New Skills code

Started by Chettaman, April 01, 2010, 11:36:21 AM

Just for reference, real life skill progression occurs more like this:

unconscious incompetence ---> conscious incompetence ---> conscious competence ---> unconscious competence

Edit: according to this theory at least


Now you're looking for the secret. But you won't find it because of course, you're not really looking. You don't really want to work it out. You want to be fooled.

My only comment: if you're a lady pc, does your skill say (journeywoman)?

Quote from: Lithium on April 05, 2010, 08:50:29 PM
My only comment: if you're a lady pc, does your skill say (journeywoman)?

Find out IC.

I think this is a great change.
I remember back in the day when we had the percentage clearly visible and when the Immortals took it away it was difficult.  Over the time it became no big deal (like most change, actually).  I actually used the lack of visible skill points as a selling point for the RPI-ness of the game.

I'm surprised, however, how easy it is to go "back" at least to some degree.  I like seeing a generalized indicator of ability.  I can think - "Hrm, I'm not so good at this - but I'm really good at this - how will I RP that?"

I think it's a good thing.
"When it is dark enough, you can see the stars."

Quote from: Jingo on April 05, 2010, 08:48:09 PM
Just for reference, real life skill progression occurs more like this:

unconscious incompetence ---> conscious incompetence ---> conscious competence ---> unconscious competence

Edit: according to this theory at least


I would imagine you could roleplay them as such.
If you gaze for long enough into the abyss, the abyss gazes also into you.

www.j03m.com

I think the display of our skills should be skewed by the drunk code.  When plastered, all skills should show as "master."
Quote from: Synthesis
Quote from: lordcooper
You go south and one of the other directions that isn't north.  That is seriously the limit of my geographical knowledge of Arm.
Sarge?

I like it, Thunkkin.  Actually, being a little drunk should show a slight boost, and the more drunk you get, the higher all your skills read as.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Quote from: spawnloser on April 06, 2010, 11:08:09 PM
I like it, Thunkkin.  Actually, being a little drunk should show a slight boost, and the more drunk you get, the higher all your skills read as.

When sufficiently plastered, your skills should read like they did for April Fool's.

Quote from: Qzzrbl on April 06, 2010, 11:19:27 PM
Quote from: spawnloser on April 06, 2010, 11:08:09 PM
I like it, Thunkkin.  Actually, being a little drunk should show a slight boost, and the more drunk you get, the higher all your skills read as.

When sufficiently plastered, your skills should read like they did for April Fool's.

I would be so tempted to play an alcoholic.
Quote from: Wug
No one on staff is just waiting for the opportunity to get revenge on someone who killed one of their characters years ago.

Except me. I remember every death. And I am coming for you bastards.

Quote from: Qzzrbl on April 06, 2010, 11:19:27 PM
Quote from: spawnloser on April 06, 2010, 11:08:09 PM
I like it, Thunkkin.  Actually, being a little drunk should show a slight boost, and the more drunk you get, the higher all your skills read as.

When sufficiently plastered, your skills should read like they did for April Fool's.

Yes. And some skills should show (Horny) and (Victory) and (Sleepy-town) and (Boner).
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

And

Quote
Mudsex0rz          (Iron Chef of Pounding Vaag)

should show up under the 'Manipulation Skills' heading.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

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Jack, I think you're starting to joke more than make serious suggestions.  That's what the random threads in the OOC forum are for, if you ask me.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

I need that mudsexorz skill added please xD

Anyways, I personally like the change.

QuoteI can think - "Hrm, I'm not so good at this - but I'm really good at this - how will I fix that?"

Fixed for you.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: spawnloser on April 09, 2010, 01:44:02 PM
Jack, I think you're starting to joke more than make serious suggestions.  That's what the random threads in the OOC forum are for, if you ask me.

I eloquently disagree. Jack should keep it up. But most of all listen to no one but himself.