Armageddon General Discussion Board

General => Code Discussion => Topic started by: Creslin on May 22, 2012, 11:14:43 AM

Title: New Command: toss
Post by: Creslin on May 22, 2012, 11:14:43 AM
Suggesting a new 'toss' command to toss an item in to another room.

toss <item> <direction>

Possible uses:
- Toss a lit torch in to another room to light a dark room and scout ahead.
- Toss something to a prisoner from outside their cell.
- Toss something to someone in another room when entering the room may be dangerous or undesirable (Hostage situation with ransom? About to get mugged and throwing something to appease potential mugger? I don't know just making this up as I go...)

I'm sure people can think of tons of different ways to use this command I'm just not very creative at the moment.  ???
Title: Re: New Command: toss
Post by: A Large Bag on May 22, 2012, 11:42:33 AM
+1

Yes please. Over and over again through the years I've needed the ability to do this. Only one rope when trying to climb out of a hole? Climb up and toss the rope back for the other person to use. Idea this in game if you haven't already too.
Title: Re: New Command: toss
Post by: Nyr on May 22, 2012, 11:48:42 AM
It appears that you can use the throw command to do this already, even if you don't have throw (at least, these NPCs sure can, and they don't have throw).

Quote from: Creslin on May 22, 2012, 11:14:43 AM
Suggesting a new 'toss' command to toss an item in to another room.

toss <item> <direction>

Possible uses:
- Toss a lit torch in to another room to light a dark room and scout ahead.
>wield torch
>throw torch amos west


Quote
- Toss something to a prisoner from outside their cell.

>hold bread
>throw bread prisoner north


Quote
- Toss something to someone in another room when entering the room may be dangerous or undesirable (Hostage situation with ransom? About to get mugged and throwing something to appease potential mugger? I don't know just making this up as I go...)

>put coins bag
>hold bag
>throw bag dude north
>flee self

Title: Re: New Command: toss
Post by: Nyr on May 22, 2012, 11:52:08 AM
Quote from: Nyr on May 22, 2012, 11:48:42 AM
Possible uses:
- Toss a lit torch in to another room to light a dark room and scout ahead.
>wield torch
>throw torch amos west


Of course, you'd need there to be something IN that room to throw at.  Throw needs a target.  (Doesn't seem like you can throw without a target.)
Title: Re: New Command: toss
Post by: Creslin on May 22, 2012, 11:52:47 AM
Thanks for the reply Nyr. Any chance of getting a change to throw so that you can target a room and not have to target a PC/NPC? Like throw <item> <direction> instead of throw <item> <target> <direction>?

Also does that count as a hostile action? Throwing non-weapons at a person? Does it just go in their inventory?
Title: Re: New Command: toss
Post by: A Large Bag on May 22, 2012, 11:53:47 AM
Right, that's the problem. If there's a hole in the room to the east say and you want to toss something over there so it falls into the hole with someone who is down in it, you can't. If you can't see a target in the other room, you can't. It would be nice to be able to throw an item a direction without having a specific target to throw at there.

I don't believe, as long as the time isn't a weapon, it is considered hostile and I believe it does go into their inventory.
Title: Re: New Command: toss
Post by: Nyr on May 22, 2012, 11:57:33 AM
Quote from: Creslin on May 22, 2012, 11:52:47 AM
Also does that count as a hostile action? Throwing non-weapons at a person? Does it just go in their inventory?

In my testing it just fell on the floor because it wasn't going to hit the person.  Of course, if you're a staffer and you're throwing a fruit, you can kill someone.  (partly because you have the skill and the strength to do so)

Quote from: A Large Bag on May 22, 2012, 11:53:47 AM
Right, that's the problem. If there's a hole in the room to the east say and you want to toss something over there so it falls into the hole with someone who is down in it, you can't. If you can't see a target in the other room, you can't. It would be nice to be able to throw an item a direction without having a specific target to throw at there.

Not sure this would be easy to do or not.  At least there's a workaround for most hole/pit situations:  make sure someone can climb so you can throw stuff down to them after climbing out over the ledge.  You can also wish up.
Title: Re: New Command: toss
Post by: Eriad on May 22, 2012, 02:30:07 PM
On a related note,
I've always wanted to subdue somebody and throw them down a hole...
Title: Re: New Command: toss
Post by: Harmless on May 22, 2012, 02:32:51 PM
Quote from: Eriad on May 22, 2012, 02:30:07 PM
On a related note,
I've always wanted to subdue somebody and throw them down a hole...

