Kank tickets

Started by a strange shadow, January 03, 2009, 03:03:32 PM

Quote from: The7DeadlyVenomz on January 04, 2009, 05:56:43 PM
Rah's not terribly polite in the first place if he doesn't want to be, but he's not unfair. What you did was twinky, whether you meant for it to be or not. I don't think too many people are going to argue that it wasn't. Saying that you did something twinky is not calling you twinky.

Furthermore, you admitted that you did it on the public board and thought it was fine to do so, so Staff clarifying that it was bad form and twinky behavior on the public board prolly shouldn't be taken as an insult.

In any case, we've established. Kank armors and shells, not obsolete just yet. Kank foods, and kanks, definitely obsolete.

I stand by my actions, as performed, when performed.  I don't think they were in any way twinkish, given the information I had about the situation at the time.

What, exactly, is twinkish about thinking, "Hey, I just happen to have gotten one of the last kanks that was clinging on to dear life?"  Nothing.  I got a kank, so I frickin' got it butchered.

This was a failure by the Staff to clearly communicate the situation, and a failure to implement code that appropriately dealt with the situation.  Now that the policy has been clarified, yes, it would be twinkish.  However, at the time, this policy was obviously not clear cut, else this thread wouldn't have been begun in the first place. I was not being twinkish in any way, shape, or form.  I was acting in good faith on the best information I had available at the time.

So, yes, I will continue to be irritated by it until I get an apology.
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Quote from: VanthSynthesis, you scare me a little bit.

I think you're going about this the wrong way Synthesis. Perhaps you should continue this exchange with staff via email.

On topic: Yeah, you get a kank ticket, junk it and wish up for reimbursement. I'm just happy I have one of the coolest kank-items that I hope to hold onto for awhile. Too bad I have no use for the damned thing.  :-[

Quote from: Rahnevyn on January 04, 2009, 10:22:14 AM
400 sid is by no means chump change. Even if it were, it's still being obtained under very questionable methods. Yes, that was twinkish. Synthesis, you really should know better.

Kanks are DEAD. There are NO -- zero, zip, zilch, none, nada, cos(90 degrees) -- kanks left. ANYWHERE.

EVERY SINGLE KANK IN THE WHOLE ENTIRE WORLD IS DEAD.

If you find a kank ticket, please re-rent the kank and junk it. If you wish up and ask nicely to the staff, I might even give your 20 coins back.* Do not under any circumstances attempt to sell, trade, ride, or eat the kank.

*I can't speak for anyone else, who may or may not refund your coins and/or kill you.


multiple edits for extra emphasis

Does this mean I can't hire a whore for a kank anymore?

Awwww, man! ;)

Asides from that, wow, my question spawned quite the little thread-monster here.
As of February 2017, I no longer play Armageddon.

Quote from: Synthesis on January 04, 2009, 05:27:14 PM
Oh, I'm sorry...I guess I didn't just get called a twink by an Immortal on the public discussion board?

That's incredibly rude, and I think I'm perfectly justified in being a little angry about it.
If you pulled a kank from a stable and butchered it, you were twinking.  I've twinked before and been called out on it, it sucks, but it's one of those things you just gotta take.

Don't twink or think ic thoughts and feels justify you doing something you know you damn well shouldn't have.

Everyone for the most part who posts on the GDB is pretty experienced, at least enough to know kanks are dead.  Ignorance is no excuse for the law.

JaRoD

January 04, 2009, 07:41:20 PM #29 Last Edit: January 04, 2009, 07:43:17 PM by mansa
What about the people who don't read the GDB, nor the website history files?  If this is such a strong issue, it should be documented somewhere until the problem is done.

A note in the MOTD is a perfect place, since everybody must read that when they log into the game.  Some people who have taken a 2 year break might not know what has happened lately, if they re-enter the game.

Personally, I would have done exactly as Synthesis had done, if I was in Allanak.  If I was in Tuluk I would of wished up.  I would try and eliminate the kank from the game, the most efficient way possible.  If I could do it myself, I would.
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Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

Quote from: mansa on January 04, 2009, 07:41:20 PM
What about the people who don't read the GDB, nor the website history files?  If this is such a strong issue, it should be documented somewhere until the problem is done.

A note in the MOTD is a perfect place, since everybody must read that when they log into the game.  Some people who have taken a 2 year break might not know what has happened lately, if they re-enter the game.

I think they aren't talking about people like that though.  This person obviously does read the boards, obviously has been playing. If it was some newb right in his first set of boots who found a corpse and pulled a kank, I doubt the staff would even say anything.  But if I do it, or Mansa, or anyone else like maybe Synthesis, it's just fuckin twinkin, regardless.

JaRoD

Quote from: mansa on January 04, 2009, 07:41:20 PM
What about the people who don't read the GDB, nor the website history files?  If this is such a strong issue, it should be documented somewhere until the problem is done.

