards webpage.
Is this (http://www.armageddon.org/help/view/Kruth%20Philosophy) what you're suggesting?  It doesn't have the chart from the old website but the rest of it is there.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 07, 2013, 09:56:33 AM
No, I'm suggesting bringing back the chart with the blurbs for each card, like is on the old site but not the new one. I think it would be nice to have a more codified meaning for the people who want to have a more solid idea of what the cards mean for various reasons due to IC backgrounds or for various roleplaying purposes. Yes, that's the page I'm referring to, but I'm suggesting that the chart be brought over. I know the rest of it is there, but it's not as helpful/concise as the chart is for coming to a sort of 'Ah, the tower, yeah, get ready to fail if you keep pushing in that direction' (tarot reference) sort of meaning that anyone with the appropriate background ought to be familiar with.
Title: Re: Discussion of changes to Armageddon Website
Post by: mangler on April 07, 2013, 10:05:57 AM
Hmm.. seems the right click thing has been fixed, the old address it navigated to was http://www.armageddon.org/world/bestiary.shtml though this now this now yields 404.

If you just look at the list under animal life, and compare it to the one found at http://old.armageddon.org/general/beasts.html you can see that the list on the new website is out of date, for example it doesn't have an entry for Ankheg.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 07, 2013, 10:08:28 AM
I don't think we can do tables in helpfiles.  We can probably provide that information, it just may not work as a chart.
Title: Re: Discussion of changes to Armageddon Website
Post by: Kismetic on April 07, 2013, 10:10:55 AM
I encountered this one:

Quote
'Emoting' not found, searching...
Access denied for user 'apache'@'localhost' (using password: NO)Access denied for user 'apache'@'localhost' (using password: NO)
Search term 'Emoting' not found in any help topic.

Firefox 19.0.2, if you were wondering.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 07, 2013, 10:12:56 AM
Quote from: mangler on April 07, 2013, 10:05:57 AM
If you just look at the list under animal life, and compare it to the one found at http://old.armageddon.org/general/beasts.html you can see that the list on the new website is out of date, for example it doesn't have an entry for Ankheg.

Ah--you confused me when you said it was out of date.  Yes, not everything got moved over because of that database issue we had.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 07, 2013, 10:13:09 AM
Quote from: Kismetic on April 07, 2013, 10:10:55 AM
I encountered this one:

Quote
'Emoting' not found, searching...
Access denied for user 'apache'@'localhost' (using password: NO)Access denied for user 'apache'@'localhost' (using password: NO)
Search term 'Emoting' not found in any help topic.

Firefox 19.0.2, if you were wondering.

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Title: Re: Discussion of changes to Armageddon Website
Post by: Kismetic on April 07, 2013, 10:14:07 AM
Gotcha.  No biggie, doing my due diligence.
Title: Re: Discussion of changes to Armageddon Website
Post by: Kismetic on April 07, 2013, 10:16:05 AM
Btw the way, it just came back up.  Really digging this format, over all.
Title: Re: Discussion of changes to Armageddon Website
Post by: mangler on April 07, 2013, 10:17:52 AM
Ah okay. Was just peculiar as when I right clicked and opened the world tab in a new tab yesterday, the links provided then did include all the information, was a slightly different looking page with some background art, not the one from the old website.  ???
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 07, 2013, 10:21:52 AM
Quote from: mangler on April 07, 2013, 10:17:52 AM
Ah okay. Was just peculiar as when I right clicked and opened the world tab in a new tab yesterday, the links provided then did include all the information, was a slightly different looking page with some background art, not the one from the old website.  ???

You were seeing an older in-between version of the site that was never finished.  I've cleared it out (hence the 404's).  Sorry about that.

We're going to be working through content differences between the sites and update things.
Title: Re: Discussion of changes to Armageddon Website
Post by: razorback on April 07, 2013, 11:30:05 AM
You guys take your time and do what you do, we the players enjoy the hell out of every new little thing you give us. Hence, crackageddon.  :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 08, 2013, 09:26:22 AM
Quote from: AmandaGreathouse on April 07, 2013, 09:56:33 AM
No, I'm suggesting bringing back the chart with the blurbs for each card, like is on the old site but not the new one. I think it would be nice to have a more codified meaning for the people who want to have a more solid idea of what the cards mean for various reasons due to IC backgrounds or for various roleplaying purposes. Yes, that's the page I'm referring to, but I'm suggesting that the chart be brought over. I know the rest of it is there, but it's not as helpful/concise as the chart is for coming to a sort of 'Ah, the tower, yeah, get ready to fail if you keep pushing in that direction' (tarot reference) sort of meaning that anyone with the appropriate background ought to be familiar with.

It's not in the same format, but I've got this information back in under 'Kruth Philosophy (http://www.armageddon.org/help/view/Kruth%20Philosophy)'
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 08, 2013, 09:59:51 AM
There's a few pieces out of place (they were out of place on the original chart too, and it always drove me nuts but I never got around to submitting the fix).

Basically, things that were meant to be in one category to the left/right were tagged onto the beginning/end of the adjacent category.

Here's the fixed list.

Life/Wind   Sudden change. Something new. Momentous moment.
Life/Sun   Destruction leads to rebirth. Fire brings form. To win.
Life/Stone  Prevail/Conjurer. Enemy to friend. Nothing to something.
Life/Water    Found/The Birth. New job. Good endeavor. Good omen. Pregnancy.
Truth/Wind   Beliefs will be revealed true. Trustworthiness. Cleansing.
Truth/Sun   The feared is true. Fire brings purification.
Truth/Stone The Arrow. Follow the facts. Facts point to truth. Direct path.
Truth/Water   Forgiveness. Second Chance. Healing. Knowledge is vital.
Fate/Wind   Whim of Fate. Small actions amplified.
Fate/Sun   Trial/Enemy. Unavoidable enemy or struggle. Inner struggle.
Fate/Stone   Calm/The Balance. Uneventful. Non-action. To wait, also compensation
Fate/Water   Profits. Sudden Gain. Health, or good fortune.
Kings/Wind   Shifting of power. The upper hand. Political change.
Kings/Sun   The Harsh. Unfairness. Harsh judgment. Iron rule.
Kings/Stone   Means/Law. Justice. The law. The good of society.
Kings/Water   Righteousness/Ends. Vindication for good intentions. Good of the many
Deceit/Wind   Things that change still remain the same. Tradition.
Deceit/Sun   Betrayer. Treachery. Cheating. Lying. Conning. Also smooth talker.
Deceit/Stone Escape from pursuit or bonds, or offenders getting away.
Deceit/Water The Thief. something stolen. Bad judgment. Bad investment.
Death/Wind   Perpetual change. Loss of love. Flame burned out.
Death/Sun   The Scar. Permanent injury. Eternal effects. Lost mind.
Death/Stone   Slavery. death. Stopping, rest, retire, settle down.
Death/Water   Poison. Lost friend or family. Missing cherished object.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 08, 2013, 10:11:50 AM
Updated with suggested changes.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 08, 2013, 10:27:33 AM
Quote from: Delirium on April 08, 2013, 09:59:51 AM
There's a few pieces out of place (they were out of place on the original chart too, and it always drove me nuts but I never got around to submitting the fix).

Basically, things that were meant to be in one category to the left/right were tagged onto the beginning/end of the adjacent category.

Here's the fixed list.

Life/Wind   Sudden change. Something new. Momentous moment.
Life/Sun   Destruction leads to rebirth. Fire brings form. To win.
Life/Stone  Prevail/Conjurer. Enemy to friend. Nothing to something.
Life/Water    Found/The Birth. New job. Good endeavor. Good omen. Pregnancy.
Truth/Wind   Beliefs will be revealed true. Trustworthiness. Cleansing.
Truth/Sun   The feared is true. Fire brings purification.
Truth/Stone The Arrow. Follow the facts. Facts point to truth. Direct path.
Truth/Water   Forgiveness. Second Chance. Healing. Knowledge is vital.
Fate/Wind   Whim of Fate. Small actions amplified.
Fate/Sun   Trial/Enemy. Unavoidable enemy or struggle. Inner struggle.
Fate/Stone   Calm/The Balance. Uneventful. Non-action. To wait, also compensation
Fate/Water   Profits. Sudden Gain. Health, or good fortune.
Kings/Wind   Shifting of power. The upper hand. Political change.
Kings/Sun   The Harsh. Unfairness. Harsh judgment. Iron rule.
Kings/Stone   Means/Law. Justice. The law. The good of society.
Kings/Water   Righteousness/Ends. Vindication for good intentions. Good of the many
Deceit/Wind   Things that change still remain the same. Tradition.
Deceit/Sun   Betrayer. Treachery. Cheating. Lying. Conning. Also smooth talker.
Deceit/Stone Escape from pursuit or bonds, or offenders getting away.
Deceit/Water The Thief. something stolen. Bad judgment. Bad investment.
Death/Wind   Perpetual change. Loss of love. Flame burned out.
Death/Sun   The Scar. Permanent injury. Eternal effects. Lost mind.
Death/Stone   Slavery. death. Stopping, rest, retire, settle down.
Death/Water   Poison. Lost friend or family. Missing cherished object.


Very very nice. Next time I play a tribal... This.
Title: Re: Discussion of changes to Armageddon Website
Post by: Patuk on April 08, 2013, 10:55:34 AM
I'm going to devise my own system anyway. I've looked through the cards' imagings, they got potential.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 08, 2013, 02:12:05 PM
Thank you so much for fixing the kruth page!

SOOOOOO MUUUUUUUCH!

I've always -adored- playing with kruth cards as a rough fortune-telling tool, as a tarot reader IRL. It means a lot to me to see the information back and better than ever. :)
Title: Re: Discussion of changes to Armageddon Website
Post by: ShaLeah on April 08, 2013, 03:24:23 PM
Quote from: Patuk on April 08, 2013, 10:55:34 AM
I'm going to devise my own system anyway. I've looked through the cards' imagings, they got potential.

I have a concept for this with my own made up kruth version. Nooooooooooow... Ender's char once read my char's cards, he was AMAZINGLY accurate sooooooooooooo... rock on Kruth readers, rock on.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 08, 2013, 03:30:57 PM
Quote from: ShaLeah on April 08, 2013, 03:24:23 PM
Quote from: Patuk on April 08, 2013, 10:55:34 AM
I'm going to devise my own system anyway. I've looked through the cards' imagings, they got potential.

I have a concept for this with my own made up kruth version. Nooooooooooow... Ender's char once read my char's cards, he was AMAZINGLY accurate sooooooooooooo... rock on Kruth readers, rock on.


I nearly always work partly off what I know of the pc and the description of the cards themselves, but it's nice when you draw one and come up with a blank to have a codified outline of the card itself so you have an idea of at least what it could be representing. I remember I had a gypsy once who had so much fun doing kruth readings for people and would just totally make shit up.

To the topic of the new site:

I really like the change to the request tool from the limited amount of it I've seen since then. It is nice to have all the categories and everything on one page so you don't have to do a whole bunch of click-through and timeout stuff.
Title: Re: Discussion of changes to Armageddon Website
Post by: Erythil on April 08, 2013, 04:15:44 PM
The Geography->Maps page looks very funky.  The maps are fine when you click 'more' but it shows a condensed mash of ASCII before you do so.
Title: Re: Discussion of changes to Armageddon Website
Post by: Bushranger on April 08, 2013, 04:37:27 PM
As I've posted before in this thread I love the updates and changes to the website.

Really fantastic! I've written up my first character report with the new request tool and noticed that a number of features are missing. There is no longer a way to check your formatting and while you can still include images all of the image formatting options have been removed. This means you have to just write up your request and hope the formatting comes out the way you want it which is alright for short requests but for things like character reports which can include several topics that might each be a few paragraphs it is less than ideal.

Format Check: In the previous request tool there was a step between writing your request and submission that displayed how it looked. I used this a lot and would check it, go back and fix a few things and check again. Any chance we could get something like this back? Perhaps a preview button to show how our request looks outside of the small data entry box like we have on the SMF forums?

Images: In the previous version the popup for adding an image URL also had sections for the alternative attribute, alignment and size. I used the alignment and size options a lot with images I'd found around the internet to illustrate what I was requesting or to break up the 'wall of text' effect longer requests can produce. I understand we can click on the edit HTML button and do this manually now but not everyone knows HTML and (especially without being able to check formatting) it is easy to miss an image or a tag. Can we get alignment, size and alt options back in the box along with the url when we hit the insert image button?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 08, 2013, 04:40:40 PM
Quote from: Erythil on April 08, 2013, 04:15:44 PM
The Geography->Maps page looks very funky.  The maps are fine when you click 'more' but it shows a condensed mash of ASCII before you do so.

I've fixed this, it's been on my list to get to for awhile, thanks for bringing it back to the top.

Quote from: Bushranger on April 08, 2013, 04:37:27 PM
Format Check: In the previous request tool there was a step between writing your request and submission that displayed how it looked. I used this a lot and would check it, go back and fix a few things and check again. Any chance we could get something like this back? Perhaps a preview button to show how our request looks outside of the small data entry box like we have on the SMF forums?
This is something I can add to my todo-list, it likely will end up as a pop-up that you can look over and then dismiss to get back to editing.  Not top of my list, but do-able.

Quote from: Bushranger on April 08, 2013, 04:37:27 PM
Images: In the previous version the popup for adding an image URL also had sections for the alternative attribute, alignment and size. I used the alignment and size options a lot with images I'd found around the internet to illustrate what I was requesting or to break up the 'wall of text' effect longer requests can produce. I understand we can click on the edit HTML button and do this manually now but not everyone knows HTML and (especially without being able to check formatting) it is easy to miss an image or a tag. Can we get alignment, size and alt options back in the box along with the url when we hit the insert image button?

This is more challenging as it'll require hacking the javascript client I went with to allow this.  For now you'll need to munge it by hand.  I believe you are in the minority when it comes to including images in requests.
Title: Re: Discussion of changes to Armageddon Website
Post by: Narf on April 08, 2013, 04:44:42 PM
If this has already been mentioned, ignore this, but could we change the vote links to open a new tab? When I vote I'm usually not interested in actually going to the vote page for longer than it takes to click 'confirm my vote', I'd rather stay on this site.
Title: Re: Discussion of changes to Armageddon Website
Post by: Bushranger on April 08, 2013, 04:46:56 PM
Quote from: Morgenes on April 08, 2013, 04:40:40 PM
Quote from: Erythil on April 08, 2013, 04:15:44 PM
The Geography->Maps page looks very funky.  The maps are fine when you click 'more' but it shows a condensed mash of ASCII before you do so.

I've fixed this, it's been on my list to get to for awhile, thanks for bringing it back to the top.

Quote from: Bushranger on April 08, 2013, 04:37:27 PM
Format Check: In the previous request tool there was a step between writing your request and submission that displayed how it looked. I used this a lot and would check it, go back and fix a few things and check again. Any chance we could get something like this back? Perhaps a preview button to show how our request looks outside of the small data entry box like we have on the SMF forums?
This is something I can add to my todo-list, it likely will end up as a pop-up that you can look over and then dismiss to get back to editing.  Not top of my list, but do-able.

Quote from: Bushranger on April 08, 2013, 04:37:27 PM
Images: In the previous version the popup for adding an image URL also had sections for the alternative attribute, alignment and size. I used the alignment and size options a lot with images I'd found around the internet to illustrate what I was requesting or to break up the 'wall of text' effect longer requests can produce. I understand we can click on the edit HTML button and do this manually now but not everyone knows HTML and (especially without being able to check formatting) it is easy to miss an image or a tag. Can we get alignment, size and alt options back in the box along with the url when we hit the insert image button?

This is more challenging as it'll require hacking the javascript client I went with to allow this.  For now you'll need to munge it by hand.  I believe you are in the minority when it comes to including images in requests.

Alright, cheers Morgenes. Having a popup to look over and check formatting would be great. I'll continue along with the HTML to pretty up my requests with pictures. Not priorities or important that needs to be rushed in - just things I noticed that were gone from the previous version. All the other upgrades and changes more than make up for a couple of us tinkering with it by hand to get the look we want.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 08, 2013, 04:51:30 PM
Quote from: Narf on April 08, 2013, 04:44:42 PM
If this has already been mentioned, ignore this, but could we change the vote links to open a new tab? When I vote I'm usually not interested in actually going to the vote page for longer than it takes to click 'confirm my vote', I'd rather stay on this site.

Just get used to closing the tab when you're done.  We've tried to make every external link (even to the GDB) open in a new tab.  We'd rather keep people on our site in it's tab.
Title: Re: Discussion of changes to Armageddon Website
Post by: Erythil on April 08, 2013, 05:10:12 PM
Kudos on the quick fix.
Title: Re: Discussion of changes to Armageddon Website
Post by: X-D on April 08, 2013, 07:24:06 PM
Alright, where do you see how long the game has been up?
Title: Re: Discussion of changes to Armageddon Website
Post by: Narf on April 08, 2013, 08:10:47 PM
Quote from: Morgenes on April 08, 2013, 04:51:30 PM
Quote from: Narf on April 08, 2013, 04:44:42 PM
If this has already been mentioned, ignore this, but could we change the vote links to open a new tab? When I vote I'm usually not interested in actually going to the vote page for longer than it takes to click 'confirm my vote', I'd rather stay on this site.

Just get used to closing the tab when you're done.  We've tried to make every external link (even to the GDB) open in a new tab.  We'd rather keep people on our site in it's tab.

Edit: Whoops, this is probably the wrong place for this suggestion. I was talking about the buttons on the GDB. The GDB buttons do not open a new tab, I was suggesting they should.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on April 08, 2013, 08:17:24 PM
Quote from: Narf on April 08, 2013, 08:10:47 PM
Quote from: Morgenes on April 08, 2013, 04:51:30 PM
Quote from: Narf on April 08, 2013, 04:44:42 PM
If this has already been mentioned, ignore this, but could we change the vote links to open a new tab? When I vote I'm usually not interested in actually going to the vote page for longer than it takes to click 'confirm my vote', I'd rather stay on this site.

Just get used to closing the tab when you're done.  We've tried to make every external link (even to the GDB) open in a new tab.  We'd rather keep people on our site in it's tab.

The vote buttons don't open new tabs. My suggestion was that they should.

I've always gotten new tabs
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on April 09, 2013, 04:26:31 AM
Whelp.  I guess I can trash all the files for the Arm home page rebuild that I've had sitting around for two years because I never quite finished it.  Heh heh.

About the only cool thing that came out of it anyway was this:

(http://www.techmeister.net/steve/ImageHost/BlackMoonKrath6.gif)

Yes, I know it's not smooth.  It's not supposed to be smooth.  it's supposed to have 9 phases, so it could be made to change when the hour changes, like a grandfather clock.  Meh, I'd have to remake it if I wanted it to have enough of a visible change for the late morning - high sun - early afternoon changes anyway.
Title: Re: Discussion of changes to Armageddon Website
Post by: Feco on April 09, 2013, 05:59:09 PM
The request tool is so beautiful now.  I can totally fix shit I screwed up and not feel like a total over-complicating tool.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on April 09, 2013, 06:08:35 PM
Quote from: James de Monet on April 09, 2013, 04:26:31 AM
Whelp.  I guess I can trash all the files for the Arm home page rebuild that I've had sitting around for two years because I never quite finished it.  Heh heh.

About the only cool thing that came out of it anyway was this:

(http://www.techmeister.net/steve/ImageHost/BlackMoonKrath6.gif)

Yes, I know it's not smooth.  It's not supposed to be smooth.  it's supposed to have 9 phases, so it could be made to change when the hour changes, like a grandfather clock.  Meh, I'd have to remake it if I wanted it to have enough of a visible change for the late morning - high sun - early afternoon changes anyway.

+1
Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on April 09, 2013, 08:27:12 PM
I love the new request tool, but the only thing I miss about the old request tool is the ability to expand the main text box by dragging on the bottom-right corner. It's a small feature, but it helped with reading over things. Any chance of getting that back?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 09, 2013, 09:26:49 PM
Quote from: Cutthroat on April 09, 2013, 08:27:12 PM
I love the new request tool, but the only thing I miss about the old request tool is the ability to expand the main text box by dragging on the bottom-right corner. It's a small feature, but it helped with reading over things. Any chance of getting that back?

