What Do You Need to Have?

Started by Cind, April 22, 2015, 08:11:21 PM

I always need the listen skill to some degree. Its so fun overhearing shit.

I always need a way to be an independent and to make a living without the assistance of others, whether I end up in a clan or not, because you never know.
https://armageddon.org/help/view/Inappropriate%20vernacular
gorgio: someone who is not romani, not a gypsy.
kumpania: a family of story tellers.
vardo: a horse-drawn wagon used by British Romani as their home. always well-crafted, often painted and gilded

Parry.

Docs to be inspired and motivated by, without being forced into a script.

A southern accent.
Quote
Whatever happens, happens.

RL time. A lot of it.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

Invariably?  Direction sense.  I've played with and without it, and I always prefer having it.  I also tend to play characters with high strength, not necessarily because I like to hit like a truck, but so I can carry a lot of stuff around.

Some crafting skill.  Like ANY thing to fill down time with.
Quote from: BadSkeelz
Ah well you should just kill those PCs. They're not worth the time of plotting creatively against.

People to play with.
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

Climb. I always regret not taking fucking climb.
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

"And all around is the desert; a corner of the mournful kingdom of sand."
   - Pierre Loti


Forage food.
Don't act like it isn't the best skill ever.
You just wait until you are stranded!

Quote from: Jihelu on April 22, 2015, 10:50:22 PM
Forage food.
Don't act like it isn't the best skill ever.
You just wait until you are stranded!

The percentage of characters I've had that combine either Ranger or Scavenger is more than half, I think.  I'm inclined to agree with most of these posts.

Skills
All the stuff    (yessir)

The potential to ride with my hands full.  I hate that thing were you forget to put away a weapon and get left behind.

I need something coded to do for downtime as well. A mastercraft, or a skill to work on, or something to make or do.
https://armageddon.org/help/view/Inappropriate%20vernacular
gorgio: someone who is not romani, not a gypsy.
kumpania: a family of story tellers.
vardo: a horse-drawn wagon used by British Romani as their home. always well-crafted, often painted and gilded

Direction sense is an interesting one. If I don't have it, it usually means I am absolutely trying to restrict myself to city RP, or near-city activities. Though inevitably, I am GIVEN A QUEST to go to a ridiculously stormy area and find a thing, or to escort someone through the shittest weather imaginible. And dat pressure to give in to those requests means that I end up regretting the FUCK out of not having it.

So I usually try to get it too.

An example would be like a rinthi I made. Didn't have direction sense. Before long, "HELP US SMUGGLE SPICE IN FROM RED STORM." Died on the first trip taken to a beetle while stumbling about.
Useful tips: Commands |  |Storytelling:  1  2

Depends on the character type, not sure if I have something that sticks out across all characters.

My Rinthers must have climb. And unless I'm a warrior or a half-giant they must have sneak/hide

My Hunters/frequent travellers must have direction sense.

All my warriors that make trips outside have to have a riding subguild, for dual-wielded riding with riding gloves.

Any sort of character I plan on being good in melee combat has to have parry.



One skill I always seem to miss when I don't have it, and never use it when I have it maxed out: Shield-use.

Skill I'm always envious of other people havng but never use myself when I have it: Barter.


Generally though if I'm playing a ranger I wish I was playing an assassin. If I'm playing an assassin I wish I was playing a warrior. If I'm playing a warrior I wish I was playing a ranger. It's never just one skill I wish I had.











Whenever I don't have stealth I wished I had stealth.
Whenever I don't have parry or throw I wish I had parry or throw.


For the longest time I refused to play a character without haggle. The idea of paying full price for something just made my skin crawl.

I've gotten over it though.

Not having direction sense kills me. Close to direction sense is skinning.

I love having stealth skills.


Without listen, my life feels incomplete.
Former player as of 2/27/23, sending love.

Scan and listen. I will only give them up in exchange for superpowers.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.


April 26, 2015, 11:42:20 AM #24 Last Edit: April 26, 2015, 11:44:13 AM by Dakota
The awesomeness of the Northern Staffs team to continue into other aspects of the game. (they are/were the A-Team. The Avengers. The Beastie Boys in the Sabotage Video. The Wu-Tang Clan).

A clan of dedicated and staff-supported (officially clanned) antagonists in the vein of RF / Gith / Dune Stalkers / insert any-other-clan-that-filled-this-role-but-was-gradually-phased-out-due-to-actions-or-policy-shift-in-arm.
Czar of City Elves.