Life in the rinth

Started by Royal, December 21, 2013, 10:50:47 AM

Quote from: spicemustflow on December 30, 2013, 01:18:56 PM
Rinth is such a treasure chest of creepy secrets. One day I'll make a char with the sole purpose of jumping into the hole in that shop.

I always -consider- it, but I'm too much of a pansy to actually do it. I think everybody is.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: evilcabbage on December 30, 2013, 02:54:00 PM
Quote from: spicemustflow on December 30, 2013, 01:18:56 PM
Rinth is such a treasure chest of creepy secrets. One day I'll make a char with the sole purpose of jumping into the hole in that shop.

I always -consider- it, but I'm too much of a pansy to actually do it. I think everybody is.

Especially when you roll up that would-be-throwaway PC and get some good stat rolls, amirite
Useful tips: Commands |  |Storytelling:  1  2

Maybe some sort of "freeze" command, which prevents anyone in the room from doing anything but emoting and communicating (for thirty seconds or a minute),  would satisfy those who demand a villain's exposition worth of says and emotes before each kill.

Quote from: Eyeball on December 30, 2013, 09:49:47 PM
Maybe some sort of "freeze" command, which prevents anyone in the room from doing anything but emoting and communicating (for thirty seconds or a minute),  would satisfy those who demand a villain's exposition worth of says and emotes before each kill.

An interesting idea that would solve a whole bunch of long-standing problems, but there is so much potential for abuse.

'Freeze' and wait for backup is the first that springs to mind.

Quote from: Eyeball on December 30, 2013, 09:49:47 PM
Maybe some sort of "freeze" command, which prevents anyone in the room from doing anything but emoting and communicating (for thirty seconds or a minute),  would satisfy those who demand a villain's exposition worth of says and emotes before each kill.

Here here! Except call it 'monologue'


A 'slay' command that lets you kill anyone instantly so we can roleplay executions easier. Abuse,?  Never met him

Quote from: MeTekillot on December 30, 2013, 10:42:08 PM
A 'slay' command that lets you kill anyone instantly so we can roleplay executions easier. Abuse,?  Never met him

Necksnap
Quote from: MorgenesYa..what Bushranger said...that's the ticket.

Potential for abuse rules all, does it?

So create something like 'kemote' then, which lets you define a combination of emotes and say commands separated by semicolons. It only appears when you use the 'kill' command, at which point the kemote spews out and the kill begins. Maybe the victim doesn't have time to read it until he's dead, but he still gets an exposition. Once 'kill' is used, the pent up text is cleared.

How about mercy on?

"mercy on is imperfect."

Okay, so is any other suggested solution.
Useful tips: Commands |  |Storytelling:  1  2

Why not just come out and say it? You guys want more Batman villains in the 'rinth that deliver final speeches to you. I'm sure we as a community can come together and make this happen.

Be. The. Change.
Quote
Whatever happens, happens.

Quote from: TheWanderer on December 31, 2013, 02:49:04 PM
Why not just come out and say it? You guys want more Batman villains in the 'rinth that deliver final speeches to you. I'm sure we as a community can come together and make this happen.

Be. The. Change.

"Speaking of which, do ya know how I got these scars?"

"No, but I know how you got these!"
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

December 31, 2013, 03:53:58 PM #61 Last Edit: December 31, 2013, 03:55:44 PM by Eyeball
Quote from: TheWanderer on December 31, 2013, 02:49:04 PM
Why not just come out and say it? You guys want more Batman villains in the 'rinth that deliver final speeches to you. I'm sure we as a community can come together and make this happen.

Be. The. Change.

I don't care, actually. I'm just offering some ideas for those who seem to really hate how sudden death can be in the game. My own view is that the game reflects life (especially a continual war zone) that way. Everything can seem fine one moment, then suddenly that's it.

December 31, 2013, 06:38:14 PM #62 Last Edit: December 31, 2013, 06:44:25 PM by Inks
I like the fact that you could have had a great day, making your way through the streets you know like the back of your hand.

Then a couple of throwing knives end your life.

Life is fleeting and the rinth is the epitome of the Arm city experience for me.

Also the Rinth isn't a death sentence like some people think it is. Live there a while and you feel relatively safe.

really let's be honest, i've never been random pk'd. i actually almost got dead and the aggressor probably may have let me live
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: evilcabbage on December 31, 2013, 10:53:37 PM
really let's be honest, i've never been random pk'd. i actually almost got dead and the aggressor probably may have let me live

Probably me. I do that all the time. ALWAYS A BAD IDEA.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

Quote from: Harmless on December 31, 2013, 01:23:28 PM
How about mercy on?

"mercy on is imperfect."

Okay, so is any other suggested solution.

backstab with high strengt sometimes 1-hit evenwit mercy

Realism.
Useful tips: Commands |  |Storytelling:  1  2

I've never been random PKed, and at least 50% of my chars have been rinthers

Anecdote that contradicts something said

Quote from: MeTekillot on January 02, 2014, 06:36:38 PM
Anecdote that contradicts something said

maybe you should learn to play git gud i never die in the rinth and i kiled tektolnes with a 360 noscope bakstab

drop pack kid
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

 Oh no, I died in the 'rinth. Fuck that place that is known for being dangerous for killing me.


rabble rabble rabble hate-cycle rabble rabble rabble

The Rinth is awesome. I lost a special app to a PK at about seven hours played, and LOVED the RP involved.
I don't play Armageddon on paranoid mode.  I play for fun, to escape from real-life and for adrenaline rushes.

If one of my PCs gets Pk'd, chances are the dirty bastard got what was coming to him.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

I always love the Rinth. Had a slew of PC's I played there in quick succession bc none lasted more than like a day played.

That being said it was a mess for an off-peak player :P
Czar of City Elves.

I've been random pk'd a couple of times in the 'rinth. Both were special apped/family roles. Both were within two hours played.

I've played in the rinth a few times since but there is no way I'm playing anything but quick and dirty app. Playing there is like playing a roguelike.
Now you're looking for the secret. But you won't find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.