That is a 'feature' of the new editor.  On the plus side the new editor doesn't loose it's shit when you use it in Ajax, so I'm going to count that higher still over the old way.  I've done some googling and don't see a quick answer.  Hopefully the 'Preview' option mentioned a while back will help you.
Title: Re: Discussion of changes to Armageddon Website
Post by: Old Kank on April 09, 2013, 09:33:05 PM
Maybe I'm missing something, but it seems like there should still be a page dedicated to searching the helpfiles.

I know you can use the search icon to find them from the main page, but that wasn't immediately obvious.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 09, 2013, 09:34:09 PM
The whole website is (for the most part) helpfiles.  Search searches the website.  Search gets you helpfiles.  :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 09, 2013, 10:19:05 PM
One thing I haven't found yet is the "Last reset" time. Also, the current game time is at the top of the website, and the server time is at the bottom of the website. I'd like to see both grouped together.

In addition, the latest news is -usually- immediately visible to the left or right of most game sites I've visited, right under the banner. On our site, it's sequestered all the way down on the bottom right. From a "marketing" standpoint, it's not a good idea to hide the latest news, unless the latest news is rarely updated and the site owner wants people to not notice how old it is, so they hide the whole thing away.


edited - I did find the request tool, and discovered the function of logging in. That was pretty unexpected actually - when I log in on all other sites that have logins, the functionality menu changes without my having to look for a drop-down. In other words - where you can see the Play, and Game World, and Characters, and Community - you would get a new tab called Account, or Lizzie's Info, or whatever else. The entire menu would change to include the recently-logged-in-player's personal information. It wouldn't be a drop-down without a label.

Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 09, 2013, 10:23:26 PM
Quote from: Lizzie on April 09, 2013, 10:19:05 PM
One thing I haven't found yet is the "Last reset" time. Also, the current game time is at the top of the website, and the server time is at the bottom of the website. I'd like to see both grouped together.

In addition, the latest news is -usually- immediately visible to the left or right of most game sites I've visited, right under the banner. On our site, it's sequestered all the way down on the bottom right. From a "marketing" standpoint, it's not a good idea to hide the latest news, unless the latest news is rarely updated and the site owner wants people to not notice how old it is, so they hide the whole thing away.


I think we want to attract new players, so having "new to muds?" and the helper chat button right at the top seems like a good thing for visitors to see.  When I was new, I didn't even understand the significance of things like "latest updates" - I was busy trying to understand telnet.

Hierarchy of information can be tricky on websites (especially with all the mobile users and their tiny screens these days) but I think the staff have done a good job with the front page in that regard.

I do agree with you regarding the other points, though.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 09, 2013, 10:37:49 PM
Quote from: Lizzie on April 09, 2013, 10:19:05 PM
In addition, the latest news is -usually- immediately visible to the left or right of most game sites I've visited, right under the banner. On our site, it's sequestered all the way down on the bottom right. From a "marketing" standpoint, it's not a good idea to hide the latest news, unless the latest news is rarely updated and the site owner wants people to not notice how old it is, so they hide the whole thing away.

That's definitely one way to do it, but we put all new player stuff up front because we think that is probably more important for people that have no idea what this game is about.

Quote
edited - I did find the request tool, and discovered the function of logging in. That was pretty unexpected actually - when I log in on all other sites that have logins, the functionality menu changes without my having to look for a drop-down. In other words - where you can see the Play, and Game World, and Characters, and Community - you would get a new tab called Account, or Lizzie's Info, or whatever else. The entire menu would change to include the recently-logged-in-player's personal information. It wouldn't be a drop-down without a label.

Horizontal screen real estate:  There's only so much of it!  Where would you put it?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 09, 2013, 10:56:00 PM
We fought long and hard over just the right amount of things to put on that menu.  Due to mobile concerns the # of items can't be that big.  We do change the bar, it has a person, indicating your account, right there where the Login button was.  The hope would be, even if not immediately obvious, you would get it.  

Edited to address other points:

We are holding back the last update time for now, it was being abused, we'd rather not publish it for now.  We will work on making it not as much of an issue and publish it again when we feel safe.

As for the location of the 'current server time'.  Honestly I don't like it being on the front page at all.  I don't want it right next to the in game time, as that is there as an aesthetic thing, drawing you into the world, and as a header only on the front page.  I stuck the current server time somewhere where I could find some space, it was a last minute add and not nearly as thought out as I would have liked.  

So, other than putting it up with the current in game time (which I'm not going to do), or move the current in game time (which I'm not going to do) where would you suggest the current server time go?  Only other place I could possibly see is in the footer, or below the footer, but I feel that would hide it even more.

When I get past all the remaining 'tweaks' that are ongoing every day (mostly to staff-side things), I will come back around to the front page.  My plan is to make it more like a desktop once you've logged in that shows you your account information, which I think will resolve a lot of your concerns.
Title: Re: Discussion of changes to Armageddon Website
Post by: Old Kank on April 10, 2013, 12:13:12 AM
Quote from: Nyr on April 09, 2013, 09:34:09 PM
The whole website is (for the most part) helpfiles.  Search searches the website.  Search gets you helpfiles.  :)

I think that's pretty awesome, especially the easier-to-update functionality of it all.

But my point is - and maybe I'm alone in this - I had to come read this thread to figure that out.  I went to look up a helpfile and checked all the subject headings and things while looking for it, and eventually had to pull up the old website.  I see the little magnifying glass/search buttons so often on apps and websites that I just gloss over them without ever thinking about what they might be used for.  I think if I were a new player six months from now, when this thread is old and buried, I'd just assume the helpfiles weren't on the website.

I think it's a great feature that's being buried beneath a pretty generic and ubiquitous button, and that seems like a shame.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 10, 2013, 12:32:46 AM
Quote from: Old Kank on April 10, 2013, 12:13:12 AM
Quote from: Nyr on April 09, 2013, 09:34:09 PM
The whole website is (for the most part) helpfiles.  Search searches the website.  Search gets you helpfiles.  :)

I think that's pretty awesome, especially the easier-to-update functionality of it all.

But my point is - and maybe I'm alone in this - I had to come read this thread to figure that out.  I went to look up a helpfile and checked all the subject headings and things while looking for it, and eventually had to pull up the old website.  I see the little magnifying glass/search buttons so often on apps and websites that I just gloss over them without ever thinking about what they might be used for.  I think if I were a new player six months from now, when this thread is old and buried, I'd just assume the helpfiles weren't on the website.

I think it's a great feature that's being buried beneath a pretty generic and ubiquitous button, and that seems like a shame.

I'd argue that you're used to the way the old site used to work, where helpfiles were auxiliary to the rest of the documentation.  A new player doesn't have that history, so they're going to go through our menu, or use our search button if they're looking for things. 
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 10, 2013, 12:36:33 AM
Yeah, I really think that all the information is just there for new players anyway. It's not hidden or obscured by multiple, confusing sections etc etc. It's actually a really great sitemap and hierarchy, it should be a doddle for them to navigate. Very nicely done guys. :)
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 10, 2013, 12:41:01 AM
I love the new search tool - it makes it super easy to instantly find what I'm looking for.  I already use it constantly!  Anyway, it seems quite easy to navigate without using the search tool if you don't happen to like search tools - just click on basically any link anywhere on the website and you'll get a sidebar with related topics and a row of letters that lets you navigate alphabetically.
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 10, 2013, 09:34:43 AM
Quote from: Morgenes on April 10, 2013, 12:32:46 AM
Quote from: Old Kank on April 10, 2013, 12:13:12 AM
Quote from: Nyr on April 09, 2013, 09:34:09 PM
The whole website is (for the most part) helpfiles.  Search searches the website.  Search gets you helpfiles.  :)

I think that's pretty awesome, especially the easier-to-update functionality of it all.

But my point is - and maybe I'm alone in this - I had to come read this thread to figure that out.  I went to look up a helpfile and checked all the subject headings and things while looking for it, and eventually had to pull up the old website.  I see the little magnifying glass/search buttons so often on apps and websites that I just gloss over them without ever thinking about what they might be used for.  I think if I were a new player six months from now, when this thread is old and buried, I'd just assume the helpfiles weren't on the website.

I think it's a great feature that's being buried beneath a pretty generic and ubiquitous button, and that seems like a shame.

I'd argue that you're used to the way the old site used to work, where helpfiles were auxiliary to the rest of the documentation.  A new player doesn't have that history, so they're going to go through our menu, or use our search button if they're looking for things.  

Actually, new players to Arm, who are -not- new players to muds in general, are used to having a single link to an overall helpfile, very plainly labeled as the help file. Very much like our previous help file link. While I do like the new layout of help files, I also had to learn about how to access them by coming to the GDB. I didn't realize that the entire website was a help file. I assumed it was laid out similarly to other mud websites, and that the magnifying glass icon would do the same thing it does in other mud websites. Once I came here to the GDB, and saw how to navigate there, I was okay with it.

But I'd *also* still like to see one master "HELP FILE PAGE" with categories and cross references just like the previous one, which is just like most mud help files on their websites. It makes things consistent and easier for mudders from other games to transition to Armageddon's site.

Re: The game reset notification - totally understand about that. It does pose a problem though - if I encounter something in the game, that is _probably_ caused by a game reset, but I don't know that the game has reset, I have no way of knowing if it was, in fact, caused by a game reset, or if it was something that another character did ICly. Things like - things being out of place. "arrange" ldescs being eliminated. Mobs being places they weren't yesterday. Plants having missing stuff. Things that normally appear in save rooms, not being there. Often times, this is simply the result of a game reset. But sometimes, more nefarious things are going on, things that my character might want to investigate and be concerned about. I would really hate to go on a wild goose chase over what is really just a code issue that has nothing to do with the plotlines.

I would send up a request about it, but I already have one up about something that is probably the result of exactly that - and it's been several days since I sent it with no response. So if a game reset happens today, and I log in tonight to see things different, and send a request to ask about it, and don't hear back for another week, well - it's kind of frustrating because I don't know how my character SHOULD respond, if at all, to this situation. It just makes things very awkward ICly.

Having the "last reset" nofication would eliminate much of that (in my current request situation, it is definitely not related to a game reset because the game hadn't been reset recently at that time. I'm just using it as an example of why it's awkward to wait for a request tool response to asking if the game has been reset, or if there's something IC that my character might discover).

Edited to append: I DO agree and understand with the reasoning for the game reset info to be removed for the time being. I'm just expressing that it can be frustrating for legitimate reasons  :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 10, 2013, 09:59:46 AM
Quote from: Lizzie on April 10, 2013, 09:34:43 AM
Actually, new players to Arm, who are -not- new players to muds in general, are used to having a single link to an overall helpfile, very plainly labeled as the help file. Very much like our previous help file link. While I do like the new layout of help files, I also had to learn about how to access them by coming to the GDB. I didn't realize that the entire website was a help file. I assumed it was laid out similarly to other mud websites, and that the magnifying glass icon would do the same thing it does in other mud websites. Once I came here to the GDB, and saw how to navigate there, I was okay with it.

Cool, now you know!

Quote
But I'd *also* still like to see one master "HELP FILE PAGE" with categories and cross references just like the previous one, which is just like most mud help files on their websites. It makes things consistent and easier for mudders from other games to transition to Armageddon's site.

We're not adding a help link that does nothing more than point to the 'Topics' help page just because "everyone else does it."  This is going to be a case where we disagree.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 10, 2013, 10:04:44 AM
To expand on Nyr's comments.  We have gone through the painstaking process of unifying our documentation so they are both accessible and appealing both in game as well as on the web.  We feel this should be the standard, and as he said, we're not going to do something just because everyone else does.  We feel that the new layout and organization scheme speaks for itself.
Title: Re: Discussion of changes to Armageddon Website
Post by: Rhyden on April 10, 2013, 10:57:24 AM
Quote from: Morgenes on April 10, 2013, 12:32:46 AM
Quote from: Old Kank on April 10, 2013, 12:13:12 AM
Quote from: Nyr on April 09, 2013, 09:34:09 PM
The whole website is (for the most part) helpfiles.  Search searches the website.  Search gets you helpfiles.  :)

I think that's pretty awesome, especially the easier-to-update functionality of it all.

But my point is - and maybe I'm alone in this - I had to come read this thread to figure that out.  I went to look up a helpfile and checked all the subject headings and things while looking for it, and eventually had to pull up the old website.  I see the little magnifying glass/search buttons so often on apps and websites that I just gloss over them without ever thinking about what they might be used for.  I think if I were a new player six months from now, when this thread is old and buried, I'd just assume the helpfiles weren't on the website.

I think it's a great feature that's being buried beneath a pretty generic and ubiquitous button, and that seems like a shame.

I'd argue that you're used to the way the old site used to work, where helpfiles were auxiliary to the rest of the documentation.  A new player doesn't have that history, so they're going to go through our menu, or use our search button if they're looking for things. 

Also as a reminder players can still access the old website and use the helpfiles there http://old.armageddon.org/ (http://old.armageddon.org/)
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 10, 2013, 11:04:14 AM
Quote from: Rhyden on April 10, 2013, 10:57:24 AM

Also as a reminder players can still access the old website and use the helpfiles there http://old.armageddon.org/ (http://old.armageddon.org/)

Yeah I have it bookmarked now. I find it easier to read and navigate. The new site is gorgeous but the old one is "cleaner."
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 10, 2013, 11:09:12 AM
Note that the old website will not remain forever.  Once we have confirmed we have moved all documentation over we will be discontinuing it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 10, 2013, 11:24:38 AM
Quote from: Lizzie on April 10, 2013, 11:04:14 AM
The new site is gorgeous but the old one is "cleaner."

wat
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 10, 2013, 11:26:25 AM
Quote from: Nyr on April 10, 2013, 11:24:38 AM
Quote from: Lizzie on April 10, 2013, 11:04:14 AM
The new site is gorgeous but the old one is "cleaner."

wat
She's old, Nyr, old people don't know how to appreciate change and newer, fancier things.

;) <- Smiley to denote my playful jibbing.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 10, 2013, 11:51:52 AM
Lizzie, would you be surprised to learn that there are no less than four posts you've made in the past about how the old website was difficult to navigate and in major need of improvement with regards to organization (calling it a "website labyrinth", and even pointing out discrepancies between helpfiles in-game and helpfiles on the site)?  But hey, at least it was clean!  ;)
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on April 10, 2013, 12:05:26 PM
New walkthrough rocks. I linked my room mate to Mansa's newbie guide two nights ago when he first created his account, and he read all of it, but now I wish I'd thought to/known to point him there! That one looks -much- more appealing and pretty.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 10, 2013, 12:20:16 PM
Quote from: AmandaGreathouse on April 10, 2013, 12:05:26 PM
New walkthrough rocks. I linked my room mate to Mansa's newbie guide two nights ago when he first created his account, and he read all of it, but now I wish I'd thought to/known to point him there! That one looks -much- more appealing and pretty.

New players should (hopefully) go through all of the Intro-related stuff that applies to them.

If they're new to MUDs, they'd click that first link.
If they need to know how to connect (even if they aren't new to MUDs), they'd click the second link.
If they need to know more about Zalanthas to get a blurb about what it is, they'd click the third one.
If they want to go ahead and create a character, the fourth link is the way to go.
Once they're making their character and get to the background, they can either click the fifth link or just click on the hyperlink inside the background explanation to go to the What You Know pages.
Once they've gotten into the game, they'd go to the Walkthrough.  (The only thing I see missing there is a reference to "point newbie" as an option, but the walkthrough here addresses actually hopping into the real game in a city and gunning the engine.)

And so on and so forth.
Title: Re: Discussion of changes to Armageddon Website
Post by: Booya on April 10, 2013, 01:47:47 PM
I find the alphabetical bar that comes up the most useful way to find things, when i'm not searching for something specific. I also enjoyed just browsing through the old helpfile list, and now this one and seeing random helpfiles on things I never knew about before. It took me a little while to find out how to get it again, which I did but maybe it would help others looking for a overall helpfile link?

Could an option for A - Z be put on the bottom of the Gameplay and World dropdowns, which brings up that alphabet bar? Maybe just bring it up to start at A.

And about where to put Server time, how about with where the Last Reset will eventually go when it's no longer considered abusable? Unless that's still an unknown, and in that case, I dunno.
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 10, 2013, 05:28:17 PM
Quote from: Nyr on April 10, 2013, 11:51:52 AM
Lizzie, would you be surprised to learn that there are no less than four posts you've made in the past about how the old website was difficult to navigate and in major need of improvement with regards to organization (calling it a "website labyrinth", and even pointing out discrepancies between helpfiles in-game and helpfiles on the site)?  But hey, at least it was clean!  ;)

I guess next time the staff invites the players to offer their opinions on anything, I'll just assume the staff doesn't mean me. Message received, loud and clear. I might still give it though.
Title: Re: Discussion of changes to Armageddon Website
Post by: X-D on April 10, 2013, 09:08:39 PM
QuoteThe new site is gorgeous but the old one is "cleaner."

I agree there.

Not saying one is better then the other.

Though I like "cleaner" Not too long back Google changed to be more like Bing, I was one of the people that wrote them to complain...because I always used google because it was plain, clean and did the job. They soon made it so you had the option of classic or new.

For me, I would LOVE if there was an option you could click for a plain version of the new website. I mean, over all, I like the way it works...even if it does make my eyes bleed. To me the website is a tool, I do not decorate my tools in garish colors and engravings, clean and efficiant is all I want or need.

Also, being older does not mean you don't like change, you just tend to not like change for the sake of change, and still expect a certain order and efficiency.

One thing that a menu sidebar actually allows. If I want to browse the RP docs...oh look, a button that says "Roleplay Docs"...right there on the side where I can simply click it.
Title: Re: Discussion of changes to Armageddon Website
Post by: FantasyWriter on April 10, 2013, 10:44:48 PM
Quote from: Morgenes on April 09, 2013, 10:56:00 PM
As for the location of the 'current server time'.  Honestly I don't like it being on the front page at all.  I don't want it right next to the in game time, as that is there as an aesthetic thing, drawing you into the world, and as a header only on the front page.  I stuck the current server time somewhere where I could find some space, it was a last minute add and not nearly as thought out as I would have liked.  

So, other than putting it up with the current in game time (which I'm not going to do), or move the current in game time (which I'm not going to do) where would you suggest the current server time go?  Only other place I could possibly see is in the footer, or below the footer, but I feel that would hide it even more.

My two cents would be to put it, in white on black, below the footer to balance out the IG time at the top.
You don't necessarily need to see it unless you are looking for it, in most cases, and then you would only need to go all the way down to find it.

I do like it remaining on the front page though, for the same reason that it was added not so long ago: to standardize RPT announcements and to ease the coordination of play-times.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 10, 2013, 11:19:36 PM
Quote from: Lizzie on April 10, 2013, 05:28:17 PM
Quote from: Nyr on April 10, 2013, 11:51:52 AM
Lizzie, would you be surprised to learn that there are no less than four posts you've made in the past about how the old website was difficult to navigate and in major need of improvement with regards to organization (calling it a "website labyrinth", and even pointing out discrepancies between helpfiles in-game and helpfiles on the site)?  But hey, at least it was clean!  ;)

I guess next time the staff invites the players to offer their opinions on anything, I'll just assume the staff doesn't mean me. Message received, loud and clear. I might still give it though.

I was pointing out the hypocrisy of your statements with some humor.  Lighten up.  I get that you don't like it, but you'll get over it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 11, 2013, 07:29:43 AM
Quote from: Nyr on April 10, 2013, 11:19:36 PM
Quote from: Lizzie on April 10, 2013, 05:28:17 PM
Quote from: Nyr on April 10, 2013, 11:51:52 AM
Lizzie, would you be surprised to learn that there are no less than four posts you've made in the past about how the old website was difficult to navigate and in major need of improvement with regards to organization (calling it a "website labyrinth", and even pointing out discrepancies between helpfiles in-game and helpfiles on the site)?  But hey, at least it was clean!  ;)

I guess next time the staff invites the players to offer their opinions on anything, I'll just assume the staff doesn't mean me. Message received, loud and clear. I might still give it though.

