Let's Give Each Other Ideas

Started by i love toilets, October 26, 2013, 05:54:09 PM

Quote from: i love toilets on November 13, 2013, 02:17:42 AM
Quote from: BuNutzCola on November 13, 2013, 01:16:20 AM
An actual martial artist. (There were monks in athas)

The only problem with this, is that a lot of people will dismiss your idea of adept unarmed fighting against someone with coded weapon skills. I'd be all for it, but I'm guessing from what I vaguely remember from a GDB thread that unarmed combat just must not get that good.

I feel like monks could use fist-type weapons, like brass knuckles or a cestus-like thing. I'm sure SOMETHING like that exists in the Annals of Salarr... you're just not a monk wielding a sword, you're a monk with really powerful KNUCKS.
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

November 13, 2013, 02:34:46 AM #26 Last Edit: November 13, 2013, 03:36:44 AM by Kronibas
Start a bar fight.  In Tuluk.

A spice dealer/smuggler, probably only fun in Nak.  Seriously kids, selling drugs is fun.  Just do it.  You may get arrested, killed by competition, and let's face it, most PCs won't buy it, anyway, but just do it -- it will lead to uhhh interesting interactions.  There used to be code to facilitate this -- say, the ability to codedly sell spice in city states -- but it was nerfed completely, while maybe just limiting the starting coins of spice buyer would have been enough.

Sawbones:  the Bynner merchant with either protector/aggressor subguild.  Eventually, losing every. single. fight. will pay off.  Like when all the other runners are still lol chalton boots and you already have that sweet apartment with hookers and spice and silt horror armor.  Plus, you get to master craft clan centric gear for your clannies.  the crowd goes wild.  You will also start trouncing all the secret magickers with extended subguilds, too.

The war monger/criminal exploiter of war.  Look, the city states are at war.  Provoke it.  Somehow.  Kill people in the other city state, kill people in the other city state's pet gortoks, their children, every single PC they're friends with.  Do it to important people.  The gloves are off between the city states -- gone are the days when Lord Whoddywho in Nak can contact a Tuluki templar and have him execute X dude who fled.  So, enjoy it while it lasts because it's been a long time since the game has been like this.

Allanaki "vigilantes" who raid Tulukis.  Oh yeah, they think they're safe, with all those soft furry things to kill and skin.  They think they're A-OK with those unit PCs walking around.  Show them otherwise.  Fill the grasslands with grey boots, grey boots everywhere.  Vice versa, too.

Make a tribal in one of the coded tribes, gain leadership, then try to pick a side in the war.

Any spy character concept.

Play a never-enters-the-city-states raider.  Who isn't a desert elf.  Or a magicker.  or mul. or any combination thereof.  Pick a side in the war and maybe even gather support from its opponent as a privateer of sorts.

Start a northern mercenary company or some equivalent thereof.

Rinther merchant/extended sneaky subguild.  Mastercraft the sickest possible things you can think of for the dregs of society - yet not so expensive as to attract attention.  People who can kill people really fucking easily are your new friends, congrats.  BONUS:  lots of mortally wounded NPCs everywhere, all the time, to practice bandage on.  and who gives a shit if you're having a hard time branching armor crafting because leather's better there, anyway.

Build an argosy.  Or repair an argosy.  Use parts from a broken one to make your own.  There are only like two dozen at the base of the Shield Wall.

Play a Naki spice user who isn't a rinther.  Hilarity ensues after snorting a whole knot of Melem Tuek before sparring, but your character just couldnt resist.

Wood smuggler/obsidian smuggler.  Drug smuggling might be so passe to some, so realize there are other commodities which are now... harder to acquire.  Go and chop down all those northern trees and see if anyone will try to stop you.  Part of the problem with this is that merchant houses can still pretty much go between the states with ease, so it's not like there is a full trade shutdown.  yet.

November 13, 2013, 04:15:32 AM #27 Last Edit: November 13, 2013, 09:09:11 AM by Potaje
Quote from: BuNutzCola on November 13, 2013, 01:16:20 AM

A mindbender breed who has made up his decision to somehow transfer his consciousness into a human or elf host.


Only problem here is that it would be an impossibility.

http://www.armageddon.org/help/view/Psionicists

Be the first to tame a silt flyer, max your  scan and sky hunt whirans and roks.

