Take The Bartle Test of Gamer Psychology and post results!

Started by oggotale, April 30, 2019, 02:23:45 PM

Might be fun, although RPers might get similar results.

http://4you2learn.com/bartle/

Take it there, post results, then stereotype other posters as grindy twirks, carebears, and the like!

I'll start:

Achiever: 40%
Explorer: 87%
Griefer: 33%
Socializer: 40%

Learn more about the test here: https://en.wikipedia.org/wiki/Bartle_taxonomy_of_player_types

Some of the questions were really heavy-handed or not applicable to me, and the website design is awful, but criticisms aside...

Your gaming style is
Achiever: 40%
Explorer: 87%
Griefer: 7%
Socializer: 67%

I guess it's pretty accurate.


I remember mine from a while back:
A: 60
E: 60
K: 47
Social: 33

(Bartle didn't call them griefer's as a random aside. They're killers. When you have the Z-axis for the Bartle's test and you start adding 'explicit/implicit' to make the full 8 categories, then griefer becomes a category as contrasted against killers who participate for the feeling of competition against other killers)

73% Explorer
73% Socialiser
47% Achiever
7% Killer


I took the test on another site about 3 weeks ago.
Quote from: J S BachIf it ain't baroque, don't fix it.


Achiever: 13%
Explorer: 73%
Griefer: 47%
Socializer: 67%


This seems about right. I like to fight and use code, but I use Arm as a social outlet as well. I feel like Explorer is a bit up there, but I do like to make my own routes in MMOs for grinding/resource collecting.

I guess I don't typically care about the levels of experience my character has, so much as knowing how to use what I have to win.

So this is my application for a Sponsored Role. get on that.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

Achiever: 27%
Explorer: 60%
Griefer: 53%
Socializer: 60%


I have no idea what to make of this.
QuoteSunshine all the time makes a desert.
Vote at TMS
Vote at TMC

Hmm,

Achiever: 27%
Explorer: 73%
Griefer: 67%
Socializer: 33%

I find this confusing as I'd rather not kill most people.  Explorers is almost 100 percent on point though.

Achiever: 47%
Explorer: 80%
Griefer: 33%
Socializer: 40%

I think I'm a little more achiever focused and a little less explorer, but it seems pretty close.
3/21/16 Never Forget

Achiever: 13%
Explorer: 73%
Griefer: 87%
Socializer: 27%

Eve has ruined me.
Ceterum censeo Carthaginem esse delendam

Quote from: Delirium on August 04, 2014, 10:11:38 AM
fuck authority smoke weed erryday

oh and here's a free videogame.

Achiever 33%
Explorer 93%
Griefer 20%
Socializer 53%

I took this several years ago, before I played Arm, and it's interesting how it's changed.  Achiever was much higher and socializer much lower before my Arm training.


Gangster: 100%

Fuck the police.
We were somewhere near the Shield Wall, on the edge of the Red Desert, when the drugs began to take hold...

Quote from: Cerelum on April 30, 2019, 04:50:03 PM
Hmm,

Achiever: 27%
Explorer: 73%
Griefer: 67%
Socializer: 33%

I find this confusing as I'd rather not kill most people.  Explorers is almost 100 percent on point though.

Griefer is mislabelled lol. Killer is what they mean.
Im guessing youd like to be Arena champ yea.

Aso Id assume explorer would be high for everyone here since its a RP community.


80% Explorer
53% Socialiser
40% Achiever
27% Killer

The taxonomy of Bartle from a game design perspective is based on the idea of plotting players desire to Interact With vs. Act On / the Gameworld vs. Other Players. At least this is how I understand it:

Socializers would be interacting with players
- talking/thinking/feeling/having relationships/celebrating events/holding gatherings

explorers would be interacting with the world
- discovering locations/learning lore/testing world behaviors/developing systems and shortcuts

killers would be acting on players
- sabotaging events/killing players/stealing belongings/damaging possessions or property

achievers would be acting on the world
- winning prizes/getting promoted/improving skills/comparing prowess/aquiring better items
You begin searching the area intently.
You look around, but don't find any large wood.
You think: "Story of my life."

Your gaming style is
Achiever: 67%
Explorer: 20%
Griefer: 93%
Socializer: 20%
Quote from: roughneck on October 13, 2018, 10:06:26 AM
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Your gaming style is
Achiever: 27%
Explorer: 67%
Griefer: 20%
Socializer: 87%
Quote from: Is Friday
If you ever hassle me IC for not playing much that means that I'm going to play even less or I'll forever write you off as a neckbeard chained to his computer. So don't be a dick.

Your gaming style is
Achiever: 33%
Explorer: 60%
Griefer: 27%
Socializer: 80%
Nessalin: At night, I stand there and watch you sleep.  With a hammer in one hand and a candy cane in the other.  Judging.

Your gaming style is:
Achiever: 20%
Explorer: 67%
Griefer: 67%
Socializer: 47%

Your gaming style is:
Achiever: 20%
Explorer: 67%
Griefer: 33%
Socializer: 80%

Not surprised by these results, but ironically I play a lot of loners.
So if you're tired of the same old story
Oh, turn some pages. - "Roll with the Changes," REO Speedwagon

I don't find these to be particularly helpful. But in interest of being able to aggregate our playerbase's results:

Achiever: 33%
Explorer: 47%
Griefer: 53%
Socializer: 67%

Not sure what to get out of this. I've never really considered myself the exploring type, tbh, but I couldn't categorize myself into any other type more than an Explorer, I suppose.

Explorer: 80%
Socializer: 67%
Griefer: 40%
Achiever: 13%

I didn't find it all that in-depth, as I had two possible answers to each question, when there probably ought to have been more possibilities. On other tests I typically score "killer/socialiser", this one the options were kind of wonky, but still fun, I guess.
Quote from: Is Friday
If you ever hassle me IC for not playing much that means that I'm going to play even less or I'll forever write you off as a neckbeard chained to his computer. So don't be a dick.

Socializer:  53%
Griefer:  53%
Explorer:  67%
Achiever:  27%

It's so true, lol.

Achiever: 33%
Explorer: 60%
Griefer: 80%
Socializer: 27%
"Mortals do drown so."

Explorer: 80%
Socializer: 73%
Achiever: 40%
Griefer: 7%

Problems with applying this to Armageddon:

1.  To explore well, you must first play like an achiever, or you're not going to be exploring much.
2.  To achieve well (in the first 20 days played, anyway), it's best to avoid socializing.
3.  Socializing is more dangerous than PvE, and socializing essentially becomes PvP, so it turns some of the questions on their head.

So I mean...I answered the questions from the perspective of playing a 20+ days played PC, initially.

Answering the questions from the perspective of what I typically need to get done with a brand-new PC:

Achiever: 80%
Explorer: 60%
Socializer: 33%
Griefer: 27%
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.