Armageddon General Discussion Board

General => General Discussion => Topic started by: Antigone on May 11, 2013, 05:36:16 PM

Title: More apartments?
Post by: Antigone on May 11, 2013, 05:36:16 PM
Seems like there's a huge demand for apartments (at least in nak), especially with new players coming in, does anyone else think having more would be appropriate?
Title: Re: More apartments?
Post by: Rhyden on May 11, 2013, 05:47:35 PM
My personal opinion:

Allanak - yes
Tuluk - no
Luir's - yes
Red Storm - cheaper apartments
Title: Re: More apartments?
Post by: Molten Heart on May 11, 2013, 06:13:02 PM
More is much better. (http://www.youtube.com/watch?v=OnA3C9Af_oc)  However more of the apartments should come with better locks, and that could be reflected in the price.  It's cool if a place is 800 every half month if the place as a good enough lock (I'm not saying the best but something that only a burglar could open).
Title: Re: More apartments?
Post by: Fredd on May 11, 2013, 06:44:06 PM
I've been saying Luirs needs housing for like... 4 years. Tried twice to propose it ICly too.
Title: Re: More apartments?
Post by: Flincher on May 11, 2013, 06:45:16 PM
Luirs could use a small small apartment building. 5-10 crappy apartment rooms. BUT it's apparently never going to happen because Luirs isn't suppose to grow beyond the clan population cap of Kurac.

I'm fairly sure the staff has already said no to it and investing 50 large into an apartment building probably wont see one built anyways.
Title: Re: More apartments?
Post by: Patuk on May 11, 2013, 06:51:45 PM
Housing in Luir's.. Really doesn't stroke with its purpose well, IMO. Realism trumps playability here, I'd say, and even then Luir's isn't less playable for not having apartments.
Title: Re: More apartments?
Post by: Refugee on May 11, 2013, 06:54:48 PM
Be kind of neat if you could rent a room in Luirs for an ingame week at a time.
Title: Re: More apartments?
Post by: Flincher on May 11, 2013, 06:56:02 PM
Quote from: Patuk on May 11, 2013, 06:51:45 PM
Housing in Luir's.. Really doesn't stroke with its purpose well, IMO. Realism trumps playability here, I'd say, and even then Luir's isn't less playable for not having apartments.

I'd argue apartments are fairly important for independents to set up shop. 'But flinch why would Kurac want independants to set up shop?'...money, maybe direct income from owning the apartment building, increasing the overall economy..Oh and oocly adding to the area's PC population to have more RP in Luirs. Play numbers are higher than they use to be I hear, I think we can distribute 2-5 active players to Luirs as a non-kurac citizens.
Title: Re: More apartments?
Post by: Lizzie on May 11, 2013, 07:08:06 PM
I used to think it'd be great if Luir's had apartments, but I'm glad they don't. It'd ruin the whole concept of an "outpost" there. It's not a city, it's not a public place. It's a privately owned walled-in bit of dirt, and you are an invited guest and welcome to come in and hang out, and trade, until you give them reason to toss you out. You aren't welcome to take up residence there. Only Kuracis are entitled to do that - and even most of those don't have private rooms for themselves.
Title: Re: More apartments?
Post by: Potaje on May 11, 2013, 07:19:15 PM
Not to mention Luir's already caters to independents, they are called tribals, and they are heavily represented in the outpost. But they have their own homes to go back to. though I think some pass out from the day of trade and evening of drinking in their shops or trade tents.

If an independent wanted to set up operation like the others, then maybe they need to make a deal and get a tent in the market, like the other tribes do. Though I am sure there are many hoops to jump through.
Title: Re: More apartments?
Post by: Da Princess on May 11, 2013, 07:22:57 PM
If anything, I could see Luir's opening a sort of bunkhouse. Pay a certain amount, get access to a number of beds for a week or two. Pay more, get a room for a week or two. No permanent residency unless it's in the best interest of Kurac and Luir's and in which case you're probably better off trying to join them. I see that being as far as it goes, with the little experience I've had.
Title: Re: More apartments?
Post by: Fredd on May 11, 2013, 07:23:42 PM
Quote from: Lizzie on May 11, 2013, 07:08:06 PM
I used to think it'd be great if Luir's had apartments, but I'm glad they don't. It'd ruin the whole concept of an "outpost" there. It's not a city, it's not a public place. It's a privately owned walled-in bit of dirt, and you are an invited guest and welcome to come in and hang out, and trade, until you give them reason to toss you out. You aren't welcome to take up residence there. Only Kuracis are entitled to do that - and even most of those don't have private rooms for themselves.


If that's the case, why can i buy citizenship?

Edit:

There are people that live there whole lives there that aren't Kuraci's. So why is it pc's can't have a home there? It doesn't make any sense.

I plead the chewbaca defense.


http://en.wikipedia.org/wiki/Chewbacca_defense
Title: Re: More apartments?
Post by: TheBadSeed on May 11, 2013, 07:37:54 PM
It would make sense for Luir's to have rentable spaces. A sort of hotel, maybe? Can only buy lodging for 10 days at a time, or something?
Title: Re: More apartments?
Post by: Barsook on May 11, 2013, 07:41:20 PM
Quote from: TheBadSeed on May 11, 2013, 07:37:54 PM
It would make sense for Luir's to have rentable spaces. A sort of hotel, maybe? Can only buy lodging for 10 days at a time, or something?

