Draw Shield

Started by fourTwenty, November 01, 2008, 04:32:07 AM

4:20am Heh-heh.

I would like to be able to sheath and draw a shield from my back. That is all.
Quote from: fourTwenty on June 11, 2007, 08:08:00 PM
Quote from: Rievroleplay damn well(I assume Kazi and fourTwenty are completely different from each other)

Did you just call one of us a dick?

I like this.

However, I think you can only draw items flagged as weapons. I could be wrong, but this could present some logistical problems in regards to the code.

Then again, I have always wanted to use my shield's edge as a bludgeoning weapon.  ;)

Quote from: Lakota on November 01, 2008, 04:33:22 AM
However, I think you can only draw items flagged as weapons.

You can also 'draw bow' and 'sheath bow back' with some bows, though this feature is very inconsistently coded and seemingly applied at random to which bows it will work with.

Bows on their own don't count as a weapon, I'm pretty certain, so it may not require the 'weapon' flag.
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Hell yes, please.
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Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

I've wished for this for a while, but for some reason didn't decide to suggest it myself.

I guess what I'm trying to say is I agree so hard that it travels through time into the past and makes me agree there, too?
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Yes, I'd love to be able to use the draw command for shields.
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November 03, 2008, 05:10:28 PM #7 Last Edit: November 03, 2008, 05:12:53 PM by Rhyden
Imagine you're in a locked apartment room because that friendly hunter Amos actually turns out to be the deadly apartment slayer Malik and he turns on you with his sword raised but your shield is on your back! You can't flee, you can't disengage, you can't remove your shield because you're in a fight. Especially if your character is best trained with a shield, this situation could happen and it would suck badly.

Yes please. I would like a command that draws shields.

Tres Awesome'.
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November 03, 2008, 06:16:45 PM #11 Last Edit: November 03, 2008, 06:36:08 PM by Delstro
I think you should take a penalty to draw it -while- in combat. Like picking something up. I believe this because you have to reach behind yourself, pull it out, then move your hand to the correct position for the majority of shields.
Quote from: Cutthroat on September 30, 2008, 10:15:55 PM
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<Insert mandatory "But a super good elite warrior should be able to do it like second nature while also balancing their checkbook" comment here>
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Quote from: Delstro on November 03, 2008, 06:16:45 PM
I think you should take a penalty to draw it -while- in combat. Like picking something up. I believe this because you have to reach behind yourself, pull it out, then move your hand to the correct position for hte majority of shield.

Haven't you ever played Legend of Zelda?  ... your shield just pops right out of thin air.  No fiddling around necessary  ;)
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Quote from: Rhyden on November 03, 2008, 05:10:28 PM
Imagine you're in a locked apartment room because that friendly hunter Amos actually turns out to be the deadly apartment slayer Malik and he turns on you with his sword raised but your shield is on your back! You can't flee, you can't disengage, you can't remove your shield because you're in a fight. Especially if your character is best trained with a shield, this situation could happen and it would suck badly.

Yes please. I would like a command that draws shields.

I'd say this depends on what kind of shield it is.  There are some shields, usually smaller, that are only held by a grip.  This could likely be drawn from the back.  However, one of the more important advances in shields was a strap that bound the shield to the arm in addition to the grip.  I don't see it being too easy to fiddle with that in combat.
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Quote from: Delstro on November 03, 2008, 06:16:45 PM
I think you should take a penalty to draw it -while- in combat. Like picking something up. I believe this because you have to reach behind yourself, pull it out, then move your hand to the correct position for the majority of shields.
I actually don't have a problem with that.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

Quote from: The7DeadlyVenomz on November 03, 2008, 07:23:27 PM
Quote from: Delstro on November 03, 2008, 06:16:45 PM
I think you should take a penalty to draw it -while- in combat. Like picking something up. I believe this because you have to reach behind yourself, pull it out, then move your hand to the correct position for the majority of shields.
I actually don't have a problem with that.

Yeah seriously.
This dude trying to kill your ass attacks you while you draw your shield.
This dude trying to kill your ass lightly shoots you in the face

I'm okay with taking a penalty, I don't care if I get hit while I'm pulling it I just want it OFF
Quote from: fourTwenty on June 11, 2007, 08:08:00 PM
Quote from: Rievroleplay damn well(I assume Kazi and fourTwenty are completely different from each other)

Did you just call one of us a dick?

Quote from: Lakota on November 01, 2008, 04:33:22 AM
I like this.

However, I think you can only draw items flagged as weapons. I could be wrong, but this could present some logistical problems in regards to the code.

Then again, I have always wanted to use my shield's edge as a bludgeoning weapon.  ;)

It might as well be tagged a weapon, you can punch with two shields as is *cough*  You can wield or hold a shield as it.  And might be an interesting add to the combat scene, people actually using their shields -as- weapons.
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No penalty to bucklers.  Yes penalty for shields with straps.

Or, have the shields already in game which are wearable on the wrist actually function like shields.  I don't think they do presently.

Quote from: Sephiroto on November 13, 2008, 01:54:45 PM
No penalty to bucklers.  Yes penalty for shields with straps.

The problem here is that bucklers were designed to be strapped on to the forearm so that you could wield a two handed weapon, or have a parrying knife, like a main-gauche. So, while it would be a snap to pull the little thing off your back or belt or whatnot, you'd be hard pressed to strap it on in battle.
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That's not exactly what I meant.  I'm not a shield expert, but some bucklers are held while others are strapped to the wrist as Bilanthri mentioned.  I suggested a no penalty (similar to that of drawing a sheathed weapon) for the ones held and a yes penalty to bigger shields which must be strapped on.

The thing that seems a broken about bucklers is that the ones in the game that are worn on the wrist don't seem to actually function as shields.  At least, this was true the last time I used one in battle.  So, basically we're limited to using ones that are held in either the primary or off hand.

Also, larger shields had a strap that went around the neck and shoulder of its user.

And as far as I knew, bucklers weren't strap-ons, but only had handles.



How about no real penalty to shields established to have only a handle.

Penalty to shields with armstraps.

Even more penalty to bigger shields with moar strappage. O:

They're called bucklers because they buckle to the forearm. What you have there is a picture of a small shield.
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http://en.wikipedia.org/wiki/Buckler

I was under the impression that some bucklers could be strapped to the forearm as one of the earlier posters mentioned.

So, how about we formulate it like this:

"One should be able to draw all shields. For the larger ones, it should take more time or effort (however that might be measured) to simulate how unwieldy they are to get into position. For those that are designed to be strapped to the arm without being held, their usefulness after drawing (if drawn during a fight) should be DRASTICALLY reduced, whereas that of those designed to be held and supported by straps on the arm (in the fashion of 'put-your-arm-through-the-straps-and-hold-the-crossbar') should be somewhat reduced, and that of those simply designed to be held should take only a minor penalty, if any at all."

and then we can let the imms figure out which shields fall into which category.
There is no general doctrine which is not capable of eating out our morality if unchecked by the deep-seated habit of direct fellow-feeling with individual fellow-men. -George Eliot