Combat skills:disarm

Started by Dresan, July 10, 2024, 05:50:03 AM

July 10, 2024, 05:50:03 AM Last Edit: July 10, 2024, 06:18:51 AM by Dresan
Disarm is the signature skill of warriors but even at master/max the skill is not just unreliable to use but its almost dangerous to have.

I don't have too many concern with the skill failing as much as it does at master/cap, but the weapon fumbling just feels bad. On top of this, even if you don't use the skill, the auto-reverse forces you to disarm and you can end up fumbling your weapon too.

I've been contemplating as just reporting it as bugged because its so odd to see a character fumble their weapon and then proceed to punch the opponent to death due to the massive skill difference. It is completely immersion breaking to me since it happens fairly often. 

I am not sure if its perhaps because the skill may have a strength component to it, but if it does I would argue that combat techniques including kick should have an almost equal agility component to it. Yes, size and strength matter in combat but so does speed and technique.
 

These fumbles really only seem to happen when you have similar levels in disarm? I've stopped using it in spars against some opponents because it seems to never fail and just wastes time while they get their weapon back.

Disarm skill may be similar even when your general combat abilities are not.


July 10, 2024, 07:11:44 AM #2 Last Edit: July 10, 2024, 07:31:56 AM by Dresan
I don't believe this is the case, since you can still fumble on opponents that don't have the skill to reverse you.

I can't quite put my finger on what is going on but again, I don't mind the skill being unreliable but the fumbling gets annoying when it happens as often as it does at the highest level of the skill. Even if it turns out to be mostly an NPC thing, I am perfectly fine with disarm resistant NPCs, but the fumbling is an unnecessary penalty for having a signature skill.

I still don't see the issue with this at similar skill levels. Masters still make mistakes and these occasionally come back to bite you when your opponent knows what they're doing.

July 10, 2024, 08:07:19 AM #4 Last Edit: July 10, 2024, 08:23:42 AM by Dresan
Quote from: rinthrat on July 10, 2024, 07:54:55 AMI still don't see the issue with this at similar skill levels. Masters still make mistakes and these occasionally come back to bite you when your opponent knows what they're doing.

Against similarly skilled opponents, your disarm attempt gets reversed.

If they attempt it, you auto-reverse and potentially have a chance to fumble your weapon.

I don't doubt you aren't seeing what I am seeing, but the reason isn't because of having similar skill levels.

It may just be more of an NPC thing but i am unsure, and its still fairly annoying.

Quote from: Dresan on July 10, 2024, 08:07:19 AM
Quote from: rinthrat on July 10, 2024, 07:54:55 AMI still don't see the issue with this at similar skill levels. Masters still make mistakes and these occasionally come back to bite you when your opponent knows what they're doing.

Against similarly skilled opponents, your disarm attempt gets reversed.

If they attempt it, you auto-reverse and potentially have a chance to fumble your weapon.

I don't doubt you aren't seeing what I am seeing, but the reason isn't because of having similar skill levels.

It may just be more of an NPC thing but i am unsure, and its still fairly annoying.


I've been fighting PCs, not NPCs, so - maybe?