Learn to counter fit the all mighty sid and disrupt Nenyuks hold on the known.

Create a clan of wilderness half giants, with a shaman and crafters, but evn at master crafter level only makes crude, functioning items for the clan.

Be some low-to-do with aspirations and grudges, but don't let the grudge you carry be so you only hire thugs from some local gangs to kill, but instead hire them to hit your enemies apartments, or rough them up some night you see them leaving the bar alone after they have been drinking hard, ect.
The funny little foreign man

I often hear the jingle to -Riunite on ice- when I read the estate name Reynolte, eve though there ain't no ice in Zalanthas.

Martial artists do not just use their bare hands and feet as their only weapons.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Came to me just recent, a crazy hobo, or maybe even an Arm member, who had some dehydration issues and started having visions. He thinks he's a religious prophet, and tries to gain a cult.
Part-Time Internets Lady

Quote from: Kronibas on November 13, 2013, 02:34:46 AM
The war monger/criminal exploiter of war.  Look, the city states are at war.  Provoke it.  Somehow.  Kill people in the other city state, kill people in the other city state's pet gortoks, their children, every single PC they're friends with.  Do it to important people.  The gloves are off between the city states -- gone are the days when Lord Whoddywho in Nak can contact a Tuluki templar and have him execute X dude who fled.  So, enjoy it while it lasts because it's been a long time since the game has been like this.

Allanaki "vigilantes" who raid Tulukis.  Oh yeah, they think they're safe, with all those soft furry things to kill and skin.  They think they're A-OK with those unit PCs walking around.  Show them otherwise.  Fill the grasslands with grey boots, grey boots everywhere.  Vice versa, too.

Awesome, let's see some pirates! They don't show up wearing red and white armor but.... they ask before they let you pass, and then they tell you you didn't see them if they answered correctly.

I'm wondering about the benefits, detriments and life expectancy of a rogue gicker trying to eke out a living in Tuluk. For some reason, I feel like they'd live longer than they would if they were 'nakki, but I'm most likely wrong. I think that idea comes from the same general idea about muls being spotted and people being usually slower about catching them than other folks.

A shadow artist who is sick and tired of the creepy-ass 1984 thing he or she's gotta do to eat. They decide, one day, to just, disappear. They walk to Luir's, and then hire the Byn to take them to Allanak or Storm, keep their head down, and eke out a simple grebber's life. At some point they join the Byn because they're frightened of being assassinated themselves. Then, one day, somebody needs to be deaded, the troopers and sarges are saying in the storage room. Despite the stupidity of such an act, the former shadow artist meekly raises their hand.

Or any cut-off of the above. Stopping at the Byn, or a simple grebber's life, or just end up somehow in that important conversation as a ranger or merchant or whatever and volunteer for the assassination--- most likely to botch it up bad--- and fan some fires with the event of your messy death.
Eat your fries with mayonnaise next time

Quote from: i love toilets on November 14, 2013, 03:03:10 PM

I'm wondering about the benefits, detriments and life expectancy of a rogue gicker trying to eke out a living in Tuluk. For some reason, I feel like they'd live longer than they would if they were 'nakki, but I'm most likely wrong. I think that idea comes from the same general idea about muls being spotted and people being usually slower about catching them than other folks.


-IN- Tuluk? Probably not very long. -Around- Tuluk, is another story.
<Morgenes> Dunno if it's ever been advertised, but we use Runequest as a lot of our inspiration, and that will be continued in Arm 2
<H&H> I can't take that seriously.
<Morgenes> sorry HnH, can't take what seriously?
<H&H>Oh, I read Runescape. Nevermin

Oh, you probably just saved my ass of the future. Uh, yeah.

A tribal who worships an evil imaginary god--- or a defiler, born of the tribe, that now lives outside the known, is known to the tribe as a god and demands tribute in the form of living people. Or just a tribal with a tribey way of life most city-dwellers would call evil.

A tribal who gets lost in the rinth after killing a member of their tribe, being blindfolded, and then placed in a random spot by tribe members who don't know they've basically just sent that person to their death almost. Or just a tribal who gets lost in the rinth after taking a wrong turn. And he keeps asking everyone he sees for obsidian longswords, because he thinks he's in the bazaar.
Eat your fries with mayonnaise next time

I used to hate solo rp

Then I loved it

Because I actually TRIED it

Don't knock anything 'til you've tried it!