I swear this happened to me once, being shoved into a jail cell.
Title: Re: New Command: toss
Post by: RogueGunslinger on May 22, 2012, 02:33:06 PM
Quote from: Eriad on May 22, 2012, 02:30:07 PM
On a related note,
I've always wanted to subdue somebody and throw them down a hole...

You can do this. Though they changed the code and I always forget the syntax. I believe it's just "throw [person] (command emote) north.
Title: Re: New Command: toss
Post by: Spoon on May 22, 2012, 02:35:15 PM
Please use a word other than 'toss', otherwise this will render all players from the UK sniggering wrecks.
Title: Re: New Command: toss
Post by: Booya on May 22, 2012, 02:45:00 PM
Quote from: Spoon on May 22, 2012, 02:35:15 PM
Please use a word other than 'toss', otherwise this will render all players from the UK sniggering wrecks.

<sniggers>
Title: Re: New Command: toss
Post by: mansa on May 22, 2012, 02:45:25 PM
Maybe a modification to throw so that you can not have a target?

Like archery has now.
Title: Re: New Command: toss
Post by: bcw81 on May 22, 2012, 02:53:42 PM
Doesn't throwing already have a command to throw something in a direction alone? At least with weapons? I know shoot does something like that where you can "SHOOT FAR WEST" and it will shoot in that direction. I thought you could do the same with throwing knives and all.
Title: Re: New Command: toss
Post by: solera on May 22, 2012, 03:00:06 PM
Quote from: Eriad on May 22, 2012, 02:30:07 PM
On a related note,
I've always wanted to subdue somebody and throw them down a hole...

I'm sure I've
throw not-dead man d

though it's true , I couldn't
throw thing d
which is what many of my PC's would 've tried at least once.







Title: Re: New Command: toss
Post by: HammerofJericho on May 22, 2012, 04:52:14 PM
There is a spell, which I am not naming, that allows you to throw <item> room...simple as that....atleast the last time I checked it allowed that.
Title: Re: New Command: toss
Post by: Malifaxis on May 22, 2012, 04:59:39 PM
There are also weapons and a command (hint: it rhymes with "bro") that allows you to throw items into another room.

I believe Nyr has already answered the purpose here.  The commands we need already exist.  If, for some reason, it doesn't work in a particular location, the player should likely wish up and ask the staff to help discover why it is not working.
Title: Re: New Command: toss
Post by: maxid on May 22, 2012, 05:06:48 PM
But.. he also pointed out a flaw in that you couldn't throw things without a target.  Sure there are workarounds, but that doesn't mean we can't discuss potential ways to improve things on this discussion board.
Title: Re: New Command: toss
Post by: A Large Bag on May 22, 2012, 05:09:36 PM
Quote from: maxid on May 22, 2012, 05:06:48 PM
But.. he also pointed out a flaw in that you couldn't throw things without a target.  Sure there are workarounds, but that doesn't mean we can't discuss potential ways to improve things on this discussion board.

Exactly what I was thinking. Just because there is a workaround is no reason not to try and make things better in a sensible way and do away with having to rely on a workaround.
Title: Re: New Command: toss
Post by: Potaje on May 22, 2012, 05:12:01 PM
This is great if you could wield head. Then throw head. Or hold head.
Title: Re: New Command: toss
Post by: Malifaxis on May 22, 2012, 05:12:13 PM
Meh.  Back in the old days, we didn't need new commands.

We just needed to find a jozhal.  Throw that in the room, then throw the whatever in right after it.

*lights up his hardcore cigar*
Title: Re: New Command: toss
Post by: Yam on May 22, 2012, 05:17:20 PM
give half-elf torch
watch east
subdue half-elf
release half-elf east
Title: Re: New Command: toss
Post by: Yam on May 22, 2012, 05:18:52 PM
No but really I don't think you can throw an item in a direction without a target. It'd be really handy if you could.

I've been wanting to collect and throw a pile of heads into the Sanctuary for years now.
Title: Re: New Command: toss
Post by: maxid on May 22, 2012, 05:29:39 PM
Quote from: Malifaxis on May 22, 2012, 05:12:13 PM
Meh.  Back in the old days, we didn't need new commands.

We just needed to find a jozhal.  Throw that in the room, then throw the whatever in right after it.

*lights up his hardcore cigar*

Back in the old days, we didn't even Think. 

