vNPCs

Started by jcljules, May 23, 2008, 06:20:15 AM

I've read a lot in the board archives about using vNPCs to do things. What is 'too far' when it comes to vNPCs? Can I have an entire vNPC family? vNPC friends? Basically, when does it go to far.

And also, how do you handle RP with vNPCs code-wise?
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Quote from: jcljules on May 23, 2008, 06:20:15 AM
I've read a lot in the board archives about using vNPCs to do things. What is 'too far' when it comes to vNPCs? Can I have an entire vNPC family? vNPC friends? Basically, when does it go to far.

I would say when you have these vNPCs affect other players, or in some way attempt to use them to the advantage of your PC in a situation, you've gone too far.

Quote
And also, how do you handle RP with vNPCs code-wise?

Emote!  :D
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

You can have vNPC family, friends, enemies or whatever you like. Well, as long as it is reasonable. Claiming that this vNPC templar is the best friend of your rinthi-rat char would not be okay, but as long as you use common sense for your vNPCs, it's alright. Most of my characters have some important vNPCs around. For example my Sergeant-PC had some vNPC Recruits I used to play with regulary (mostly in various trainings) because I was playing in dead off-peaks and this kept me from being bored.

Code-wise - your only way is emote. Sometime it could grow a little awkward (for example - IMHO is not 'okay' to make vNPCs talk out loud, because if you make them speak in emotes, it goes around the language code. I am not sure if it's offically "okay" or not though).

What about a vNPC travelling companion who accompanies you during desert travel alone? And to make sure it wasn't twinkish, he would run away at the first sign of danger.
Quote from: Gimfalisette
(10:00:49 PM) Gimf: Yes, you sentence? I sentence often.

I would not really do that. Simply because it could change some things - for example: raiders might decide to leave you alone if they see you are travelling in two (if they have a chance to notice there is some virtual company with you - that itself might be a problem) or they might want to chase down the company if he runs - which is kind of impossible if it's vNPC.

Quote from: Elgiva on May 23, 2008, 07:26:37 AM
I would not really do that. Simply because it could change some things - for example: raiders might decide to leave you alone if they see you are travelling in two (if they have a chance to notice there is some virtual company with you - that itself might be a problem) or they might want to chase down the company if he runs - which is kind of impossible if it's vNPC.

It's also impossible for them to kill/loot him, which they'll likely want to do as well.
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Oh my god he's still rocking the sandwich.

May 23, 2008, 11:36:57 AM #6 Last Edit: May 23, 2008, 11:40:19 AM by Agent_137
well, i wouldn't say it's "too far," but i'd say it's damn close to the line.

Maybe they raiders would just take care of you first and run him down virtually when they next quit out. then they'd kill him, split the loot, and spend it on spice in luirs, all before logging in again.

Or, they just decide to focus on you, which they would, since they're PCs, and your vnpc gets away. The real question that would be hard to answer would be "Does he make it back alive?"

vNPCs are good for temporary, throw away type interactions. For long term relationships with vNPCs, it's best if you don't need to interact with them frequently, to avoid these types of questions.

As far as a vNPC traveling companion, I don't think I'd go that far.  Now, a vNPC family and vNPC friends?  I would encourage that--there are too many orphans running around, I think.  Obviously, keep it within reason for your character's background, but having a vNPC family is great.
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Quote from: Agent_137 on May 23, 2008, 11:36:57 AM
well, i wouldn't say it's "too far," but i'd say it's damn close to the line.

Maybe they raiders would just take care of you first and run him down virtually when they next quit out. then they'd kill him, split the loot, and spend it on spice in luirs, all before logging in again.

Or, they just decide to focus on you, which they would, since they're PCs, and your vnpc gets away. The real question that would be hard to answer would be "Does he make it back alive?"

vNPCs are good for temporary, throw away type interactions. For long term relationships with vNPCs, it's best if you don't need to interact with them frequently, to avoid these types of questions.


Very well put!
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

I once had a character who had a vnpc wife and kids. He joined the Tuluki Legion to participate in the Copper War without consulting his life-mate. As soon as he was walking away from the templar who enlisted him, she stormed into the tavern and gave him a smack. Everybody in the Sanctuary reacted... I think I remember seeing a soldier reach for his weapon or something. It was absolutely hilarious. I wonder how many people I fooled... how many people typed in 'look frumpy' before they realized it was a vnpc.
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You shout, in sirihish:
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The only reason there are VNPCs is because our own PCs can't fill the entire population of the world. So if you're not a PC nor an NPC, you're a VNPC. Though the VNPC's population greatly outweighs the PC and NPC's, we hardly ever see them except for in room echoes and emotes. So even if they can be found almost everywhere, it's more difficult (and less fun, imo) to interact with VNPCs than it is PCs. This is because we don't know exactly how VNPCs would react to our PCs actions and why role-playing with them is tricky business and should be done while keeping the VNPCs totally neutral. VNPCs shouldn't be used to anyone's advantage nor should they be used where PCs can be.

