You get a rock from a box and give it to the grey man.

Started by The7DeadlyVenomz, March 11, 2009, 10:29:33 PM

Here's the idea.

Right now, transactions often go like this.


The merchant gets a yellow cloak from his backpack.

The merchant gives you a yellow cloak.

>get coins bag
You get a pile of coins from your crude bag.

>give coins merchant
You give 110 coins merchant

>put coins bag
You put a pile of coins in your crude bag.


What if it was:

The merchant gets a yellow cloak from his backpack and gives it to you.

>give *bag 110 coins merchant
You get 110 coins from your crude bag and give it to the the merchant.


What if you could:

>put *2.chest helm 4.chest

Whaddya think?
You get a grey helm from a plain chest and put it into an ornate chest.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

I like the idea, but something like "give/put <item> from <container> to <person/container>" might be easier to use. Maybe not. Makes more sense to me, anyway.

I like it. It'll make things a lot less spammy.

Quote from: Cutthroat on March 11, 2009, 10:37:22 PM
I like the idea, but something like "give/put <item> from <container> to <person/container>" might be easier to use. Maybe not. Makes more sense to me, anyway.

I like it. It'll make things a lot less spammy.

I agree with Cutthroat, that syntax seems easier to use and remember. It also would make things a TON less spammy, an important thing for anyone who's ever done any large amount of reorganizing, selling, or item collecting.
As of February 2017, I no longer play Armageddon.

transfer 100 coins bag amos

transfer rock box shelf

transfer idea head gdb
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Transfer would rock. However, I am trying to keep everything contained to the same, familiar syntax. As you've said yourself, MORE syntax and commands suck. Expanding them is good.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

meh. this is something that ALL clients already have: command stacking. it's just more syntax to confuse noobies and it would only benefit the 5 people using raw telnet.

Why not take it a step farther and setup a Offer/Barter feature for PC to PC purchases?

Agent's perspective:
offer 100 coins bag taven
You offer 100 coins to taven.

Taven's perspective:
Agent offers a pile of coins to you.
count coins agent
There are 100 coins.
offer bag Agent
You offer your canvas bag to Agent.

Agent's perspective:
Taven offers his canvas bag to you.
l in taven's bag
In the canvas bag are: some mekillot steaks
barter
You exchange 100 coins for the canvas bag.

Quote from: Agent_137 on March 12, 2009, 01:03:12 AM
meh. this is something that ALL clients already have: command stacking. it's just more syntax to confuse noobies and it would only benefit the 5 people using raw telnet.

Why not take it a step farther and setup a Offer/Barter feature for PC to PC purchases?

Agent's perspective:
offer 100 coins bag taven
You offer 100 coins to taven.

Taven's perspective:
Agent offers a pile of coins to you.
count coins agent
There are 100 coins.
offer bag Agent
You offer your canvas bag to Agent.

Agent's perspective:
Taven offers his canvas bag to you.
l in taven's bag
In the canvas bag are: some mekillot steaks
barter
You exchange 100 coins for the canvas bag.

This would be a wonderful thing!
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Oh my god he's still rocking the sandwich.

BTW, Agent, what you didn't note was the smoother parsing to the room. I admit the command stacking exists, but every time that you smooth parsing to the room, it helps the flow of the game. For example, I remember this.

The yellow bastard has arrived from the west.

The yellow bastard walks across the room to a small table.

The yellow bastard sits at a small table.

The yellow bastard settles back in his chair, reaching for his helmet.

The yellow bastard removes a bone helmet.


Now we do this:

The yellow bastard has arrived from the west.

Walking across the room to it, the yellow bastard sits at a small table.

Settling back in his chair and lifting a hand upwards, the yellow bastard removes a bone helmet.


Anything to make things flow smoother visually across your screen is good, provided it's not overly complex. That is the intent behind my suggestion, not introducing a stacking system, though that IS a secondary benefit.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

I love it, You ever tried to oversee four people sorting through chests, trunks, footlockers, cabinets, racks and shelves?

This idea, admitiddly would take a huge coding effort to do, but would defiantly make things less spammy in the long run.


You get Kol's seal of approval.
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Dammit Kol you made me laugh too.
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