*lights up his own hardcore cigar*
Title: Re: New Command: toss
Post by: musashi on May 22, 2012, 07:44:02 PM
I prefer the thoughtful posts of actual old timers like LoD to this new fangled dismissal of every post someone makes with suggestions for game improvement  :P

Two limitations of the throw command I wish we could get a work around to: Perhaps not all items are tagged holdable that realistically should be. And being able to throw something without an NPC target in the room.
Title: Re: New Command: toss
Post by: maxid on May 22, 2012, 08:12:10 PM
Quote from: musashi on May 22, 2012, 07:44:02 PM
I prefer the thoughtful posts of actual old timers like LoD to this new fangled dismissal of every post someone makes with suggestions for game improvement  :P

Thing is, I've been around for about a decade, maybe just a bit over, so while I'm not the oldest set of old timers, I've definitely been around for a considerable amount of time and I've actually been around longer than some of the people bitching when the discussion board is used for discussion, which boggles my mind.  It's not only recently that people have been like OMG NO NEW IDEAS, but it's become more popular lately, and it's fairly silly overall.
Title: Re: New Command: toss
Post by: Delirium on May 22, 2012, 08:12:49 PM
Way too much effort. ;D

You're right, though. Maybe we shouldn't be so old and set in our ways.

(for what it's worth, I've always wished you could, at least, throw torches into an adjacent room)
Title: Re: New Command: toss
Post by: Maso on May 22, 2012, 08:26:23 PM
Quote from: musashi on May 22, 2012, 07:44:02 PM
Two limitations of the throw command I wish we could get a work around to: Perhaps not all items are tagged holdable that realistically should be. And being able to throw something without an NPC target in the room.

You should be able to hold -anything- that you can pick up without two hands.
Title: Re: New Command: toss
Post by: Potaje on May 22, 2012, 08:49:08 PM
Quote from: Delirium on May 22, 2012, 08:12:49 PM
Way too much effort. ;D

You're right, though. Maybe we shouldn't be so old and set in our ways.

(for what it's worth, I've always wished you could, at least, throw torches into an adjacent room)

You'll be able to in Arm.2
Title: Re: New Command: toss
Post by: Malken on May 22, 2012, 08:54:11 PM
Quote from: Potaje on May 22, 2012, 08:49:08 PM
Quote from: Delirium on May 22, 2012, 08:12:49 PM
Way too much effort. ;D

You're right, though. Maybe we shouldn't be so old and set in our ways.

(for what it's worth, I've always wished you could, at least, throw torches into an adjacent room)

You'll be able to in Arm.2

They said that Arm.2 was canceled, but they never said anything about Arm 3!

#keepingthedreamalive
Title: Re: New Command: toss
Post by: musashi on May 22, 2012, 11:30:32 PM
Quote from: Maso on May 22, 2012, 08:26:23 PM
Quote from: musashi on May 22, 2012, 07:44:02 PM
Two limitations of the throw command I wish we could get a work around to: Perhaps not all items are tagged holdable that realistically should be. And being able to throw something without an NPC target in the room.

You should be able to hold -anything- that you can pick up without two hands.

I agree but I've run across the odd thing that was not holdable more than once. Tridents for example.  A sliver of metal. A bit of rock. Here and there someone did not add the flag to make said item fit in your "es" slot, be it by oversight or intention.
Title: Re: New Command: toss
Post by: Italis on May 23, 2012, 04:55:09 AM
When you come across something that can't be held when it probably should be, feel free to typo it.
Title: Re: New Command: toss
Post by: musashi on May 23, 2012, 06:35:34 AM
I do. Some items though, are not hold-able by design. Like tridents (Nyr told me!). So one can never "throw" a trident into the next room for example.
Title: Re: New Command: toss
Post by: Yam on May 23, 2012, 07:32:07 AM
I will never be Poseidon :[
Title: Re: New Command: toss
Post by: musashi on May 23, 2012, 10:11:06 AM
I know man. I already cried about it.
Title: Re: New Command: toss
Post by: Potaje on May 23, 2012, 10:43:49 AM
Quote from: musashi on May 23, 2012, 06:35:34 AM
I do. Some items though, are not hold-able by design. Like tridents (Nyr told me!). So one can never "throw" a trident into the next room for example.

For those that might be a bit confused, by hold-able, Musashi refers to one handing something, be it wield or hold. Weild being a primary hand and hold secondary. Tridents being a two handed weapon is thus allocated to two hands only, and so not throw-able.
Title: Re: New Command: toss
Post by: musashi on May 23, 2012, 11:16:00 AM
Tridents can be held in the primary hand. I'm just referring to the existence of things in game designed to not be holdable in the secondary hand for various reasons. Those things are by default, unthrowable it would seem.
Title: Re: New Command: toss
Post by: Romy on May 23, 2012, 11:19:49 AM
Don't you throw with your primary hand?
Title: Re: New Command: toss
Post by: Feco on May 23, 2012, 11:39:47 AM
Fuck throwing!  Now I want a damn trident!