+1
Title: Re: More apartments?
Post by: Gunnerblaster on May 11, 2013, 10:17:43 PM
More apartments for Allanak and Red Storm would be nice but a definite and resounding 'NO' for Luirs.

It's that way for a reason, which can be totally found out IC.

Kurac needs 100% control over Luir's Outpost to continue to enforce their no-bullshit laws, to the word. An apartment means privacy. Privacy from Kurac. Kurac, no matter the rank, should be able to survey and patrol nearly 100% of the Outpost without being hindered, in any way.

It's a fortified Outpost, with a section used for trading since they rake in profits from the trade taxes, etc. Other then acting as a glorified waypoint, Luirs shouldn't be more than that.
Title: Re: More apartments?
Post by: Delirium on May 11, 2013, 10:25:27 PM
^ yes.
Title: Re: More apartments?
Post by: ShaLeah on May 11, 2013, 10:31:08 PM
What about a tent campground? I could see a tent campground.
Title: Re: More apartments?
Post by: Twilight on May 11, 2013, 10:36:15 PM
You are more likely to have apartments in the Blackwing Outpost than Luirs Outpost.

Heh.
Title: Re: More apartments?
Post by: Kismetic on May 11, 2013, 10:39:51 PM
The only logical type of housing in Luir's I could imagine is in the shanty town outside of the Outer Yard's gates.  It is where the shopkeepers from the market go to live, it is where many of the guests actually stay (you think the End is gonna let you stay for a whole month in their private rooms?  Ha!).  You might notice there are a bunch of actually coded tents in the shanty town ...  they function almost exactly how you think a tent campground would.  Do we need more of them?  I don't think so.

Such a place is more fitting for those with a nomadic lifestyle, though.  Living out of your backpack.  Only crafting/trading what you need for the week.  The progression would be very slow, and your lifestyle would be gritty, and difficult.

Anyway, just a thought, I heard Allanak was pretty gritty, too.
Title: Re: More apartments?
Post by: Lizzie on May 11, 2013, 11:06:34 PM
Quote from: ShaLeah on May 11, 2013, 10:31:08 PM
What about a tent campground? I could see a tent campground.

There -is- a tent campground, running around the perimeter of Luir's, from the south gate to the north. It's called the Bailey. If you want space there, you could probably try and arrange it ICly. No idea if you'll succeed, but that's where you'd try. Be the change, and all that.
Title: Re: More apartments?
Post by: BleakOne on May 11, 2013, 11:10:04 PM
I agree with the no Luirs apartments sentiment. I also agree with adding another building of apartments to Nak, maybe. A more expensive one similar to the other more expensive one would be freakin' sweet.
Title: Re: More apartments?
Post by: Fredd on May 11, 2013, 11:37:33 PM
Quote from: Gunnerblaster on May 11, 2013, 10:17:43 PM
More apartments for Allanak and Red Storm would be nice but a definite and resounding 'NO' for Luirs.

It's that way for a reason, which can be totally found out IC.

Kurac needs 100% control over Luir's Outpost to continue to enforce their no-bullshit laws, to the word. An apartment means privacy. Privacy from Kurac. Kurac, no matter the rank, should be able to survey and patrol nearly 100% of the Outpost without being hindered, in any way.

It's a fortified Outpost, with a section used for trading since they rake in profits from the trade taxes, etc. Other then acting as a glorified waypoint, Luirs shouldn't be more than that.

Make 0 sense. Because there are people that live there! Where do they live?
Title: Re: More apartments?
Post by: Delirium on May 11, 2013, 11:42:00 PM
I'd rather see more mid-range/crappy apartments than expensive ones, personally.
Title: Re: More apartments?
Post by: hyzhenhok on May 11, 2013, 11:52:19 PM
Quote from: Delirium on May 11, 2013, 11:42:00 PM
I'd rather see more mid-range/crappy apartments than expensive ones, personally.

Yeah, there's kind of a mismatch between crappy apartment availability and the two major cities' respective general PC culture, isn't there?
Title: Re: More apartments?
Post by: Adhira on May 11, 2013, 11:54:32 PM
Apartments are on my shortlist of projects.  You will see changes to these in game in the next few months.  Right now this is delayed because the apartment code needs some updates to make it do the things we need.

This doesn't mean you will see apartments everywhere, or even where you want them to be.  And as many others have stated, there are IC reasons that there are none in Luirs, and it will remain that way.
Title: Re: More apartments?
Post by: hyzhenhok on May 11, 2013, 11:57:28 PM
Yay!
Title: Re: More apartments?
Post by: Fredd on May 12, 2013, 12:01:14 AM
Quote from: Adhira on May 11, 2013, 11:54:32 PM
Apartments are on my shortlist of projects.  You will see changes to these in game in the next few months.  Right now this is delayed because the apartment code needs some updates to make it do the things we need.

This doesn't mean you will see apartments everywhere, or even where you want them to be.  And as many others have stated, there are IC reasons that there are none in Luirs, and it will remain that way.

I'de still like to know where all the luirs citizens live!

Not trying to give you a hard time. Just saying :)
Title: Re: More apartments?
Post by: Adhira on May 12, 2013, 12:03:56 AM
People have pointed out the tent shanty town in the Bailey.  Luirs citizenzhip isn't really very meaningful if you aren't a Kuraci. 
Title: Re: More apartments?
Post by: BleakOne on May 12, 2013, 12:29:33 AM
We appreciate your hard work, Adhira.  :)

Also, if you ain't Kuraci you don't really belong in a sturdy dwelling in Luirs.
Title: Re: More apartments?
Post by: ShaLeah on May 12, 2013, 01:34:11 AM
Quote from: Lizzie on May 11, 2013, 11:06:34 PM
Quote from: ShaLeah on May 11, 2013, 10:31:08 PM
What about a tent campground? I could see a tent campground.

There -is- a tent campground, running around the perimeter of Luir's, from the south gate to the north. It's called the Bailey. If you want space there, you could probably try and arrange it ICly. No idea if you'll succeed, but that's where you'd try. Be the change, and all that.


Yes but can you pitch a tent and stay codewise is the question. That should be allowed in that area.
Title: Re: More apartments?
Post by: Fredd on May 12, 2013, 02:36:44 AM
Quote from: Adhira on May 12, 2013, 12:03:56 AM
People have pointed out the tent shanty town in the Bailey.  Luirs citizenzhip isn't really very meaningful if you aren't a Kuraci. 

Never came across that. I'm so checking that out next time I play an indie.
Title: Re: More apartments?
Post by: Gunnerblaster on May 12, 2013, 03:14:37 AM
Quote from: Fredd on May 11, 2013, 11:37:33 PM
Quote from: Gunnerblaster on May 11, 2013, 10:17:43 PM
More apartments for Allanak and Red Storm would be nice but a definite and resounding 'NO' for Luirs.

It's that way for a reason, which can be totally found out IC.

Kurac needs 100% control over Luir's Outpost to continue to enforce their no-bullshit laws, to the word. An apartment means privacy. Privacy from Kurac. Kurac, no matter the rank, should be able to survey and patrol nearly 100% of the Outpost without being hindered, in any way.

It's a fortified Outpost, with a section used for trading since they rake in profits from the trade taxes, etc. Other then acting as a glorified waypoint, Luirs shouldn't be more than that.

Make 0 sense. Because there are people that live there! Where do they live?

Yes, people live in little lean-to's and half-made tents. They don't live behind closed doors. Kurac can easily patrol and police them, if necessary.

Like it was mentioned earlier, people in Luir's may "live" there but, if Kurac wanted, they could throw them out at the drop of a hat. Luir's may be where you say you "live" but you're just visiting for an extended period of time.

I personally don't want to see Luir's with apartments. Having played in the clan, myself, as one of the enforcers of law - I only see it as a detriment towards the "Kurac owns everything here" gritty feeling that Luir's currently gives.

Regardless, as far as apartment's in Luir's Outpost goes - It's a matter brought up, many times in the past, and the Staff will always respond with a firm 'No', even if everyone on the GDB were to beg and plead for it.
Title: Re: More apartments?
Post by: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..
Title: Re: More apartments?
Post by: Zul on May 12, 2013, 06:47:16 AM
There are already houses in Luir's, they're simply empty and not available for rent or use. My apologies, but I don't see the point behind that.
Title: Re: More apartments?
Post by: hyzhenhok on May 12, 2013, 06:58:58 AM
Quote from: Zul on May 12, 2013, 06:47:16 AM
There are already houses in Luir's, they're simply empty and not available for rent or use. My apologies, but I don't see the point behind that.

The safe assumption would be that any permanent residencies within the walls of Luir's are exclusively reserved for members and servants of House Kurac. Not every Kuraci sleeps in the garrison barracks.
Title: Re: More apartments?
Post by: Wug on May 12, 2013, 07:05:07 AM
This is my personal opinion, but one of the underlying themes of Armageddon is the lack of stability and safety for most people. Independent commoners are lucky if they have shelter at night. Very, very few of them have safe shelter. Most live in cramped tenements with barely passable locks and don't own anything valuable because they have no chance to amass wealth and no ability to secure that wealth.

Player characters are the exception to an extent, but they will never have truly safe or stable independent housing. There just isn't much nice real estate in Allanak that isn't taken up by the nobility or the great merchant houses. This is normal. Your character may have ten thousand coins in the bank, but they are still a nobody commoner on the lowest rung of society. If they are forced to live in a smelly tenement with locks made out of sticks, that's just the way she goes.
Title: Re: More apartments?
Post by: Zul on May 12, 2013, 07:24:09 AM
Quote from: hyzhenhok on May 12, 2013, 06:58:58 AM
The safe assumption would be that any permanent residencies within the walls of Luir's are exclusively reserved for members and servants of House Kurac. Not every Kuraci sleeps in the garrison barracks.

I'm less inclined to delve into the realm of assuming and more inclined to be given a straight answer.

The descriptions themselves (in at least one or two of the residences) indicate or at the very least hint at the likelihood that the residence itself is not intended to house a member or high-ranking employee of Kurac.
Title: Re: More apartments?
Post by: hyzhenhok on May 12, 2013, 07:31:37 AM
Quote from: Zul on May 12, 2013, 07:24:09 AM
Quote from: hyzhenhok on May 12, 2013, 06:58:58 AM
The safe assumption would be that any permanent residencies within the walls of Luir's are exclusively reserved for members and servants of House Kurac. Not every Kuraci sleeps in the garrison barracks.

I'm less inclined to delve into the realm of assuming and more inclined to be given a straight answer.

The descriptions themselves (in at least one or two of the residences) indicate or at the very least hint at the likelihood that the residence itself is not intended to house a member or high-ranking employee of Kurac.

If you don't want assumptions or speculation, the answer is find out IC.
Title: Re: More apartments?
Post by: Zul on May 12, 2013, 07:44:44 AM
Please don't fall back on that tired, worn out phrase.

I'm asking for a definitive answer from staff because on a previous character with the means and approval to check each and every individual place of residence in Luir's, I came to the realization that nearly all of these houses surrounding the market and tavern were a) empty and b) devoid of life.
Title: Re: More apartments?
Post by: Wug on May 12, 2013, 08:03:01 AM
Many areas of the game are inhabited virtually. Send in a request if you have specific questions. This is not a subject for the GDB.
Title: Re: More apartments?
Post by: Delirium on May 12, 2013, 08:57:56 AM
There are 'apartments' in Luirs but they are rented out manually by Kurac for very specific reasons to very specific people for short-term periods.
Title: Re: More apartments?
Post by: boog on May 12, 2013, 09:43:55 AM
You guys.

Luir's is never going to have apartments. The reasons are pretty clear. I don't think bringing up the point repeatedly is going to make anyone more inclined to make this farfetched and completely unrealistic, gamewise, idea come to life. :P
Title: Re: More apartments?
Post by: Fujikoma on May 12, 2013, 10:33:22 AM
At first, I thought the idea of increased profit through Kurac renting out apartments to non Kuracci residents sounded reasonable, but then after a bit of thinking I realized this would increase demands for resources in the area, increasing tensions with elven and human tribals and quite likely the gith (though, that's pretty tense already) who, from what the docs lead me to believe, depend on those resources for survival, and might quickly resort to violence after diplomacy has failed. Also, increased demand for resources would drive up prices, making things harder for everyone.

I don't know if there's much water in the surrounding areas, or if it's trucked in or maybe conjured up by vivaduans, and suspect that if I asked the answer would be find out in game... So I don't know how the water situation would work out, but the demand for food and raw materials (construction, clothing, tents, tarps, etc.), would jump quite a bit, I would assume.

The growth of cities hinges hugely on the efficiency of food production, I've heard, don't know if it's true or not, but it sounds reasonable enough. Major growth usually happens after some new agricultural development allows it to, or so I've been told.
Title: Re: More apartments?
Post by: Refugee on May 12, 2013, 02:09:15 PM
I've thought now and then that it would be nice to have a place you could rent for a RL day, or even a few hours, to find some privacy for a clandestine (or romantic) meeting or to get out of your armor for a boxing tournament or some time in the ginka wrestling ring.
Title: Re: More apartments?
Post by: Is Friday on May 12, 2013, 02:11:07 PM
Quote from: Refugee on May 12, 2013, 02:09:15 PM
I've thought now and then that it would be nice to have a place you could rent for a RL day, or even a few hours, to find some privacy for a clandestine (or romantic) meeting or to get out of your armor for a boxing tournament or some time in the ginka wrestling ring.
These exist.
Title: Re: More apartments?
Post by: Refugee on May 12, 2013, 02:12:15 PM
Quote from: Is Friday on May 12, 2013, 02:11:07 PM
Quote from: Refugee on May 12, 2013, 02:09:15 PM
I've thought now and then that it would be nice to have a place you could rent for a RL day, or even a few hours, to find some privacy for a clandestine (or romantic) meeting or to get out of your armor for a boxing tournament or some time in the ginka wrestling ring.
These exist.
Seriously?!
Title: Re: More apartments?
Post by: Malken on May 12, 2013, 02:14:19 PM
Quote from: Refugee on May 12, 2013, 02:12:15 PM
Quote from: Is Friday on May 12, 2013, 02:11:07 PM
Quote from: Refugee on May 12, 2013, 02:09:15 PM
I've thought now and then that it would be nice to have a place you could rent for a RL day, or even a few hours, to find some privacy for a clandestine (or romantic) meeting or to get out of your armor for a boxing tournament or some time in the ginka wrestling ring.
These exist.
Seriously?!

Probably not in the way you would want it to be.. You can rent 'rooms' for a little while, but the moment you leave it, then you can't go back in without renting it again. You can't really have your own little place for just a day.

Unless I'm wrong, of course.
Title: Re: More apartments?
Post by: Fredd on May 12, 2013, 03:22:28 PM
Edited because I am dumb
Title: Re: More apartments?
Post by: RogueGunslinger on May 12, 2013, 03:35:23 PM
Quote from: Malken on May 12, 2013, 02:14:19 PM
Quote from: Refugee on May 12, 2013, 02:12:15 PM
Quote from: Is Friday on May 12, 2013, 02:11:07 PM
Quote from: Refugee on May 12, 2013, 02:09:15 PM
I've thought now and then that it would be nice to have a place you could rent for a RL day, or even a few hours, to find some privacy for a clandestine (or romantic) meeting or to get out of your armor for a boxing tournament or some time in the ginka wrestling ring.
These exist.
Seriously?!

Probably not in the way you would want it to be.. You can rent 'rooms' for a little while, but the moment you leave it, then you can't go back in without renting it again. You can't really have your own little place for just a day.

Unless I'm wrong, of course.

This is correct but I always forget the code and which taverns do this. I know the Gaj does. It's probably "rent me". But I'm not positive. Anyone know for sure?
Title: Re: More apartments?
Post by: Wug on May 12, 2013, 03:37:28 PM
It is "rent me" and it works in almost all taverns. You can get multiple people in there too!
Title: Re: More apartments?
Post by: Fredd on May 12, 2013, 03:42:21 PM
Quote from: Wug on May 12, 2013, 03:37:28 PM
It is "rent me" and it works in almost all taverns. You can get multiple people in there too!


I've always wondered. Does the charge with this go up for more people or not? I -always- forget to check.
Title: Re: More apartments?
Post by: Wug on May 12, 2013, 03:45:00 PM
Find out IC  :P
Title: Re: More apartments?
Post by: Lizzie on May 12, 2013, 04:39:04 PM
Quote from: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..

Kurac would make an even better killing if they told you "just put it on the table there, we'll watch it for ya."

It isn't Kurac's job to watch your shit. They are not your mama, or your landlord. The merchants sell Kurac-specific shit. The soldiers are members of an ARMY. They are not cops or doormen or concierges.
Title: Re: More apartments?
Post by: RogueGunslinger on May 12, 2013, 04:40:58 PM
Quote from: Lizzie on May 12, 2013, 04:39:04 PM
Quote from: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..

Kurac would make an even better killing if they told you "just put it on the table there, we'll watch it for ya."

It isn't Kurac's job to watch your shit. They are not your mama, or your landlord. The merchants sell Kurac-specific shit. The soldiers are members of an ARMY. They are not cops or doormen or concierges.


Sure. But for playability adding storage isnt' actually a bad idea at all.
Title: Re: More apartments?
Post by: Fredd on May 12, 2013, 04:55:37 PM
Quote from: Wug on May 12, 2013, 03:45:00 PM
Find out IC  :P

But I always forget! :P

Anyways, end of derail, sorry.
Title: Re: More apartments?
Post by: musashi on May 12, 2013, 07:18:01 PM
Quote from: RogueGunslinger on May 12, 2013, 04:40:58 PM
Quote from: Lizzie on May 12, 2013, 04:39:04 PM
Quote from: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..

Kurac would make an even better killing if they told you "just put it on the table there, we'll watch it for ya."

It isn't Kurac's job to watch your shit. They are not your mama, or your landlord. The merchants sell Kurac-specific shit. The soldiers are members of an ARMY. They are not cops or doormen or concierges.


Sure. But for playability adding storage isnt' actually a bad idea at all.

I kinda think people pack rat enough as it is  :-\
Title: Re: More apartments?
Post by: Molten Heart on May 12, 2013, 07:43:33 PM
In Luir's I think only PCs should rent out rooms to PCs, not mindless NPC landlords.
Title: Re: More apartments?
Post by: JustAnotherGuy on May 12, 2013, 10:56:02 PM
With how many players we are getting, it would be awesome to see Nenyuk come back as playable :D
Title: Re: More apartments?
Post by: Case on May 12, 2013, 10:56:58 PM
I just had an idea. They should have apartment in luirs
Title: Re: More apartments?
Post by: musashi on May 12, 2013, 10:58:51 PM
Yeah it makes no sense for there not to be.
Title: Re: More apartments?
Post by: InsertCleverNameHere on May 12, 2013, 11:20:12 PM
Quote from: JustAnotherGuy on May 12, 2013, 10:56:02 PM
With how many players we are getting, it would be awesome to see Nenyuk come back as playable :D
Title: Re: More apartments?
Post by: Harmless on May 13, 2013, 12:41:50 AM
Redacted, see below
Title: Re: More apartments?
Post by: Adhira on May 13, 2013, 01:18:42 AM
Quote from: Harmless on May 13, 2013, 12:41:50 AM
Status quo! Static Zalanthas! We don't want change! Not in any way! Reason, bah! The docs are permanent! The world is constant!

Whatever, dude.
Title: Re: More apartments?
Post by: Harmless on May 13, 2013, 01:38:03 AM
Redacted, see below
Title: Re: More apartments?
Post by: BleakOne on May 13, 2013, 03:01:01 AM
Meh, if you put something on the General Discussion Board, don't be alarmed if it is Discussed, in a General manner, on the Board.  :)
Title: Re: More apartments?
Post by: evil_erdlu on May 13, 2013, 05:25:17 AM
As far as I understand, there are IC reasons for not having apartments in Luir's. Other areas? So no matter how many times you discuss it in GDB, the resulting response will be 'There won't be coded apartments in Luir's, find out IC.'

Other places? Yeah.. Cities could use many more apartments. I mean, ten times the current amount in differing qualities wouldn't be that much of a stretch. But seems it's already a work in progress, so there's nothing else to discuss, at least for me.
Title: Re: More apartments?
Post by: Lizzie on May 13, 2013, 08:48:01 AM
Here's a novel idea for people who really think they need storage in Luirs:

Stop packing three mounts with 4 logs each, and bringing them to Luirs to spam-craft into a dozen boxes, which you discover only after the fact, that when you sold 5 of each last time, the merchants never cleared their inventory and just don't need any more.

Stop packing 400 pounds of *anything* on your mount for a trading expedition to Luir's. Maybe next time - bring just ONE chitin carapace, ONE duskhorn hide, ONE or TWO bits of turquoise, and ONE box, ONE or TWO silk garments.

And then, you won't have any need to store anything in Luir's, because you haven't loaded yourself down so ridiculously and unbelievably that you can't unpack everything from your mount and log out for the night in the tavern. Don't bring with you what you can't carry. Even if you're at "absolutely unbelievable" - at least you can carry it all.

Title: Re: More apartments?
Post by: Harmless on May 13, 2013, 09:39:14 AM
Edit: Nyr is right, Barz is right, and I truly do not care about this. Here then, is the proof of that.
Title: Re: More apartments?
Post by: Fujikoma on May 13, 2013, 11:09:59 AM
I've been following this thread for a little while now, and I'm beginning to get faint whiffs of hostility and can't for the life of me figure out why.
Title: Re: More apartments?
Post by: AreteX on May 13, 2013, 11:22:21 AM
I have found in my apartment experiences which is mostly witnessing other people with apartments as I rarely have my own... is that it is used for some vast amount of storage.  Also, for a place to have some private conversations or kill someone or mudsex.  Plenty of times the people who are renting apartments don't actually use them "very" often, and they have them because they log in, pay rent, and log back out again because they do not want to lose their storage.

Now, I am sure not everyone is like this but I have seen it myself.

If everyone wants to have storage you don't really need apartments as much as... well, storage.  But for someone who wants a living space to participate in roleplay and actually live there, sure!  More apartments!  But, how about a Hostel styled environment that perhaps has an entrance and not everyone is allowed inside the place unless they pay(and it is MUCH cheaper than an apartment).  This allows for a communal living area with a few rooms/beds, but it is more like a barracks inside of any of the Houses/Clans.  You wouldn't leave a bunch of stuff sitting around cause it might be stolen, but you could sleep in a bit more confidence and "hang out" with friends there.

It might also end up being a nice roleplay area with people gathering in their respective spots/rooms of this Hostel building.
Title: Re: More apartments?
Post by: Nyr on May 13, 2013, 11:24:53 AM
Harmless, if you don't care about the issue, please pick your words more carefully.  We're not saying "if you can't say anything nice, don't say anything at all."  There is room for disagreement since we're discussing stuff we like quite a bit as a hobby.  However, if you're going to conflate a devil's advocate position with mockery of the positions of other players on the GDB without a better description of what you're doing, you're likely to just get labeled as a troll and banned from the board.  It's partially what you're saying (not really sure what that is, you have multiple positions) and it's also how you're saying it.
Title: Re: More apartments?
Post by: Barzalene on May 13, 2013, 11:31:24 AM
My only complaint about apartments is that I would like to be able to crowd more people in. Awesome would be if the a available storage space shrunk the more people occupied the place. But when I played a poor commoner mom, I couldn't fit all my kids in. I could fit all their crap, but I could only rent with one or two of them.
Title: Re: More apartments?
Post by: ShaLeah on May 13, 2013, 11:31:56 AM
I had an apartment in Luir's. It was friggin' awesome.
Title: Re: More apartments?
Post by: Harmless on May 13, 2013, 11:34:03 AM
This post was unintended, I had meant to modify.
Title: Re: More apartments?
Post by: Zoan on May 15, 2013, 04:07:30 PM
apartments in cenyr pls
Title: Re: More apartments?
Post by: Morrolan on May 15, 2013, 04:44:03 PM
Quote from: Zoan on May 15, 2013, 04:07:30 PM
apartments in cenyr pls

;D  Why hold back, let's plan an apartment highrise in Cenyr!

(Freakin' %^$#*%, it's not that I can't find my keys, I can't find the freaking town...)
Title: Re: More apartments?
Post by: Twilight on May 15, 2013, 05:47:02 PM
Just use the shelter.

Oh wait, its gone.
Title: Re: More apartments?
Post by: zanthalandreams on May 15, 2013, 09:16:10 PM
More apartments = more hoarding = more giant piles of crappycrap for burgs to sift through = more chance for burgs to find stuff that'll help 'em survive = longer lived burgs = higher skilled burgs! = eLiTe high-class independents getting their really GOOD crappycrap swag stole by NINJAS = more work for Silky Merchant Types to sell new swaggyswag = more significance for Silky Merchant Type roles = more dusty underling types bringin' in the goods = less independents screwing up the economy = FUN.


robble robble 

Title: Re: More apartments?
Post by: musashi on May 15, 2013, 11:36:16 PM
How about apartments in luirs, but only Kurac can rent them?  :)
Title: Re: More apartments?
Post by: Morrolan on May 15, 2013, 11:37:49 PM
Quote from: musashi on May 15, 2013, 11:36:16 PM
How about apartments in luirs, but only Kurac can rent them?  :)

On the one hand, I think this is plausible.

On the other hand, I think it would further fragment an already dispersed playerbase in Luir's.
Title: Re: More apartments?
Post by: Gunnerblaster on May 15, 2013, 11:38:22 PM
Quote from: Zoan on May 15, 2013, 04:07:30 PM
apartments in cenyr pls

You know what...? This would actually be awesome.

An apartment-object with the sdesc "a gathering of tents/etc." with a tribal guard and tribal keykeeper. Maybe 4-6 apartments for your random nomad/exiles/travelers/etc.
Title: Re: More apartments?
Post by: Twilight on May 15, 2013, 11:51:27 PM
Quote from: Gunnerblaster on May 15, 2013, 11:38:22 PM
Quote from: Zoan on May 15, 2013, 04:07:30 PM
apartments in cenyr pls

You know what...? This would actually be awesome.

An apartment-object with the sdesc "a gathering of tents/etc." with a tribal guard and tribal keykeeper. Maybe 4-6 apartments for your random nomad/exiles/travelers/etc.

How about no to this, but yes to more hidden caves, nooks and crannies with quit and save flags, especially that have both and can fit a mount?  Your nomad or friendly neighborhood mul should be using these instead to store their junk.

I wish the subguild thread was still open.  I want a "wilderness builder" subguild with the sole purpose of creating these.
Title: Re: More apartments?
Post by: Wastrel on May 18, 2013, 08:28:29 PM
Quote from: zanthalandreams on May 15, 2013, 09:16:10 PM
More apartments = more hoarding = more giant piles of crappycrap for burgs to sift through = more chance for burgs to find stuff that'll help 'em survive = longer lived burgs = higher skilled burgs! = eLiTe high-class independents getting their really GOOD crappycrap swag stole by NINJAS = more work for Silky Merchant Types to sell new swaggyswag = more significance for Silky Merchant Type roles = more dusty underling types bringin' in the goods = less independents screwing up the economy = FUN.


robble robble 



this made me chuckle i like you 8)
Title: Re: More apartments?
Post by: Mood on May 18, 2013, 11:45:11 PM
Quote from: Lizzie on May 12, 2013, 04:39:04 PM
Quote from: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..

Kurac would make an even better killing if they told you "just put it on the table there, we'll watch it for ya."

It isn't Kurac's job to watch your shit. They are not your mama, or your landlord. The merchants sell Kurac-specific shit. The soldiers are members of an ARMY. They are not cops or doormen or concierges.


Kurac is also a business, and filling a couple of rooms with boxes is easy; I imagine it'd be pretty profitable, as well.
Title: Re: More apartments?
Post by: Lizzie on May 19, 2013, 09:05:55 AM
Quote from: Mood on May 18, 2013, 11:45:11 PM
Quote from: Lizzie on May 12, 2013, 04:39:04 PM
Quote from: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..

Kurac would make an even better killing if they told you "just put it on the table there, we'll watch it for ya."

It isn't Kurac's job to watch your shit. They are not your mama, or your landlord. The merchants sell Kurac-specific shit. The soldiers are members of an ARMY. They are not cops or doormen or concierges.


Kurac is also a business, and filling a couple of rooms with boxes is easy; I imagine it'd be pretty profitable, as well.

Until one side learns that they allow [redacted] to *live* in their outpost. And then all hell will break loose. It's bad enough that they tolerate those types doing trade there. It's another thing entirely to give those types privacy, and locked doors.
Title: Re: More apartments?
Post by: Zephy on May 19, 2013, 09:09:27 AM
Quote from: Refugee on May 11, 2013, 06:54:48 PM
Be kind of neat if you could rent a room in Luirs for an ingame week at a time.

How about just renting a tent for a few weeks for those travelers and hunters going through and no place to put their stuff?

Title: Re: More apartments?
Post by: Lizzie on May 19, 2013, 09:47:25 AM
Quote from: Zephy on May 19, 2013, 09:09:27 AM
Quote from: Refugee on May 11, 2013, 06:54:48 PM
Be kind of neat if you could rent a room in Luirs for an ingame week at a time.

How about just renting a tent for a few weeks for those travelers and hunters going through and no place to put their stuff?



They could join a clan and travel by wagon.

How about travelers and hunters who don't have wagon access, not bringing so much stuff if they're planning on staying awhile?
Title: Re: More apartments?
Post by: Jingo on May 19, 2013, 06:54:19 PM
Quote from: Mood on May 18, 2013, 11:45:11 PM
Quote from: Lizzie on May 12, 2013, 04:39:04 PM
Quote from: Harmless on May 12, 2013, 05:30:12 AM
Be the change, I like the sound of that!

As for Luir's, that place sees plenty of foot traffic, but I agree, would be nice to safely store shit there... I think even shorter-term storage would be ideal. I can see people wanting to pay 50 to 100 coins for an easy lockbox.

Can we code a way for people to have access to lockboxes? Searchable by the Fist, of course. No privacy, just safe storage. Kurac would make a killing..

Kurac would make an even better killing if they told you "just put it on the table there, we'll watch it for ya."

It isn't Kurac's job to watch your shit. They are not your mama, or your landlord. The merchants sell Kurac-specific shit. The soldiers are members of an ARMY. They are not cops or doormen or concierges.


Kurac is also a business, and filling a couple of rooms with boxes is easy; I imagine it'd be pretty profitable, as well.

Or just put a couple tarps out in the bailey and have a few fist watch them.
Title: Re: More apartments?
Post by: DustMight on May 20, 2013, 07:16:39 AM
Quote from: Zephy on May 19, 2013, 09:09:27 AM

How about just renting a tent for a few weeks for those travelers and hunters going through and no place to put their stuff?


In a world as rough and tumble as Zalanthas, it's hard to imagine hunters having more stuff than they can carry on a couple of mounts - and they should be able to quit out with two or three mounts hitched on them. That alleviates one aspect of needing more apartments.

Next, should a hunter want to stay in-game but leave his mounts someplace safe, it would be cool if he could just stable his mount with things packed on it (changing the stabling code) and receive the mount back after stabling with all gear intact.  Maybe the cost of stabling a loaded mount is more (perhaps 50 coins).

That should alleviate the problem of a hunter not being able to store his stuff - as he can have multiple mounts stored.  Of course, if he doesn't come back in a timely fashion (say a month or more) to unstable the mount, perhaps the mount gets sold along with the gear as the stablemaster would assume the hunter took an arrow to the head.

Needing more space than that and the hunter isn't really a hunter any longer and isn't really playing in a resource scarce world, IMO.

A traveling merchant or tinker ought to bring along a group of mounts (perhaps four or five) and have a similar setup, I suppose.  I could see them requiring easier access to their gear for sale and showcasing, so renting an area under a tarp with a couple of guards might be interesting. Requiring some authorization for such rental spots would be a nice touch - giving a benefit to the indy merchants or those who know Cavalish.

I'm not sold on the need for more apartments.
Title: Re: More apartments?
Post by: X-D on May 20, 2013, 10:55:11 AM
neither am I.

Though I could see Nenyuk opening lockers.

Makes me wonder why they have not already. Say, 400 coins a month, holds 100 stone.

Makes more sense then them renting apartments really...in the space of a 1 room they get 250 for they could put at least 10 lockers.
Title: Re: More apartments?
Post by: Kismetic on May 20, 2013, 04:49:01 PM
I really like the idea of lockers with keys, inside of the banks themselves.  A safety deposit room.
Title: Re: More apartments?
Post by: InsertCleverNameHere on May 20, 2013, 05:24:02 PM
Why would Nenyuk do lockers when they already hold items for you in their vault.

> rent necklace
(When used in a Nenyuk bank, this will store the object in their vaults,
and you will be given a claim ticket for the item, which can be presented
when you want to reclaim.  Be aware that Nenyuk charges 100 obsidian for
such a service.)
Title: Re: More apartments?
Post by: Riya OniSenshi on May 20, 2013, 05:26:41 PM
Quote from: InsertCleverNameHere on May 20, 2013, 05:24:02 PM
Why would Nenyuk do lockers when they already hold items for you in their vault.

> rent necklace
(When used in a Nenyuk bank, this will store the object in their vaults,
and you will be given a claim ticket for the item, which can be presented
when you want to reclaim.  Be aware that Nenyuk charges 100 obsidian for
such a service.)


That only works on jewelry-like items.
Title: Re: More apartments?
Post by: InsertCleverNameHere on May 20, 2013, 06:37:39 PM
Quote from: Riya OniSenshi on May 20, 2013, 05:26:41 PM
Quote from: InsertCleverNameHere on May 20, 2013, 05:24:02 PM
Why would Nenyuk do lockers when they already hold items for you in their vault.

> rent necklace
(When used in a Nenyuk bank, this will store the object in their vaults,
and you will be given a claim ticket for the item, which can be presented
when you want to reclaim.  Be aware that Nenyuk charges 100 obsidian for
such a service.)


That only works on jewelry-like items.

No kidding? Well. Nevermind!
Title: Re: More apartments?
Post by: The Silence of the Erdlus on May 21, 2013, 01:41:29 AM
Quote from: X-D on May 20, 2013, 10:55:11 AM
neither am I.

Though I could see Nenyuk opening lockers.

Makes me wonder why they have not already. Say, 400 coins a month, holds 100 stone.

Makes more sense then them renting apartments really...in the space of a 1 room they get 250 for they could put at least 10 lockers.

I like this idea. But that's coming from a person who sees apartments as nothing other than expensive storage lockers, and an average of ten pcs logging in every night in that city hold keys to that lock. Also, three of them are breaking into your apartment on a nighty or bi-nightly basis. The current apartment situation is exactly why I don't play rogues who practice in their apartments, not if that's not how I want to get caught.