Idea: "Mumble"

Started by SMuz, February 27, 2009, 08:35:08 PM

I know there's a lot of times I'd like my character to mumble under his breath, but not loud enough for everyone to hear. It'd be cool to have a mumble command. Mumbling would be similar to a hemote, noticeable only at certain times, but instead of it being more likely to be noticed while watching; it's instead more likely to be noticed with listen actively on.

E.g.

> mumble (glaring at ~tall) I'd like to shove my shit covered boots up *your* ass.

With listen failed, others see:
Glaring at the tall, muscular man, the short man mumbles something.

With a successful listen check, others see:
Glaring at the tall muscular man, the short man says: "I'd like to shove my shit covered boots up *your* ass."
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.


I 3rd it and have idea'd it in the past.
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job


YES!!
The man asks you:
     "'Bout damn time, lol.  She didn't bang you up too bad, did she?"
The man says, ooc:
     "OG did i jsut do that?"

Quote from: Shalooonsh
I love the players of this game.
That's not a random thought either.

Love the idea to death. Wouldn't even need a new command.

Just add the ability to "whisper self" and I imagine it could work.

Two thumbs way way up.
And I vanish into the dark
And rise above my station

I favor this.
Quote from: LauraMars
Quote from: brytta.leofaLaura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Dig it.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870


I wish I could whisper to my weapons.

>whisper sword (in a soft, sultry voice) You're so very sharp, aren't you.  Very sharp.
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Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

I don't like this idea and I'm going to tell you all why,

*mumbles something incomprehensible, then walks away*

..And now you all know why it'd be such a terrible idea.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

Quote from: Malken on February 27, 2009, 10:48:33 PM
*mumbles something incomprehensible, then walks away*

You overhear:
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

On one hand, I think we go too far in coding every tiny bit of everything, but on the other hand, I can't think of a way that RP can replace a command like mumble. All for it!
Mansa to Me: "You are a cancer to ArmageddonMUD."

It could also be used for for other purposes.

> mumble (leaning close to ~sword, in a soft, sultry voice) You're so very sharp, aren't you? Very sharp.
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.

No need for it.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

Quote from: Synthesis on March 01, 2009, 01:59:45 AM
No need for it.

There's no "need" for the whisper command, or hemote, or anything like that, either.  But it sure does make roleplay better, huh? 

I say yes.
Quote from: manonfire on November 04, 2013, 08:11:36 AM
The secret to great RP is having the balls to be weird and the brains to make it eloquent.

I love the idea.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.


I will add my voice simply to say this:

Hell to the yes.

I always feel awkward using emote to describe something 'unintelligible,' or 'under his/her breath,' because A) The people in the room may not all speak the same language, and B) They may have incredible hearing and justifiably be able to hear what my character is mumbling about their mother.  Mumble would make this codedly possible

So.

Hell to the yes.
she said slow down this train
slow down the iron that runs in my veins

Quote from: ZhairaI don't really have a problem with drugs OR sex
Quote from: MansaMarc's got the best advice.
Quote from: WarriorPoetIf getting loaded and screwing is wrong, I don't wanna be right.

Whisper self, if nothing else.  This idea has my seal of approval.
Quote from: Dalmeth
I've come to the conclusion that relaxing is not the lack of doing anything, but doing something that comes easily to you.

Quote from: Pale Horse on March 01, 2009, 08:15:20 AM
Whisper self, if nothing else.  This idea has my seal of approval.

Either mumber, or whisper self, please.
"I have seen him show most of the attributes one expects of a noble: courtesy, kindness, and honor.  I would also say he is one of the most bloodthirsty bastards I have ever met."

>whisper me
You can't seem to get your mouth close enough to your ear...


nice...

Also. I love the idea of mumble! Wooh!
Live like God.
Love like God.

"Don't let life be your burden."
- Some guy, Twin Warriors

I don't know about being able to understand -every- word someone mumbles....

>drop pants
You do not have that item.

I just think it should be a whisper self. This way, if you really don't like that breed in the corner, you can whisper to yourself that every breed is fucking useless. Then, at least, both he and anyone else around you has a chance to hear it. Thinking just doesn't offer that slight chance that someone will figure it out. Especially when you are trying to be nice about things.

Awesome instance.

You hate your Sergeant in the Byn. He's an ass, and you wish you had stress cards to make him shut up. One day, while he's going off, you whisper self that he is an overbearing asshole that probably doesn't know his ass from a hole in the Tablelands. Uh oh. He overheard you. You can fake it now, and you get your ass kicked.


