Feel

Started by flurry, December 07, 2005, 08:48:26 AM

Quote from: "Tiernan"Done.  It'll be in on the next reboot.  The helpfile has already been added.

http://www.armageddon.org/cgi-bin/help_index/show_help?feel


feel very grateful

feel  . . . something akin to love for Tiernan

>feel Tiernan
You feel Tiernan.

You ask Tiernan, in Sirihish, "Did you feel that?"
Tiernan asks you, in sirihish, "Feel what?"

>feel Tiernan
You feel Tiernan.

You ask Tiernan, in sirihish, "That?"
Tiernan says, in sirihish, "What?"

Naiona says, in an unknown language, "Ahhh my brain explodes, don't do that."

You think, Do what?

You start typing a long winded emote when you see this:
You suddenly cast a spell and blow yourself into a million pieces.
Quote from: Shoka Windrunner on April 16, 2008, 10:34:00 AM
Arm is evil.  And I love it.  It's like the softest, cuddliest, happy smelling teddy bear in the world, except it is stuffed with meth needles that inject you everytime

Well, I know that <IC information removed by board moderator> but <IC information removed by board moderator> and if <IC information removed by board moderator> then what will <IC information removed by board moderator> and if so <IC information removed by board moderator> But then there's always the <IC information removed by board moderator> that you have to <IC information removed by board moderator> when doing something like <IC information removed by board moderator> in a place like <IC information removed by board moderator>.

(No actual moderation unless the mods decided to delete that useless jumble)

But seriously. I know you can't tell us if you've imped this as well, but I think that mind benders should get to play with our emotions. I'm gonna assume that karma 8 roles can handle this new ability. Wouldn't it be cool if instead of beating the crap out of you in a conventional sense, a mind bender simply made you:

feel Like kicking the burly, extremely-ripped templar in the nuggets and making a shot at his mother?

It could become like the new backstab. :D
i] Sarge's Lifting Advice:[/i] Don't lift with your legs. Your back's the strongest muscle in your body! And look man, your knees aren't even locked. How do you expect to stand up straight? Put your groin into it!

it wasn't about that, the moderation was warranted.

Have some faith.

Rock on.

>feel all a-twitter with the anticipation of using this command in-game.

Oh wow this is exciting! I've never wanted to get back into Arm more. I want to play sooo bad... cursed, cursed priorities.

In some ways I think this command will be rather -more- important/useful than "think".  I can't wait. Thanks Tiernan!

Ooooh.... Mindbenders!  Bring them on!  Give them the ability to manipulate the feelings!  Oh the possibilities!
some of my posts are serious stuff

Cool stuff. I'm sure I'll forget to use it just as often as I do think, but it's awesome for it to be there.
eeling YB, you think:
    "I can't believe I just said that."

Heh, this got me thinking... How about a scent command?

scent sweat and rotted meat.

You smell like sweat and rotten meat.

Then when someone sniffs you:

The fat-nosed man sniffs you.

He gets the message:

The one-armed leper smells like sweat and rotten meat.

It would stay on your pc until you changed it with the "change" command. Like an objective I suppose. This way everyone can have their own odor that fits their particular pc. If you are a fancypants noble you can smell like perfumes and flowers and shit and if you are a dirty 'rinther you can smell like garbage and ass. As it is now, unless someone uses perfumes, everyone smells the same.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

We already have perfumes.

What we need is a larger array of normal scents - smelling like a lot of sweat after running, smelling like shit after going through a room that can dirty your boots, smelling like blood after combat, smelling like trash after spending a lot of time in an alley.
Smelling like bodily fluids after spending more than one IC hour alone with another PC whose sdesc has the word 'petite' in it. ;)
Quote from: Vesperas...You have to ask yourself... do you love your PC more than you love its contribution to the game?

Like I said, this would cover all ranges of scents.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Wow, I thought of this same thing last week but didn't post it 'cause I thought you all would tear it apart. Really cool. Really glad to see it opened for discussion. Really glad to see it implimented.

Quote from: "joyofdiscord"In some ways I think this command will be rather -more- important/useful than "think".  I can't wait. Thanks Tiernan!

Yep.  Like Rindan said..