Also serial killers.

An awesome idea which needs no explanation. I remember a couple of the names of these guys.

A defiler serial killer,
who prefers taking lifeforce from living people, maybe certain types of people.
Its not just their magick that's horrible, they as a person are arguably almost as bad as the fact that they're going to make the equivalent of three good farms permanently unusable if not stopped within their lifetime.
And possibly,
they improve as a person over time.
Some vnpc they hang out with in the wilderness,
Someone who's good to them, slowly changes them into something that acts and thinks more like a human.

That could be applied to any evil jerk if desired. Requires a significant time investment though.
Eat your fries with mayonnaise next time

A long time ago, I was part of a randomly-assembled hunting party where we were all gickers and used magick to kill stuff we found.

You know that sneaking suspicion that a staff is watching you?

Who wouldn't watch that, really? Says a pretty boring member of the player population who neither is nor seeks excitement on an IC-sensitive level.

Anyway it was fun and awesome and about as short as mundane hunting generally is when you're half-assing your effort. I have never heard of nor seen this happen before or since.

I've apped characters, in a rather blind attempt to ignore my long history of impatient playing, with the goal of seeing what they branched. You might be pleasantly surprised. I don't know, I've never been patient enough.

You know what I really like playing, is unmanifested gickers. I think it is because of the challenge of having absolutely nothing in your guild, which you can codedly depend on. You have your subguild, your actions, your connections and your knowledge and that's it. If you like survival-based playing this might be a nice option.
Eat your fries with mayonnaise next time

Thought of a few magic concepts lately.

A morbidly obese Nilazi who eats constantly to "fill the void."

A sun-worshiping gemmed Drovian who lays on the roof of her temple in her underwear to work on her tan.  She hates being a mage and is trying to rebel against her nature!

A super hero - like, literally a super hero.  Getting into costume, wearing a mask, having a thematic superhero name, a mild mannered alter ego...all of it.  Pick your element.  For a zalanthan twist, only rescue people who don't need rescuing and scare the pants off of them.

An Elkran/Rukkian sibling duo with mastercrafting extended subguilds (or maybe brew?)  They tinker and invent relentlessly together, trying to bring clay and stone creations to life with electricity and arcane power.  They'll wear the zalanthan equivalent of labcoats and cackle maniacally when necessary.
Child, child, if you come to this doomed house, what is to save you?

A voice whispers, "Read the tales upon the walls."

We need more family roles in this game! They are so few and far between. Not many opportunities to go kidnap someone's mom, for example.

Twins--- one becomes a seriously crazy good assassin and ends up doing a lot of bad things, the other is trying to live a normal, blood splatter free life like in Kadius or something, but words of their crazy twin gets out and Kadius 'has to, unfortunately, drop you; its nothing against you, but we simply cannot guarantee your safety. He's your damn twin for crying out loud, and he's broken in here and stolen Aide Crafter Superior Talia's cookies twice.'
Eat your fries with mayonnaise next time

Some inspiration from watching Arrow lately...

But some some character with an extremely rich/poor background that actively tries to save the 'rinth whether it be through simple acts of superhero-esque justice or actively trying to make a real sociopolitical change.

I think someone tried the Batman role ingame a couple years back, unless someone was spreading gossip around the rumor boards. Pretty awesome, although I never got to see any of it.

A dwarf who is obsessed with creating a mage-killer---- something that can be made at less than impossible expense so that many can be made, which can almost reliably kill a witch with less than five tries/doses. One who lives in Allanak, too. Give the mages there a real enemy, someone who is actively and unpersuadably out for their hide. And maybe the dwarf was unlucky enough to be born a brash, brutally honest person.

Survival challenge: guild/subguild incompatible with what you are trying to do. Like if you're grebbing, be the pickpocket/house servant or something.

Explore fighting styles: become a fighting type with something besides the warrior, assassin and ranger guilds. Mage and merchant for the win. Of course, with all the Every single new recruit must be a brand-spanking new player thing that seems to be going on for the past six months, you'll need to be pretty patient with other players.

