An ACTUAL duel command!

Started by NinjaFruitSalad, June 14, 2024, 02:50:17 PM

June 14, 2024, 02:50:17 PM Last Edit: June 14, 2024, 03:12:30 PM by NinjaFruitSalad
Yes, yes!  I know.

https://www.armageddon.org/help/view/Allanaki%20Duels

QuoteDuel agreements and contracts are a purely IC construct and unsupported by code. Should a PC renege on the agreement or if accidental death occurs, this is not considered grounds for a resurrection, please take care with your duelling! (typo?)

Hear me out. This isn't about enforcing agreements, contracts, or protecting anyone from death...

But what if we DID have a duel command? Here are the effects:

The character executes the command, and the target is sent a prompt to accept the duel. Then combat begins as normal. However, the combat rounds (and perhaps regeneration) are slowed by approximately one tenth for these two duel participants. Anyone entering the room or looking will see "Amos is here dueling Bob", instead of "Amos is here fighting Bob". IC there's no distinction between actual fighting, but it is a signal to other players that RP is encouraged should they wish to intervene.

Seeing as the concept of duels has been popularized among the Allanaki citizens, nobles and commoners alike, these particular instances of combat are more important, possibly very important to the characters involved, and they deserve some extra spotlight. The slowness of the combat rounds provides ample opportunity for the participants to engage in banter, smack talk, veiled insults, embellishing their combat moves, as well as opportunity for the audience to chime in without the text becoming too spammy and confusing. Examples: your friends cheering you on? The noble lady you champion swooning? The Templar presiding over the affair?

Sounds cool right? But how do we break this mechanic, or exploit it? Well, hopefully never. If, at any point, any other character besides the dueling pair intervenes with a combat command (or possibly even a stealing command or some sort of utility or supportive command. This is best left up to staff discretion) then the dueling mode slowdown is canceled, and combat rounds proceed as quickly as they normally do. And of course, the dueling mode also stops if one or the other sides decides to stop fighting, flees, or kills their opponent.

How WOULD dueling even function without a separate command that is not 'kill' nor 'hit'? Wouldn't crim-code prevent anybody from having an improptu duel out on the streets without the city guards just dog-piling on the initiator?
It's @CalmThyPalm everywhere.

I think brawl functionality can be modified into duel as starter.

Quote from: CalmThyPalm on June 14, 2024, 02:58:02 PMHow WOULD dueling even function without a separate command that is not 'kill' nor 'hit'? Wouldn't crim-code prevent anybody from having an improptu duel out on the streets without the city guards just dog-piling on the initiator?

I wouldn't think crim code would activate in this case, since it would be apparent to bystanders that the fight was "consensual" on both sides. But if for some reason, duels were illegal in one particular area, then it would.

Oh, I do need to edit in one thing. The person being targeted by duel needs to accept it in that case, so it's not just some free hit that wouldn't activate crim code.

Quote from: NinjaFruitSalad on June 14, 2024, 03:11:06 PM
Quote from: CalmThyPalm on June 14, 2024, 02:58:02 PMHow WOULD dueling even function without a separate command that is not 'kill' nor 'hit'? Wouldn't crim-code prevent anybody from having an improptu duel out on the streets without the city guards just dog-piling on the initiator?

I wouldn't think crim code would activate in this case, since it would be apparent to bystanders that the fight was "consensual" on both sides. But if for some reason, duels were illegal in one particular area, then it would.

Oh, I do need to edit in one thing. The person being targeted by duel needs to accept it in that case, so it's not just some free hit that wouldn't activate crim code.
Oh, no, I meant duels as they are now. Since there's no command for it currently, how would it play out in-game once Seasons launches? Are people just gonna have to take their bouts outside of the gates or on roofs/in alleys to avoid getting guard-piled?
It's @CalmThyPalm everywhere.

