PC Stalls

Started by Fredd, April 04, 2013, 02:56:58 PM

Agreed, Sephiroto.

Quote from: Sephiroto on April 04, 2013, 08:50:57 PM
I like the idea of having a PC area of the bazaar where PCs could congregate, spread out a carpet and display wares.  There would need to be code mechanisms in place that prevent people from entering the room, grabbing your stuff, as well as to discourage thievery.  Crim flags would do this just fine, during the right hours of the day.

I'm not a fan of any NPC automated shopkeepers though.

I've done this, spread my rug in the bazaar, pretty much where ever I wanted, but you have to be smart about things. And also there are other market places in the city to do such things like this. I have also made good use of the display case.

If someone wants to view an item, hold it for them, or trust they will not run with it.

Its all very possible without the need to rent a shop or stall.
The funny little foreign man

I often hear the jingle to -Riunite on ice- when I read the estate name Reynolte, eve though there ain't no ice in Zalanthas.

Quote from: Sephiroto on April 06, 2013, 05:18:46 PM
Quote from: Dalmeth on April 06, 2013, 02:20:10 PM
There is only one reason why a PC merchant doesn't work right now : they have nothing interesting to sell.

I think PC's sell to each other less often because it's usually easier to go to a market full of NPCs and buy what you want if you want it now, even if you have to pay more.  I'd say the largest obstacle to PC's running a stall or a carpet laden with goods is that they have no way to protect their stuff from being stolen.  Crim-code doesn't apply to PCs like it does to NPCs, especially NPC merchants. 

If there was a corner of the bazaar where PC merchants could pay a small lot fee to lay down a blanket and show off their wares without having to worry about everything stolen by 1 day old thieves, then other social and economic avenues would open up to the game.  I don't think it takes a lot of imagination to see what good this could do if it were used.

-1

Merchants can make plenty of interesting things, and many needed things. Look for your Niche. I do see plenty of good things made by unaffiliated pc merchants. And I think shops would add into that.

As for the whole "1 mastercraft a month" How long do you think it takes to create something new IRL? A year? i think staff are generous here.
I remember recruiting this Half elf girl. And IMMEDIATELY taking her out on a contract. Right as we go into this gith hole I tell her "Remember your training, and you'll be fine." and she goes "I have no training." Then she died

Quote from: Fredd on April 06, 2013, 08:16:02 PM
As for the whole "1 mastercraft a month" How long do you think it takes to create something new IRL? A year? i think staff are generous here.

To design a piece of clothing and make it? To make a piece of furniture of your own design? Design a jug and make it out of clay? Certainly not. More like a week or two.
Quoteemote pees into your eyes deeply

Quote from: Delirium on November 28, 2012, 02:26:33 AM
I don't always act superior... but when I do it's on the forums of a text-based game

Master Crafts are restricted for staff convenience, not for "realism".

Quote from: Maso on April 06, 2013, 08:51:00 PM
Quote from: Fredd on April 06, 2013, 08:16:02 PM
As for the whole "1 mastercraft a month" How long do you think it takes to create something new IRL? A year? i think staff are generous here.

To design a piece of clothing and make it? To make a piece of furniture of your own design? Design a jug and make it out of clay? Certainly not. More like a week or two.

I'm fairly certain designing new outfits is time consuming. I know that designing new furniture is. Jugs? probably not, but still.
I remember recruiting this Half elf girl. And IMMEDIATELY taking her out on a contract. Right as we go into this gith hole I tell her "Remember your training, and you'll be fine." and she goes "I have no training." Then she died

Quote from: RogueGunslinger on April 06, 2013, 08:56:42 PM
Master Crafts are restricted for staff convenience, not for "realism".

Not so, sir. Not so.
Nyr: lifesaver hishn to the rishncue

Quote from: Fredd on April 06, 2013, 08:16:02 PM
-1

Merchants can make plenty of interesting things, and many needed things. Look for your Niche. I do see plenty of good things made by unaffiliated pc merchants. And I think shops would add into that.


I'm not even sure how this is applicable to the statement made.  I think you missed my point, which is that PCs can make a lot of useful things but it's usually easier just to pay more to buy it from an NPC vendor because it's much less hassle.

Quote from: Hishn on April 06, 2013, 09:38:21 PM
Quote from: RogueGunslinger on April 06, 2013, 08:56:42 PM
Master Crafts are restricted for staff convenience, not for "realism".

Not so, sir. Not so.

Then what's the reasoning for it?

I would assume it is so as not to flood the game with player created items, though I could be wrong.
Quote from: staff
A staff member sends:
     "Likely a flub in the machine. It does not understand birthdays! (But it understands death like no one's business.)"

Quote from: RogueGunslinger on April 06, 2013, 10:07:56 PM
Quote from: Hishn on April 06, 2013, 09:38:21 PM
Quote from: RogueGunslinger on April 06, 2013, 08:56:42 PM
Master Crafts are restricted for staff convenience, not for "realism".

Not so, sir. Not so.

Then what's the reasoning for it?