I think its better than emoting that you mumble something under your breath, and then just fake it with like "Oh I said that I love ponies, sir."
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

What we don't need is more and more complicated command sets.  What we need to do is maximize our use of our existing commands with appropriate and inventive roleplay.

I see a lot of additional and somewhat unneeded "bloat" to the game that could be handled with a more thoughtful application of role play.

For example, we don't need an "approach" command or complicated movement vectoring - we need rational roleplaying - really, (extreme example of course) all roleplay could happen in one room if we approached our interactions with a bit of suspension of disbelief and a thoughtful understanding of what is occurring in the environment.

We don't need a "mumble" command when we can already whisper, emote speaking to ourselves and leave words out or in to paint the picture we would like.  Others can freely decide how much they (don't) hear based on how realistic that is.

We dont' need tool code (which we already have) if we just approached craft making with the understanding that it would be good roleplay to use tools.   

Much like the finest (hopefully you've read this far and haven't already responded to my post) roleplaying games - you don't even need rules - you need people sitting around a table agreeing to share in a reality-creation for several hours.

In my mind, this "mumble" is a symptom of a cancer.  Are we role-playing or roll-playing here?

Quote from: DustMight on March 01, 2009, 02:23:37 PM
What we don't need is more and more complicated command sets.  What we need to do is maximize our use of our existing commands with appropriate and inventive roleplay.

I see a lot of additional and somewhat unneeded "bloat" to the game that could be handled with a more thoughtful application of role play.

For example, we don't need an "approach" command or complicated movement vectoring - we need rational roleplaying - really, (extreme example of course) all roleplay could happen in one room if we approached our interactions with a bit of suspension of disbelief and a thoughtful understanding of what is occurring in the environment.

We don't need a "mumble" command when we can already whisper, emote speaking to ourselves and leave words out or in to paint the picture we would like.  Others can freely decide how much they (don't) hear based on how realistic that is.

We dont' need tool code (which we already have) if we just approached craft making with the understanding that it would be good roleplay to use tools.   

Much like the finest (hopefully you've read this far and haven't already responded to my post) roleplaying games - you don't even need rules - you need people sitting around a table agreeing to share in a reality-creation for several hours.

In my mind, this "mumble" is a symptom of a cancer.  Are we role-playing or roll-playing here?

mumble: a quiet or unintelligible vocalization; a low tone of voice.
whisper: speak softly; in a low voice.

whisper self = mumble

Quote from: scienceAn early study by Plaut and Kohn-Speyer (1947)[11] found that horse smegma had a carcinogenic effect on mice. Heins et al.(1958)

Quote from: DustMight on March 01, 2009, 02:23:37 PM
What we don't need is more and more complicated command sets.  What we need to do is maximize our use of our existing commands with appropriate and inventive roleplay.

I see a lot of additional and somewhat unneeded "bloat" to the game that could be handled with a more thoughtful application of role play.

For example, we don't need an "approach" command or complicated movement vectoring - we need rational roleplaying - really, (extreme example of course) all roleplay could happen in one room if we approached our interactions with a bit of suspension of disbelief and a thoughtful understanding of what is occurring in the environment.

We don't need a "mumble" command when we can already whisper, emote speaking to ourselves and leave words out or in to paint the picture we would like.  Others can freely decide how much they (don't) hear based on how realistic that is.

We dont' need tool code (which we already have) if we just approached craft making with the understanding that it would be good roleplay to use tools.   

Much like the finest (hopefully you've read this far and haven't already responded to my post) roleplaying games - you don't even need rules - you need people sitting around a table agreeing to share in a reality-creation for several hours.

In my mind, this "mumble" is a symptom of a cancer.  Are we role-playing or roll-playing here?

::)
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

Whisper self is fine, mumble, I don't care, and I doubt if anybody else here cares much. Other then those going..NO, No new syntax! Which, for something so simple I find mildly funny.

BUT, If it is just being able to whisper self, it should still parse to something other then.

The tall muscular man whispers to himself.

You overhear the tall muscular man whispering to himself in sirihish, "Fucking idiot."


That just looks silly. No reason why if self is used with whisper that it cannot parse to mumble for the echo.
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job

Quote from: X-D on March 01, 2009, 02:52:16 PM
Whisper self is fine, mumble, I don't care, and I doubt if anybody else here cares much. Other then those going..NO, No new syntax! Which, for something so simple I find mildly funny.

BUT, If it is just being able to whisper self, it should still parse to something other then.

The tall muscular man whispers to himself.

You overhear the tall muscular man whispering to himself in sirihish, "Fucking idiot."


