Death And IM

Started by Is Friday, October 04, 2007, 01:15:44 PM

If/When is it okay to tell people over IM about your PC's death?

Immediately!
4 (7.4%)
After a while, sparing really in depth details.
21 (38.9%)
Never, ever.
17 (31.5%)
Situation depending, explain.
12 (22.2%)

Total Members Voted: 53

Voting closed: October 04, 2007, 01:15:44 PM

Sparked by just reading Mansa's quickly-locked topic concerning "telling your friends about your character's death"... I was wondering the public opinion on the matter. Is it okay to tell people over IM because of how mature the community is, generally, and can keep the IC/OOC barrier? Is it only okay after a while, and generally to people you know were not involved--of course not including any really specific things? Is it not okay at all?
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

I think the unwritten rule is that if a couple of years have passed, and it has no relevancy to anything currently going on in-game, then you can tell others about your deceased character. You should still leave out details that fall under the IC-information category; so if you died to the NPC sorcerer hidden in a cellar under the Barrel (I made that up) then I think most would appreciate if you keep that to yourself.

You must, in all seriousness, keep in mind that a powerful krathvidionicist may have revived your corpse and even now be using it to join the T'Zai Byn.

I would say that it's usually reasonable to talk about it to people who saw you die, or who would assuredly know what happened through IC means.  (If you kicked it in Joe's barracks and you know that Joe's still employed there, you're nearing safe territory.)  That is to say, you can, circumspectly, talk OOC about IC information known to both of you.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

I tell as many people as possible, as fast as possible.

I only discuss with people that I know KNOW that my character is dead... like someone who was there or someone who found out through IC means and sent me an IM to console me.

I don't give details about how or who, though.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Yes, we never tell anyone when we die.  That is most certainly true.  That people never reveal their deaths online reguarly.  Most people definitely do not immediately hop onto IM (if they aren't there already) and say that they've died, and when, and why and how and all of the events leading up to it.  No one does it.  Definitely the majority of players do not.  That would be wrong.  Certainly.

That being said, I think it's okay (personally) though I believe the rules say other wise.  To tell someone when you are not in a special apped roll and whenever they would be interacting with you on a daily basis.  I think they would have noticedif you hadn't showed for like two or three weeks and your mind was unreachable.  I think if my husband didn't come home and I couldn't reach him on his cell like a -day- I would know.  (I think.) Much less a week.

The problem that arises is that when people share info they think is kosher sometimes it ends up being sensitive for some reason they're not aware of.  Sadly we do often hear about issues like this.

The classic example of this is someone telling their friend "I died, but nobody would ever know that, so its OK to tell you."

The next day their PC showed up walking around town.  The plot was that it was not really them, it was someone magickally disguised as them, but since people knew they were dead they knew something was up right off the bat.

So, no, you should not do this.

Quote from: "Raesanos"
The classic example of this is someone telling their friend "I died, but nobody would ever know that, so its OK to tell you."

The next day their PC showed up walking around town.  The plot was that it was not really them, it was someone magickally disguised as them, but since people knew they were dead they knew something was up right off the bat.

So, no, you should not do this.

This happened once and it ruined a plot.  Halaster's, I think it was?

Quote from: "Zhaira"
Quote from: "Raesanos"
The classic example of this is someone telling their friend "I died, but nobody would ever know that, so its OK to tell you."

The next day their PC showed up walking around town.  The plot was that it was not really them, it was someone magickally disguised as them, but since people knew they were dead they knew something was up right off the bat.

So, no, you should not do this.

This happened once and it ruined a plot.  Halaster's, I think it was?

Yeah thats the one I'm referring to.  This was not a made up example, sadly.

Oh that's a good one. Did not know about that.
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

I do not tell people on IM when my character dies. Once they find out ICly and say something comforting to me about it, I'll say "yeah it sucks...oh well...next." And that's all. It's verboten to reveal IC circumstances behind death.

Friend: hey I haven't seen you in game for a few days, everything ok?
Me: find out IC

Later
Friend: wow Amos just came and told me how your character died to those gortoks, I'm so sorry
Me: yeah, it sucks, I loved that character...oh well

Meanwhile, I'm Thinking: hah, that's the story Amos is telling? I guess no one will ever know he's the murderer...dang him

Nothing positive is added to the game by telling anyone your character is dead, or by revealing the actual IC circumstances behind that death. But a lot of harm can be done by doing so.
Quote from: Vanth on February 13, 2008, 05:27:50 PM
I'm gonna go all Gimfalisette on you guys and lay down some numbers.

