Armageddon General Discussion Board

General => Code Discussion => Topic started by: brytta.leofa on December 18, 2008, 03:23:05 PM

Title: Mounted Flee: Let's Bug Out!
Post by: brytta.leofa on December 18, 2008, 03:23:05 PM
When you flee on foot, your walk speed is automatically set to "run."

It shorely would be handy if, when fleeing combat on a critter, your mount's speed were similarly set to "run."  Such a short little command, but what an eternity it seems to take to type it...
Title: Re: Mounted Flee: Let's Bug Out!
Post by: Dalmeth on December 18, 2008, 04:29:23 PM
It's not really necessary.  Your mount moves at the same speed you do, so when flee sets your movement speed to run, your mount runs too.  The problem is you can't set it to walk until you dismount and set your character's movement speed to walk.  It's a longstanding bug.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: brytta.leofa on December 18, 2008, 04:53:11 PM
Are you sure?

I got the "you smack Bugsy an' he starts a-gallopin'" message upon typing run.  And it felt like the critter was going faster.

But adrenaline does strange things to a fella.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: a strange shadow on December 18, 2008, 05:15:31 PM
Quote from: Dalmeth on December 18, 2008, 04:29:23 PM
It's not really necessary.  Your mount moves at the same speed you do, so when flee sets your movement speed to run, your mount runs too.  The problem is you can't set it to walk until you dismount and set your character's movement speed to walk.  It's a longstanding bug.

I believe that bug has been fixed. I haven't noticed it in a while.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: Dalmeth on December 18, 2008, 06:27:49 PM
Quote from: a strange shadow on December 18, 2008, 05:15:31 PM
I believe that bug has been fixed. I haven't noticed it in a while.

I'm fairly certain.  Either way, the point still stands.  The mount runs at the same speed you set your character's movement speed, and flee sets the movement speed to run.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: Cerelum on December 19, 2008, 01:56:55 AM
Unless the other party is mounted, or a creature who could potentially chase down your inix/kank/pet scrab, whatever you're riding.

I think you should just be able to ride away.  Flee I get cause you gotta outrun/maneuver your opponent, but if you swing a sword at the guy on the horse, and he doesn't have the horse just stomp/run you into the ground, he could easily turn and be off.

JaRoD
Title: Re: Mounted Flee: Let's Bug Out!
Post by: Jarek on December 30, 2008, 06:37:07 AM
Quote from: Dalmeth on December 18, 2008, 06:27:49 PM
Quote from: a strange shadow on December 18, 2008, 05:15:31 PM
I believe that bug has been fixed. I haven't noticed it in a while.

I'm fairly certain.  Either way, the point still stands.  The mount runs at the same speed you set your character's movement speed, and flee sets the movement speed to run.

That has been changed as of recent, not sure how recent.  Flee from combat now, type run, you will see your mount start running, even though your pc is prompted to run.  So you have to type run, even if you're fleeing, to have your mount flee at run speed.  You can, however, set your personal movement speed to walk while mounted, by typing walk.

This was probably changed because people kept complaining about running their mounts out of stamina, because they forgot to switch back to walk.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: brytta.leofa on December 30, 2008, 03:21:29 PM
Quote from: Jarek on December 30, 2008, 06:37:07 AM
Flee from combat now, type run, you will see your mount start running, even though your pc is prompted to run.  So you have to type run, even if you're fleeing, to have your mount flee at run speed.  ... This was probably changed because people kept complaining about running their mounts out of stamina, because they forgot to switch back to walk.

That's what I thought I'd observed.

For myself, I think I'd rather use my mount's superior speed to escape death than have the code save me from forgetting to slow down.  But I'm not very experienced at rangerish play, and stamina loss is a way to die, too.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: Morgenes on January 10, 2009, 09:52:10 PM
Ok, well I'm changing it so that the mount's speed gets set to run when you flee.  If we hear an uproar about people forgetting to change the speed back, we'll consider other options.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: The7DeadlyVenomz on January 10, 2009, 10:10:25 PM
Quote from: Morgenes on January 10, 2009, 09:52:10 PM
Ok, well I'm changing it so that the mount's speed gets set to run when you flee.  If we hear an uproar about people forgetting to change the speed back, we'll consider other options.

That's perfect. If they can't remember to make the mount walk, that's their problem. It's the same thing as when you flee on foot. Consistency is good.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: mansa on January 10, 2009, 10:51:32 PM
rabble rabble rabble rabble rabble
rabble rabble rabble rabble rabble
rabble rabble rabble rabble rabble

No, just kidding.  Sweet code change!
Title: Re: Mounted Flee: Let's Bug Out!
Post by: FightClub on January 11, 2009, 12:14:16 AM
Weeee  ;D
Title: Re: Mounted Flee: Let's Bug Out!
Post by: FantasyWriter on January 11, 2009, 02:18:02 AM
Quote from: Morgenes on January 10, 2009, 09:52:10 PM
Ok, well I'm changing it so that the mount's speed gets set to run when you flee.  If we hear an uproar about people forgetting to change the speed back, we'll consider other options.

Morg...

I think this is a good change (or change back as it may be)

You guys work your asses off nearly every day for a non-play-to-play game.
You all rock no matter how much we bitch at you.  You give your all for nothing.

Thank you very much!!!

-FW
Title: Re: Mounted Flee: Let's Bug Out!
Post by: mattrious on January 11, 2009, 08:33:56 AM
Quote from: Morgenes on January 10, 2009, 09:52:10 PM
Ok, well I'm changing it so that the mount's speed gets set to run when you flee.  If we hear an uproar about people forgetting to change the speed back, we'll consider other options.

Good change.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: brytta.leofa on January 11, 2009, 10:42:13 AM
Quote from: Morgenes on January 10, 2009, 09:52:10 PM
Ok, well I'm changing it so that the mount's speed gets set to run when you flee.  If we hear an uproar about people forgetting to change the speed back, we'll consider other options.

Thanks much, Morg.
Title: Re: Mounted Flee: Let's Bug Out!
Post by: Gunnerblaster on January 11, 2009, 12:45:13 PM
I would rather take the risk of a tired mount then a dead PC.

Thank you, Morgenes. :)