Favorite Rooms/Areas

Started by jcljules, July 09, 2008, 07:15:58 PM

What are some of your favorite rooms or areas in Arm? Ones that really immerse you within the game world, or have some element that make you like them. Nothing too IC, of course... you may like the beautiful ivory palace beneath the Silt Sea, but I'd rather find out IC  :P


1) Anakores Burrow in the Tribal Market
2) Tavern at Luirs
3) Red Desert
4) Allanaki Commoners Quarter
5) Nomad Encampments


Yours?
Quote from: Gimfalisette
(10:00:49 PM) Gimf: Yes, you sentence? I sentence often.

The arboretum
Red Storm, the whole damn place including that spot outside the gates I've died several times.
A certain west side bar.
Varak:You tell the mangy, pointy-eared gortok, in sirihish: "What, girl? You say the sorceror-king has fallen down the well?"
Ghardoan:A pitiful voice rises from the well below, "I've fallen and I can't get up..."

The most arrogant road in Allanak:

Salarri Way [NS]
   Every bit as wide and expensive as the Road of Commerce, the road
to the Salarri compound attempts to ascertain who is the largest merchant
house in Allanak.  Small statues of Salarr heads line the street, and
crews of slaves continually clean the road from messes left by beasts, and
by blowing sands.


I also love the descs and general setup of the Kuraci Outriders barracks.

Cenyr. All of it, but especially the layout and the fact that it actually feels like a small valley.

And I've found most of the game's canyons to be very well laid-out and "natural" feeling, as well.
And I vanish into the dark
And rise above my station

July 09, 2008, 07:55:29 PM #3 Last Edit: July 09, 2008, 08:14:36 PM by Vessol
The Gaj
The Byn Compound (the Southern Byn compound that is)
Red Storm

The first two because I have spent uncount hours at.
The later because I really like the layout and would love to play there if it was actually active.

Any mountainous region of the game.

It's infruiating trying to map them out since you have no idea how far "up" or "down" you just went if the ground slopes (ie moving north may actually take you north ... and down one ...)

But they're very well put together, and I love reading the descriptions about how your character can see the whole landscape for miles.
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

Labyrinth.
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

Labyrinth
The well in the labyrinth (Only because i've fell in it a few times and explored and died)
Southern groves of Tuluk (Love ittt so much to do)
Northern trees of Tuluk (Half-lings suck)
Cenyr
Gaj
Storms Tavern
Red storm...
Hmmm The barrel too when it was alive.
Thats it.
Someone punches a dead mantis in it's dead face.

The Bard's Barrel  :'(
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
The heart is bold that looks on gold;
The dwarves no more shall suffer wrong.

The 'rinth and the Xytrix-za Valley.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

The Gaj.
Southern Byn compound.
Tor Academy.
Mountainous regions that are far from civilization.
Quote from: nessalin on July 11, 2016, 02:48:32 PM
Trunk
hidden by 'body/torso'
hides nipples


Cool thread.

1. A certain garden in Tuluk that some of us know about.
2. The Tembo's Tooth tavern with its strippers and spice den and make-out booths.
3.  The Crumbling Road.  Everything about it screams 'Zalanthas' to me.
Quote from: manonfire on November 04, 2013, 08:11:36 AM
The secret to great RP is having the balls to be weird and the brains to make it eloquent.

The inside of a certain creature as it digests you.
"When I was a fighting man, the kettle-drums they beat;
The people scattered gold-dust before my horse's feet;
But now I am a great king, the people hound my track
With poison in my wine-cup, and daggers at my back."

- The span.  That, and above it.  Actually that whole area...
- I also love the crumbling road.  And -
- The elven outpost.
- Cenyr.
- The tribal camps.
- The Tuluki templar quarter.  I don't know why, it just seems so much more inviting and nice than the Nakki one.
- I love Allanak as a whole, however.
- The Arboretum...it just seems so snobby.
- The Barrel  :-[
Child, child, if you come to this doomed house, what is to save you?

A voice whispers, "Read the tales upon the walls."

1. Labyrinth (either west or east side, depending the race I'm playing)
2. Storm's End Tavern and associated spice den

The Vineyard's place where they make the wine.
A certain room in a wagon.
The Silverwood estate.
Labyrinth.
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

The Xytrix-za Valley
Tor Academy
The Tablelands
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

Cenyr.
The Tablelands.
The Gaj.
Quote from: Fnord on November 27, 2010, 01:55:19 PM
May the fap be with you, always. ;D

Gyspy lands are designed really well in my opinion, and wish there were more "public" areas like it. So much special coding, intricate, well-thought out design. If every area were built like it, the immersion rate would shoot through the roof.

I -was- a big fan of Red Storm East. It had the best small town, coastal feel that you'll ever get from a game with no ocean.

Also there is a certain maze-like canyon that just screams Sand-Raiders from Star Wars, but never enough people there to make it a viable concept.
Quote from: SynthesisI always thought of jozhals as like...reptilian wallabies.

Quote from: FiveDisgruntledMonkeysWitI pictured them as cute, glittery mini-velociraptors.
Kinda like a My Little Pony that could eat your face.

Certain areas in the Salt Flats

The Northern edges of the Grey Forest

The ruins of Mal Krian

ALLANAK.

A section of a garden with a bridge.
A room in an apartment building with a faded mural on the ceiling.

And basically, any room I've seen so far, that has a normal main description, and you see in that description things about the room that might be interesting, and when you try to type "look interesting_thing" you actually get a new paragraph telling you what that interesting thing looks like. Call it Armageddon Easter Eggs - I love them!
Talia said: Notice to all: Do not mess with Lizzie's GDB. She will cut you.
Delirium said: Notice to all: do not mess with Lizzie's soap. She will cut you.

The Red Sun Commons... Find the one-legged whore and type 'talk whore topics'.. Warning: Don't drink any liquid and type 'talk whore topics'. If you did accidentally, at least do not proceed.

'Rinth - westside... Stand by the twitchy, slack-jawed man and listen to his blubber. Watch people beg. Grab that 'not-so-cheap' armor and wake up half-naked.. 'rinth is great!

Anywhere else? Give me time. I'm a newbie.
Q  : Where do you piss?
Yam: On elves.
Q  : And if the area, lacks elves at the given time?
Yam: Scan.

Does everybody just love 'Nak? Because I think everyone in this thread so far has mentioned 'Nak, and poor old Tuluk has less mentions that Redstorm probably!  :'(
A horde of Inix turn and stampede straight at you....KRATH!

I like the Tuluki tribal areas... but thats about it  ::)
Quote from: Gimfalisette
(10:00:49 PM) Gimf: Yes, you sentence? I sentence often.

I love the Allanaki commoners' quarter, but mostly because of all the poor, dirty NPCs.

I also like Mal Krian.  Had some good times there.

The Byn Latrines are great too.

The Temple of Ruk.  It's very Zen.

And several other rooms/places that are too IC to mention.