A note in the MOTD is a perfect place, since everybody must read that when they log into the game.  Some people who have taken a 2 year break might not know what has happened lately, if they re-enter the game.

Right, or maybe we can just stick in a link to the History page in the MOTD and remind them to read it over. Anything big and important that everyone should know is in there.

And, Cerelum, newbs don't have this problem because once they get to a skill level where they can kill people old enough to even have kank tickets on them, they aren't a newb anymore.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

Quote from: Archbaron on January 04, 2009, 07:44:39 PM
Quote from: mansa on January 04, 2009, 07:41:20 PM
What about the people who don't read the GDB, nor the website history files?  If this is such a strong issue, it should be documented somewhere until the problem is done.

A note in the MOTD is a perfect place, since everybody must read that when they log into the game.  Some people who have taken a 2 year break might not know what has happened lately, if they re-enter the game.

Right, or maybe we can just stick in a link to the History page in the MOTD and remind them to read it over. Anything big and important that everyone should know is in there.

And, Cerelum, newbs don't have this problem because once they get to a skill level where they can kill people old enough to even have kank tickets on them, they aren't a newb anymore.
Quote from: Cerelum on January 04, 2009, 07:43:07 PM
I think they aren't talking about people like that though.  This person obviously does read the boards, obviously has been playing. If it was some newb right in his first set of boots who found a corpse and pulled a kank, I doubt the staff would even say anything.  But if I do it, or Mansa, or anyone else like maybe Synthesis, it's just fuckin twinkin, regardless.

JaRoD
I said found a corpse, you don't gotta kill it to find a corpse, I find corpses all the times in the sands and such that were killed by wildlife.

Quote from: Cerelum on January 04, 2009, 07:46:58 PM
Quote from: Archbaron on January 04, 2009, 07:44:39 PM
Quote from: mansa on January 04, 2009, 07:41:20 PM
What about the people who don't read the GDB, nor the website history files?  If this is such a strong issue, it should be documented somewhere until the problem is done.

A note in the MOTD is a perfect place, since everybody must read that when they log into the game.  Some people who have taken a 2 year break might not know what has happened lately, if they re-enter the game.

Right, or maybe we can just stick in a link to the History page in the MOTD and remind them to read it over. Anything big and important that everyone should know is in there.

And, Cerelum, newbs don't have this problem because once they get to a skill level where they can kill people old enough to even have kank tickets on them, they aren't a newb anymore.
Quote from: Cerelum on January 04, 2009, 07:43:07 PM
I think they aren't talking about people like that though.  This person obviously does read the boards, obviously has been playing. If it was some newb right in his first set of boots who found a corpse and pulled a kank, I doubt the staff would even say anything.  But if I do it, or Mansa, or anyone else like maybe Synthesis, it's just fuckin twinkin, regardless.

JaRoD
I said found a corpse, you don't gotta kill it to find a corpse, I find corpses all the times in the sands and such that were killed by wildlife.
The fact still stands, I don't think many people are wandering around with tickets like that. It's been quite a while since kanks were off of stable lists for purchase.
"Never was anything great achieved without danger."
     -Niccolo Machiavelli

Quote from: Rahnevyn on January 04, 2009, 10:22:14 AM
cos(90 degrees)

Doesn't cos(90) equal 1?
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Goat porn is not prohibited in the Highlord's city.

Quote from: Zoan on January 04, 2009, 07:54:11 PM
Quote from: Rahnevyn on January 04, 2009, 10:22:14 AM
cos(90 degrees)

Doesn't cos(90) equal 1?

Sin(90) equals 1.  Cos(0) equals 1.
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

No. Sin(90) is 1. Cos(0) is also 1.
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

Oops, my mistake. :D
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Goat porn is not prohibited in the Highlord's city.

Quote from: Ammut on January 04, 2009, 06:23:31 PM
So... if I found a couple globs of sticky kank honey somewhere, would it be a good idea to junk them or consider them... like crystallized honey?

/derail

Where they just laying out, or where they stored, someplace?
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Quote from: Pale Horse on January 04, 2009, 09:09:01 PM
Quote from: Ammut on January 04, 2009, 06:23:31 PM
So... if I found a couple globs of sticky kank honey somewhere, would it be a good idea to junk them or consider them... like crystallized honey?

/derail

Where they just laying out, or where they stored, someplace?

I found them in a set of shelves, along with numerous other pieces of food.

Earth honey never spoils, or so I have been told.
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Real life honey can last for millenia, I would assume kank honey could do the same. They found honey in tombs of the pharoahs, that was still technically good.

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i hao I am a sid and karma farmer! Send PM for details!

From wikipedia....

http://en.wikipedia.org/wiki/Honey#Honey_preservation

Amish Overlord  8)
i hao I am a sid and karma farmer! Send PM for details!

