Eliminate Store Hours

Started by Nikkiator, October 10, 2024, 03:28:45 PM

This is a tremendous waste of player time and playtime in general.

Whoever had this idea to put in the game to begin with I'd like to duel in the arena.

Please implement both of these ideas. I will stake their head in this thread with an update.

Thank you.


sounds like something that would've made for a good red robe request

Also agree.

The other odd thing about it is how there doesn't seem to be any rhyme or reason to which locations are open and which are closed.  So I say just have them all be open.
Quote from: Ghost on December 16, 2009, 06:15:17 PMbrandon....

you did the biggest mistake of your life

Quote from: FuSoYa on October 10, 2024, 05:31:02 PMAlso agree.

The other odd thing about it is how there doesn't seem to be any rhyme or reason to which locations are open and which are closed.  So I say just have them all be open.

The beauty of owning your own business - you can open and close when you want.
"People survive by climbing over anyone who gets in their way, by cheating, stealing, killing, swindling, or otherwise taking advantage of others."
-Ginka

"Don't do this. I can't believe I have to write this post."
-Rathustra

YES!

This is one of many QoL we could do to improve time-wasting in Arm.

While it thematically makes sense, if you only have say 30 minutes to play and you log in during dusk, you're out of luck! It will also bring people out during the night to be possibly robbed/stabbed, so that is also an upside. ;)
Modern concepts of fair trials and justice are simply nonexistent in Zalanthas. If you are accused, you are guilty until someone important decides you might be useful. It doesn't really matter if you did it or not.

Agree that this ought to be done away with. It's more immersion-breaking than immersion-making in my experience (shops closing on you while you're RPing extended shopping scenes etc.)

Quote from: Big Red on October 14, 2024, 06:47:30 PMAgree that this ought to be done away with. It's more immersion-breaking than immersion-making in my experience (shops closing on you while you're RPing extended shopping scenes etc.)

Right. And it's not like they leave to go home while it's 'closed' or even keep you from getting in. And that leaves aside the npcs that are improperly displaying as tending their closed stores when the stores are not closed. Like it's hurting immersion more than it's helping. Angus refusing to sell you meat while refusing to leave behind the counter of the butcher shop doesn't make the butcher shop feel more real, it makes it feel nonsensical. I would contend that it's less unrealistic for them to be open all the time than it is for them to say they're closed and refuse business while staying inside the still accessible business /the entire time/.