The loving mother or father, of what ends up being an abomination. In Tuluk maybe? The child is executed, and they live the rest of their lives in increasing fear, paranoia and heartbreak. The far-off dreams they had before, perhaps of becoming a Legion soldier or a traveling merchant or a Kadian hunter, become vague, disinteresting memories as the reality of their situation overwhelms them and becomes their life.
Eat your fries with mayonnaise next time

A man who for whatever reason is convinced that he is an erdlu and attempts to create a flock of erdlu around him so as to bring about the release of erdlu from the bondage of being everybodies least favorite mount.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

On a mental illness theme...

A schizophrenic who hears voices telling him/her to do things. 

A human sneaky with multiple personality disorder.  The other personalities include a stump with a focus to be the known's best dung collector.  A breed prostitute...of the opposite sex.  A half-giant hunter who likes to take down beetles.  A drovian.  Oh!  A gith!

OCD with dozens of twitches and an obsession with the number three.  Has to stand up/sit down 3 times.  Lock the door 3 times.  Bow/nod to nobles/templars 3 times.  Sneezes every time he sees an inix.  And so on.

Quote from: LauraMars on November 13, 2013, 12:52:58 AM
A drunk, angry, lazy bribe taking templar - in Luir's
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

A candy-maker, in like, Tuluk. But be really underhanded, like I had just come out of the Rinth. No one's allowed to sell my suckers but me. Hire enforcers to make sure your candy is only sold by those allowed to sell it. Be really mafia-esque.

All over some gumdrops.
Part-Time Internets Lady

Play an exiled noble - or someone who says they're an exiled noble (or don't say it, depending who you are and where you are).
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

December 26, 2013, 02:04:57 AM #44 Last Edit: December 26, 2013, 02:39:15 AM by Inks
Think someone early got  my romantic nilhazi idea.

A noble who, despite all their luxuries and powers, couldn't be more unhappy. They've read all the literature about ancient societies (well there'd have to be some literature, maybe there is. Also, they'd have to be more equitable than modern society for this plot) and while they understand they can't live in that time, they want to escape their city-state. A number of other things are propelling their dissatisfaction to logical levels--- unwilling arranged marriage, serious squabbles with immediate family, their two best friends are dead. There's simply nothing left that they desire at home.

Seriously, though--- Batman! That story will never get old for me. I'd never buy the true good Samaritan version from a logical masked man, but you can have a noble get the urge to clean the city very slowly and inconspicuously of lesser !races! and criminals, while still genuinely meaning only good. ! for emphasis. The humans at the Gaj are pretty happy about it as the Cutpurse or whatever they're called approaches a dangerous level of notoriety, while the elves, breeds and dwarves are perpetually nervous, and wondering why they haven't been caught yet (nobleness! bribing of templars! excellent knowledge of crimcode and sneakiness!)
Eat your fries with mayonnaise next time

Quote from: Zoan on December 26, 2013, 01:41:59 AM
Play an exiled noble - or someone who says they're an exiled noble (or don't say it, depending who you are and where you are).


One of three identical triplets who's parents decided to name them all the same thing rather than trying to tell them apart. Getting each others way messages, sleeping with each other's mates, getting attacked by each other's enemies....sounds like fun. I'll volunteer for the first one if synthesis and 7DV take the other two.  ;D
I used to have a funny signature, but I felt like no one took me seriously, so it's time to put on my serious face.

Quote from: Heade on December 28, 2013, 09:58:12 AM
One of three identical triplets who's parents decided to name them all the same thing rather than trying to tell them apart. Getting each others way messages, sleeping with each other's mates, getting attacked by each other's enemies....sounds like fun. I'll volunteer for the first one if synthesis and 7DV take the other two.  ;D

What, too afraid to be a triplet of the same name with me?
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: evilcabbage on December 28, 2013, 11:09:39 AM
Quote from: Heade on December 28, 2013, 09:58:12 AM
One of three identical triplets who's parents decided to name them all the same thing rather than trying to tell them apart. Getting each others way messages, sleeping with each other's mates, getting attacked by each other's enemies....sounds like fun. I'll volunteer for the first one if synthesis and 7DV take the other two.  ;D

What, too afraid to be a triplet of the same name with me?

lol, that -would- be interesting, surely. I think I'd actually do this idea. If anyone ever decides to post a roll call for this, I request a PM!!!
I used to have a funny signature, but I felt like no one took me seriously, so it's time to put on my serious face.