How do city elves travel?

Started by Kebron, June 27, 2012, 09:54:20 PM

In the help file it says that elves in general are prone to traveling, it also says that no elf would use a mount. Desert elves can run long distances for travel so they don't need mounts do city elves do the same thing or do they just not travel?

City elves get the sandcloth on and walk, presumably sticking to roads when possible.


A much debated topic.
Quoteemote pees into your eyes deeply

Quote from: Delirium on November 28, 2012, 02:26:33 AM
I don't always act superior... but when I do it's on the forums of a text-based game

n;n;n;n;n;n;e;e;e;e;rest

5 MINUTES LATER.

stand;e;e;n;n;n;n;n;wear sunslits;n;n;rest

5 MINUTES LATER.

rinse and repeat.

I would suggest that city elves are not prone to traveling.

Yeaaah. Traveling on foot never works out for me. You need pretty much all your energy when the time comes to flee and run.
Quoteemote pees into your eyes deeply

Quote from: Delirium on November 28, 2012, 02:26:33 AM
I don't always act superior... but when I do it's on the forums of a text-based game

Quote from: Maso on June 27, 2012, 10:08:45 PM
A much debated topic.

Not really.  They either go on foot or they don't travel at all.
man
/mæn/

-noun

1.   A biped, ungrateful.

thats kinda what I was thinking, there are some strips of game with high concentrations of critters but spread out over largish areas (6-10 rooms) so if you wandered through one of those areas on foot and had to flee you could be seriously screwed in very short order. Which is pretty much why I asked.
So basically city elves try not to travel outside the city much, if they have to it could be assumed they'd travel in groups and stick to roads and a tent is your friend then.
Thanks.

Quote from: Ender on June 27, 2012, 10:43:06 PM
Quote from: Maso on June 27, 2012, 10:08:45 PM
A much debated topic.

Not really.  They either go on foot or they don't travel at all.


I've seen a few heated debates over the years about the 'unfairness' of it and blah blah blah.
Quoteemote pees into your eyes deeply

Quote from: Delirium on November 28, 2012, 02:26:33 AM
I don't always act superior... but when I do it's on the forums of a text-based game

Elf A hires elf B to kill human D who lives across the entire known.

Elf B kills the loved mate of human C, allows himself be caught by the militia and under interrogation of coin and bad poetry claims he saw human D kill the mate of Human C.

Human C goes across the entire known and kills human D.

In other words ... Elf B just traveled across the entire known and killed human D, then he came back and got paid by elf A. 


Quote from: Dar on June 27, 2012, 10:57:44 PM
Elf A hires elf B to kill human D who lives across the entire known.

Elf B kills the loved mate of human C, allows himself be caught by the militia and under interrogation of coin and bad poetry claims he saw human D kill the mate of Human C.

Human C goes across the entire known and kills human D.

In other words ... Elf B just traveled across the entire known and killed human D, then he came back and got paid by elf A. 



So -that's- how you play an elf.
Quoteemote pees into your eyes deeply

Quote from: Delirium on November 28, 2012, 02:26:33 AM
I don't always act superior... but when I do it's on the forums of a text-based game

June 27, 2012, 11:37:02 PM #12 Last Edit: June 27, 2012, 11:40:32 PM by Blur
On a not so related note, if City elves got desert run from sub-guilds like outdoors-man and grebber, it would probably make city elves as popular as humans in the game.


Quote from: Blur on June 27, 2012, 11:37:02 PM
On a not so related note, if City elves got desert run from sub-guilds like outdoors-man and grebber, it would probably make city elves as popular as humans in the game.

That would no longer be a city elf then... there's a reason why you can't pick Liur's or Red Storm as a city elf in Hall of Kings...
"And all around is the desert; a corner of the mournful kingdom of sand."
   - Pierre Loti

No sane city elf would ever travel outside of the city walls on their own. If they did, it would be in a caravan with his own tribe, in very large and well defended groups of elves.

Unfortunately, the number of players we have doesn't allow for such caravans to be formed, not in the numbers that would be realistic for an elf, anyway.

That's why I propose that any city elf who decides to leave the city and sticks to the road should be turned into "A group of well-organized elves" and have their stats reflect such group of people for as long as they stay on a road.

and city elves really can't pick Red Storm as a starting area in the Hall of Kings? Weird..
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

Well....

Any c-elf that leaves the gates is a filthy 'gicker!!!!!

Rawr....rabbble....rabble *pitchforks and torches*
Respect. Responsibility. Compassion.

Quote from: Malken on June 28, 2012, 12:17:39 AM
That's why I propose that any city elf who decides to leave the city and sticks to the road should be turned into "A group of well-organized elves" and have their stats reflect such group of people for as long as they stay on a road.

This is a joke right?  I'm not trying to be a dick, but honestly it's a joke right?  There are a few situations where you might get thrown out of a city/etc. and it doesn't feel fair to give them some coded advantage that may not be IC.


Why leave the safe walls of the city? Why leave your tribe?
Sometimes, severity is the price we pay for greatness

I'd think that the only elves traveling alone are those orphans without a tribe that are seeking one. Even then, they'd probably con someone into helping or escorting, no?
"If knowledge is power, clandestine knowledge is power squared; it can be withheld, exchanged, and leveraged"
Letty Cottin

You feel so, so stupid.

If you aren't playing a city-elf in the Akai or the Jaxa Pah, you might as well store and reroll as a human.  Tribeless/virtual tribe city-elf is just about the least rewarding/interesting role in the game, unless you're only interested in maximum pickpocket griefing ability.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

Umm... I don't think city elves are meant to go outside the walls, which is why they're coded that way. They're pretty much contented to stay inside and scheme/thieve/build connections/whatever ninja thing they do/etc.
I ruin immershunz.

City elves sometimes have very valid reasons to go outside the walls.

Quote from: Synthesis on June 28, 2012, 03:04:29 AM
If you aren't playing a city-elf in the Akai or the Jaxa Pah, you might as well store and reroll as a human.  Tribeless/virtual tribe city-elf is just about the least rewarding/interesting role in the game, unless you're only interested in maximum pickpocket griefing ability.
Grabbing some family can mitigate this.

Quote from: Synthesis on June 28, 2012, 03:04:29 AM
If you aren't playing a city-elf in the Akai or the Jaxa Pah, you might as well store and reroll as a human.  Tribeless/virtual tribe city-elf is just about the least rewarding/interesting role in the game, unless you're only interested in maximum pickpocket griefing ability.

What if finding a tribe to belonged to was, to an elf, like a dwarf focus, a quest for the holy grail, if you will. Would that warrant a city elf to leave?
"If knowledge is power, clandestine knowledge is power squared; it can be withheld, exchanged, and leveraged"
Letty Cottin

You feel so, so stupid.