I was pointing out the hypocrisy of your statements with some humor.  Lighten up.  I get that you don't like it, but you'll get over it.

There is no hypocrisy. I didn't like the way the old website lacked intuitive linking, and I felt it could use improvement with more cross-referencing. A lot of that had been fixed over the years. I still like the old one better than this one. This one, the front page layout is clumsy, unprofessional, unbalanced from a design standpoint. The headline under the logo banner is much too big. The logo banner itself is too tall. The paragraphs in the content text are inconsistent; none of them should have the <strong></strong> tagged, because those bolded tidbits don't make any sense in the context of the paragraphs to be bolded at all, and when they -are- bolded, they lose their crispness against the background.

The font on the top game-time line is horrible, and the line itself shouldn't be above the logo banner; it should be below the menu bar. The entire layout from a bird's eye view looks like someone had a bunch of random stuff they wanted to hurl onto a page, and just hurled them there with no thought to asthetics. Subtitles are too big, there's no bottom vertical scrollbar, and amber text on a black background is so 1990's. You wanted to update the website and bring it to the present; and you have reverted to the stuff I used to design back when the #1 web browser in the world was Netscape and Hotdog was the hypertext editor of choice. I still use Netscape, but I"ve evolved past Hotdog.

There's no hypocrisy. A person can not like two things. Again - if you don't like to read differing opinions about something, don't ask for them. Because THAT is hypocrisy.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 11, 2013, 09:06:37 AM
Okay, this is where I'll jump in and say something that is definitely inspired by being annoyed by your opinion, probably more by how you are presenting it.  We put in a lot of hours to work on this.  I know I've put in what I consider to be a decent amount, and that's nothing compared to the lion's share of the work done lately by Morgenes.  We worked within the community, taking feedback and a lot of organizational work from many a staffer and at least one player that provided a slew of assistance.  Morgenes spent more hours working on this than you probably put into your longest-lived character, all while working on database utilities that keep the game going strong.  This has been a project ongoing for a long time, and we're actually quite proud of the work that has been done on it. 

When we see that work pointed out as "clumsy" and "unprofessional" and that it "looks like someone had a bunch of random stuff they wanted to hurl onto a page, and just hurled them there with no thought to aesthetics," we might give that more weight if it didn't come coupled with the revelation that you still use a browser that was defunct and unsupported 5 years ago.

You've moved from light criticism with how the site works (in a snarky, attitudinal tone which we've mostly ignored) to hating the whole thing (in a snarky, attitudinal tone which is a bit more difficult to ignore).  We do want to hear differing opinions, and we're happy to accept criticism and look over ideas for changes to the site.  We've already done some of that--folks had some ideas on what to add or change or fix, even design-wise, and we've made some of those changes.  When we aren't going to change, we say so and we say why.  It's a matter of a difference of opinion at that point, and the average person would probably go with "oh, cool, a free website created by volunteers and managed by volunteers made some design choices I disagree with, but at least they listened and said they weren't going to do that--guess I'll grin and bear it."  And you pressed it even after we said we aren't going to do what you suggested. 

So you've moved on to full-blown hatred of the website.  You know what?

(http://i.imgur.com/I75fpNb.gif)
Title: Re: Discussion of changes to Armageddon Website
Post by: Dakota on April 11, 2013, 09:09:40 AM
I just sort of peeked into this thread.. but for the sake of being helpful, I'll have 2 friends 2nite look at the site and see if they can navigate through it w. ease and see what they find difficult.

I personally like the new site a lot but perhaps it could be cleaned up a bit. But such things are very subtle and should be tuned more towards the new visitor / fresh arm player than anything else.
Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on April 11, 2013, 11:25:58 AM
On The Onion yesterday: Website's New Layout Feels Like Deepest Betrayal (http://www.theonion.com/articles/websites-new-layout-feels-like-deepest-betrayal,32007/?utm_source=Facebook&utm_medium=SocialMarketing&utm_campaign=standard-post:headline:default)

On a more serious note, from looking through helper chat logs, people are typically using the helper chat to ask similar types of questions after the website change as they were before it - starting new characters and basic game mechanics, really. There was one question about request tool response time and a couple about accessing the Java client. I think if the layout was cluttered or unintuitive for newbies to navigate that one of the helpers would have heard about it by now.

One thing I would suggest is that on the Java client page (http://armageddon.org/client/) that we put up a link to the intro series at the top. Something like:

"If you're new to MUDs or to Armageddon, click here (http://armageddon.org/intro/new_to_muds.php) for more information on connecting to the game with a MUD client and creating your first character."

Just to cover bases, even if the intro link is right next to the Play! link, because it helps show there is a bit of reading to do before you get started.
Title: Re: Discussion of changes to Armageddon Website
Post by: Jeshin on April 11, 2013, 11:43:42 AM
I'm posting again, how exciting...


First thing is first. The new ARM site is interesting to look at. It's kind of a game to explore it and see what player submissions have been added to what pages to liven them up. In general it's all very stimulating and makes me enjoy that staff took the time to use player art and some pizazz to make MUDs look as exciting as they are.

That being said, it's not really what I would call a great MUD website. Lets take a look at some other webpages both from a MUD I staffed on and other top listed MUDconnector games...

http://www.forgottenkingdoms.org/ (http://www.forgottenkingdoms.org/)
http://tsosmud.org/ (http://tsosmud.org/)
http://www.bat.org/ (http://www.bat.org/)
http://mdhoria.net/ (http://mdhoria.net/)
http://www.jointhesaga.com/ (http://www.jointhesaga.com/) <--- Under construction even!

And Armageddon's page http://armageddon.org/ (http://armageddon.org/)

1. You can immediately tell that the top of the ARM website has more information then any other. We have the date/time IG, Logo, title line with search & login, and links. Naturally the eye travels downward from the graphics for information. It's normal and it should be designed around. Further more the Date/Time line on the top is kind of jarring from a color and presentation perspective with the rest of the page

2. For the most part the other websites are brief. They do not require scrolling, everything can be easily seen without a full monitor browser. I'm not sure why we have big text below the links but it is taking up valuable real estate that could be given to more informative and useful things. (note: Even the otherspace page has everything you'd want to read right at the top though they mistakenly place it above their logo)

3. As I am originally from TSOSmud I'll use that website for this. MUD websites are primarily about conveying information: how to play, helpfiles, upcoming events, policies, whatever. This is a lot of text and the priority of the website should be conveying text. Any graphical flair added should be subtle and in service to your primary goal. The tsosmud site is easily read (except for our fancy font bits) and has a nice graphical background which is thematic but not distracting from the reading.

What's all that mean? Basically the ARM website looks pretty but has something of a layout and presentation problem (in my opinion and as I was a professional graphic and webdesign for years I feel confident in sharing that opinion) that can be easily fixed with some relatively minor tweaks.

Why are these minor tweaks important? It's all about first impressions, user attention, and the amount of time you have to get someone to something they want. As we discuss in the newbie player retention thread, you have a limited amount of time before a new player decides effort outweighs reward and moves onto something more familiar. This is the same with MUD websites. You must balance how cool the website looks against the functionality it immediately presents to a 1st time user.

PS - The adaptive link thingy where it repositions based on the size of your window is nifty but it might be beneficial to reconsider it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 11, 2013, 12:18:46 PM
Quote from: Lizzie on April 11, 2013, 07:29:43 AM
I still use Netscape, but I"ve evolved past Hotdog.

It's people like you that mean I have to work overtime on a regular basis. I usually respect your opinion on a lot of topics...but get yourself a decent browser.

My two cents, as web and graphic designer (who still is a creative director) who spent two years designing for EA Games and occassionally Portal as their lead designer on CRM (how to get people to keep playing their games), is that this is pretty darn good job for a group of volunteers to put together in their own time with only a little professional guidance, probably a lot of mixed opinions back stage (I want it green! No, I want it red!) and a very demanding audience. The information is there, it's accessible, it's well laid out. It's a good job.

As for the graphical nature of it...has a lot of time gone into making it *look* a certain way? Sure. Does this place some of the content into a lesser hierarchal position? Yes. Is there a reason for that? Yes. For older players and mudders, sure you just want to get straight to your information, you want to look up that green-spotted frog like creature to see if you can identify...whatever. For someone who has never played a mud...if they are a gamer then they are coming from a highly graphical world...Their imaginations might need a little nudge. They need something to help them absorb the atmosphere of the game. That's important. In fact, with new players being a priority, you might say it's more important than the 5 seconds longer it takes you to find your help file.

Also, there is no fold. There is nothing wrong with scrolling. I'm pretty sure babies are no born with that instinct. My friend has a small toddler son who tries to swipe (touchscreen style) everything he sees (tv's, books etc). - That one's for you Jeshin.

I don't think it's perfect, I definitely think it could be polished up here and there, but I think it's grand and I'm happy to see the staff get to grips with it (every site needs a settling in period) and see where they go from there. There's really no need for anyone to be rude. They didn't have to open it up for discussion at all (I'm still wondering if it's a good idea actually...too many cooks and all).

Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 11, 2013, 12:23:07 PM
This is appreciated!  Even if we do not make any changes in the near or far future with relation to these suggestions, I am happy to see constructive criticism.

Quote from: Jeshin on April 11, 2013, 11:43:42 AM
1. You can immediately tell that the top of the ARM website has more information then any other. We have the date/time IG, Logo, title line with search & login, and links. Naturally the eye travels downward from the graphics for information. It's normal and it should be designed around. Further more the Date/Time line on the top is kind of jarring from a color and presentation perspective with the rest of the page

Fair bit of criticism and makes sense from a design perspective, though Morgenes will probably tell you that my feedback on design choices tends to be unhelpful ("it needs to do that thing better" for instance).  It looks like you are saying "get more of it presented in a way that it can all be seen without having to scroll down," with some concern about the date/time at the top as being jarring.  I'm a little on the fence about scrolling being an issue.

Quote2. For the most part the other websites are brief. They do not require scrolling, everything can be easily seen without a full monitor browser. I'm not sure why we have big text below the links but it is taking up valuable real estate that could be given to more informative and useful things. (note: Even the otherspace page has everything you'd want to read right at the top though they mistakenly place it above their logo)

The big text thing is another fair point in presentation, imo, though I will defer to Morgenes on that one, and again, scrolling is something I'm not so sure about (Maso's thoughts on that are similar to mine--I may butt heads with Maso on other ideas, but her design ideas tend to make sense at least to me).

Quote3. As I am originally from TSOSmud I'll use that website for this. MUD websites are primarily about conveying information: how to play, helpfiles, upcoming events, policies, whatever. This is a lot of text and the priority of the website should be conveying text. Any graphical flair added should be subtle and in service to your primary goal. The tsosmud site is easily read (except for our fancy font bits) and has a nice graphical background which is thematic but not distracting from the reading.

I'll defer to Morgenes on formatting.

QuoteWhy are these minor tweaks important? It's all about first impressions, user attention, and the amount of time you have to get someone to something they want. As we discuss in the newbie player retention thread, you have a limited amount of time before a new player decides effort outweighs reward and moves onto something more familiar. This is the same with MUD websites. You must balance how cool the website looks against the functionality it immediately presents to a 1st time user.

Player retention is important and it is something to look at with regards to the site, but we've had this site up for 11 days and we do not yet have a full month of statistics to review.  Any tweaks to improve new player retention will have to occur after we have a solid month of data.  As it is, we are getting quite a few applications more than we have seen in the past (even high compared to last month, which was one of the highest months on record, so I would assume perhaps that the website's format is working at least well enough to get people information to get into the game), and we'll need to dig down into the data we have AFTER we have a month of information to review.

Thanks for the feedback. This is the kind of feedback that I think we are looking for--constructive criticism rather than vague complaints that it all sucks.  :)
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 11, 2013, 12:32:14 PM
Quote from: Maso on April 11, 2013, 12:18:46 PM
My friend has a small toddler son who tries to swipe (touchscreen style) everything he sees (tv's, books etc). - That one's for you Jeshin.

every little kid I meet tries to swipe everything.

Isn't that crazy?  They have that programmed into their child muscles as the way to interact with the world.

I LOVE THE FUTURE
Title: Re: Discussion of changes to Armageddon Website
Post by: Jeshin on April 11, 2013, 12:43:57 PM
In regards to scrolling... It's not that people do not scroll or should not scroll or are not naturally inclined to scroll. The reason the homepage (which is what I was comparing) should be scroll free is because you want to minimize clicks/actions/effort/searching. For the homepage at least. With that said the golden rule is whatever the client (staff) want to get the image they are going for. So it is also an aesthetic choice.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 11, 2013, 01:46:19 PM
Thanks for your feedback Jeshin.  We actually had several discussions about 'the fold' and 'not scrolling' and trying to fit everything in one page, but we came to the realization that you can't fight that battle.  What's one page?  One page on a 1100x768 screen?  One page on a landscape tablet?  One page on a portrait tablet?  One page on a phone?  Really, people are used to scrolling to find what they need.

For us, we feel the purpose of the home page is to draw in new players and get existing players what they need quickly.  I've already said elsewhere that I plan on having the front page have a different layout once you are logged in (adding more usefulness to the home page for existing players).  I feel that the design we have in place (while not perfect) does a good job of getting people who are new to mudding or new to Armageddon in and into intro information quickly.

We very likely will end up moving the current time information as we incorporate it with the server time and uptime information.  It's not decided yet.

Again, thank you for feedback.

And, we haven't said it before, but thank you for the kudos, praise and excitement over the web page.  It is heartwarming to hear after the many months of sleepless nights trying to push this out to make it ready for you.  Thank you to those of you that are supporting us with your praise and your constructive criticism and your opinions (whether or not we like to hear them).
Title: Re: Discussion of changes to Armageddon Website
Post by: Maso on April 11, 2013, 01:49:04 PM
It would be interesting to see screenshots from folks...to see if there's any browser/OS discrepancies that are making it particularly unenjoyable for anyone.

Would also recommend (to the staff) to think about maybe doing some quantifiable research...not sure what your database looks like (whether you can separate out older/newer uses and target them with different emails)...but maybe sending out a short feedback quiz to new users could be really helpful in determining what their takeaways are from the website.

You could also send out a feedback quiz to pre-existing players too, but it would need to be differently angled.
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 11, 2013, 02:33:36 PM
I would -really- like to be able to stay logged into my account even after closing my browser. I don't like having to log in every single time I need to send a request.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 11, 2013, 03:01:30 PM
Quote from: bcw81 on April 11, 2013, 02:33:36 PM
I would -really- like to be able to stay logged into my account even after closing my browser. I don't like having to log in every single time I need to send a request.

Sorry, that is a security feature.  I would suggest not closing your browser window.
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 11, 2013, 03:17:29 PM
Quote from: Morgenes on April 11, 2013, 03:01:30 PM
Quote from: bcw81 on April 11, 2013, 02:33:36 PM
I would -really- like to be able to stay logged into my account even after closing my browser. I don't like having to log in every single time I need to send a request.

Sorry, that is a security feature.  I would suggest not closing your browser window.
:c I guessed that's what it was... Still... Security's for chubs! (I jest)
Title: Re: Discussion of changes to Armageddon Website
Post by: Miggy on April 11, 2013, 06:28:19 PM

I am a long time player who rarely posts anything, but this seemed a good thread and oppurtunity to say something.
With full time work, a family, a grandchild that lives with me, and many other extra activities, I cannot even IMAGINE
what it must be like to put the amount of effort you guys do into keeping us gamers entertained better than any game
I've ever had the pleasure to play.

That said... I think the new site is visually stimulating, and if I was a newbie just browsing for a new game, I think it
would definitely catch my eye. I especially like the pics of all the races and the ease of going right to everything one
needs to create a new character and get into game.

Since I am no kind of programmer or web designer or anything of that nature, I'll save my criticisms for something evil.
Muchas Gracias for all your efforts!
Juan Miguel
Title: Re: Discussion of changes to Armageddon Website
Post by: muckguppy on April 12, 2013, 03:38:49 PM
I just want to quickly say: The website looks great! I just checked in for the first time in a month or so, and was blown away by the new design. What an improvement on the previous, I really like the illustrations and overall flavour added also.

Okay that's all.

Seeya!
Title: Re: Discussion of changes to Armageddon Website
Post by: Zoan on April 12, 2013, 04:39:27 PM
I love the website, Morg and Nyr. I just got a bit sad that the old documentation for clans don't seem to exist as a hyperlink with the clans any more (I needed to research something recently and didn't find the old open documentation). Was this deliberate, or overlooked?
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 12, 2013, 04:44:43 PM
Quote from: Zoan on April 12, 2013, 04:39:27 PM
I love the website, Morg and Nyr. I just got a bit sad that the old documentation for clans don't seem to exist as a hyperlink with the clans any more (I needed to research something recently and didn't find the old open documentation). Was this deliberate, or overlooked?

Documentation for clans (for the most part) is all being moved to the GDB, where your profile on the GDB would be your secure connection to the documentation.  This takes longer in the big/established clans where changes to documentation are also occurring at the same time (revamping and the like).  Anything open to the public should be available on the website.  If you're referring to the tribal human documentation that was all previously in the public, I believe that also will (or should be?) moved to the forum for those groups.  You can pop in a request to let us know what is missing though.
Title: Re: Discussion of changes to Armageddon Website
Post by: Zoan on April 12, 2013, 05:22:47 PM
No, that's precisely what I was after. I presumed it was being moved to GDB, but that raises one problem, chief - what if you're like, applying to be a delf or something but you need to sight the docs first? How will that work?
Title: Re: Discussion of changes to Armageddon Website
Post by: Adhira on April 12, 2013, 05:54:11 PM
Where previously you'd ask clan staff for the password for those docs now you will ask clan staff to access to the documentation forum.
Title: Re: Discussion of changes to Armageddon Website
Post by: Zoan on April 12, 2013, 06:25:49 PM
Ohhh, I get it. The documentation is on its own forum now. Cool idea.
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on April 13, 2013, 10:27:36 PM
It would seem that all of the documentation is also help files now.  Noticing this, I checked to see if I could find the folk songs that were on the old web page and was unable to find them (like the wind blows over the plains,  the Oashi they are hiring, the ladies love a stone mage, etc).  If they aren't currently there, could they?  It'd be a shame if they weren't available somewhere on the website.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 13, 2013, 10:40:25 PM
Quote from: Molten Heart on April 13, 2013, 10:27:36 PM
It would seem that all of the documentation is also help files now.  Noticing this, I checked to see if I could find the folk songs that were on the old web page and was unable to find them (like the wind blows over the plains,  the Oashi they are hiring, the ladies love a stone mage, etc).  If they aren't currently there, could they?  It'd be a shame if they weren't available somewhere on the website.

http://www.armageddon.org/original/search/songs

You can search for each of those titles.
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on April 13, 2013, 10:47:51 PM
Quote from: Morgenes on April 13, 2013, 10:40:25 PM
Quote from: Molten Heart on April 13, 2013, 10:27:36 PM
It would seem that all of the documentation is also help files now.  Noticing this, I checked to see if I could find the folk songs that were on the old web page and was unable to find them (like the wind blows over the plains,  the Oashi they are hiring, the ladies love a stone mage, etc).  If they aren't currently there, could they?  It'd be a shame if they weren't available somewhere on the website.

http://www.armageddon.org/original/search/songs

You can search for each of those titles.

I didn't think to look there.  That's great, thank you.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on April 16, 2013, 08:58:30 PM
Trying to add a note to an open request timed out (and I lost my note!). I'm not sure if it actually went through or not.

Should I try again to submit the note?

For reference the original request is dated 2013-04-12 12:15:13AM.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 16, 2013, 09:10:59 PM
Quote from: Delirium on April 16, 2013, 08:58:30 PM
Trying to add a note to an open request timed out (and I lost my note!). I'm not sure if it actually went through or not.

Should I try again to submit the note?