Quote from: CalmThyPalm on June 14, 2024, 03:15:43 PM
Quote from: NinjaFruitSalad on June 14, 2024, 03:11:06 PM
Quote from: CalmThyPalm on June 14, 2024, 02:58:02 PMHow WOULD dueling even function without a separate command that is not 'kill' nor 'hit'? Wouldn't crim-code prevent anybody from having an improptu duel out on the streets without the city guards just dog-piling on the initiator?

I wouldn't think crim code would activate in this case, since it would be apparent to bystanders that the fight was "consensual" on both sides. But if for some reason, duels were illegal in one particular area, then it would.

Oh, I do need to edit in one thing. The person being targeted by duel needs to accept it in that case, so it's not just some free hit that wouldn't activate crim code.
Oh, no, I meant duels as they are now. Since there's no command for it currently, how would it play out in-game once Seasons launches? Are people just gonna have to take their bouts outside of the gates or on roofs/in alleys to avoid getting guard-piled?

You ARE bringing up a really valid point! Here I was thinking it was about cheese but.. I think you're also pointing out a certain need or concern which this suggestion hopefully alleviates.

Quote from: CalmThyPalm on June 14, 2024, 03:15:43 PM
Quote from: NinjaFruitSalad on June 14, 2024, 03:11:06 PM
Quote from: CalmThyPalm on June 14, 2024, 02:58:02 PMHow WOULD dueling even function without a separate command that is not 'kill' nor 'hit'? Wouldn't crim-code prevent anybody from having an improptu duel out on the streets without the city guards just dog-piling on the initiator?

I wouldn't think crim code would activate in this case, since it would be apparent to bystanders that the fight was "consensual" on both sides. But if for some reason, duels were illegal in one particular area, then it would.

Oh, I do need to edit in one thing. The person being targeted by duel needs to accept it in that case, so it's not just some free hit that wouldn't activate crim code.
Oh, no, I meant duels as they are now. Since there's no command for it currently, how would it play out in-game once Seasons launches? Are people just gonna have to take their bouts outside of the gates or on roofs/in alleys to avoid getting guard-piled?
That is the idea. Dueling is for nobles not for the lower people like us. If you wanna duel, you are expected to use the alleys or leave the gates. I think this was what I read in the announcement as well.
A foreign presence contacts your mind.

You think:
"No! Please leave me be whoever you are."

You sense a foreign presence withdraw from your mind.

this is literally a role someone can play. the known and trusted underground duel host. let people bet on the duels. make sure the terms are clear. give a nice kickback to the aod/templars

Quote from: Lotion on June 14, 2024, 05:54:48 PMthis is literally a role someone can play. the known and trusted underground duel host. let people bet on the duels. make sure the terms are clear. give a nice kickback to the aod/templars

Have to disagree with you.  No templar nor militia are able to slow the combat rounds down.

Quote from: NinjaFruitSalad on June 14, 2024, 06:32:12 PM
Quote from: Lotion on June 14, 2024, 05:54:48 PMthis is literally a role someone can play. the known and trusted underground duel host. let people bet on the duels. make sure the terms are clear. give a nice kickback to the aod/templars

Have to disagree with you.  No templar nor militia are able to slow the combat rounds down.
the templar and militia don't even need to be present

Quote from: eska on June 14, 2024, 04:10:37 PMThat is the idea. Dueling is for nobles not for the lower people like us. If you wanna duel, you are expected to use the alleys or leave the gates. I think this was what I read in the announcement as well.

100% my understanding as well: dueling isn't legal unless it's sanctioned. commoners won't have sanctioned duels unless they're extremely well-off merchants.

as for slowing down rounds or letting people know OOCly that it's a "duel" i see the intent but people should be role playing and emoting during fighting already or what's the point of playing a role playing game.

as well, imo, i think there shouldn't be any more indication that a fight is "maybe less lethally inclined" to anyone walking in than what change ldesc and emotes and says can already provide. i feel that any pc inclined to stop a fight would still likely be duty bound to stop an illegal duel which is just a street fight.

providing more opportunity to emote and rp during combat is always a great idea though! i absolutely love where this is coming from.
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