I love that aides complain about being killed. I imagine the pawns on a chessboard feel the same way.
Close the thread, we have a winner.
Nor do we "have a winner" because this isn't a competition. In fact, you need to take whatever level of politicking and sarcasm you enjoy in the game and remove it from the GDB discussion with actual people. It really doesn't belong here and it's counterproductive. Thanks.
I just thought it was clever and wanted to pump the post up a bit. I like chess.
But to contribute further than just praising wit, I think that the whole matter is all very subjective. There is a little bit of full-on disagreement in this thread, but mostly opinions landing on different places within a scale of:
PK makes RP better -----------------------------------------------------------------------------------------------------------PK ruins stories
Anyone who plays armageddon is somewhere on that line. I happen to be very far to the left, because I like rp'ing violence, and I like the rp associated with people trying to kill me. PK has kept me in armageddon. I have sent kudos to those who have pk'd me, and kudos to those I have pk'd, when appropriate. I also respect that everyone isn't me, so I try to respect what they might enjoy, but mostly I just try to respect the rules of the game that I like.
We will never have everyone landing on the same place on the pk scale, so we have staff who get to determine how much room we get on this scale for acceptable play. If it were me, I would allow, even encourage players to go further to the pk side of the scale, and let the blood more freely. But it's not my game, and I'm not the only player, so I try my very goddamn best to work within the confines of the range that staff has set, based on the feedback they provide, and enjoy my very many PC's (180, they all get killed).
Being a human is frustrating when you expect other humans to think like you. So don't expect them to.
Murder is beautiful.