QuoteThere are a lot of times when I want to express how my character is feeling and have kludged along using the think command. I can think of a lot of times when having a feel command would have expressed what I wanted to express much better.

There are many emotions that are just that; pure emotion.  You don't rationalize them.  You don't think rationally to yourself, "Arrr, I'm drowning in despair and rage!".  You just FEEL them.  This is going to be awesome.  Especially for half-elves and muls.

I actually like the change scent idea a lot. Yes, we have perfumes that change you to smelling like flowers and unicorns, but that and 'dust and sweat' is only appropriate for so many characters. Yeah, you'd have people forgoing perfumes if they could just change their scent without, but I would love to be able to make my woodcutter smell like 'wood and dirt' and my merchant who just spend the last week making armor to smell like 'oil and leather'.

Not a super important or high priority thing, no, but I still think it's a cool idea.
eeling YB, you think:
    "I can't believe I just said that."

Quote from: "bloodfromstone"I actually like the change scent idea a lot. Yes, we have perfumes that change you to smelling like flowers and unicorns, but that and 'dust and sweat' is only appropriate for so many characters. Yeah, you'd have people forgoing perfumes if they could just change their scent without, but I would love to be able to make my woodcutter smell like 'wood and dirt' and my merchant who just spend the last week making armor to smell like 'oil and leather'.

Not a super important or high priority thing, no, but I still think it's a cool idea.

An alternative that would make perfume still useful would be to give people a list of smells they could smell like.  That way, a 'rinther could smell like shit and piss, the desert guy could smell like dust and sweat, and the Bynner could smell like oil and leather.  It isn't really life or death, but it might be a neat touch.

You forgot prostitutes, which would smell like semen.... the possibilities are endless.
musashi: It's also been argued that jesus was a fictional storybook character.

Quote from: "Tiernan"Done.  It'll be in on the next reboot.

Coolness.  Thanks!   Talk about a quick turnaround.

It also occured to me later that this could maybe be used for physical symptions that wouldn't be apparent to anyone else.

>feel butterflies in %me stomach.

>feel a splitting headache.

Might be useful to distinguish between faking a malady or real symptoms.
So if you're tired of the same old story
Oh, turn some pages. - "Roll with the Changes," REO Speedwagon

Quote from: "JollyGreenGiant"
Would your last "feel" stick around? In other words, if you checked score (or stat) would you see a line that said, "You are feeling a bit grumpy." if the last thing you entered was "feel a bit grumpy"?


That wasn't really what I had in mind (although to be honest I only thought about it for about five minutes before originally posting anyway.  Heh.)   I think that might be cool, but personally I would hate to have to change it manually to make it go away.

I kind of like having it stripped down and simple, though.
So if you're tired of the same old story
Oh, turn some pages. - "Roll with the Changes," REO Speedwagon

Quote from: "Recent News"12/09/2005: Emotion parsing added to think command -- Tiernan
:shock:
Quote from: VanthA well-placed grunt can be worth a thousand words.

Wow. That's neat, as well. These are both solid additions.

Thanks Tiernan. Rock and roll.

-WP
We were somewhere near the Shield Wall, on the edge of the Red Desert, when the drugs began to take hold...

Simple and perfect. I can't count the number of times I've done the "feel parsing" with parentheses in my thinks before this was put in; now it's actually a seamless part of the game. Can't wait to try it out. Thanks, Tiernan!

I don't like the way the parsing is set with think. Can we have it like the say or talk command?

I did something like "think (humming to himself) Dum dee dum dum" and got "Feeling humming to himself, you think:"
Brevity is the soul of wit." -Shakespeare

"Omit needless words." -Strunk and White.

"Simplify, simplify." Thoreau

Feel isn't for actions, it is purely for feelings.
brainz: it's what's for dinner.

Ahhh...I didn't catch that it would be incorporated -with- the think command.

think (a shimmer of relief, followed by a wave of happiness) That's cool. I thought that I'd have to use both commands separately, I didn't catch the part about it being combined with think. Very cool.


Feeling a shimmer of relief, followed by a wave of happiness, you think: "That's cool. I thought that I'd have to use both commands separately, I didn't catch the part about it being combined with think. Very cool."

:D
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D