Realism. Whether or not the item 'fits' the world be it by technology available to Zalanthas, technology available to the character designing said item, code-allowance, etc. All of these factors play into the equilibrium of the world, both from an IC and an OOC stand-point. Just because you can master-craft cooking does not mean we want a sandwich in game.
Nyr: lifesaver hishn to the rishncue

I thought RGS's point was that while it doesn't take the same length of time to develop a sandwich as it does to develop a new piece of armor, you still cannot submit a hundred sandwich mastercraft ideas a month. Because right now, it takes the same mount of time to get a (hypothetical, world-fitting approved) sandwich mastercrafted as it does a new piece of armor. So given the amount of work that goes into every mastercraft (on player and especially staff end), I also thought the limit on mastercraft submissions was just there to keep the flow manageable.

Well... I guess if you're going to go for realism in that department striking a balance between long crafts and short ones... About a month would be right?

Maybe you virtually make a whole lot of sandwiches on your search for that perfect sandwich recipe. Maybe you make thirty jugs until you get that shape that really does it for you. That you want to use as -yours-.
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

About tree fiddy is my guess.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

April 09, 2013, 09:30:18 AM #115 Last Edit: April 09, 2013, 09:47:48 AM by BuNutzCola

Realism. Whether or not the item 'fits' the world be it by technology available to Zalanthas, technology available to the character designing said item, code-allowance, etc. All of these factors play into the equilibrium of the world, both from an IC and an OOC stand-point. Just because you can master-craft cooking does not mean we want a sandwich in game.


Aren't there a few sandwiches in game? Swear even with this current PC I've eaten a sandwich. And he's not a ho hum noble or anything.

Edit: Unless you meant placenta sandwiches.
<Morgenes> Dunno if it's ever been advertised, but we use Runequest as a lot of our inspiration, and that will be continued in Arm 2
<H&H> I can't take that seriously.
<Morgenes> sorry HnH, can't take what seriously?
<H&H>Oh, I read Runescape. Nevermin

Quote from: BuNutzCola on April 09, 2013, 09:30:18 AM

Realism. Whether or not the item 'fits' the world be it by technology available to Zalanthas, technology available to the character designing said item, code-allowance, etc. All of these factors play into the equilibrium of the world, both from an IC and an OOC stand-point. Just because you can master-craft cooking does not mean we want a sandwich in game.


Aren't there a few sandwiches in game? Swear even with this current PC I've eaten a sandwich. And he's not a ho hum noble or anything.

Edit: Unless you meant placenta sandwiches.

There was a submission call for them like a year? Two years? Back. I know I submitted one. And last I heard, they were in game. You just need to find the recipe's.
I remember recruiting this Half elf girl. And IMMEDIATELY taking her out on a contract. Right as we go into this gith hole I tell her "Remember your training, and you'll be fine." and she goes "I have no training." Then she died

I think staff have noted that sandwiches are an example of something that were once in a game, but were judged an anachronism and subsequently purged.

Terming it sandwich is one thing.  Putting meat on bread ...  Nothing exactly new or advanced, there.

Exactly
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

And the Highlord said unto his people, "Thou shalt not place thine meat between thine buns, as to do such is the realm of heretics and the morally deficient."

And so it was.
Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

Quote from: hyzhenhok on April 09, 2013, 10:53:54 AM
I think staff have noted that sandwiches are an example of something that were once in a game, but were judged an anachronism and subsequently purged.

yeah but if you search, you'll find the announcement about them wanting recipe's for sandwitches. Though they may be called something different. I know the one I submitted was.

I think nyr actually did that call for submissions.
I remember recruiting this Half elf girl. And IMMEDIATELY taking her out on a contract. Right as we go into this gith hole I tell her "Remember your training, and you'll be fine." and she goes "I have no training." Then she died

Quote from: Fredd on April 09, 2013, 11:51:05 AM
Quote from: hyzhenhok on April 09, 2013, 10:53:54 AM
I think staff have noted that sandwiches are an example of something that were once in a game, but were judged an anachronism and subsequently purged.

yeah but if you search, you'll find the announcement about them wanting recipe's for sandwitches. Though they may be called something different. I know the one I submitted was.

I think nyr actually did that call for submissions.

.. Uh. I don't know why you think staff is lacking in these things, but anyone who can write two sentences can figure out how to write a sandwich description and what items needed for it. It hardly seems like the kind of work you'd need for player submissions.
Quote
You take the last bite of your scooby snack.
This tastes like ordinary meat.
There is nothing left now.

Quote from: Patuk on April 09, 2013, 11:53:57 AM
Quote from: Fredd on April 09, 2013, 11:51:05 AM
Quote from: hyzhenhok on April 09, 2013, 10:53:54 AM
I think staff have noted that sandwiches are an example of something that were once in a game, but were judged an anachronism and subsequently purged.

yeah but if you search, you'll find the announcement about them wanting recipe's for sandwitches. Though they may be called something different. I know the one I submitted was.

I think nyr actually did that call for submissions.

.. Uh. I don't know why you think staff is lacking in these things, but anyone who can write two sentences can figure out how to write a sandwich description and what items needed for it. It hardly seems like the kind of work you'd need for player submissions.

All I did was email them an Arby's menu as a PDF attachment. Silly staffers, asking me for stuff they could write themselves.  ;)
Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

Quote from: Desertman on April 09, 2013, 11:50:06 AM
And the Highlord said unto his people, "Thou shalt not place thine meat between thine buns, as to do such is the realm of heretics and the morally deficient."

I knew that guy hated gays.  I think I know the Highlord's identity, now ...  Spoiler!