For reference the original request is dated 2013-04-12 12:15:13AM.

Reload the page and see if the note is there.  Sorry if it was lost.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 17, 2013, 11:26:59 AM
http://www.zalanthas.org/gdb/index.php/topic,45338.0.html
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on April 17, 2013, 07:57:27 PM
I don't know if this was mentioned already, but am I the I only one who can't access the Community drop-down on their phone?  I can select the text, but it appears to be inert (no attached menu)...

For debug reference, I'm using an iPhone 5 with Safari, iOS 6.1.3, issue 10/10 tries (from various pages, scenarios).
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 17, 2013, 11:10:23 PM
Quote from: James de Monet on April 17, 2013, 07:57:27 PM
I don't know if this was mentioned already, but am I the I only one who can't access the Community drop-down on their phone?  I can select the text, but it appears to be inert (no attached menu)...

For debug reference, I'm using an iPhone 5 with Safari, iOS 6.1.3, issue 10/10 tries (from various pages, scenarios).

Hrmm, ya I see that on the iPhone as well, sorry, I've looked it over and don't see anything that might be causing it.  I'll note it as something to try and debug more thoroughly later, for now you can bookmark http://www.armageddon.org/original and http://www.zalanthas.org/gdb (the only two links under that menu).

For those of you hoping for a Preview before you Submit requests, I've got that working now.  Hit the Preview button to see what it'll look like before hitting 'Submit'
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on April 17, 2013, 11:36:32 PM
Quote from: Morgenes on April 17, 2013, 11:10:23 PM
for now you can bookmark http://www.armageddon.org/original and http://www.zalanthas.org/gdb

That'll do.  Thanks Morg.
Title: Re: Discussion of changes to Armageddon Website
Post by: Alesan on April 20, 2013, 09:22:22 PM
With regards to the request tool, I'm trying to use it on my mobile tablet, but the drop down box for request categories isn't scrolling down at all. It's an Android v2.3, if that helps.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 21, 2013, 10:10:25 AM
Quote from: Alesan on April 20, 2013, 09:22:22 PM
With regards to the request tool, I'm trying to use it on my mobile tablet, but the drop down box for request categories isn't scrolling down at all. It's an Android v2.3, if that helps.

You can type in the search to subset it too, but it seems to work fine on the ipad.  You can scroll through the categories or search. Sorry I don't have an android tablet to test. Let me know if you have one and can figure out what's wrong.  Or if you want to send me one ill gladly take one.  ;)
Title: Re: Discussion of changes to Armageddon Website
Post by: Alesan on April 21, 2013, 10:42:51 AM
Quote from: Morgenes on April 21, 2013, 10:10:25 AM
Quote from: Alesan on April 20, 2013, 09:22:22 PM
With regards to the request tool, I'm trying to use it on my mobile tablet, but the drop down box for request categories isn't scrolling down at all. It's an Android v2.3, if that helps.

You can type in the search to subset it too, but it seems to work fine on the ipad.  You can scroll through the categories or search. Sorry I don't have an android tablet to test. Let me know if you have one and can figure out what's wrong.  Or if you want to send me one ill gladly take one.  ;)

Not sure how else I can describe the problem, really... although looking at it, I believe it's because the dropdown box is so close to the bottom of the page that it simply doesn't show the bottom of the dropbox at all. There is no scrollbar for the dropdown box either, not sure if there's supposed to be. If I had arrow keys on my tablet, I could just cycle through them that way. I just have no way of scrolling through the options. I did find that searching works, however.
Title: Re: Discussion of changes to Armageddon Website
Post by: Booya on April 23, 2013, 08:23:19 AM
Could the 'Reference Table for Easy Viewing' be put back into the new Clothing docs please? Maybe under the main heading for 'Clothing'.

It's at the end of the old webpage for it. (http://old.armageddon.org/general/clothing.html) and it's the only place where regional differences in trims and prints is mentioned.
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on April 26, 2013, 01:01:19 PM
I don't know if it's a mobile only issue (or a PEBKAC issue) but I can't seem to post any additional information when using the "use this link instead of replying to the email" link. It just wants me to link extant requests together...should I file a new request, then mark it as a child of the old request? Did I miss discussion about this somewhere?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 26, 2013, 01:30:21 PM
Quote from: James de Monet on April 26, 2013, 01:01:19 PM
I don't know if it's a mobile only issue (or a PEBKAC issue) but I can't seem to post any additional information when using the "use this link instead of replying to the email" link. It just wants me to link extant requests together...should I file a new request, then mark it as a child of the old request? Did I miss discussion about this somewhere?

Can you be more specific on what's happening in an email?  Give me steps to reproduce, from what I'm getting from your note:

1) Clicked link in email  (would be nice to have that link, you can email it to me)
2) ???  Not sure what you did ???
3) It asks you to link requests.

Could you also send a screen shot of what you're seeing?

Also what browser or hardware are you on (phone, tablet, desktop?)
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 26, 2013, 01:58:05 PM
Quote from: James de Monet on April 26, 2013, 01:01:19 PM
I don't know if it's a mobile only issue (or a PEBKAC issue) but I can't seem to post any additional information when using the "use this link instead of replying to the email" link. It just wants me to link extant requests together...should I file a new request, then mark it as a child of the old request? Did I miss discussion about this somewhere?

If a request is closed, you cannot reply to it at all unless you are staff.  You can link an old request to a new one, definitely.  And honestly, that works really well (I had someone do that recently and it made it very easy to locate what they were referring to).
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on April 26, 2013, 03:13:12 PM
Mmm. Yeah. I think Nyr has the right of it. It's probably simply because the request is resolved. I still sent you that e-mail, Morg, just so you can verify.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 26, 2013, 03:13:25 PM
I wanted to link a request but um, couldn't figure out how. When you finish laughing please explain... Slowly.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 26, 2013, 03:35:58 PM
Quote from: Barzalene on April 26, 2013, 03:13:25 PM
I wanted to link a request but um, couldn't figure out how. When you finish laughing please explain... Slowly.


1) Log into your account on the web page.
2) Click the Account dropdown (button on the top right) to get to 'Requests'.
3) Click on the 'View' button (looks like an eye) next to the request you want to link to other requests.
4) In the 'View' page, click the 'Link Request' button, which is a green button at the top and bottom of the page.
5) In the dialog that pops up you can choose two things:
  a) How it's related to the other request (related to, child of, blocking...)
  b) The request to link.  Start typing to search the titles, types, and categories of your recent requests.  Or you can just enter the request id, if you know it.
6) When you've found the request you want, click the 'Add Link' button to finish the process.

Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on April 26, 2013, 03:44:59 PM
The Tuluk thread made me think about a lot of the good documentation that was on the website, but when I went to look for it, couldn't seem to find it on the new website. It seems a lot of the "general information" pages are on the old site without an equivalent page on the new site.

http://old.armageddon.org/general/ - Allanaki and Tuluki nobility, pregnancy, Tuluki roleplay and Tuluki caste tattoos  seem to be among those that are missing from the new site. Are there any plans to translate these to the new site, maybe under Characters/Roleplaying or the World menus?
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on April 26, 2013, 03:48:20 PM
Thank you.
Title: Re: Discussion of changes to Armageddon Website
Post by: racurtne on April 26, 2013, 03:54:31 PM
Quote from: Cutthroat on April 26, 2013, 03:44:59 PM
The Tuluk thread made me think about a lot of the good documentation that was on the website, but when I went to look for it, couldn't seem to find it on the new website. It seems a lot of the "general information" pages are on the old site without an equivalent page on the new site.

http://old.armageddon.org/general/ - Allanaki and Tuluki nobility, pregnancy, Tuluki roleplay and Tuluki caste tattoos  seem to be among those that are missing from the new site. Are there any plans to translate these to the new site, maybe under Characters/Roleplaying or the World menus?

Apparently the database crash is causing a hangup here, I recently inquired about it.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 26, 2013, 04:09:14 PM
There are definitely plans to move it over.  We know there are some spots that haven't been moved yet.  Once my finals are over, I'll have more freedom to move and create documentation in spare time (so about a week or so, unless someone else gets to it first).
Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on April 26, 2013, 04:30:02 PM
Ah, alright, cool.
Title: Re: Discussion of changes to Armageddon Website
Post by: John on April 27, 2013, 05:47:25 AM
I'm a website administrator so I thought I'd weigh in. I'll note my feedback may not be as authoritative as Maso's though. As an administrator I only deal with one website, whereas designers tend to deal with many websites. Also I'm discovering that my knowledge of website design is starting to lag behind (it pretty much constantly changes and you need to always be researching the latest market trends basically).

Quote from: Jeshin on April 11, 2013, 12:43:57 PM
In regards to scrolling... It's not that people do not scroll or should not scroll or are not naturally inclined to scroll. The reason the homepage (which is what I was comparing) should be scroll free is because you want to minimize clicks/actions/effort/searching. For the homepage at least. With that said the golden rule is whatever the client (staff) want to get the image they are going for. So it is also an aesthetic choice.
When I was learning website design (I started in 2001) the website was designed around "the fold." This was how much of the website would appear without scrolling. It was important to get as much information into that region as possible. The company I work for recently brought in some consultants to give our website a bit of a touch up (I'm a coder not a designer ;) I can normally tell you what looks bad. But I'm not so good in offering a solution). I was amazed to hear that scrolling is no longer considered anywhere near as large of an issue as I was taught to think of it as (my knowledge is slowly getting out of date). With smart phones we're accustomed to not having everything fit on the one screen and so we've gotten use to swiping to get to the next bit. Tablets have moved this thought into a bigger screen and it now seems we no longer care about scrolling on computers (YMMV, this is general trends to the larger audience).

I think the rise of laptops are also partly responsible. With wide screens, laptops, tablets. We can't really take for granted the monitor size that will be used so people with nonstandard monitors have just gotten use to scrolling and it no longer registers as a conscious act for them.

Responsive Design
I love the whole resizing element and even elements disappearing depending on the width of the browser. This is an amazing CSS trick and I really don't have much more to say about this other then a giant kudos.

Banner
Being MUDDers we can become accustomed to just text. However banners can be very important to convey the branding of a website. For example take this website (http://www.waverley.nsw.gov.au/). It's a council website (most of my examples are going to be council websites I'm afraid) and while it has many faults, the banner right at the top both complements the design and helps highlight it and it also immediately tells you something about the community of this area. It's a coastal community where the beach plays an important part of the community. What they've done here is they've taken minimal space impact while providing the audience with an immediate visual cue.

In contrast this council website (http://www.hawkesbury.nsw.gov.au/) has a giant banner as well as an area where the branding of the council's name is in a separate area. This isn't an efficient use of space. Compared with the first link I provided this is a wasteful use of space. That said not all websites need a big banner to help brand their website. this website for example (http://parracity.nsw.gov.au/) has no banner. What it allows this council to do is draw attention to its search bar and also helps them make their logo larger drawing more attention to it. However they're still using images for branding. This council is very much events driven (whereas the previous two websites don't necessarily host enough events to be able to say the same). By being events driven they're able to keep a rotating banner that is relevant to a news item. Given we're a MUD where most information on recent events is "found IC" we can't really do this.

As such I think the banner at the top of the page is an important part in helping make our website memorable and providing branding.

Title of the Game
I just noticed something very interesting. We've got the word "Armageddon" plastered across our banner. We've got Armageddon in the menu. However in the title and in the first paragraph we still call ourselves ArmageddonMUD.

Are we simply calling ourselves Armageddon? Or are we still ArmageddonMUD? I think having a consistent approach would help with the branding of the game. On the one hand we've always been ArmageddonMUD so a change at this stage may cause confusion in the greater community. On the other hand we always refer to ourselves on the forums as "Armageddon" so it might not be that noticeable.

I'm inclined to stick with just "Armageddon" if only because that's a pretty awesome logo in our banner area and I'd hate to see it changed.

Menu
The menu doesn't conform to my expectations. In two of the links I provided above sub-menus appear when you hover over the top level word. On Armageddon it doesn't. In my experience the norm is for sub-menus (when they exist) to appear on a hover over option (with a clickable option available for tablet and smart phone users. This clickable option can be available for desktop users but simply wouldn't do anything as the submenu would already be there). So this MAY cause some confusion. Or it could be I've simply become too familiar with hover menu websites and clickable sub-menus are actually common as well (out of interest anyone have any professional examples of a similar menu construction?). One final note the menu isn't consistent. On the top level you have to click however when you move down to the second level (and want to move onto the third level) you simply need to hover. If you do click (and in my experience a large number of users who aren't as computer saavy will click on a top level EVEN IF the menu is a hover menu, let alone on a website where the top level trains them they need to click) you then get taken to a page. IMO the menu needs to be consistent.

The organisation of the menu structure is quite well done IMO. It's logical from a new person's experience and it makes things easy to find. One of the issues with websites (such as this one for Hawkesbury Council (http://www.hawkesbury.nsw.gov.au/) has no banner. What it allows this council to do is draw attention to its search bar and also helps them make their logo larger drawing more attention to it. However they're still using images for branding. This council is very much events driven (whereas the previous two websites don't necessarily host enough events to be able to say the same). By being events driven they're able to keep a rotating banner that is relevant to a news item. Given we're a MUD where most information on recent events is "found IC" we can't really do this.

As such I think the banner at the top of the page is an important part in helping make our website memorable and providing branding.

Title of the Game
I just noticed something very interesting. We've got the word "Armageddon" plastered across our banner. We've got Armageddon in the menu. However in the title and in the first paragraph we still call ourselves ArmageddonMUD.

Are we simply calling ourselves Armageddon? Or are we still ArmageddonMUD? I think having a consistent approach would help with the branding of the game. On the one hand we've always been ArmageddonMUD so a change at this stage may cause confusion in the greater community. On the other hand we always refer to ourselves on the forums as "Armageddon" so it might not be that noticeable.

I'm inclined to stick with just "Armageddon" if only because that's a pretty awesome logo in our banner area and I'd hate to see it changed.

Menu
The menu doesn't conform to my expectations. In two of the links I provided above sub-menus appear when you hover over the top level word. On Armageddon it doesn't. In my experience the norm is for sub-menus (when they exist) to appear on a hover over option (with a clickable option available for tablet and smart phone users. This clickable option can be available for desktop users but simply wouldn't do anything as the submenu would already be there). So this MAY cause some confusion. Or it could be I've simply become too familiar with hover menu websites and clickable sub-menus are actually common as well (out of interest anyone have any professional examples of a similar menu construction?). One final note the menu isn't consistent. On the top level you have to click however when you move down to the second level (and want to move onto the third level) you simply need to hover. If you do click (and in my experience a large number of users who aren't as computer saavy will click on a top level EVEN IF the menu is a hover menu, let alone on a website where the top level trains them they need to click) you then get taken to a page. IMO the menu needs to be consistent.

The organisation of the menu structure is quite well done IMO. It's logical from a new person's experience and it makes things easy to find. One of the issues with websites (such as this one for Hawkesbury Council (http://www.hawkesbury.nsw.gov.au/) is that their menus are little more than long overwhelming lists that make it impossible to find anything. Current trends are moving towards Mega Menus such as this website's menu structure (http://www.parracity.nsw.gov.au/). This helps make the depth of the menu structure much more shallow where sometimes it can be 3 to 5 levels deep. Armageddon's current menu gets around this in an interesting manner and I certainly think it does a suitable job for the task :)

The second tier A-Z menu is an interesting inclusion. I understand it's feeding in from the helpfile system, but if it's used it needs to be used consistently across the entire website. At the moment non-helpfile pages (intro section, timeline page) aren't using it which will cause confusion for some people. That said I understand the structural/technological difficulty this presents as these pages are the exception to the norm. I can't offer any solutions at this time I'm afraid. If it were me I'd put it on my "to do list" and let it sit on the backburner until I get some time/inspiration strikes.

Related topics: Good use of space and submenus. This site might be overwhelming with the number of submenus. But overall I personally like it :) For example I was unaware of "change opponent".

Finally: Menu stickiness. Interesting feature. Certainly helpful. Can't say I've seen it on many websites before. Overall I like it :)

Miscellaneous notes
I don't really have much more to say except the eye for "Latest news" is a non-standard icon. It's cute and once you work out what it does it's fine. But I'd say there's no harm in hyperlinking the "latest news" heading.

Accessibility
I've worked on the old website in the past and one of the overriding goals for it was to maintain an accessible website that people with visual disabilities could utilise with relative ease. I spent the entirety of last year converting a massive website to become compliant with the W3C Website Content Accessibility Guidelines 2.0 and achieved a AA rating for the website. I'd be happy to go through Armageddon's website to see if there are any glaring areas where it doesn't comply and if there are some simple fixes for it :) I'll post my results here (which the staff are free to ignore) but it will have to wait until next week as I have all the tools I need at work.

It's important to note our old website, despite the best of good intentions, wasn't compliant with the W3C WCAG 2.0 guidelines and there were some glaring issues.

I took note that some people had issues with differentiating hyperlinks from text. Accessibility teaches us that you cannot convey information purely through the means of colour. This is pretty much the only way hyperlinks are communicated these days as underlined hyperlinks fell out of fashion years ago. However this causes accessibility concerns as those who suffer from certain types of colour blindness can't differentiate text from links.

The exception is that if the relative luminosity ratio is high enough then hyperlinks can be distinguished purely by colour (I can't remember the number off the top of my head. I've got notes at work) because colour blind people will be able to tell the difference. So I'm curious if those having trouble are colour blind or not (some people can get to 30 before being diagnosed as colour blind believe it or not).

--
As someone who spent at least a year working on the old website (and on again off again in the following years) and quite liked it. I'll say the new website looks pretty damn good to me.

Quote from: LauraMars on April 11, 2013, 12:32:14 PM
Quote from: Maso on April 11, 2013, 12:18:46 PM
My friend has a small toddler son who tries to swipe (touchscreen style) everything he sees (tv's, books etc). - That one's for you Jeshin.

every little kid I meet tries to swipe everything.

Isn't that crazy?  They have that programmed into their child muscles as the way to interact with the world.

I LOVE THE FUTURE
Present a child whose grown up with smart phones and tablets with a mouse and they won't know how to use it. They'll really struggle to actually learn how to use it to start with. Much like old people who've never used a computer before. The simple things we take for granted can pose a challenge to those who aren't accustomed to it :) I also love the future. Mostly for the laughs ;) My favourite is a young child who can't read and write searching for tom and jerry cartoons on youtube by activating the search menu, then turning on SIRI voice recognition, saying "tom and jerry" and then selecting the cartoon. I'd never have thought to do that. It's simply amazing the things kids who've grown up with this technology are able to do. And yet I love the fact you  present the same kid with a mouse and they don't know how to use it :D
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 27, 2013, 09:03:19 AM
Let me start by saying thank you for the feedback.  You have done a nice amount of research, and we appreciate you sharing. 

Quote from: John on April 27, 2013, 05:47:25 AM
Responsive Design
I love the whole resizing element and even elements disappearing depending on the width of the browser. This is an amazing CSS trick and I really don't have much more to say about this other then a giant kudos.
We are using a base framework called 'Bootstrap' by Twitter (http://twitter.github.io/bootstrap/).  The responsive design aspect is one of the selling points of Bootstrap (among many other things).  You should check them out if you're in need of a redesign or starting a new project.


Quote from: John on April 27, 2013, 05:47:25 AM
Title of the Game
I just noticed something very interesting. We've got the word "Armageddon" plastered across our banner. We've got Armageddon in the menu. However in the title and in the first paragraph we still call ourselves ArmageddonMUD.

Are we simply calling ourselves Armageddon? Or are we still ArmageddonMUD? I think having a consistent approach would help with the branding of the game. On the one hand we've always been ArmageddonMUD so a change at this stage may cause confusion in the greater community. On the other hand we always refer to ourselves on the forums as "Armageddon" so it might not be that noticeable.

I'm inclined to stick with just "Armageddon" if only because that's a pretty awesome logo in our banner area and I'd hate to see it changed.

My thought is that it's ok to use both, we are both 'Armageddon' and 'ArmageddonMUD'.