Quote from: "Gimfalisette"Nothing positive is added to the game by telling anyone your character is dead, or by revealing the actual IC circumstances behind that death. But a lot of harm can be done by doing so.
This post is a natural hand-made product. The slight variations in spelling and grammar enhance its individual character and beauty and are in no way to be considered flaws or defects.

I usually tell immortals on my IM list...

EXCEPT KARIANNA DOESNT LISTEN TO ME ANYMORE....
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

Gimf...

[censored]

Seriously, though, hypocrisy sets me off.
Quote from: Wish

Don't think you're having all the fun...
You know me, I hate everyone!

Wish there was something real!
Wish there was something true!
Wish there was something real,
in this world full of YOU!

I can see how talking to a friend who didn't know who you played could be ok.

So dude my char got pasted we haven't played together in a long time you got a role or suggestion?

-Yeah man come play a tuluki soldier its badass right now

I mean that's legitimate, right? I think we're responsible enough to allow us to play with friends. I mean, I know of friends over IM who have pk'd chars of mine and screwed them over plenty.
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

Quote from: "psionic fungus"Gimf...

[censored]

Seriously, though, hypocrisy sets me off.

Edited to add:

I have. With my first character I told a play by play of her death.

my other characters, yes, but they could have been anywhere doing anything.

Will I again? I can say I will do my best from now on not to, but I probably will if it is another near and dear to me character with a billion days played. I have a pretty dull social life right now and get way too involved.

Yep, I'm a dork.

Quote from: "Bogre"So dude my char got pasted we haven't played together in a long time you got a role or suggestion?

-Yeah man come play a tuluki soldier its badass right now
In this case, I'd say you didn't do wrong, but the other guy did.  That's OOC recruiting for a clan that shouldn't be OOCly recruited for.

If he said to play a warrior/guard/soldier type in Tuluk, though, that'd be fine.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Quote from: "spawnloser"
Quote from: "Bogre"So dude my char got pasted we haven't played together in a long time you got a role or suggestion?

-Yeah man come play a tuluki soldier its badass right now
In this case, I'd say you didn't do wrong, but the other guy did.  That's OOC recruiting for a clan that shouldn't be OOCly recruited for.

If he said to play a warrior/guard/soldier type in Tuluk, though, that'd be fine.
I don't see what's wrong with suggesting a role where someone will get interaction and be appreciated. I know I don't like to play roles "just anywhere", or to develop my character as I go along. It can naturally be assumed that if a clan/organization needs someone, they go about the filling in of that role virtually, even if their PCs do not seek it out IC--someone is, whether it be agents or otherwise.
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

Quote from: "psionic fungus"Gimf...

[censored]

Seriously, though, hypocrisy sets me off.

:lol:

Quote from: "spawnloser"That's OOC recruiting for a clan that shouldn't be OOCly recruited for.

I remember when you courted me to make a merchant for you.  :twisted:

Roleplay is planned on AIM and played out on Armageddon. That's always been a problem on many RPI muds out there. No one can stop you, even if we tell you that it's against the rules, 3/4 of the players do it in one way or another. The ones that don't are not on the GDB and you never hear about them. Good thing we have them, though.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

Dammit, I just died.

Hi, I'm Maybe, and I've had a character ruined by IMing. I've had a character that I loved playing, but one day, I decided to check out ICQ and I got side tracked IG during a really fun RP scene. When it started to cool down and be a little slower, I checked out the ICQ window and the people there were bashing my playing style and my character IG. Ruined the character for me and I took a hiatus from the game. I just couldn't get back into it for about 3-4 months. So that is why I think you shouldn't discuss IG characters in IM. It can ruin things. IMHO.
Quote from: Shoka Windrunner on April 16, 2008, 10:34:00 AM
Arm is evil.  And I love it.  It's like the softest, cuddliest, happy smelling teddy bear in the world, except it is stuffed with meth needles that inject you everytime

Quote from: "Malken"Roleplay is planned on AIM and played out on Armageddon. That's always been a problem on many RPI muds out there. No one can stop you, even if we tell you that it's against the rules, 3/4 of the players do it in one way or another. The ones that don't are not on the GDB and you never hear about them. Good thing we have them, though.


That is not true.  I don't IM, and I'm on the bloody GDB all the time.   :D  Heck, untill a few weeks ago I didn't even have an IM account.  Now I have one, but I keep turning it off all the time.  I think it is creepy for people to be able to tell whether I'm online or not.