That just looks silly. No reason why if self is used with whisper that it cannot parse to mumble for the echo.

I like this.  Whisper self, have it parse to mumble, the end.  I'd use it all the damn time.
"Life isn't divided into genres. It's a horrifying, romantic, tragic, comical, science-fiction cowboy detective novel. You know, with a bit of pornography if you're lucky."

--Alan Moore

As would I.
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

Quote from: NoteworthyFellow on March 01, 2009, 05:42:51 PM
Quote from: X-D on March 01, 2009, 02:52:16 PM
Whisper self is fine, mumble, I don't care, and I doubt if anybody else here cares much. Other then those going..NO, No new syntax! Which, for something so simple I find mildly funny.

BUT, If it is just being able to whisper self, it should still parse to something other then.

The tall muscular man whispers to himself.

You overhear the tall muscular man whispering to himself in sirihish, "Fucking idiot."


That just looks silly. No reason why if self is used with whisper that it cannot parse to mumble for the echo.

I like this.  Whisper self, have it parse to mumble, the end.  I'd use it all the damn time.
Yup, I'd go with that. But if it's going to be a whisper, I'd like it to apply to items as well ;) Seriously.


Quote from: DustMight on March 01, 2009, 02:23:37 PM
Stuff.
Personally, I don't like 'pretending I didn't see that', because I did. It's like when someone emotes punching at you and you choose whether to emote dodging the blow or to emote getting hit. Something like this helps in suspension of disbelief, the code itself is being a referee to the communication. Without rules, it would just be a MUSH. More complicated command sets doesn't seem to be much of a problem to most players, since Armageddon already has the most complicated emoting system in the world :P
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.

Or how about whisper with no argument?

>Whisper (under his breath) If he doesn't shut the feck up, I'm gonna jab this spear up his arse.

No llisten: The man says something under his breath.

Good enough listen: The man whispers, under his breath, in sirihish:
               "If he doesn't shut the feck up, I'm gonna jab this spear up his arse."
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: SMuz on March 01, 2009, 08:51:15 PM

Quote from: DustMight on March 01, 2009, 02:23:37 PM
Stuff.
Personally, I don't like 'pretending I didn't see that', because I did. It's like when someone emotes punching at you and you choose whether to emote dodging the blow or to emote getting hit. Something like this helps in suspension of disbelief, the code itself is being a referee to the communication. Without rules, it would just be a MUSH. More complicated command sets doesn't seem to be much of a problem to most players, since Armageddon already has the most complicated emoting system in the world :P


1. More complication = fewer newbs that are going to be willing to spend the time to learn the system.
2. IMO the code is to facilitate role-play, not the other way around.

I agree with Smuz's original idea. Implement mumble. There are no valid arguments why it should not be added.
Stop worrying about Newbies and let the helpers deal with it.
Quote from: roughneck on October 13, 2018, 10:06:26 AM
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

Quote from: DustMight on March 02, 2009, 12:55:36 PM
1. More complication = fewer newbs that are going to be willing to spend the time to learn the system.
2. IMO the code is to facilitate role-play, not the other way around.

1.  Removing the coded prohibition against whispering to yourself is a simplification, not a complication.
2.  Code that removes from the player the burden of determining, for instance, what your character did and didn't overhear is one of Armageddon's key strengths, and a great boon to immersive roleplay.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

Quote1.  Removing the coded prohibition against whispering to yourself is a simplification, not a complication.
2.  Code that removes from the player the burden of determining, for instance, what your character did and didn't overhear is one of Armageddon's key strengths, and a great boon to immersive roleplay.

Truth.
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job

Quote from: brytta.leofa on March 02, 2009, 01:04:26 PM
Quote from: DustMight on March 02, 2009, 12:55:36 PM
1. More complication = fewer newbs that are going to be willing to spend the time to learn the system.
2. IMO the code is to facilitate role-play, not the other way around.

1.  Removing the coded prohibition against whispering to yourself is a simplification, not a complication.
2.  Code that removes from the player the burden of determining, for instance, what your character did and didn't overhear is one of Armageddon's key strengths, and a great boon to immersive roleplay.

I have to agree. This isn't adding a whole lot of other coding in. This is just making it possible to whisper to yourself...and allows you the opportunity of being overheard by others with good listen skills.

It doesn't complicate anything. Just allows someone to whisper to themselves, and since whisper is already part of the game Smuz' idea makes for more roleplay options.
Quote from: brytta.leofa on August 17, 2010, 07:55:28 PM
A glossy, black-shelled mantis says, in insectoid-accented sirihish,
  "You haven't picked enough cotton, friend."
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