Quote from: John on April 27, 2013, 05:47:25 AM
Menu
The menu doesn't conform to my expectations. In two of the links I provided above sub-menus appear when you hover over the top level word. On Armageddon it doesn't. In my experience the norm is for sub-menus (when they exist) to appear on a hover over option (with a clickable option available for tablet and smart phone users. This clickable option can be available for desktop users but simply wouldn't do anything as the submenu would already be there). So this MAY cause some confusion. Or it could be I've simply become too familiar with hover menu websites and clickable sub-menus are actually common as well (out of interest anyone have any professional examples of a similar menu construction?). One final note the menu isn't consistent. On the top level you have to click however when you move down to the second level (and want to move onto the third level) you simply need to hover. If you do click (and in my experience a large number of users who aren't as computer saavy will click on a top level EVEN IF the menu is a hover menu, let alone on a website where the top level trains them they need to click) you then get taken to a page. IMO the menu needs to be consistent.

This is something we got from Bootstrap.  There menus are default click to open, and their submenus are hover to open.

Quote from: John on April 27, 2013, 05:47:25 AM
The organisation of the menu structure is quite well done IMO. It's logical from a new person's experience and it makes things easy to find. One of the issues with websites (such as this one for Hawkesbury Council (http://www.hawkesbury.nsw.gov.au/) is that their menus are little more than long overwhelming lists that make it impossible to find anything. Current trends are moving towards Mega Menus such as this website's menu structure (http://www.parracity.nsw.gov.au/). This helps make the depth of the menu structure much more shallow where sometimes it can be 3 to 5 levels deep. Armageddon's current menu gets around this in an interesting manner and I certainly think it does a suitable job for the task :)

The second tier A-Z menu is an interesting inclusion. I understand it's feeding in from the helpfile system, but if it's used it needs to be used consistently across the entire website. At the moment non-helpfile pages (intro section, timeline page) aren't using it which will cause confusion for some people. That said I understand the structural/technological difficulty this presents as these pages are the exception to the norm. I can't offer any solutions at this time I'm afraid. If it were me I'd put it on my "to do list" and let it sit on the backburner until I get some time/inspiration strikes.

Related topics: Good use of space and submenus. This site might be overwhelming with the number of submenus. But overall I personally like it :) For example I was unaware of "change opponent".

Finally: Menu stickiness. Interesting feature. Certainly helpful. Can't say I've seen it on many websites before. Overall I like it :)
Thanks for the compliments.  We spent a good amount of time trying to decide how to provide a menu that covers things appropriately without being too much or too little.

Nice point on the A-Z submenu.  We actually have different sub-menus on different pages (The Intro pages some have their own sub-menu).  But I could probably add the A-Z menu on the Timeline.

The sticky menus come from Bootstrap as well.

Quote from: John on April 27, 2013, 05:47:25 AM
Miscellaneous notes
I don't really have much more to say except the eye for "Latest news" is a non-standard icon. It's cute and once you work out what it does it's fine. But I'd say there's no harm in hyperlinking the "latest news" heading.

Accessibility
I've worked on the old website in the past and one of the overriding goals for it was to maintain an accessible website that people with visual disabilities could utilise with relative ease. I spent the entirety of last year converting a massive website to become compliant with the W3C Website Content Accessibility Guidelines 2.0 and achieved a AA rating for the website. I'd be happy to go through Armageddon's website to see if there are any glaring areas where it doesn't comply and if there are some simple fixes for it :) I'll post my results here (which the staff are free to ignore) but it will have to wait until next week as I have all the tools I need at work.

It's important to note our old website, despite the best of good intentions, wasn't compliant with the W3C WCAG 2.0 guidelines and there were some glaring issues.

I took note that some people had issues with differentiating hyperlinks from text. Accessibility teaches us that you cannot convey information purely through the means of colour. This is pretty much the only way hyperlinks are communicated these days as underlined hyperlinks fell out of fashion years ago. However this causes accessibility concerns as those who suffer from certain types of colour blindness can't differentiate text from links.

The exception is that if the relative luminosity ratio is high enough then hyperlinks can be distinguished purely by colour (I can't remember the number off the top of my head. I've got notes at work) because colour blind people will be able to tell the difference. So I'm curious if those having trouble are colour blind or not (some people can get to 30 before being diagnosed as colour blind believe it or not).

--
As someone who spent at least a year working on the old website (and on again off again in the following years) and quite liked it. I'll say the new website looks pretty damn good to me.
Thanks again.  If you have specific things we can do to improve accessibility feel free to submit a request (Web Related: Bug/Typo Idea).

Quote from: John on April 27, 2013, 05:47:25 AM
Quote from: LauraMars on April 11, 2013, 12:32:14 PM
Quote from: Maso on April 11, 2013, 12:18:46 PM
My friend has a small toddler son who tries to swipe (touchscreen style) everything he sees (tv's, books etc). - That one's for you Jeshin.

every little kid I meet tries to swipe everything.

Isn't that crazy?  They have that programmed into their child muscles as the way to interact with the world.

I LOVE THE FUTURE
Present a child whose grown up with smart phones and tablets with a mouse and they won't know how to use it. They'll really struggle to actually learn how to use it to start with. Much like old people who've never used a computer before. The simple things we take for granted can pose a challenge to those who aren't accustomed to it :) I also love the future. Mostly for the laughs ;) My favourite is a young child who can't read and write searching for tom and jerry cartoons on youtube by activating the search menu, then turning on SIRI voice recognition, saying "tom and jerry" and then selecting the cartoon. I'd never have thought to do that. It's simply amazing the things kids who've grown up with this technology are able to do. And yet I love the fact you  present the same kid with a mouse and they don't know how to use it :D

I was recently sent this article (http://www.dvice.com/archives/2012/10/ethiopian-kids.php), which talks about how Ethopian kids who had never seen words before hacked OLPCs in 5 months with zero instruction.  Crazy.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on April 27, 2013, 11:00:13 AM
Quote from: Morgenes on April 27, 2013, 09:03:19 AM
I was recently sent this article (http://www.dvice.com/archives/2012/10/ethiopian-kids.php), which talks about how Ethopian kids who had never seen words before hacked OLPCs in 5 months with zero instruction.  Crazy.

I saw this too, and was totally floored.  Machines teaching children to read.  Straight out of The Diamond Age.
Title: Re: Discussion of changes to Armageddon Website
Post by: i can haz mantis on April 28, 2013, 01:44:35 PM
So, apparently the request tool has a character limit and it cut off a great portion of the request I sent in. I tried to make a note on it to add in the rest, but the button for "add note" is in the body of the request and not clickable. I have tried other devices and browsers only to find the same problem. Do I just make another request to add the rest of my request in the mean time?
Title: Re: Discussion of changes to Armageddon Website
Post by: i can haz mantis on April 28, 2013, 01:55:04 PM
Also, the avatar that comes up when you've signed into the website... I've used that particular avatar I believe one other place, but I'm not 100% sure. Where does the site get it's information for the avatar from? Is the only place to change it on wherever the site gets the info from?

Sorry if this was already mentioned before. Didn't feel like reading through 12 pages to find out.
Title: Re: Discussion of changes to Armageddon Website
Post by: Wug on April 28, 2013, 01:56:12 PM
Quote from: i can haz mantis on April 28, 2013, 01:44:35 PM
So, apparently the request tool has a character limit and it cut off a great portion of the request I sent in. I tried to make a note on it to add in the rest, but the button for "add note" is in the body of the request and not clickable. I have tried other devices and browsers only to find the same problem. Do I just make another request to add the rest of my request in the mean time?

If you find yourself hitting the character limits on requests, just make them shorter.
Title: Re: Discussion of changes to Armageddon Website
Post by: i can haz mantis on April 28, 2013, 01:56:53 PM
Quote from: Wug on April 28, 2013, 01:56:12 PM
Quote from: i can haz mantis on April 28, 2013, 01:44:35 PM
So, apparently the request tool has a character limit and it cut off a great portion of the request I sent in. I tried to make a note on it to add in the rest, but the button for "add note" is in the body of the request and not clickable. I have tried other devices and browsers only to find the same problem. Do I just make another request to add the rest of my request in the mean time?

If you find yourself hitting the character limits on requests, just make them shorter.

Well, it included a log, so... I can't really make it shorter.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on April 28, 2013, 01:57:33 PM
Quote from: i can haz mantis on April 28, 2013, 01:55:04 PM
Also, the avatar that comes up when you've signed into the website... I've used that particular avatar I believe one other place, but I'm not 100% sure. Where does the site get it's information for the avatar from? Is the only place to change it on wherever the site gets the info from?

Sorry if this was already mentioned before. Didn't feel like reading through 12 pages to find out.

It's a Gravatar avatar, many sites use that service.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 28, 2013, 10:23:42 PM
Quote from: i can haz mantis on April 28, 2013, 01:56:53 PM
Quote from: Wug on April 28, 2013, 01:56:12 PM
Quote from: i can haz mantis on April 28, 2013, 01:44:35 PM
So, apparently the request tool has a character limit and it cut off a great portion of the request I sent in. I tried to make a note on it to add in the rest, but the button for "add note" is in the body of the request and not clickable. I have tried other devices and browsers only to find the same problem. Do I just make another request to add the rest of my request in the mean time?

If you find yourself hitting the character limits on requests, just make them shorter.

Well, it included a log, so... I can't really make it shorter.

If the request type is expecting a Log, we'll have a special place for it.  That aside, there shouldn't be a character limit on requests, can you email me the request id where you ran into this?
Title: Re: Discussion of changes to Armageddon Website
Post by: bcw81 on April 29, 2013, 12:46:04 PM
http://www.armageddonmud.org/help/view/Family%20Roles

The link in this file is bad. It no longer directs anywhere.
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 29, 2013, 12:57:50 PM
Fixed it.  The whole file was jumbled so I modified it to make more sense and be more readable both in-game and on the site.
Title: Re: Discussion of changes to Armageddon Website
Post by: AreteX on April 29, 2013, 01:10:00 PM
I am not sure if this has been brought up already, but I find it a bit jarring that I can no longer middle-mouse click to open many of the website functions in a new tab.  This is how I view the interwebs, new tabs.  I dont always want to switch over my full screen.

Is there a way to have this shortcut click renabled?  This happens with Firefox.  I can still RIGHT click and then open in new tab, but that is just uncomfortable and sluggish!
Title: Re: Discussion of changes to Armageddon Website
Post by: racurtne on April 29, 2013, 01:14:39 PM
Quote from: AreteX on April 29, 2013, 01:10:00 PM
I am not sure if this has been brought up already, but I find it a bit jarring that I can no longer middle-mouse click to open many of the website functions in a new tab.  This is how I view the interwebs, new tabs.  I dont always want to switch over my full screen.

Is there a way to have this shortcut click renabled?  This happens with Firefox.  I can still RIGHT click and then open in new tab, but that is just uncomfortable and sluggish!

It seems to work fine with Chrome.
Title: Re: Discussion of changes to Armageddon Website
Post by: AreteX on April 29, 2013, 01:15:29 PM
Quote from: racurtne on April 29, 2013, 01:14:39 PM
Quote from: AreteX on April 29, 2013, 01:10:00 PM
I am not sure if this has been brought up already, but I find it a bit jarring that I can no longer middle-mouse click to open many of the website functions in a new tab.  This is how I view the interwebs, new tabs.  I dont always want to switch over my full screen.

Is there a way to have this shortcut click renabled?  This happens with Firefox.  I can still RIGHT click and then open in new tab, but that is just uncomfortable and sluggish!

It seems to work fine with Chrome.

You know how people are about their browsers... I can't be forced to switch!
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on April 29, 2013, 01:17:45 PM
Quote from: AreteX on April 29, 2013, 01:15:29 PM
You know how people are about their browsers... I can't be forced to switch!

+1
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 29, 2013, 01:19:44 PM
Apparently an issue with the framework we're using.  I'll try and patch a change this evening.

Edited: Fixed.
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on April 30, 2013, 05:02:09 AM
Quote from: Morgenes on April 01, 2013, 06:25:05 PM
Quote from: Maso on April 01, 2013, 05:50:15 PM
Just noticed there is no longer a way to submit Original Submissions (the current 'submissions' request under game used to just be for submissions in response to calls for things from the staff). Could we have an 'original submissions' request with a file upload?

Ya sorry, it was one of those things I figured could wait a few days till I had time to get back to it, then the database exploded and that was my weekend.

Is there an approved workaround for this in the interim?  Or should we just hold our freaking horses (and pictures, stories, songs, etc) and let you guys remake the world?   ;)
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 30, 2013, 07:44:45 AM
I want to see a few pictures that were submitted. Or maybe I just want to see stories written by the same author. Or perhaps I want to see only things that were written during the time-frame that I had a particular character.

How do I do this on the new website? As I see it now, there is no method of sorting what you see. I tried doing a search on "pictures" after pulling up the submitted works page, and it gave me three stories with the word "picture" in them.

Also, I notice that when you click on submitted works, it loads up every single submitted work in the archives. Isn't that going to be really difficult for people with slow browsers, or even with not-so-fast wireless connections?
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on April 30, 2013, 08:33:22 AM
There is no way currently to filter by date.
Quote from: Lizzie on April 30, 2013, 07:44:45 AM
I want to see a few pictures that were submitted.

Type artwork into the search bar if you want to find artwork.

QuoteOr maybe I just want to see stories written by the same author.

Type the author's name into the search bar if you want to see stuff written or submitted by the same person.  You can also click their name and it will automatically show all works by that person.

QuoteOr perhaps I want to see only things that were written during the time-frame that I had a particular character.

You'll have to scroll down, unfiltered, to see stuff in reverse date order.  Sorry, there is no other filtering right now.

Quote
Also, I notice that when you click on submitted works, it loads up every single submitted work in the archives. Isn't that going to be really difficult for people with slow browsers, or even with not-so-fast wireless connections?

Can you elaborate?  I am not seeing this behavior on Firefox.  When I click on a picture it loads the picture.  There is no place for me to click on the other submissions anyway.  There isn't a stand-alone viewing window for viewing logs/stories/etc, but only the first "page" is loaded when you click "continue reading" (similar to how tumblr and I believe most twitter feeds are supposed to work).
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 30, 2013, 09:39:42 AM
Quote from: James de Monet on April 30, 2013, 05:02:09 AM
Quote from: Morgenes on April 01, 2013, 06:25:05 PM
Quote from: Maso on April 01, 2013, 05:50:15 PM
Just noticed there is no longer a way to submit Original Submissions (the current 'submissions' request under game used to just be for submissions in response to calls for things from the staff). Could we have an 'original submissions' request with a file upload?

Ya sorry, it was one of those things I figured could wait a few days till I had time to get back to it, then the database exploded and that was my weekend.

Is there an approved workaround for this in the interim?  Or should we just hold our freaking horses (and pictures, stories, songs, etc) and let you guys remake the world?   ;)

No, sorry, I haven't gotten back to this, it's on my list though.

Quote from: Lizzie on April 30, 2013, 07:44:45 AM
I want to see a few pictures that were submitted. Or maybe I just want to see stories written by the same author. Or perhaps I want to see only things that were written during the time-frame that I had a particular character.

How do I do this on the new website? As I see it now, there is no method of sorting what you see. I tried doing a search on "pictures" after pulling up the submitted works page, and it gave me three stories with the word "picture" in them.

As Nyr mentioned, different filtering for Original Submissions is still in the works.

Quote from: Lizzie on April 30, 2013, 07:44:45 AM
Also, I notice that when you click on submitted works, it loads up every single submitted work in the archives. Isn't that going to be really difficult for people with slow browsers, or even with not-so-fast wireless connections?

It's hidden behind the scenes like Facebook and other pages do, sometimes called 'infinite scroll'.  What's happening is we load up a certain amount of them, and as you scroll to the bottom of the page we load some more.  You aren't getting every submitted work ever when you first come to the page.
Title: Re: Discussion of changes to Armageddon Website
Post by: AreteX on April 30, 2013, 10:43:28 AM
Quote from: Morgenes on April 29, 2013, 01:19:44 PM
Apparently an issue with the framework we're using.  I'll try and patch a change this evening.

Edited: Fixed.

huzzah!

Thanks :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on April 30, 2013, 05:32:12 PM
Thanks for the tip on finding random artwork, Nyr, and for the explanation of infinite scroll, Morgenes. Am I understanding correctly based on Nyr's explanation on looking for things by date, that the most current submitted item was put on there December 6, 2012? I could've sworn there's been a few things added in the past 5 months, but the top item has that date - Sabers and Glory by Torgun , added 12/6/12.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 30, 2013, 07:23:31 PM
That was the last.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on April 30, 2013, 10:40:58 PM
For those of you looking for better filtering options on the Original Submissions tool, hopefully the latest version will help.  Feel free to leave feedback on it here.
Title: Re: Discussion of changes to Armageddon Website
Post by: Taven on May 01, 2013, 06:57:45 PM
This is a large post, so I apologize.

I noticed that a lot of people still seem to be linking the old website, so I decided to do a comparison between the old and new website to see if I could successfully find everything. These are my results. I have italicized things I could not find, or things that were off. Some might not be an issue, some might be intentional, and some may need fixing. Regardless, I hope this post is helpful to someone, at any rate.


Website Location and Content Comparison


Details for Main Website Links:


Page TitleWhat/WhyOld Website LocationNew Website Location
Allanaki NobilityShows chart of noble tiers, can't locate in newClick (http://old.armageddon.org/general/noble.html)???
Allanaki RanktableShows social chart of ranks, can't locate in newClick (http://old.armageddon.org/general/ranktable.html)???
AnimalsCan't be found by searching "animals"Click (http://old.armageddon.org/general/beasts.html)Click (http://www.armageddon.org/help/view/Animal%20Life)
CitiesShows city informationClick (http://old.armageddon.org/general/city.html)Click (http://www.armageddon.org/help/view/Cities)
ClothingNew missing easy-reference tableClick (http://old.armageddon.org/general/city.html)Click (http://www.armageddon.org/help/view/Cities)
Fighting StylesShows fighting stylesClick (http://old.armageddon.org/general/fightingstyles.html)Click (http://www.armageddon.org/help/view/Fighting%20Styles)
GamesThe new site was updated by Morg to include player-made games. Check it out!Click (http://old.armageddon.org/general/games.html)Click (http://www.armageddon.org/help/view/Games)
GemsOriginal file linked to minerals, new file notClick (http://old.armageddon.org/general/gems.html)Click (http://www.armageddon.org/help/view/Gems)
GeographyNew has links to maps, only ASCIIClick (http://old.armageddon.org/general/geo.html)Click (http://www.armageddon.org/help/view/Geography)
GuildsShows available guildsClick (http://old.armageddon.org/general/guilds.html)Click (http://www.armageddon.org/help/view/Guilds)
SubguildsShows available subguildsClick (http://old.armageddon.org/general/subguilds.html)Click (http://www.armageddon.org/help/view/Subguilds)
HistoryCan't find on new siteClick (http://old.armageddon.org/cgi-bin/help_index/timeline.php)???
IllnessShows list of illnessesClick (http://old.armageddon.org/general/illness.html)Click (http://www.armageddon.org/help/view/Disease)
JobsShows list of jobsClick (http://old.armageddon.org/general/jobs.html)Click (http://www.armageddon.org/help/view/Jobs)
MagickShows magick stuffClick (http://old.armageddon.org/general/magick.html)Click (http://www.armageddon.org/help/view/Magick)
Mechanics & SyntaxIn new site only "syntax" works, diff pageClick (http://old.armageddon.org/general/mechanics.html)Click (http://www.armageddon.org/help/view/Syntax)
Merchant Houses of ZalanthasIn new site lesser MH Voryek is missing; no help file for "Voryek"Click (http://old.armageddon.org/general/houses.html)Click (http://www.armageddon.org/help/view/Merchant%20Houses)
MineralsMinerals of ZalanthasClick (http://old.armageddon.org/general/mineral.html)Click (http://www.armageddon.org/help/view/Minerals)
MusicNew page seems easier to use!Click (http://old.armageddon.org/general/music/index.html)Click (http://www.armageddon.org/help/view/Music)
MutantsNew website has no results for "mutants"Click (http://old.armageddon.org/general/mutant.html)???
Other StuffSee other tableClick (http://old.armageddon.org/general/misc.html)???
PlantlifeNew website search for "plants"Click (http://old.armageddon.org/general/plantlife.html)Click (http://www.armageddon.org/help/view/Plant%20Life)
PlayertoolsBasically this is the login button on the new site----
PregnancyDoes not appear in new websiteClick (http://old.armageddon.org/general/pregnancy.html)???
RacesNew site has Biscuit's beautiful art!Click (http://old.armageddon.org/general/races.html)Click (http://www.armageddon.org/help/view/Races)
SeasoningsZalanthian SeasoningsClick (http://old.armageddon.org/general/seasonings.html)Click (http://www.armageddon.org/help/view/Seasonings)
Senate in AllanakSeems intentionally cutClick (http://old.armageddon.org/general/senate.html)???
Slaves & SlaveryCan't find corresponding page on new siteClick (http://old.armageddon.org/general/slavery.html)???
SuperstitionsCan't find corresponding page on new siteClick (http://old.armageddon.org/general/superstitions.html)???
Tuluki RoleplaySeems gone from both sites404 Not Found???
Tuluki Caste TattoosCan't find corresponding page on new siteClick (http://old.armageddon.org/general/tattoos/)???
Tuluki NobilityCan't find search term for helpfilesClick (http://old.armageddon.org/ic/northlands/nobility/)Must look in clan section
Weekly UpdatesUpdates - New website helpfile system has linkClick (http://old.armageddon.org/general/updates/)Click (http://www.armageddon.org/updates/)
OOC DocumentationSee other tableClick (http://old.armageddon.org/general/oocdocs.html)???