Quote from: jcljules
What about a vNPC travelling companion who accompanies you during desert travel alone? And to make sure it wasn't twinkish, he would run away at the first sign of danger.

To answer one of your first questions, this would be going too far. Like I said, it's best to only use VNPCs in populated areas and if you were to travel, you'd be better off taking a PC. PCs have minds of their own and free will while VNPCs are more like hand puppets that help build atmosphere and fill in the population gaps quite nicely.

I disagree, Rhyden. VNPCs should not be neutral, that's boring and makes animating them far less interesting. They should act always as a typical zalanthan. If you're templar, they should bow and step away. If you're a gemmer they should be uncomfortable, leave, or spit from the safety of a crowd.

They should also be used where PCs can be but are not. For instance, a Tavern. You can have a chat with a VNPC at the bar. That's great. But they shouldn't be used in -place- of a PC. Don't chat with a vnpc person at the bar when there's a PC there. Think of a different way to interact with that PC instead of spending brainpower on the vnpc. (maybe start with the vnpc as a build up to some sort of interaction with the pc.)

Also, VNPCs can be in sparsley populated areas just fine, as long as it's reasonable and logical and -typical-. For instance, it would be perfectly fantastic if you RPed getting raided by VNPCs  on the north and junked some equipment to satisfy them.

Or maybe you have a traveling companion (pc) and as you crest the ridge, you see some dust in the distance. You two scurry off the road as a byn troop rolls by on mounts, and you two snicker quietly as a scrawny halfbreed flanked by two scarred dwarves drags along behind, flailing widly to get his mount moving.

QuoteAnd also, how do you handle RP with vNPCs code-wise?

Emote!

Just hang on to your socks when they emote back at you!
That beauty and truth should pass utterly

May 23, 2008, 05:33:25 PM #13 Last Edit: May 23, 2008, 05:38:52 PM by Rhyden
That's what I meant by neutral, Agent.

They should react accordingly to what's realistic and not show any favoritism.

I think we're agreeing on the same things, I just worded it differently.


Referee's the only neutral in a prize fight, Merrick, and you ain't one of them.
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Quote from: Agent_137 on May 23, 2008, 06:41:48 PM
darn i was hopin' for a internet fight.

You're a sissy.

EMACS sucks.

Linux is the only worthwhile OS for anything.

PCs are better than Macs.

More people should be shot in the head at birth.



Pick any one of those!
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot

Quote from: Tisiphone on May 24, 2008, 12:52:48 AM
Quote from: Agent_137 on May 23, 2008, 06:41:48 PM
darn i was hopin' for a internet fight.

You're a sissy.

EMACS sucks.

Linux is the only worthwhile OS for anything.

PCs are better than Macs.

More people should be shot in the head at birth.



Pick any one of those!

but i agree with all of those.

Quote from: Agent_137 on May 24, 2008, 09:40:47 AM
Quote from: Tisiphone on May 24, 2008, 12:52:48 AM
Quote from: Agent_137 on May 23, 2008, 06:41:48 PM
darn i was hopin' for a internet fight.

You're a sissy.

EMACS sucks.

Linux is the only worthwhile OS for anything.

PCs are better than Macs.

More people should be shot in the head at birth.



Pick any one of those!

but i agree with all of those.

Well then:

The only proper way to eat is vegan.
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot

What about engineering meat that does not require the slaughter of livestock or tigers?

Quote from: Yam on May 24, 2008, 04:13:27 PM
What about engineering meat that does not require the slaughter of livestock or tigers?

That's inhumane to the cows, because you take away their only purpose in living.

We already have severe labour problems in this country; DO YOU WANT TO TAKE THE JOBS AWAY FROM THE COWS?!
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot

Help me! My thread has been derailed!
Quote from: Gimfalisette
(10:00:49 PM) Gimf: Yes, you sentence? I sentence often.

Quote from: jcljules on May 24, 2008, 06:02:14 PM
Help me! My thread has been derailed!

Yeah, sorry about that. Use vNPCs for whatever you like, just don't disadvantage other players by doing so.
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot

Quote from: jcljules on May 24, 2008, 06:02:14 PM
Help me! My thread has been derailed!

To be fair, you do make a lot of threads.

Sometimes they must be hijacked for other purposes.

You can have it back now.

Think of vNPCs as an outlet for undirected emotes where a preset response is probably guessable and not far-fetched. Don't use them to affect other people, and you'll be fine.
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