Armageddon General Discussion Board

General => Code Discussion => Topic started by: janeshephard on August 15, 2013, 05:59:54 PM

Title: Syntax for Nenyuks item storage
Post by: janeshephard on August 15, 2013, 05:59:54 PM
I can't find it anywhere in the help files. How do I deposit a box or a bag at Nenyuks?

And what's the fee?
Title: Re: Syntax for Nenyuks item storage
Post by: InsertCleverNameHere on August 15, 2013, 06:04:35 PM
Help rent has what you need.

From the helpfiles...

> rent necklace
(When used in a Nenyuk bank, this will store the object in their vaults,
and you will be given a claim ticket for the item, which can be presented
when you want to reclaim.  Be aware that Nenyuk charges 100 obsidian for
such a service.
)
Title: Re: Syntax for Nenyuks item storage
Post by: janeshephard on August 15, 2013, 06:06:57 PM
Thanks!
Title: Re: Syntax for Nenyuks item storage
Post by: Wastrel on August 15, 2013, 06:36:54 PM
Only works for jewelry, if I recall.
Title: Re: Syntax for Nenyuks item storage
Post by: Maso on August 15, 2013, 06:40:58 PM
Would be cool if it was an actual box you could flll with whatever small items. Rather than have a ticket system, every account has a 'box' which you can 'retrieve' fill/empty/add to/take from then 'return'...and they won't let you leave with it, and charge you a fee each time you return it.
Title: Re: Syntax for Nenyuks item storage
Post by: InsertCleverNameHere on August 15, 2013, 06:46:38 PM
Quote from: Maso on August 15, 2013, 06:40:58 PM
Would be cool if it was an actual box you could flll with whatever small items. Rather than have a ticket system, every account has a 'box' which you can 'retrieve' fill/empty/add to/take from then 'return'...and they won't let you leave with it, and charge you a fee each time you return it.

Safety deposit box, I agree.

I've heard it only works for jewelry, but in the past I rented keys, as well. Not sure if that's still true, but the problem is still, one at a time.
Title: Re: Syntax for Nenyuks item storage
Post by: The7DeadlyVenomz on August 15, 2013, 11:48:19 PM
Yeah, that box would be an awesome idea.
Title: Re: Syntax for Nenyuks item storage
Post by: Marauder Moe on August 15, 2013, 11:50:48 PM
What exactly is the point of this service anyway?  Isn't a ticket just as easy to lose/have stolen than whatever it is you're storing?
Title: Re: Syntax for Nenyuks item storage
Post by: The7DeadlyVenomz on August 15, 2013, 11:52:02 PM
I dunno.  A box would rock though.
Title: Re: Syntax for Nenyuks item storage
Post by: Riev on August 16, 2013, 02:56:28 AM
Quote from: Marauder Moe on August 15, 2013, 11:50:48 PM
What exactly is the point of this service anyway?  Isn't a ticket just as easy to lose/have stolen than whatever it is you're storing?

I always assumed that those with the coin to not only -purchase- expensive jewelry, but have it be -so- expensive as to put it in a Nenyuk vault... were the ones that PROBABLY had a rather unassailable position/apartment/whatever anyways.

I never understood the ticketing system either. Though a storage box... I don't know. We have apartments. Apartments are able to be burglarized. I'm not a huge fan of like "Well I have this box full of expensive things. But its at Nenyuk. So you can never touch it. Haw haw."
Title: Re: Syntax for Nenyuks item storage
Post by: The7DeadlyVenomz on August 16, 2013, 04:42:31 AM
My bux are there. Why not my nuts, too?
Title: Re: Syntax for Nenyuks item storage
Post by: Harmless on August 16, 2013, 11:21:48 AM
Assuming nenyuk gets a box system, who gets the loot when the PC dies?
Title: Re: Syntax for Nenyuks item storage
Post by: catchall on August 16, 2013, 12:19:49 PM
Quote from: Riev on August 16, 2013, 02:56:28 AM
Quote from: Marauder Moe on August 15, 2013, 11:50:48 PM
What exactly is the point of this service anyway?  Isn't a ticket just as easy to lose/have stolen than whatever it is you're storing?

I always assumed that those with the coin to not only -purchase- expensive jewelry, but have it be -so- expensive as to put it in a Nenyuk vault... were the ones that PROBABLY had a rather unassailable position/apartment/whatever anyways.