Details for "Mechanics and Syntax" page on old website and translation to new website:
(This section has been addressed by Morg)


Section TitleWhat/WhyOld Website LocationNew Website Location
Combat CommandsNew website no results "combat commands", linked results for "combat"Click (http://old.armageddon.org/general/mechanics.html#combat)Click (http://www.armageddon.org/help/view/Combat)
Communication CommandsNew website no results "communication commands", linked results for "communication"Click (http://old.armageddon.org/general/mechanics.html#communicate)Click (http://www.armageddon.org/help/view/Communication)
Detection SystemNew website no results "detection system", no single page for "detection" - Fixed by MorgClick (http://old.armageddon.org/general/mechanics.html#detection)Click (http://www.armageddon.org/help/view/Detection)
The Emote SystemNew website results for "emote" w/ first page - Fixed by MorgClick (http://old.armageddon.org/general/mechanics.html#emote)Click (http://www.armageddon.org/help/view/Emoting)
Miscellaneous CommandsCan't locate similar page on new site - Fixed by MorgClick (http://old.armageddon.org/general/mechanics.html#misc)Click (http://www.armageddon.org/help/view/Miscellaneous)
Movement CommandsNew website results for "movement" w/ first pageClick (http://old.armageddon.org/general/mechanics.html#movement)Click (http://www.armageddon.org/help/view/Movement)
Observation CommandsNew website only links to scan if "observation" is searched - Fixed by MorgClick (http://old.armageddon.org/general/mechanics.html#observation)Click (http://www.armageddon.org/help/view/Perception)
OOC CommandsNew website results for "ooc" only links to that command, not list of them - Fixed by MorgClick (http://old.armageddon.org/general/mechanics.html#ooc)Click (http://www.armageddon.org/help/view/OOC%20Commands)
Stealth CommandsNew website no single page results for "stealth" - Fixed by MorgClick (http://old.armageddon.org/general/mechanics.html#stealth)Click (http://www.armageddon.org/help/view/Stealth)
Thoughts & FeelingsNew website results for "think" - Fixed by Morg?Click (http://old.armageddon.org/general/mechanics.html#think)Click (http://www.armageddon.org/help/view/Mental)


Perhaps this (http://www.armageddon.org/intro/communication.php) is the proper counter part for the above?



Details for "Other Stuff" page on old website and translation to new website:


Section TitleWhat/WhyOld Website LocationNew Website Location
CriminalsAlso see Crime and Justice (http://www.armageddon.org/help/view/Crime%20and%20Justice)Click (http://old.armageddon.org/general/misc.html#criminals)Click (http://www.armageddon.org/help/view/Criminal)
MeasurementMeasurement, Zalanthian StyleClick (http://old.armageddon.org/general/misc.html#measurement)Click (http://www.armageddon.org/help/view/Measurement)
NPCsNew website search results for "NPC", or "NPCs" Click (http://old.armageddon.org/general/misc.html#npc)Click (http://www.armageddon.org/help/view/Npc)
PCsNote that new website search of "PC" works but not "Player Characters"Click (http://old.armageddon.org/general/misc.html#pc)Click (http://www.armageddon.org/help/view/Pc)
TimeTime in ZalanthasClick (http://old.armageddon.org/general/misc.html#time)Click (http://www.armageddon.org/help/view/Time)
WeatherWeather in ZalanthasClick (http://old.armageddon.org/general/misc.html#weather)Click (http://www.armageddon.org/help/view/Weather)



Details for "OOC Documentation" page on old website and translation to new website:


Section TitleWhat/WhyOld Website LocationNew Website Location
Connection TroubleConnection Troubleshooting - New website does not have exactly, but has a guideClick (http://old.armageddon.org/general/troubleshooting.html)Click (http://www.armageddon.org/intro/telnet.php)
Contacting Staff"Contact" only leads to Way command, but "email" pops up on search - Linked hereClick (http://old.armageddon.org/general/contact.html)Click (http://www.armageddon.org/help/view/Email)
Game MechanicsCovered Elsewhere----
Game RulesRulesClick (http://old.armageddon.org/general/rules.html)Click (http://www.armageddon.org/help/view/Rules)
KarmaKarma System404 Not FoundClick (http://www.armageddon.org/help/view/Karma)
OOC CommunicationCovers acceptable vs unacceptable on old, less so on newClick (http://old.armageddon.org/general/ooc.html)Click (http://www.armageddon.org/help/view/Ooc)
Special CharactersNew Website just has "special applications", connected to character helpfileErrorClick (http://www.armageddon.org/help/view/Special%20Applications)
Staff ResponsibilitiesNew Website helpfile "staff" seems to link to similar info - Note that it is harder to find job of non-clan staffErrorClick (http://www.armageddon.org/help/view/Staff)
Update Weekly ArchiveCovered elsewhere----




Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on May 01, 2013, 07:14:19 PM
Quote from: Morgenes on April 30, 2013, 10:40:58 PM
For those of you looking for better filtering options on the Original Submissions tool, hopefully the latest version will help.  Feel free to leave feedback on it here.

Awesome, and SO easy to navigate now, thanks so much! I noticed two specific errors; one was with the story about Thrend Lyksae, by Tarx. When you mouse over it in the listing, it underlines all the lines. The other is the formatting of "'Twas the Night Before Githmas" by Sandy Claws
Title: Re: Discussion of changes to Armageddon Website
Post by: RogueGunslinger on May 01, 2013, 09:02:07 PM
Taven is like a fucking GDB Wizard.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on May 01, 2013, 09:05:15 PM
Epic list, Taven.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 01, 2013, 10:54:39 PM
Quote from: Taven on May 01, 2013, 06:57:45 PM
This is a large post, so I apologize.

Quite the list, thanks for the analysis.  I worked on this one tonight:

Quote from: Taven on May 01, 2013, 06:57:45 PM
Details for "Mechanics and Syntax" page on old website and translation to new website:
Most of these are under Gameplay (http://"http://www.armageddon.org/help/view/Gameplay).  I've marked the ones I've altered below with ;D

Quote from: Taven on May 01, 2013, 06:57:45 PM

Section TitleWhat/WhyOld Website LocationNew Website Location
Combat CommandsNew website no results "combat commands", linked results for "combat"Click (http://old.armageddon.org/general/mechanics.html#combat)Click (http://www.armageddon.org/help/view/Combat)
Communication CommandsNew website no results "communication commands", linked results for "communication"Click (http://old.armageddon.org/general/mechanics.html#communicate)Click (http://www.armageddon.org/help/view/Communication)
Detection SystemNew website no results "detection system", no single page for "detection"Click (http://old.armageddon.org/general/mechanics.html#detection)Click (http://www.armageddon.org/help/view/Detection) ;D
The Emote SystemNew website results for "emote" w/ first pageClick (http://old.armageddon.org/general/mechanics.html#emote)Click (http://www.armageddon.org/help/view/Emoting) ;D
Miscellaneous CommandsCan't locate similar page on new siteClick (http://old.armageddon.org/general/mechanics.html#misc)Click (http://www.armageddon.org/help/view/Miscellaneous) ;D
Movement CommandsNew website results for "movement" w/ first pageClick (http://old.armageddon.org/general/mechanics.html#movement)Click (http://www.armageddon.org/help/view/Movement)
Observation CommandsNew website only links to scan if "observation" is searchedClick (http://old.armageddon.org/general/mechanics.html#observation)Click (http://www.armageddon.org/help/view/Perception) ;D
OOC CommandsNew website results for "ooc" only links to that command, not list of themClick (http://old.armageddon.org/general/mechanics.html#ooc)Click (http://www.armageddon.org/help/view/OOC%20Commands) ;D
Stealth CommandsNew website no single page results for "stealth"Click (http://old.armageddon.org/general/mechanics.html#stealth)Click (http://www.armageddon.org/help/view/Stealth) ;D
Thoughts & FeelingsNew website results for "think"Click (http://old.armageddon.org/general/mechanics.html#think)Click (http://www.armageddon.org/help/view/Mental) ;D

Quote from: Taven on May 01, 2013, 06:57:45 PM

  • The commands for combat and communication seem harder to find/it takes longer
Combat and Communication are areas we worked on trying to flesh out and organize things better.  Sorry you don't like the new way.

Quote from: Taven on May 01, 2013, 06:57:45 PM

  • The emote command page covers less on the new website then the old--It's not in one place, the old page was set up to help newbies

Perhaps this (http://www.armageddon.org/intro/communication.php) is the proper counter part for the above?
Try Emoting (http://www.armageddon.org/help/view/Emoting).

Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 01, 2013, 11:07:11 PM
Quote from: Lizzie on May 01, 2013, 07:14:19 PM
Quote from: Morgenes on April 30, 2013, 10:40:58 PM
For those of you looking for better filtering options on the Original Submissions tool, hopefully the latest version will help.  Feel free to leave feedback on it here.

Awesome, and SO easy to navigate now, thanks so much! I noticed two specific errors; one was with the story about Thrend Lyksae, by Tarx. When you mouse over it in the listing, it underlines all the lines. The other is the formatting of "'Twas the Night Before Githmas" by Sandy Claws


Glad that helped you out.

I've fixed the two you pointed out.
Title: Re: Discussion of changes to Armageddon Website
Post by: Taven on May 02, 2013, 12:43:30 AM
Quote from: Morgenes on May 01, 2013, 10:54:39 PMQuite the list, thanks for the analysis.  I worked on this one tonight:

Wow, fast work! I haven't gotten to look at all the changes, but I did update my original post so that everyone can easily reference what has changed.  :)

The areas I noted as perhaps being a bit harder to navigate (the combat and communication sections), I noted as working as you guys intend them to. It's a lot of information, and I think it's all there; the organization is a personal preference thing.


Quote
Quote from: Taven on May 01, 2013, 06:57:45 PM

  • The emote command page covers less on the new website then the old--It's not in one place, the old page was set up to help newbies

Perhaps this (http://www.armageddon.org/intro/communication.php) is the proper counter part for the above?
Try Emoting (http://www.armageddon.org/help/view/Emoting).

The thing here seems to be that the page from the old site (http://old.armageddon.org/general/mechanics.html#emote) also covers how to include emotes in speech, movement, and looks. I finally discovered where it was in the new section, but it was not immediately obvious. I would recommend changing...

Quote from: http://www.armageddon.org/help/view/EmotingMany commands allow you to use a special syntax to include an emote before or after the normal output for the command. See 'help command emotes' for more details.

...to have an actual link to the Command Emote (http://www.armageddon.org/help/view/Command%20Emotes) page, rather then saying "help command emotes" (if they try to search that, the command emote page won't come up).



Unrelated to everything else, I also found a typo, which I'll just post here (unless you'd rather have me file a request, which I'd be happy to do, but I figure you're reading this anyway).

Quote from: http://www.armageddon.org/help/view/emote%20examplesBad Example 7:

> emote laughs as ~red falls out of ^red seat, looking really ridiculous.

What is seen by the red-haired woman:

The lean man laughs as you falls out of your seat, look

I think more then just the sentence is cut off, I think there's also supposed to be a "Problem" section, bolded, after that.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on May 02, 2013, 09:44:42 AM
Not sure if this was mentioned :
From IPhone 4, using Chrome, I can file a request, but I don't get to specify which pc it relates to. I doesn't default to current.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 02, 2013, 02:33:52 PM
Quote from: Barzalene on May 02, 2013, 09:44:42 AM
Not sure if this was mentioned :
From IPhone 4, using Chrome, I can file a request, but I don't get to specify which pc it relates to. I doesn't default to current.

I'm not seeing that behavior.  It depends on the type of request if you even get a character box, but I see it on my iPhone on Chrome.  For the Character Report request type it's the first box under the explanation text.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on May 02, 2013, 02:45:19 PM
Question/request, I think.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 02, 2013, 03:50:57 PM
Quote from: Barzalene on May 02, 2013, 02:45:19 PM
Question/request, I think.

Not limited to iPhone, the Clan Related: Question / Request doesn't allow a character to be entered. Try a Character Report.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on May 03, 2013, 05:28:22 AM
This would be a good pic to put in the House Salarr helpfile.

(http://new.armageddon.org/original/artwork/273.jpg)
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on May 10, 2013, 07:52:22 PM
I might be redacting this post in a while, as it might resolve itself, but I just filed a clan question/request, but I took forever doing it. When I hit submit, it showed me the green screen, and said a copy was sent to my email, but when it returned me to the main screen, it said I wasn't logged in. I logged in, and the request does not appear in my list, and I didn't receive an email. I filed a different request after that, and that one shows up and I received the email for it. Still no sign of the first request...

iPhone 5, Safari
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 10, 2013, 08:00:05 PM
Did you close the browser or snooze your phone?  We have code that tries to keep your session alive but it only works if you stay on the page with the window open and JavaScript on. If course I didn't test on iPhone so it is possible there is something wrong on iPhone.
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on May 10, 2013, 08:15:25 PM
I did snooze my phone while editing, yes. When I came back to it, it was still there, let me finish editing, let me submit just fine. (Except clearly now it doesn't show up).

Also, Morgenes, I swear you have your GDB account hard wired into your brain. 8 minute response time? Including typing? I think I've been in face-to-face conversations with longer turn around time than that.  ;)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 10, 2013, 10:02:32 PM
Quote from: James de Monet on May 10, 2013, 08:15:25 PM
I did snooze my phone while editing, yes. When I came back to it, it was still there, let me finish editing, let me submit just fine. (Except clearly now it doesn't show up).

Also, Morgenes, I swear you have your GDB account hard wired into your brain. 8 minute response time? Including typing? I think I've been in face-to-face conversations with longer turn around time than that.  ;)

I'd say 'don't do that'. Sorry.  I can see what I can do, but likely you would still lose your work.  Best bet, you should log in, enter and do it all at once.

Just happened to catch it quickly is all. As can be seen by this response time.
Title: Re: Discussion of changes to Armageddon Website
Post by: James de Monet on May 10, 2013, 11:46:30 PM
Heh, roger.
Title: Re: Discussion of changes to Armageddon Website
Post by: boog on May 11, 2013, 02:33:52 PM
I don't know if anyone's brought it up yet or not ...

But I would suggest making the URL and the PORT to connect to a little bigger or bolder or a different color. I know it's bolded right now, but it took me a while to finally spot it on the homepage. :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Bogre on May 12, 2013, 12:59:51 PM
The original submissions aren't really ordered or easily searchable.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 12, 2013, 09:09:44 PM
Quote from: Bogre on May 12, 2013, 12:59:51 PM
The original submissions aren't really ordered or easily searchable.

They are ordered by post date descending.  You can search by title, author, type, description.  How else would you like to be able to search them?
Title: Re: Discussion of changes to Armageddon Website
Post by: Bushranger on May 13, 2013, 12:16:36 AM
I think it's that many people are missing that orange bar with the categories and the original submissions search field on the original submissions page.

I did for a long time and I was trying to search for the artwork and other key words I'd seen in this thread using the magnifying glass search button.
Title: Re: Discussion of changes to Armageddon Website
Post by: Bogre on May 13, 2013, 02:56:40 AM
Quote from: Morgenes on May 12, 2013, 09:09:44 PM
Quote from: Bogre on May 12, 2013, 12:59:51 PM
The original submissions aren't really ordered or easily searchable.

They are ordered by post date descending.  You can search by title, author, type, description.  How else would you like to be able to search them?

Oh? Maybe it was user error trying to search them, but I may have been screwing around on my phone or on some shitty version of IE on a hospital computer.

->I played around with it for a few minutes after reading your reply, and I must have missed the search function, it's pretty handy, much easier to use than the previous submissions page!

Thanks!

Title: Re: Discussion of changes to Armageddon Website
Post by: Bogre on May 13, 2013, 02:58:48 AM
Quote from: Bushranger on May 13, 2013, 12:16:36 AM
I think it's that many people are missing that orange bar with the categories and the original submissions search field on the original submissions page.

I did for a long time and I was trying to search for the artwork and other key words I'd seen in this thread using the magnifying glass search button.

Yeah, I think I started scrolling immediately and browsing them and missed the white search bar.
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on May 13, 2013, 08:38:59 AM
In the weekly updates, would you consider, Morgenes, making the font size smaller on the h2 headers?

I notice that the tables, when you narrow your browser, get narrower by narrowing the spaces between the columns, rather than dumping long words on the next line. But with the headlines, it dumps orphans on the next line down. I don't look at my browser full-screen (I don't know of many people who multitask, who do view their browser on full-screen). And so I'm looking at kind of a mess. If the font size of the headlines were made smaller, it wouldn't create orphan dumps so much.

It's all the stuff within the h2 designation - such as the lower right "77 Unique Logins 2 New Accounts Created" For me, the word "Created" doesn't appear on the same line as the "2 New Accounts" even if I stretch my browser to full-screen. The only time it appears on the same line, is if I narrow it so significantly that all of the categories are underneath each other, instead of next to each other.

I'm finding the same issue with all the pages of the new website, but I noticed it first on the News section.

Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 13, 2013, 09:38:33 AM
Quote from: Lizzie on May 13, 2013, 08:38:59 AM
In the weekly updates, would you consider, Morgenes, making the font size smaller on the h2 headers?

I notice that the tables, when you narrow your browser, get narrower by narrowing the spaces between the columns, rather than dumping long words on the next line. But with the headlines, it dumps orphans on the next line down. I don't look at my browser full-screen (I don't know of many people who multitask, who do view their browser on full-screen). And so I'm looking at kind of a mess. If the font size of the headlines were made smaller, it wouldn't create orphan dumps so much.

It's all the stuff within the h2 designation - such as the lower right "77 Unique Logins 2 New Accounts Created" For me, the word "Created" doesn't appear on the same line as the "2 New Accounts" even if I stretch my browser to full-screen. The only time it appears on the same line, is if I narrow it so significantly that all of the categories are underneath each other, instead of next to each other.

I'm finding the same issue with all the pages of the new website, but I noticed it first on the News section.



I've updated the layout of the page so that more items are H3's which have a smaller font size, let me know how that goes for you.
Title: Re: Discussion of changes to Armageddon Website
Post by: Yolo the dorf on May 16, 2013, 07:30:30 PM
Since I don't know how to take screenshots on a Mac...

