Author Topic: Armageddon with a graphical engine instead of MUD - Interested?  (Read 14823 times)

The7DeadlyVenomz

  • Posts: 9398
Re: Armageddon with a graphical engine instead of MUD - Interested?
« Reply #100 on: February 01, 2009, 11:44:18 PM »
Crowded streets? Slaves putting the finishing touches? Horde of beggars in front of the Arboretum? The Gaj? NWN enine would fail hard at representing crowds.
Actually. this is something NWN's engine does very good. The more NPCs in the module, the more things lag and the better your comp has to be, but NPCs can be made to do anything in NWN. There are enough emotions scriptable that they can indeed be working on the wall, or begging, or crowding the streets, or drinking at the bar, etc, etc.

I know this - I spent a decent amount of time working with it.
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

cyberpatrol_735

  • Posts: 1249
Re: Armageddon with a graphical engine instead of MUD - Interested?
« Reply #101 on: February 04, 2009, 09:24:14 AM »
I'm a dork and didn't read the whole thread before posting -- Ignore me.
For FantasyWriter:
Never again will I be a fool, I will from now on, wrap my tool.

Archbaron

  • Posts: 1543
Re: Armageddon with a graphical engine instead of MUD - Interested?
« Reply #102 on: February 05, 2009, 12:12:38 AM »
It'd be cool if you had a graphical engine that allowed each player to create their own emotes with movement, and load them into the game to be attached to a hotkey. An unlimited number.

Want to cross your legs at the bar? Go into the movement generator 3000 and path it out using the tool, load it in, and hit the hotkey.

After a few weeks of playing you'll have dozens to chose from for many different situations.



I guess that is just one thing I would do if I tried to make a graphical RPI.
Yeah that would be really sweet, like mapping Spore's easy 3D dynamics into Arm.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

Qzzrbl

  • Posts: 4959
Re: Armageddon with a graphical engine instead of MUD - Interested?
« Reply #103 on: February 07, 2009, 12:48:30 AM »
I'm a dork and didn't read the whole thread before posting -- Ignore me.