Author Topic: Developer Request: Quality of Life improvements to the game  (Read 10927 times)

Barsook

  • Posts: 8609
Re: Developer Request: Quality of Life improvements to the game
« Reply #250 on: June 05, 2021, 07:32:41 AM »
Brief taste echo if eat all will never be a thing.

The7DeadlyVenomz

  • Posts: 9251
Re: Developer Request: Quality of Life improvements to the game
« Reply #251 on: June 05, 2021, 11:09:15 AM »
Devour.

Again.

 ;D
Wynning since October 25, 2008.

>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

Delirium

  • Helper
  • Posts: 12122
Re: Developer Request: Quality of Life improvements to the game
« Reply #252 on: June 05, 2021, 11:38:26 AM »
devour stew
"There are no happy endings, because nothing ends." - Schmendrick

Lotion

  • Posts: 273
Re: Developer Request: Quality of Life improvements to the game
« Reply #253 on: June 06, 2021, 04:03:18 AM »
a line in assess (maybe just verbose assess) on items that can be crafted with themselves into dye

Quote
assess -verbose black.smooth.stone
bla bla bla
could be used to make dye
bla bla bla
Quote
A staff member sends:
     "Hi, we don't need you to tell us EXACTLY what you are doing when you quit OOC.  We just need a vague reason.  Thanks."

rinthrat

  • Posts: 273
Re: Developer Request: Quality of Life improvements to the game
« Reply #254 on: June 08, 2021, 05:39:04 PM »
Let me poison things while sitting down. It makes no sense that my PC needs to be standing up to poison an arrow.

Pariah

  • Posts: 84
Re: Developer Request: Quality of Life improvements to the game
« Reply #255 on: June 08, 2021, 07:56:26 PM »
Make rats immune from justice, so that when one bites me the whole platoon of soldiers doesn't charge the rat, going "Away from Allanak Scum!" like someone just tried to murder a noble.

Barsook

  • Posts: 8609
Re: Developer Request: Quality of Life improvements to the game
« Reply #256 on: June 08, 2021, 08:05:38 PM »
And maybe more city citter life? I know, wrong thread.