Quote from: http://www.armageddon.org/help/view/Rogue
Rogue
(Extended Subguilds)
Rogues are the perpetual ne'er-do-wells of Zalanthas, jacks of all trades when it comes to making a dishonest living. They excel at scoping out a potential mark, snatching small valuables or bits of coin, and can glide through the city relatively unseen. In time, they may learn abilities that take them down the more traditional path of the cat-burglar, enhancing their skill at skulking about to the degree of being able to enter places unseen and unnoticed. A Rogue knows that such a life is a dangerous one, and as such, they eventually excel at scouting out potential threats.

Notes:
The Rogue subguild costs 2 CGP.
See Also:
CGP, Karma, Thieve's Bible

When I click on the Thieve's Bible link I get:

Quote from: http://www.armageddon.org/help/view/Thieve's%20Bible'Thieve's Bible' not found, searching...
Search term 'Thieve's Bible' not found in any help topic.
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on May 16, 2013, 10:02:35 PM
Quote from: Yolo the dorf on May 16, 2013, 07:30:30 PM


IT'S YOU
Title: Re: Discussion of changes to Armageddon Website
Post by: Lizzie on May 16, 2013, 10:10:39 PM
I just checked, I can get it all to fit on the stretched browser screen now. I realize my screen's pretty dinky and I'll just have to stretch it if I want to view it "right." But at least now, I can, and it works fine!
Title: Re: Discussion of changes to Armageddon Website
Post by: flurry on May 16, 2013, 10:36:11 PM
Quote from: Yolo the dorf on May 16, 2013, 07:30:30 PM
Since I don't know how to take screenshots on a Mac...

Quote from: http://www.armageddon.org/help/view/Rogue
Rogue
(Extended Subguilds)
Rogues are the perpetual ne'er-do-wells of Zalanthas, jacks of all trades when it comes to making a dishonest living. They excel at scoping out a potential mark, snatching small valuables or bits of coin, and can glide through the city relatively unseen. In time, they may learn abilities that take them down the more traditional path of the cat-burglar, enhancing their skill at skulking about to the degree of being able to enter places unseen and unnoticed. A Rogue knows that such a life is a dangerous one, and as such, they eventually excel at scouting out potential threats.

Notes:
The Rogue subguild costs 2 CGP.
See Also:
CGP, Karma, Thieve's Bible

When I click on the Thieve's Bible link I get:

Quote from: http://www.armageddon.org/help/view/Thieve's%20Bible'Thieve's Bible' not found, searching...
Search term 'Thieve's Bible' not found in any help topic.

The Thief's Bible is in the help files, but not under the misspelling in the Rogue help file. It's not you.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 17, 2013, 12:44:56 AM
Fixed the typo and added aliases for the misspelling.
Title: Re: Discussion of changes to Armageddon Website
Post by: Harmless on May 18, 2013, 04:45:22 PM
I know this is a low priority issue, but on my mobile phone (android, default browser) when trying to view my char reports on the site, it is stuck at "loading data from server" and doesn't progress. Meanwhile bio entries view fine on my phone.

Again, low priority by far. I LOVE THE NEW WEBSITE. The time display, the ease of logging in and interacting with my account shit, and the general look is A++. I think that in the future, more fine art can go in and decorate the basic red font titles we have now, but I consider them placeholders for future awesomeness.

Good job all involved!!!! It looks lovely. :)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 19, 2013, 01:07:45 AM
Quote from: Harmless on May 18, 2013, 04:45:22 PM
I know this is a low priority issue, but on my mobile phone (android, default browser) when trying to view my char reports on the site, it is stuck at "loading data from server" and doesn't progress. Meanwhile bio entries view fine on my phone.

Again, low priority by far. I LOVE THE NEW WEBSITE. The time display, the ease of logging in and interacting with my account shit, and the general look is A++. I think that in the future, more fine art can go in and decorate the basic red font titles we have now, but I consider them placeholders for future awesomeness.

Good job all involved!!!! It looks lovely. :)

Please submit a request about this so I can see if it is related to a specific request.  Include info about if it is all requests or just particular ones, or did you mean submitting new requests?
Title: Re: Discussion of changes to Armageddon Website
Post by: BoogtehWoog on May 21, 2013, 08:40:03 PM
Absolutely gorgeous design. If I were a new player, that design would immediately grab me and make me want to play this game.
Title: Re: Discussion of changes to Armageddon Website
Post by: solera on May 23, 2013, 04:43:58 AM
The IP on the Intro page is still telnet://209.159.155.76:4050/
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 23, 2013, 10:23:12 AM
Quote from: solera on May 23, 2013, 04:43:58 AM
The IP on the Intro page is still telnet://209.159.155.76:4050/

Fixed.

Quote from: BoogtehWoog on May 21, 2013, 08:40:03 PM
Absolutely gorgeous design. If I were a new player, that design would immediately grab me and make me want to play this game.

Thanks!
Title: Re: Discussion of changes to Armageddon Website
Post by: Bogre on May 23, 2013, 12:08:29 PM
speaking of an ease-of-us update, I have been finding the upper bar on the mainpage very easy to click-thru. I love the login link accessible from the start.
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on May 23, 2013, 02:19:23 PM
I'm trying to find an old news update.  I can only seem to find the latest news updates.  Is there some way to see the older news updates, and if so how?
Title: Re: Discussion of changes to Armageddon Website
Post by: racurtne on May 23, 2013, 02:21:04 PM
Quote from: Molten Heart on May 23, 2013, 02:19:23 PM
I'm trying to find an old news update.  I can only seem to find the latest news updates.  Is there some way to see the older news updates, and if so how?

Click the little eye icon beside it. When the screen comes up, there's a big button on the top right that says previous.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on May 23, 2013, 02:30:55 PM
The old website had a timeline on it of important events that happened in Arm that I looked for and could not find on the new sight. It took me a while to find it again on the old one. I really like this timeline because 1: it's inspiring and 2: I was inspired by a recent GDB thread to go back and look for a few famous names in the timesline that my person would have a reason to know, and come up with a way to talk about them.

Anyways, is the timeline on the new site, and I just couldn't find it? If not, can you add it please?
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on May 23, 2013, 02:34:09 PM
Quote from: Fredd on May 23, 2013, 02:30:55 PM
The old website had a timeline on it of important events that happened in Arm that I looked for and could not find on the new sight. It took me a while to find it again on the old one. I really like this timeline because 1: it's inspiring and 2: I was inspired by a recent GDB thread to go back and look for a few famous names in the timesline that my person would have a reason to know, and come up with a way to talk about them.

Anyways, is the timeline on the new site, and I just couldn't find it? If not, can you add it please?

If you mean the history that goes back to to the age of kings, try going from World > Chronology
Title: Re: Discussion of changes to Armageddon Website
Post by: racurtne on May 23, 2013, 02:35:16 PM
Quote from: Fredd on May 23, 2013, 02:30:55 PM
The old website had a timeline on it of important events that happened in Arm that I looked for and could not find on the new sight. It took me a while to find it again on the old one. I really like this timeline because 1: it's inspiring and 2: I was inspired by a recent GDB thread to go back and look for a few famous names in the timesline that my person would have a reason to know, and come up with a way to talk about them.

Anyways, is the timeline on the new site, and I just couldn't find it? If not, can you add it please?

Are you talking about what's under the World tab under "chronology"?
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on May 23, 2013, 02:35:56 PM
                  .
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on May 23, 2013, 02:47:14 PM
Oh wow, thank you. Why didn't I think of looking under the world tab! I feel like a noob now.
Title: Re: Discussion of changes to Armageddon Website
Post by: solera on May 23, 2013, 02:54:28 PM

Quote from: Fredd on May 23, 2013, 02:47:14 PM
Oh wow, thank you. Why didn't I think of looking under the world tab! I feel like a noob now.

I didn't think of that either, which is why I'd started reading the website from cover to cover.
And I didn't think to ask!
:)

Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on May 23, 2013, 03:30:45 PM
Quote from: Fredd on May 23, 2013, 02:30:55 PM
The old website had a timeline on it of important events that happened in Arm that I looked for and could not find on the new sight. It took me a while to find it again on the old one. I really like this timeline because 1: it's inspiring and 2: I was inspired by a recent GDB thread to go back and look for a few famous names in the timesline that my person would have a reason to know, and come up with a way to talk about them.

Anyways, is the timeline on the new site, and I just couldn't find it? If not, can you add it please?

You mean this? http://armageddon.org/world/chronology.php

It's "Chronology" under the World menu.
Title: Re: Discussion of changes to Armageddon Website
Post by: Fredd on May 23, 2013, 03:57:29 PM
Quote from: Cutthroat on May 23, 2013, 03:30:45 PM
Quote from: Fredd on May 23, 2013, 02:30:55 PM
The old website had a timeline on it of important events that happened in Arm that I looked for and could not find on the new sight. It took me a while to find it again on the old one. I really like this timeline because 1: it's inspiring and 2: I was inspired by a recent GDB thread to go back and look for a few famous names in the timesline that my person would have a reason to know, and come up with a way to talk about them.

Anyways, is the timeline on the new site, and I just couldn't find it? If not, can you add it please?

You mean this? http://armageddon.org/world/chronology.php

It's "Chronology" under the World menu.

Yeah, not sure why i didn't think of that. I feel silly. :)
Title: Re: Discussion of changes to Armageddon Website
Post by: i can haz mantis on May 31, 2013, 12:37:00 AM
Comparing the old site's plant index to the new site's, I do not believe everything made it over. I even checked all the plant sections to make sure. I know there's a few things missing at least, for sure.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on May 31, 2013, 12:57:47 PM
Quote from: i can haz mantis on May 31, 2013, 12:37:00 AM
Comparing the old site's plant index to the new site's, I do not believe everything made it over. I even checked all the plant sections to make sure. I know there's a few things missing at least, for sure.

This and other things will be things that we eventually phase out. Some of the information that was on the old website was too much for general consumption, and is being moved into different repositories that are more specific to the knowledge (like specific rare breeds of plants and animals)
Title: Re: Discussion of changes to Armageddon Website
Post by: Ben Arie on June 08, 2013, 08:20:04 AM
I am not sure of where exactly I should be posting this, but since the addition of the new "remember me" button, when I click "Login" it auto-selects the Username field, and if I click outside of it, this text appears in it:

Quote
<br /> <b>Notice</b>:  Undefined index: remember_me in <b>/home/httpd/html/bootstrapHeader.php</b> on line <b>48</b><br />

Just thought you'd like to know.
Title: Re: Discussion of changes to Armageddon Website
Post by: Molten Heart on June 08, 2013, 09:32:49 AM
The flaming letters are nice.
Title: Re: Discussion of changes to Armageddon Website
Post by: Cutthroat on June 08, 2013, 11:39:40 AM
I like the new header and love how it changes. I do want to point out that it is off-center in a maximized browser window. It's centered when using a smaller window, though.

(http://i.imgur.com/Y9RCm8O.jpg)
Title: Re: Discussion of changes to Armageddon Website
Post by: Riya OniSenshi on June 08, 2013, 02:14:31 PM
gdb.armageddon.org/gdb/ link at the top of the forum pages doesn't work.

Needs to be http://gdb.armageddon.org/index.php
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 08, 2013, 02:20:12 PM
Quote from: Riya OniSenshi on June 08, 2013, 02:14:31 PM
gdb.armageddon.org/gdb/ link at the top of the forum pages doesn't work.

Needs to be http://gdb.armageddon.org/index.php

Thanks, fixed.
Title: Re: Discussion of changes to Armageddon Website
Post by: Riya OniSenshi on June 08, 2013, 02:29:06 PM
Awesome-sauce!
Title: Re: Discussion of changes to Armageddon Website
Post by: Agent_137 on June 08, 2013, 05:36:17 PM
Quote from: Morgenes on June 08, 2013, 02:20:12 PM
Quote from: Riya OniSenshi on June 08, 2013, 02:14:31 PM
gdb.armageddon.org/gdb/ link at the top of the forum pages doesn't work.

Needs to be http://gdb.armageddon.org/index.php

Thanks, fixed.

Yay! I'm getting forum notifications again. Never figured out why, but I stopped getting them in July 2010. Maybe gmail got mad at the old admin@zal email.

Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 08, 2013, 05:40:19 PM
Quote from: Agent_137 on June 08, 2013, 05:36:17 PM
Quote from: Morgenes on June 08, 2013, 02:20:12 PM
Quote from: Riya OniSenshi on June 08, 2013, 02:14:31 PM
gdb.armageddon.org/gdb/ link at the top of the forum pages doesn't work.

Needs to be http://gdb.armageddon.org/index.php

Thanks, fixed.

Yay! I'm getting forum notifications again. Never figured out why, but I stopped getting them in July 2010. Maybe gmail got mad at the old admin@zal email.



Just one of the many reasons why we pulled the GDB under the armageddon.org domain.  Mainly to be able to easily trouble shoot and fix issues like that.  We will be upgrading to a newer version of SMF in the near future as well.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on June 08, 2013, 09:34:52 PM
Liking the new header graphic. *thumbs up*
Title: Re: Discussion of changes to Armageddon Website
Post by: Vwest on June 08, 2013, 10:43:26 PM
I didn't like the 'flames' aspect of it.

It reminds me of all those free webpages from times gone by, with eyes.gif and the flame headers and awful midi music.

Get off my lawn.
Title: Re: Discussion of changes to Armageddon Website
Post by: Delirium on June 08, 2013, 10:44:39 PM
It's still way better than plain old h1 text.

edit: oh wait, now I see it. evidently there's a few random images that cycle.

I would really prefer to just see the initial gradient text, ha.
Title: Re: Discussion of changes to Armageddon Website
Post by: Kismetic on June 08, 2013, 10:45:23 PM
Yeah, I was telling someone, I'm calling the old website the Old Testament.  Because it looks like Amoses came down from the Barrier Ranges with the Ten Documents.

Much approval for the New Testament.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 08, 2013, 10:49:03 PM
Quote from: Delirium on June 08, 2013, 10:44:39 PM
It's still way better than plain old h1 text.

edit: oh wait, now I see it. evidently there's a few random images that cycle.

I would really prefer to just see the initial gradient text, ha.

Sorry, but if you don't like it, you can hurry on to the next page you are going to.
Title: Re: Discussion of changes to Armageddon Website
Post by: Zul on June 09, 2013, 12:14:03 AM
Ouch
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 09, 2013, 01:01:14 AM
I'm sorry if that came off sounding mean.  Everyone is entitled to their own opinions.  We liked all the ideas we came up with for how to show that text so we stuck with them all, but random.  Obviously the gradient text that you see as a default (and the majority of the time) was the one we also felt should be the most prominent. 

For the record that new header has been up for about 4 days now and it was only noticed today (even with me posting that it had changed on the main site).  And already their is a mix of opinions on the header:

Quote from: Molten Heart on June 08, 2013, 09:32:49 AM
The flaming letters are nice.

Quote from: Vwest on June 08, 2013, 10:43:26 PM
I didn't like the 'flames' aspect of it.

It reminds me of all those free webpages from times gone by, with eyes.gif and the flame headers and awful midi music.

Get off my lawn.

To each their own.  You have about 7 seconds to switch to another page if you want to deny that the other headers exist.
Title: Re: Discussion of changes to Armageddon Website
Post by: MeTekillot on June 09, 2013, 01:58:32 AM
can we get some glitter in there somewhere
Title: Re: Discussion of changes to Armageddon Website
Post by: Vwest on June 09, 2013, 05:42:41 AM
Quote from: Morgenes on June 09, 2013, 01:01:14 AMYou have about 7 seconds to switch to another page if you want to deny that the other headers exist.

(http://i42.tinypic.com/2s8msdj.gif)
Title: Re: Discussion of changes to Armageddon Website
Post by: Zoan on June 09, 2013, 05:59:53 AM
Murder, Betrayal, FABULOUS.
Title: Re: Discussion of changes to Armageddon Website
Post by: 3kanks on June 09, 2013, 10:40:00 AM
Since the GDB move we lost the voting tabs in the Leather Theme. Is that fixable?
Title: Re: Discussion of changes to Armageddon Website
Post by: FantasyWriter on June 09, 2013, 02:38:12 PM
I think it's cool. First time I noticed it, I thought the words were cycling through the different Elements.
I was sad when I realized I was wrong, but still super cool and eye-catching. ;)
Title: Re: Discussion of changes to Armageddon Website
Post by: Malken on June 09, 2013, 02:54:14 PM
Quote from: Zoan on June 09, 2013, 05:59:53 AM
Murder, Betrayal, FABULOUS.

Murder, Betrayal, (http://www.11points.com/images/animatedgifs/mchammer.gif)
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 09, 2013, 04:48:38 PM
Quote from: 3kanks on June 09, 2013, 10:40:00 AM
Since the GDB move we lost the voting tabs in the Leather Theme. Is that fixable?

Fixed.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on June 09, 2013, 05:01:24 PM
Quote from: Morgenes on June 09, 2013, 04:48:38 PM
Quote from: 3kanks on June 09, 2013, 10:40:00 AM
Since the GDB move we lost the voting tabs in the Leather Theme. Is that fixable?

Fixed.

Thank you!
Title: Re: Discussion of changes to Armageddon Website
Post by: MeTekillot on June 09, 2013, 06:42:45 PM
(http://img-s3-01.mytextgraphics.com/sparklee/2013/06/09/e7635d3eff9dbbfafbc04879a4948355.gif)
Title: Re: Discussion of changes to Armageddon Website
Post by: Fujikoma on June 10, 2013, 01:19:58 AM
Quote from: MeTekillot on June 09, 2013, 06:42:45 PM
(http://img-s3-01.mytextgraphics.com/sparklee/2013/06/09/e7635d3eff9dbbfafbc04879a4948355.gif)
+1
Title: Re: Discussion of changes to Armageddon Website
Post by: Ender on June 10, 2013, 03:34:15 PM
Could zalanthas.org just 301 redirect here while we still have the domain?
Title: Re: Discussion of changes to Armageddon Website
Post by: Marauder Moe on June 10, 2013, 03:39:01 PM
Quote from: Ender on June 10, 2013, 03:34:15 PM
Could zalanthas.org just 301 redirect here while we still have the domain?
+1

I have noticed that the move broke posted links to other threads.  It's not a huge deal to fix it in the URL bar, but an automatic reditect would be nice.  (Alternatively, search through all posts and replace "www.zalanthas.org/gdb" with "gdb.armageddon.org" if that's possible/easy.)
Title: Re: Discussion of changes to Armageddon Website
Post by: Ender on June 10, 2013, 03:56:59 PM
With a 301 redirect Google will understand authoritatively that gdb.armageddon.org = zalanthas.org and eventually switch around the listings

(http://i.imgur.com/486DAw9.png)

Also I'm very happy the robots.txt problem will be going away, since no one ever implemented the robots.txt file I wrote for zalanthas.org  :'(
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 10, 2013, 04:17:47 PM
Part of the reason why we've moved the GDB to armageddon.org is lack of access to zalanthas.org.  We are working on transferring the domain name over, and we've asked to get a redirect set up.  But the reason why we never implemented a robots.txt for zalanthas.org was we didn't have access to it.  Ender, if you want to re-send that info to me I'll look at making sure it's right on armageddon.org.
Title: Re: Discussion of changes to Armageddon Website
Post by: Harmless on June 11, 2013, 02:11:50 AM
Ya'll doin' good work. I have another issue to bring up here, and to pose it to the community:

I try to CC some clan on a "added note" to a request I made, but the field for CC clans is a freetext field. This is a little confusing. If, for example, I wanted to CC the Byn, I'm not sure how to write that in the freetext field because of the various ways one might type it out.

I think it should be changed to another pulldown... or at least have a pulldown option. Maybe a freetext field too, for some advanced use I know nothing about.
Title: Re: Discussion of changes to Armageddon Website
Post by: Ender on June 11, 2013, 12:45:00 PM
Quote from: Morgenes on June 10, 2013, 04:17:47 PM
Part of the reason why we've moved the GDB to armageddon.org is lack of access to zalanthas.org.  We are working on transferring the domain name over, and we've asked to get a redirect set up.  But the reason why we never implemented a robots.txt for zalanthas.org was we didn't have access to it.  Ender, if you want to re-send that info to me I'll look at making sure it's right on armageddon.org.

