Skill Requirements
Characters who submit Custom Crafts for weapons (not arrows, bolts, bullets, bows, crossbows, slings), will need to have the following level in said skill to craft the appropriate quality:
terrible = any
low = high apprentice
below average = low journeyman
average = mid journeyman
above average = low advanced
good = high advanced
very good = low master
amazing = high master
Ingredients Requirements:
The ingredients should reflect the quality:
average or lower - normal ingredients, nothing special
above average - most ingredients should be better than average, so more than just "a piece of bone". At least 2 ingredients, one of which requires a small amount of work to get.
good - most ingredients should be good. At least 3 ingredients, one of which requires a moderate amount of work to get (kryl, anakore)
very good - some ingredients should be very good. At least 4 ingredients, one of which requires a lot of work to get (salt worm, dujat worm)
amazing - some ingredients should be amazing. Requires 5 ingredients, one of which is very difficult to get (gaj, mekillot, bahamet, horror, etc)
Note that it doesn't necessarily have to be the creatures listed as example, just something along that level of difficult. "The best obsidian you can find", stuff like that. There is a fair amount of subjectivity to this, and that's alright, when you submit it staff will work with you on figuring it out.
Specialising in a Weapon Type
You cannot start with the best for your ability and always submit that, you have to work your way up to it. Once you have mastered crafting a weapon type, you can craft two quality levels before your max, then one below it, then at the highest to represent your PC becoming a specialist in that weapon type.
For example, based on your skill and the fact you're in Salarr or a tribe and working on your tribe's specialty sword, your best is 'amazing'. The first month's CC must be a good sword, the next: a very good sword and the third: an amazing sword. Once this is done, your PC can now always craft amazing swords, within the other limitations.
For example, based on your skill and you're an independent making a spear, the highest you can craft is 'very good'. The first month's CC must be an above average spear, the second: a good spear, and the third: a very good spear. Once this is done, your PC can now always craft very good spears, within the other limitations.
*Note - When submitting a CC for high quality weapons, please link in the request your previous CC's for the weapons building up to it, if applicable
*Note - The weapons being crafted must be similar types as you go through the process, though staff are willing to be a little flexible. For example the first one can be a spear, the second one can be a longspear, the third one can be a warspear. The point is that they're all a spear. Or all a sword, and so on.
Limitations
All amazing weapons will be one-off custom crafts, rather than craftable.
Each crafter PC can make up to 4 'top tier' weapons per year, across all weapon types, and must wait at least 2 RL months between crafting top tier weapons (so every 3rd month).