Armageddon General Discussion Board

General => Code Discussion => Topic started by: lordcooper on October 11, 2010, 08:26:01 PM

Title: Steamlining the application process
Post by: lordcooper on October 11, 2010, 08:26:01 PM
Would it be possible for players to app one character while their current character is still alive?
This could make the transition between characters instant and may actually help with staff workload a little (less rush to review them and you're less likely to get a load at once right after an rpt.) 

Silt horror > mantishead >"Lame!" > "Oh, actually I get to try out x character right now."

Is better than

Silt horror > mantishead >"Lame!" > "Gotta sit tight for a day"
Title: Re: Steamlining the application process
Post by: Qzzrbl on October 11, 2010, 08:27:58 PM
That's actually not a half-bad idea....

But it is, in a way, abuseable.

i.e.: Character spawns, kill guards. New character instantly spawns, loots dead character's corpse.
Title: Re: Steamlining the application process
Post by: HavokBlue on October 11, 2010, 08:35:38 PM
Easy way to prevent said abuse: 1 hour cooldown, maybe longer, after a death during which you can't log in.
Title: Re: Steamlining the application process
Post by: lordcooper on October 11, 2010, 08:39:19 PM
Fair point and fair solution, although I reckon even half an hour could probably do the job.

Even if someone did manage it they'd be staff smited pretty damn quickly.
Title: Re: Steamlining the application process
Post by: wizturbo on October 11, 2010, 08:45:00 PM
I'd agree with this, but usually I find the application approval process to be much faster than 24 hours.  Also, I wonder if the psychological effect of having a forced short break from the game between character's is benefital in and of itself.
Title: Re: Steamlining the application process
Post by: Aarlo on October 11, 2010, 08:57:07 PM
Quote from: wizturbo on October 11, 2010, 08:45:00 PMI wonder if the psychological effect of having a forced short break from the game between characters is beneficial in and of itself.
I would say so.
Title: Re: Steamlining the application process
Post by: Kronus on October 12, 2010, 09:36:37 AM
Quote from: wizturbo on October 11, 2010, 08:45:00 PM
The psychological effect of having a forced short break from the game between character's is beneficial in and of itself.

Definitely.  It helps Character #2 from simply starting life as Character #1, Version 2.
Title: Re: Steamlining the application process
Post by: Marauder Moe on October 12, 2010, 01:41:01 PM
Quote from: lordcooper on October 11, 2010, 08:26:01 PM
Would it be possible for players to app one character while their current character is still alive?
I was under the impression that yes, you can.
Title: Re: Steamlining the application process
Post by: wizturbo on October 12, 2010, 01:44:08 PM
Quote from: Marauder Moe on October 12, 2010, 01:41:01 PM
Quote from: lordcooper on October 11, 2010, 08:26:01 PM
Would it be possible for players to app one character while their current character is still alive?
I was under the impression that yes, you can.

Special applications sure, but I wasn't aware I could app my next non-special approval character before hand?
Title: Re: Steamlining the application process
Post by: Marauder Moe on October 12, 2010, 01:48:42 PM
Whoops, reading fail.   :-[
Title: Re: Steamlining the application process
Post by: hyzhenhok on October 12, 2010, 01:58:14 PM
Quote from: Qzzrbl on October 11, 2010, 08:27:58 PM
That's actually not a half-bad idea....

But it is, in a way, abuseable.

i.e.: Character spawns, kill guards. New character instantly spawns, loots dead character's corpse.

As it stands, you can probably already do this. Character apps these days usually get approved really quickly if you submit them during peak hours.
Title: Re: Steamlining the application process
Post by: Bogre on October 12, 2010, 02:16:37 PM
Yeah.

I've had the past few of mine get approved in under 20 minutes.

So if you have one written up, you can get it in pretty quick.
Title: Re: Steamlining the application process
Post by: Marauder Moe on October 12, 2010, 02:21:45 PM
My last one came back in 13 minutes.   :o
Title: Re: Steamlining the application process
Post by: Shepard on October 12, 2010, 06:01:39 PM
With our current staff, I find that I don't wait much longer than an hour or so for an application anyhow. Just pre-write it, submit when dead, and wait an hour.
Title: Re: Steamlining the application process
Post by: Malifaxis on October 12, 2010, 07:24:42 PM
Yeah, srsly, the new staff rock the ass at app approving.
Title: Re: Steamlining the application process
Post by: Kronus on October 12, 2010, 08:24:15 PM
Quote from: Malifaxis on October 12, 2010, 07:24:42 PM
Yeah, srsly, the new staff rock the ass at app approving.

+1 

Thank you, all you ass-rocking app staff.
Title: Re: Steamlining the application process
Post by: Scarecrow on October 13, 2010, 12:19:08 AM
I think one of my apps was approved in under 10 mins. I almost threw up with happiness.
Also, I don't think a "already have a 2nd guy baked  and ready to play on event of 1st guy death" would be abusable, or make less work for staff.
1) Killing off your first man to furnish your second with coins from looting da corpse and such is a bit cheap and twinkish, and would get you ass spanked by the mighty cane of staffdom, so  only someone wantng to get kicked out of the game would do this.
2) It would make more work for the staff, because everyone would start putting two characters in at a time, not one.
Title: Re: Steamlining the application process
Post by: HunterKiller on October 13, 2010, 06:53:43 PM
Quote from: wizturbo on October 11, 2010, 08:45:00 PM
I'd agree with this, but usually I find the application approval process to be much faster than 24 hours.

That's no joke, my latest character got approved faster than my Evo checked for new mail. It's a far cry from the days of old when it could take up to a week to get approved.

Quote from: wizturbo on October 11, 2010, 08:45:00 PM
Also, I wonder if the psychological effect of having a forced short break from the game between character's is benefital in and of itself.

Anytime you force something it's generally regarded as negative. I have no interest in forcing it upon anyone, but I personally like to let the body get cold before I suit up in a brand new skin suit.
Title: Re: Steamlining the application process
Post by: Reiteration on October 13, 2010, 10:49:30 PM
How long does it take a body to cool down in Zalanthan time?
Title: Re: Steamlining the application process
Post by: HavokBlue on October 13, 2010, 11:20:13 PM
They probably heat up. Not really. I don't know.
Title: Re: Steamlining the application process
Post by: Rahmi on October 15, 2010, 08:45:16 AM
The only problem I see with this is the storage rate going up.
It could be a week or even months before you get to play
the preaproved app that you have waiting around for you. When
the time comes you may not even be interested in playing that role,
thus resulting in a storage request. We all know these take far longer
than the standard 24 hours, especially with the speed demon app
approvers itching for one to come into the que.