The robots.txt set up on armageddon.org is just fine the way it is.  It was the one on zalanthas.org that was balls awful.  No need to change it now.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 11, 2013, 02:05:48 PM
Quote from: Ender on June 11, 2013, 12:45:00 PM
Quote from: Morgenes on June 10, 2013, 04:17:47 PM
Part of the reason why we've moved the GDB to armageddon.org is lack of access to zalanthas.org.  We are working on transferring the domain name over, and we've asked to get a redirect set up.  But the reason why we never implemented a robots.txt for zalanthas.org was we didn't have access to it.  Ender, if you want to re-send that info to me I'll look at making sure it's right on armageddon.org.

The robots.txt set up on armageddon.org is just fine the way it is.  It was the one on zalanthas.org that was balls awful.  No need to change it now.

It doesn't look like there's one for the new domain gdb.armageddon.org.  When I look at http://gdb.armageddon.org/robots.txt it's empty.
Title: Re: Discussion of changes to Armageddon Website
Post by: Ender on June 12, 2013, 12:08:05 AM
Quote from: Morgenes on June 11, 2013, 02:05:48 PM
Quote from: Ender on June 11, 2013, 12:45:00 PM
Quote from: Morgenes on June 10, 2013, 04:17:47 PM
Part of the reason why we've moved the GDB to armageddon.org is lack of access to zalanthas.org.  We are working on transferring the domain name over, and we've asked to get a redirect set up.  But the reason why we never implemented a robots.txt for zalanthas.org was we didn't have access to it.  Ender, if you want to re-send that info to me I'll look at making sure it's right on armageddon.org.

The robots.txt set up on armageddon.org is just fine the way it is.  It was the one on zalanthas.org that was balls awful.  No need to change it now.

It doesn't look like there's one for the new domain gdb.armageddon.org.  When I look at http://gdb.armageddon.org/robots.txt it's empty.

Good!

Unless there's stuff you don't want search engines to crawl, there's no reason to put up a robots.txt file.

The file doesn't actually keep Google or other bots from crawling and indexing pages, just keeps them from reading them and figuring out what they're about to assign rankings for keywords and stuff.  If a page needs credentials to access, the bot won't be able to access them anyway.
Title: Re: Discussion of changes to Armageddon Website
Post by: Zoltan on June 17, 2013, 10:39:03 AM
A robots.txt file can be used to set crawl-delay rules, which can help on a server getting slammed by bot traffic. This is mostly out of concern for bandwidth, and it's my understanding that there are better ways of lowering that anyway in the site's code (expires settings in .htaccess and the like, for example). Of course, robots.txt only really helps against legit search bots that choose to obey it. By the way, google doesn't give a damn about robots.txt, the only way to work with their bots is to have a google webmaster account with them.

Disclaimer: I only fix what's broken from a sysadmin point of view and am in no way a website developer.
Title: Re: Discussion of changes to Armageddon Website
Post by: ShaLeah on June 17, 2013, 10:48:13 AM
http://armageddon.org/help/view/Whirans (http://armageddon.org/help/view/Whirans)

Still lists them as 4 karma.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 17, 2013, 01:36:15 PM
Quote from: ShaLeah on June 17, 2013, 10:48:13 AM
http://armageddon.org/help/view/Whirans (http://armageddon.org/help/view/Whirans)

Still lists them as 4 karma.

Fixed
Title: Re: Discussion of changes to Armageddon Website
Post by: racurtne on June 17, 2013, 02:12:33 PM
While you are at it, http://armageddon.org/help/view/Krathis (http://armageddon.org/help/view/Krathis) and http://armageddon.org/help/view/Nilazi (http://armageddon.org/help/view/Nilazi) don't list karma requirements like all the others do.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on June 17, 2013, 03:05:52 PM
Quote from: racurtne on June 17, 2013, 02:12:33 PM
While you are at it, http://armageddon.org/help/view/Krathis (http://armageddon.org/help/view/Krathis) and http://armageddon.org/help/view/Nilazi (http://armageddon.org/help/view/Nilazi) don't list karma requirements like all the others do.

Fixed and Fixed.
Title: Re: Discussion of changes to Armageddon Website
Post by: FantasyWriter on June 30, 2013, 08:54:39 PM
Not sure if this is the right place, but:
From time to time, I have a habit of writing backgrounds too long to
fit into the text editor.  I always send the full background in through
the request tool, but I was wondering since we can update bios
through the website now, could it be made possible to add bios to
characters currently in the application queue?
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on July 01, 2013, 01:48:22 PM
Quote from: FantasyWriter on June 30, 2013, 08:54:39 PM
Not sure if this is the right place, but:
From time to time, I have a habit of writing backgrounds too long to
fit into the text editor.  I always send the full background in through
the request tool, but I was wondering since we can update bios
through the website now, could it be made possible to add bios to
characters currently in the application queue?

I am not aware of any restriction that would keep you from doing this.  Have you tried?
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on July 01, 2013, 01:52:47 PM
(For the record, there's not usually a need to send in your extended background since you can add the extended background in the biography tool.)
Title: Re: Discussion of changes to Armageddon Website
Post by: FantasyWriter on July 01, 2013, 01:57:23 PM
Quote from: Morgenes on July 01, 2013, 01:48:22 PM
Quote from: FantasyWriter on June 30, 2013, 08:54:39 PM
Not sure if this is the right place, but:
From time to time, I have a habit of writing backgrounds too long to
fit into the text editor.  I always send the full background in through
the request tool, but I was wondering since we can update bios
through the website now, could it be made possible to add bios to
characters currently in the application queue?

I am not aware of any restriction that would keep you from doing this.  Have you tried?

When I tried, the character in queue did not show up in the drop down list of characters.
Title: Re: Discussion of changes to Armageddon Website
Post by: FantasyWriter on July 01, 2013, 02:03:13 PM
Quote from: Nyr on July 01, 2013, 01:52:47 PM
(For the record, there's not usually a need to send in your extended background since you can add the extended background in the biography tool.)

Oh, I seem to remember being asked to email a full background that wouldn't fit in to the MUD account back before the request tool was in use, and I have just been carrying that over.  I could be mistaken or it could have been a special case. My bad. :D
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on July 01, 2013, 02:26:42 PM
That was probably prior to the implementation of the biography command.  I've seen people do this from time to time.  Unless there's something you feel staff really needs to approve in advance, you can just add it as a bio entry.
Title: Re: Discussion of changes to Armageddon Website
Post by: Morgenes on July 01, 2013, 03:09:15 PM
Quote from: FantasyWriter on July 01, 2013, 01:57:23 PM
Quote from: Morgenes on July 01, 2013, 01:48:22 PM
Quote from: FantasyWriter on June 30, 2013, 08:54:39 PM
Not sure if this is the right place, but:
From time to time, I have a habit of writing backgrounds too long to
fit into the text editor.  I always send the full background in through
the request tool, but I was wondering since we can update bios
through the website now, could it be made possible to add bios to
characters currently in the application queue?

I am not aware of any restriction that would keep you from doing this.  Have you tried?

When I tried, the character in queue did not show up in the drop down list of characters.

Drop down list?  When I go to: http://www.armageddon.org/bios/list.php  I get a list of my characters.  You should be able to click the 'View' icon next to your new character.  Then Add an entry.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on July 01, 2013, 03:14:22 PM
Quote from: Morgenes on July 01, 2013, 03:09:15 PM
Quote from: FantasyWriter on July 01, 2013, 01:57:23 PM
Quote from: Morgenes on July 01, 2013, 01:48:22 PM
Quote from: FantasyWriter on June 30, 2013, 08:54:39 PM
Not sure if this is the right place, but:
From time to time, I have a habit of writing backgrounds too long to
fit into the text editor.  I always send the full background in through
the request tool, but I was wondering since we can update bios
through the website now, could it be made possible to add bios to
characters currently in the application queue?

I am not aware of any restriction that would keep you from doing this.  Have you tried?

When I tried, the character in queue did not show up in the drop down list of characters.

Drop down list?  When I go to: http://www.armageddon.org/bios/list.php  I get a list of my characters.  You should be able to click the 'View' icon next to your new character.  Then Add an entry.

I believe the issue here is that he can't add to it because the character has not been approved yet, and thus would not show up in the list of characters since it's still queued up? I could be mistaken.

Edit to clarify, queued up in this case refers to not having the character submitted be approved or denied yet.
Title: Re: Discussion of changes to Armageddon Website
Post by: FantasyWriter on July 01, 2013, 03:36:27 PM
Quote from: Morgenes on July 01, 2013, 03:09:15 PM
Drop down list?  When I go to: http://www.armageddon.org/bios/list.php  I get a list of my characters.  You should be able to click the 'View' icon next to your new character.  Then Add an entry.

Facepalm self. Yup, apparently I have lost my mind.  There is no drop list for me either. Just the list, but as Amanda said, the PC doesn't show up there unless it has already been approved.  Since this sort of thing is not required as I thought it was, carry on good sir with your wonderful work. :D
Title: Re: Discussion of changes to Armageddon Website
Post by: slvrmoontiger on July 01, 2013, 04:47:42 PM
I'm not sure if this includes the GDB as well. However, something seems troubling when you set a time period for being logged in. Say I set it for 60 minutes (one hour) On most websites that have a time to remain logged in it keeps you logged in for 60 minutes of inactivity and then logs you out. However, for instance I could be writing this and in a couple minute go to refresh only to find out that I've been logged out. Is there a way to change this?
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on July 01, 2013, 05:27:29 PM
There is a option where you stay logged in, it's a check box on the main log in page or the top of any page of the forums...for the forums.


But for the requests, can we have a save option if this wasn't requested before.
Title: Re: Discussion of changes to Armageddon Website
Post by: slvrmoontiger on July 01, 2013, 06:05:30 PM
I know about the stay logged in option. I don't want people to think I'm on the forums 24/7 so I'd rather not use that. I just think it should be an idle counter not a "you have to log in every 60 minutes regardless of posting or reading you might be doing" thing.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on July 01, 2013, 06:08:26 PM
Oh, I see.
Title: Re: Discussion of changes to Armageddon Website
Post by: AmandaGreathouse on July 01, 2013, 06:15:29 PM
Quote from: slvrmoontiger on July 01, 2013, 06:05:30 PM
I know about the stay logged in option. I don't want people to think I'm on the forums 24/7 so I'd rather not use that. I just think it should be an idle counter not a "you have to log in every 60 minutes regardless of posting or reading you might be doing" thing.

It won't show you as being on the forums 24/7 if you do this. You only show up as being on the forums if you've done anything within the last 15 minutes, if that helps. I stay constantly logged in, even though I'm by no means constantly active. I just did it because it's my private computer and I can't be bothered with the fucks it takes to log in again every time.
Title: Re: Discussion of changes to Armageddon Website
Post by: i can haz mantis on July 01, 2013, 08:44:18 PM
Quote from: slvrmoontiger on July 01, 2013, 06:05:30 PM
I know about the stay logged in option. I don't want people to think I'm on the forums 24/7 so I'd rather not use that. I just think it should be an idle counter not a "you have to log in every 60 minutes regardless of posting or reading you might be doing" thing.

You can also go to Profile > Account Related Settings > uncheck the box next to "Show others your online status?"

This way, if you are worried about people seeing you online you won't have to.
Title: Re: Discussion of changes to Armageddon Website
Post by: slvrmoontiger on July 01, 2013, 10:12:38 PM
Quote from: i can haz mantis on July 01, 2013, 08:44:18 PM
Quote from: slvrmoontiger on July 01, 2013, 06:05:30 PM
I know about the stay logged in option. I don't want people to think I'm on the forums 24/7 so I'd rather not use that. I just think it should be an idle counter not a "you have to log in every 60 minutes regardless of posting or reading you might be doing" thing.

You can also go to Profile > Account Related Settings > uncheck the box next to "Show others your online status?"

This way, if you are worried about people seeing you online you won't have to.

Oh excellent I didn't realize it only shows you online if you've been active for 15 minutes. Actually I like people knowing when I'm online so they know I'll respond to a question if need arises. I don't want people to think that I'm ignoring them though. That would just be plain rude.
Title: Re: Discussion of changes to Armageddon Website
Post by: solera on July 02, 2013, 01:38:17 AM
I haven't worked out how exit  ''preview" before submitting the request. I assume its because I'm using a Netbook,as I have other minor scroll down problems which come right.
Its not big deal, because no matter  many times I proof read, it's only when it's too late that I see the mistakes.
Title: Re: Discussion of changes to Armageddon Website
Post by: Is Friday on July 02, 2013, 02:53:36 AM
Quote from: the gdbUsers active in past 15 minutes:
You can be logged in one second or 6 hours, it'll display you if you've been active in the last 15 mins.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on July 02, 2013, 07:31:21 PM
Can there be a Tweet and a follow the Twitter account on the front page?
Title: Re: Discussion of changes to Armageddon Website
Post by: Harmless on July 26, 2013, 07:55:37 PM
Now a very helpful looking helper button is floating across the screen on the homepage. Lol :)
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on August 04, 2013, 01:32:13 PM
A few things:

- Harmless, the floating button is an operator on the helper side inviting you to chat, I think.

- Someone made a suggestion about twitter - I think it would be interesting to have an official Armageddon Twitter account so the staff can tweet announcements about RPTs, game updates, code changes, etc.

- Some of the logs in Original Submissions don't seem to be working.

Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on August 04, 2013, 02:04:08 PM
Quote from: LauraMars on August 04, 2013, 01:32:13 PM
- Someone made a suggestion about twitter - I think it would be interesting to have an official Armageddon Twitter account so the staff can tweet announcements about RPTs, game updates, code changes, etc.

We do have a twitter.  I think the way we access it has changed but it should be at www.twitter.com/armageddonmud
Title: Re: Discussion of changes to Armageddon Website
Post by: LauraMars on August 04, 2013, 02:20:10 PM
Oh you're right.

Wow I'm even following it.

haha I'm dumb
Title: Re: Discussion of changes to Armageddon Website
Post by: Nyr on August 04, 2013, 02:29:45 PM
Quote from: LauraMars on August 04, 2013, 02:20:10 PM
Oh you're right.

Wow I'm even following it.

haha I'm dumb

I could've sworn I put a tweet up on it more recently than that, even about the HRPT.  Let me test something...

Nope.  Hrm, our connector isn't working!
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on August 09, 2013, 06:22:20 PM
Thank for you adding the Twitter feed on the page and I also like how you combined it with the news section.  My only suggestion on this is to have the background another color so it can fit better.
Title: Re: Discussion of changes to Armageddon Website
Post by: manonfire on August 15, 2013, 04:11:26 PM
Can't seem to find clan-specific information (the IC information that required a username/password) on the new website.

Am I dumb and not seeing it, or did that section get nuked?

edit: Ah, I see there's a clan documentation request folded into the request tool. Guess that answers my question.
Title: Re: Discussion of changes to Armageddon Website
Post by: Marauder Moe on August 15, 2013, 04:13:20 PM
There's the big "Clans" menu drop-down on the main navigation bar.
Title: Re: Discussion of changes to Armageddon Website
Post by: manonfire on August 15, 2013, 04:16:26 PM
Quote from: Marauder Moe on August 15, 2013, 04:13:20 PM
There's the big "Clans" menu drop-down on the main navigation bar.

Not what I'm talking about.
Title: Re: Discussion of changes to Armageddon Website
Post by: Marauder Moe on August 15, 2013, 04:17:43 PM
Oh, private clan documentation is being (has been?) phased out in favor of documentation posts/subs in clan-specific GDB forums.
Title: Re: Discussion of changes to Armageddon Website
Post by: manonfire on August 15, 2013, 04:30:37 PM
Aaah, word.
Title: Re: Discussion of changes to Armageddon Website
Post by: Norcal on August 29, 2013, 11:38:03 AM
I have been having problems for about a week now  getting the request tool to show my previous request list, and also for the preview to function correctly. Is this just me or is it a more widespread problem? In either case, what to do?

Aha! Figured it out.  I had to switch to compatibility view in my browser. The newest update explorer update must be a bit incompatible with the page.
Title: Re: Discussion of changes to Armageddon Website
Post by: Myhrrn on September 01, 2013, 10:47:01 PM
Quote from: Norcal on August 29, 2013, 11:38:03 AM
I have been having problems for about a week now  getting the request tool to show my previous request list, and also for the preview to function correctly. Is this just me or is it a more widespread problem? In either case, what to do?

Aha! Figured it out.  I had to switch to compatibility view in my browser. The newest update explorer update must be a bit incompatible with the page.

Using Internet explorer is bad for your health.
Title: Re: Discussion of changes to Armageddon Website
Post by: Rhyden on September 01, 2013, 10:51:07 PM
Quote from: Myhrrn on September 01, 2013, 10:47:01 PM
Quote from: Norcal on August 29, 2013, 11:38:03 AM
I have been having problems for about a week now  getting the request tool to show my previous request list, and also for the preview to function correctly. Is this just me or is it a more widespread problem? In either case, what to do?

Aha! Figured it out.  I had to switch to compatibility view in my browser. The newest update explorer update must be a bit incompatible with the page.

Using Internet explorer is bad for your health.

Internet Explorer is a program used to install Google Chrome.
Title: Re: Discussion of changes to Armageddon Website
Post by: slvrmoontiger on September 02, 2013, 04:17:44 AM
Quote from: Rhyden on September 01, 2013, 10:51:07 PM
Quote from: Myhrrn on September 01, 2013, 10:47:01 PM
Quote from: Norcal on August 29, 2013, 11:38:03 AM
I have been having problems for about a week now  getting the request tool to show my previous request list, and also for the preview to function correctly. Is this just me or is it a more widespread problem? In either case, what to do?

Aha! Figured it out.  I had to switch to compatibility view in my browser. The newest update explorer update must be a bit incompatible with the page.

Using Internet explorer is bad for your health.

Internet Explorer is a program used to install Google Chrome.

I installed Chrome just fine without even needing IE. Heck I couldn't even install IE on my computer if I tried... The joys and awesomeness of running linux.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barzalene on September 06, 2013, 10:45:57 AM
Typo in the into section What You Know Allanak Economy -Tekolnes is missing his T

(You all know how I know this, right?)

In the What You Know Labyrinth

We should fix "an westsider" "a eastsider"

city-state in some places and city state in others.
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on September 06, 2013, 01:24:27 PM
Quote from: Barzalene on September 06, 2013, 10:45:57 AM
In the What You Know Labyrinth

We should fix "an westsider" "a eastsider"

I dig this idea.
Title: Re: Discussion of changes to Armageddon Website
Post by: Wug on September 07, 2013, 12:52:09 PM
I went to fix those and they had already been fixed!

Ginka knows.
Title: Re: Discussion of changes to Armageddon Website
Post by: mansa on September 15, 2013, 02:27:15 AM
Remember those delightful history stories written by staff members in the year 2006?

http://gdb.armageddon.org/index.php/topic,24087.0.html


I was hoping we could implement them into the website, and have links off the main history page to the individual stories - as they are canon and part of the history of the game.

pppppplease?
Title: Re: Discussion of changes to Armageddon Website
Post by: Barsook on October 27, 2013, 06:01:40 PM
I know this was said once but I'm lazy to look for it, but... Is there a reason why there is reference to how long the server has been running for?
Title: Re: Discussion of changes to Armageddon Website
Post by: evilcabbage on October 31, 2013, 06:24:48 AM
Alright I'm gonna weight in.

Logging into the request tool requires clicking on the little person thing, but how does that translate into a screen reader? I'm just curious if the screen reader will go "request tool login" or whatever when it's highlighted. If it does, hey, cool. If not, perhaps that's something to look into?
Title: Re: Discussion of changes to Armageddon Website
Post by: Drayab on November 03, 2013, 01:53:19 AM
Forgive me if this has already been brought up earlier in the thread, but I think it would be nice if the uptime was shown on the main page like it used to be. This is to keep me from freaking out when my connection drops. I liked being able to check the main page to see if it was just me or if the whole game went down.