IMO, it makes a lot of sense that there could be Zalanthan commoners with some valuable glittering trinket, whether inherited, stolen, received as a gift or bribe, etc (who said it was purchased?), which they would store as a fallback, so if times get tough, they have something they could use for a lifesaving bribe, or to pawn off for much needed coin.  Yeah, codewise, a ticket is no more convenient or concealable than a delicate piece of valuable jewelry, but IC it sure is.  You can tuck a ticket in your shoe, but you should probably avoid doing that with your grannie Talia's sapphire-encrusted choker.

It may not be an attractive service for the average player, who enjoys the magic of "close pack" and "quit" and "new PC" and "10 days played to fantastic riches!" but to an average Zalanthan trying to scrape by and living with an extended family of roommates who may wish to swipe their riches or demand a share, it seems like a valuable service to me.
Title: Re: Syntax for Nenyuks item storage
Post by: Marauder Moe on August 16, 2013, 12:24:51 PM
Well, let's also consider than Nenyuk is already capable of identifying you without issuing a ticket, for purposes of bank withdrawals.  Why not do the same with this service?  That, IMO, would make it actually useful.

(The safety deposit box idea is also pretty neat.)
Title: Re: Syntax for Nenyuks item storage
Post by: janeshephard on August 16, 2013, 01:36:36 PM
Quote from: Harmless on August 16, 2013, 11:21:48 AM
Assuming nenyuk gets a box system, who gets the loot when the PC dies?

Nenyuks do. Just like with all your coins when you die.
Title: Re: Syntax for Nenyuks item storage
Post by: Harmless on August 16, 2013, 01:47:28 PM
Well, I brought it up because while coins are just coins, objects can sometimes be important for plots... If there isn't some way of accessing the stored things on PC death, then I think we have a problem, potentially... The storage with a ticket system allows one to retrieve stored things from a dead or uncooperative PC, but a lockbox without such a link can be inaccessible for pretty silly reasons.

This likely would rarely be an issue, and it can be resolved with imm help, but I wanted to ask about it anyhow. Like, do we want to have keys for these lockboxes, for instance?
Title: Re: Syntax for Nenyuks item storage
Post by: Maso on August 16, 2013, 02:14:59 PM
It would be great to be able to stash away a few valuable things that couldn't be stolen, it's already a pain in the arse enough having everything you known robbed on a regular basis because apartments are apparently way easy to break into.
Title: Re: Syntax for Nenyuks item storage
Post by: Potaje on August 16, 2013, 06:58:22 PM
What I like about the ticket system is that your item is not lost when you die. So special one time mastercrafted items may still have the potential to remain in game.

Not withstanding the obligatory died to some far off place in the wilds or to massive npc #304 and sandstorms or reboots during times of death..
Title: Re: Syntax for Nenyuks item storage
Post by: The7DeadlyVenomz on August 16, 2013, 07:53:15 PM
I really wish that things didn't die with reboot.
Title: Re: Syntax for Nenyuks item storage
Post by: Maso on August 16, 2013, 08:47:20 PM
Quote from: The7DeadlyVenomz on August 16, 2013, 07:53:15 PM
I really wish that things didn't die with reboot.
Title: Re: Syntax for Nenyuks item storage
Post by: janeshephard on August 16, 2013, 09:59:43 PM
I think they get moved out of the world and into some lost and found for people to claim with requests.

Otherwise it goes poof.
Title: Re: Syntax for Nenyuks item storage
Post by: The7DeadlyVenomz on August 16, 2013, 10:50:50 PM
Yeh, but I wish that corpses turned into a skeleton object, and that the goods on that corpse stayed there through reboot, etc. I wish meat rotted. I wish clothing tattered over the years. I wish you really could go, four years from now, and find that steel sword that another player dropped at some point long ago.

I wish.
Title: Re: Syntax for Nenyuks item storage
Post by: Maso on August 16, 2013, 11:04:50 PM
I wish too.
Title: Re: Syntax for Nenyuks item storage
Post by: RogueGunslinger on August 16, 2013, 11:24:37 PM
Quote from: The7DeadlyVenomz on August 16, 2013, 10:50:50 PM
Yeh, but I wish that corpses turned into a skeleton object, and that the goods on that corpse stayed there through reboot, etc. I wish meat rotted. I wish clothing tattered over the years. I wish you really could go, four years from now, and find that steel sword that another player dropped at some point long ago.

I wish.

But if all that happened how could you afford the ridiculous prices on alcohol?
Title: Re: Syntax for Nenyuks item storage
Post by: The7DeadlyVenomz on August 17, 2013, 12:33:17 PM
Either don't drink at the bar,  or ... wait. You'd look like a real Zalanthian.