Also, I do like the idea of being able to shoot or throw something into a room without a target.  I thought shoot could already do this, but it's been a while since I used it (and it's not pertinent to the idea).
Title: Re: New Command: toss
Post by: musashi on May 23, 2012, 11:52:24 AM
Quote from: Romy on May 23, 2012, 11:19:49 AM
Don't you throw with your primary hand?

Looking at the help file, it would appear to be either or, actually.  :o
So it's only the object that can't be put in a hand equipment slot at all that would pose a problem.
Title: Re: New Command: toss
Post by: Spoon on May 23, 2012, 02:23:56 PM
Ok, there's one item that's two handed and can't be thrown, despite obviously being designed for throwing and actually refers to being thrown in the mdesc. If someone knows what I'm talking about and has access to one, bug it! I can't remember if I did back in the day.
Title: Re: New Command: toss
Post by: Nyr on May 23, 2012, 03:16:10 PM
Quote from: Spoon on May 23, 2012, 02:23:56 PM
Ok, there's one item that's two handed and can't be thrown, despite obviously being designed for throwing and actually refers to being thrown in the mdesc. If someone knows what I'm talking about and has access to one, bug it! I can't remember if I did back in the day.

not sure if bug or puny, weak character
Title: Re: New Command: toss
Post by: Delirium on May 23, 2012, 03:19:24 PM
(http://i0.kym-cdn.com/photos/images/newsfeed/000/002/144/fry.jpg)
Title: Re: New Command: toss
Post by: Riya OniSenshi on May 23, 2012, 03:28:45 PM
(http://i.imgur.com/Fwqq0.jpg)
Title: Re: New Command: toss
Post by: brytta.leofa on May 23, 2012, 04:57:36 PM
Quote from: Spoon on May 23, 2012, 02:23:56 PM
Ok, there's one item that's two handed and can't be thrown, despite obviously being designed for throwing and actually refers to being thrown in the mdesc. If someone knows what I'm talking about and has access to one, bug it! I can't remember if I did back in the day.

Unless the mdesc actually refers to its being a two-handed weapon, it's probably just that you're not strong enough to one-hand it.

Quote from: Nyr on May 23, 2012, 03:16:10 PM
Quote from: Spoon on May 23, 2012, 02:23:56 PM
Ok, there's one item that's two handed and can't be thrown, despite obviously being designed for throwing and actually refers to being thrown in the mdesc. If someone knows what I'm talking about and has access to one, bug it! I can't remember if I did back in the day.

not sure if bug or puny, weak character

(I typed my response hours ago--before Nyr's!--and lost it in under a horde of chittering windows.)
Title: Re: New Command: toss
Post by: Kismetic on May 23, 2012, 06:37:55 PM
Quote from: musashi on May 23, 2012, 11:52:24 AM
Quote from: Romy on May 23, 2012, 11:19:49 AM
Don't you throw with your primary hand?

Looking at the help file, it would appear to be either or, actually.  :o
So it's only the object that can't be put in a hand equipment slot at all that would pose a problem.

You can throw primary or secondary held item ('wield' or 'hold').

I'm trying to think of objects IRL that are typically thrown two-handed ...  Caber toss?  Dunno.
Title: Re: New Command: toss
Post by: RogueGunslinger on May 23, 2012, 07:22:43 PM
Anything too heavy to throw with one hand.
Title: Re: New Command: toss
Post by: MeTekillot on May 23, 2012, 08:59:33 PM
Atonement and SoI have throwing items into rooms.

do we really want to be outshone by them
Title: Re: New Command: toss
Post by: Kismetic on May 23, 2012, 09:49:11 PM
I don't think outshone is a word, metekillot.  Quit messing with my mind!
Title: Re: New Command: toss
Post by: Maso on May 23, 2012, 10:45:04 PM
Quote from: Kismetic on May 23, 2012, 09:49:11 PM
I don't think outshone is a word, metekillot.  Quit messing with my mind!

???
Title: Re: New Command: toss
Post by: Riya OniSenshi on May 23, 2012, 10:47:42 PM
http://dictionary.reference.com/browse/outshone?s=t

(http://img.photobucket.com/albums/v410/Kenny_Blankenship/ontopic.gif)

Always wanted to use that pic...
Title: Re: New Command: toss
Post by: Kismetic on May 24, 2012, 12:25:26 AM
Quote from: Maso on May 23, 2012, 10:45:04 PM
Quote from: Kismetic on May 23, 2012, 09:49:11 PM
I don't think outshone is a word, metekillot.  Quit messing with my mind!

???

Drunk fail is fail.  :(