This was what I thought as well.  I assume it would be from before the kanks died, so it would not necessarily have been tainted.

Kank honey: the NEW generic poison. ;)
Quote from: Twilight on January 22, 2013, 08:17:47 PMGreb - To scavenge, forage, and if Whira is with you, loot the dead.
Grebber - One who grebs.

Quote from: FantasyWriter on January 04, 2009, 09:39:51 PM
Kank honey: the NEW generic poison. ;)

Sounds like a euphemism to me.
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Quote from: Synthesis on January 04, 2009, 06:32:03 PM
I stand by my actions, as performed, when performed.  I don't think they were in any way twinkish, given the information I had about the situation at the time.

Time is an important variable here. 

If you did it last week, then yes, it would definitely be a questionable act that most players would consider at least leaning toward twinkery, because even casual players know that the kanks are dead and have been for a very long time.  No one has seen a live kank for years of IC time.  So a live kank would be remarkable.  If there were any living kanks left in the stable, they would be a wonder.   You could put them on exhibit and sell tickets for people to come see the worlds last kank.  More likely, if any kanks were still alive after 99% of kanks had died, they would eithre have bee slaughtered to prevent any chance of their ailment passing on to other creature, or they would have been confiscated by the Templar.  Any kanks that were resistant or immune to kank blight would be incredibly valuable.  It simply makes no sense that a kank would have been living in (and being fed by) a public stables for 13 years after the species is thought to have gone extinct, and no one noticed or thought anything about it.  It defies common sense.

    If you were a wanderer and found a wild kank somewhere in the deep wilderness, that might be an exception.  It is ICly plausible that a wild population could have been isolated enough that it was never affected by whatever sickened the domestic kank. ( OOCly I'd still be inclined to think it was a mistake, since getting rid of DarkSun IP seems to have been the reason for executing the kanks.)   Common sense could go either way here. 

If you did it  a year ago, when the mass kank death was still fresh, then it is considerably less certain that any abuse of obsolete code was involved.  It would still be notable to see a living kank, even sick one, but due to the plastic nature of time in a MUD I wouldn't consider it twinkery to dispose of the kank through IC means.  Sometimes players don't log in for a few months, but their character still exists, so when they log in they sometimes spend a little time "catching up" with the things the character should have been doing during the logged out time.


The farther you get from the extinction event, and the closer you get to now, the more unrealistic it becomes that a kank, even a sick kank, has been surviving in a public stable.  At some point getting a live kank from a stable has to be regarded as a bug, a quirk of obsolete code injecting an impossible thing into the game world.  The code shouldn't be doing that, and it is unfortunate that the coders didn't find a way to eliminate the rogue kanks as soon as all urban kanks were officially extinct.  By now it is obvious to anyone that has been playing in the last couple years that kanks are extinct, and any appearing in a public stable is a bug.  (Or perhaps a foul magickal illusion).



Quote
    1575 (Year 35 Age 21)
    Several merchant houses make silt skimmer expeditions into the Sea of Silt, pressing into the unknown reaches south of Red Storm. Sometime during the trip, they attract the attention of the enigmatic and impossibly large Silt Giants, also known as "true giants." The giants chase the skimmer expedition back to shore, making landfall in Red Storm East. Over the course of the next few years, a few giants, so tall that their silhouettes are visible for miles, settle in Red Storm East, driving out the farmers and workers who, until then, produced much of Allanak's grain. Famine sweeps through the southern parts of the known world as grain becomes all but unavailable in Allanak and elsewhere.
    In the same year, a mysterious malady begins to sweep throughout the known world, causing the kank - Zalanthans' primary method of transporation - to slowly sicken and die. Trade routes suffer as the centers of civilization struggle to obtain a new means of healthy, cheap beasts of burden to replace the dying animals. Kank honey, an ingredient in many popular foodstuffs for the upper class, becomes virtually nonexistent. Many factions across the known world devote countless hours of time and effort to discovering and halting the unknown illness, to no effect. Over time, the kank becomes all but extinct. 
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Leave him be. I'm of the belief that RP should be based around code. What's the guy supposed to do when he suddenly tickets in something he stole and gets a kank? Even if it is a bug, you'd expect the staff to not have missed something this important. Even if it is a kank corpse.. it's not so wrong that he'd be butchering a dead one.

But because of this thread, I'm sure everyone else finding a kank in the stables is going to be junking theirs after this.
Quote from: Rahnevyn on March 09, 2009, 03:39:45 PM
Clans can give stat bonuses and penalties, too. The Byn drop in wisdom is particularly notorious.

A character of mine purchased one of the last kanks the templarate sold, I believe.  On unstabling it and finding it sick, he attempted to sell it to a patron in the Bard's Barrel, but was stopped by a militia officer who ordered him to have the poor bug slaughtered.

Yes, you heard it here: Allanak is anti-business.
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The dwarves no more shall suffer wrong.