I don't think 3/4 of players work out roleplay on AIM, email, IRQ, or other out of game means.  I'd expect it to be less than half, and most of those to be only occasional offenders.  I guess there is no way to be sure though.
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Quote from: "Only He Stands There"Dammit, I just died.
lol i kild u
Roses are #FF0000
Violets are #0000FF
All my base
Are belong to you

I've only talked with one other player on IM, and then it was mostly OOC collaboration on some room-building for a clan plot we were both part of.

Quote from: "Malken"3/4 of the players do it in one way or another. The ones that don't are not on the GDB and you never hear about them. Good thing we have them, though.

Not true.  I'm on the GDB and I don't do any of that.
So if you're tired of the same old story
Oh, turn some pages. - "Roll with the Changes," REO Speedwagon

Quote from: "Angela Christine"
I don't think 3/4 of players work out roleplay on AIM, email, IRQ, or other out of game means.  I'd expect it to be less than half, and most of those to be only occasional offenders.  I guess there is no way to be sure though.
Exaggerating stuff is part of my boyish charm  8)
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

The only roleplay I've ever organized via IM was a shared character history for a pair of siblings.  Some things it makes sense to hammer out OOCly if you're already playing with someone.
"Last night a moth came to my bed
and filled my tired weary head
with horrid tales of you, I can't believe it's true.
But then the lampshade smiled at me -
It said believe, it said believe.
I want you to know it's nothing personal."

The Chosen

I don't associate with anyone outside of the Armageddon world. In fact, I pretty much segregate myself from anyone else who uses the internut as a communication source.

Quote from: "Forest Junkie"
Quote from: "spawnloser"That's OOC recruiting for a clan that shouldn't be OOCly recruited for.
I remember when you courted me to make a merchant for you.  :twisted:
When was that?  If it was one of the only times I remember recommending to people to make merchants, it was for tribes which OOC recruiting is allowed for... or for a family role, where I said that the occupation was merchant, but guild was open for the other player to pick.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

My last character to die was a Blackmoon mul before Tuluk was liberated. Everything else has been stored or retired. Just thought I'd share to ruin a few plots.
Anonymous:  I don't get why magickers are so amazingly powerful in Arm.

Anonymous:  I mean... the concept of making one class completely dominating, and able to crush any other class after 5 days of power-playing, seems ridiculous to me.

So, wait?  Masha didn't die?!
Quote from: Dalmeth
I've come to the conclusion that relaxing is not the lack of doing anything, but doing something that comes easily to you.

I didn't vote.  Isn't it fun though, that this sort of thing can even be discussed these days?  It's like I feel like I'm five years old and my parents have accidentally taking a large dose of Seconal, leaving me temporarily in charge of the house.
lease don't call me a bot.  It hurts my feelings.  It's not my fault that I like to advertise a product which is guaranteed to help you satisfy your wife!!

I do not us IM services anymore, mostly directly due to situations like this.

It is far to tempting for people to discuss IC events over IM for me to justify using it to communicate with other players.

ICly if a character my character knows has not been seen or heard from in over a game month, my character typically assumes the worst, unless this is normal behavior from said missing character.

If they show up eventually, then so much the better and there is joy-joy (or resurrected plotting by my character to make sure they disappear permanently...if it was someone my character was HOPING was dead for some reason). hehehehe
:twisted:
-Naatok the Naughty Monkey

My state of mind an inferno. This mind, which cannot comprehend. A torment to my conscience,
my objectives lost in frozen shades. Engraved, the scars of time, yet never healed.  But still, the spark of hope does never rest.

I don't IM with any of you, I guess i never got over the 'All Arm players are assholes' things back when i joined. :twisted: The most i've ever done is message through the GDB, usually discussing RP meeting times. However I even use different GDB handles for clan and characters then i use for regular posting.

In all seriousness IMing does ruin things such as plots, its just to tempting not to talk about it with someone even if you really try hard not to give away what you think is an important detail. It also probably gives unfair advantages to those who do, especially with Imm...I mean i still have to wait a day to get a important question answered from an Imm. I also hear there is this IRC channel people go out and gossip in aswell.  :?

However its not something i'm completely concerned with for two reason. First off its something thats not going away, people are people, they want to meet , make friends with others in the community OOCly and eventually talk about their characters. This is an understandable if not a bit of annoying fact. Secondly if a person was really concerned about IMing ruining a plot they wouldn't do it at all like i do. Hey its less fustration and irritation for me not knowing two piss ants are talking about a plot i'm involved in. I'll let the imm worry about their ooc knowledge effecting their IC play.

Anyways it is understandable that people will continue IMing, i'm sure alot of people have made good friends through the Arm. community. Those relationships are probably more valuable to them then the occasional ruined plot.

Personally, I value my entertainment and plots more. :twisted: