Armageddon General Discussion Board

General => Code Discussion => Topic started by: FightClub on December 07, 2008, 07:33:33 PM

Title: Make big holes quit areas.
Post by: FightClub on December 07, 2008, 07:33:33 PM
Usually pretty safe areas, if nothing is in it already, shelter from the rays, all of that garbage.  I'd like to see them as quit enabled, as I've been stuck in quite a few, and needing to log out.

-FC
Title: Re: Make big holes quit areas.
Post by: FantasyWriter on December 07, 2008, 08:31:54 PM
Errr... I thought most were?

(the oocly famous ones that everyone falls in, at least.)

Title: Re: Make big holes quit areas.
Post by: Clearsighted on December 07, 2008, 09:47:48 PM
They're quit safe if you're a ranger.

Title: Re: Make big holes quit areas.
Post by: FightClub on December 07, 2008, 10:57:55 PM
Quote from: FantasyWriter on December 07, 2008, 08:31:54 PM
Errr... I thought most were?

(the oocly famous ones that everyone falls in, at least.)



Not our "newer" ones.
Title: Re: Make big holes quit areas.
Post by: FantasyWriter on December 07, 2008, 11:55:49 PM
Quote from: Clearsighted on December 07, 2008, 09:47:48 PM
They're quit safe if you're a ranger.



hehe.. This is probably true, can't say that I have ever been in one with a non ranger. ;)
Sorry if I was wrong. :(
Title: Re: Make big holes quit areas.
Post by: FantasyWriter on December 07, 2008, 11:56:57 PM
I think they should definitely be save rooms though. ;)