Weekly Update for 1/31/2004 and 2/7/2004

Started by Sanvean, February 10, 2004, 11:23:10 AM

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Machine updates:
Paid Ginka's rent for the next 6 months. (Nessalin)

Code Changes:
Crafting updates: CLOTHWORKING (Nine, two from Kai) (Vendyra)
Updates to shop code (Nessalin)
Tor cook and academy guard script updates (Sanura)
Allanak script updates (Sanvean)
New liquid type (Vendyra)
New js function, other stuff tweaked (Xygax)
Code cleanup (Xygax)

World Changes:
Updated Kadian shops (Ashyom)
Clothes and object updates (Ashyom)
Continued skinning updates/modifications/corrections with the help of Nessalin (Gilvar)
Salarr orders loaded, shops updated (Ix Machina)
6 Tesdanyali items (Louten)
Northern plains updates (LOuten)
Kurac orders and updates (Mekeda)
1 object from Praetorian (Myrdryn)
2 objects, 3 rooms, 1 NPC (Myrdryn)
Northlands militia updates (Myrdryn)
Kadian updates (Nidhogg)
Allanak updates (Nidhogg)
1 NPC (Nidhogg)
3 NPCs for assorted plots (Raesanos)
5 items (Sanura)
Allanak updates (Sanura)
Various crafting additions (Sanura)
Cleared Allanak board (Sanvean)
26 rooms (Sanvean)
Cleared Southern T'Zai Byn board (Tlaloc)
2 items from Kai, 1 NPC from Kiddgoth, two items from Pearl (Vendyra)
Winrothol ranks and scripts updates (Vendyra)

Documentation Changes:
major update to Kuraci clan documentation from Danu, Operations Guidelines for Trade Personnel (Mekeda)
Helpfiles updated:
BREAK, GUILD_FIRE_ELEMENTALIST, GUILD_LIGHTNING_ELEMENTALIST, GUILD_SHADOW_ELEMENTALIST, GUILD_STONE_ELEMENTALIST, GUILD_VOID_ELEMENTALIST, GUILD_WATER_ELEMENTALIST, GUILD_WIND_ELEMENTALIST, PUT, SKILL_BASKETWEAVING, SKILL_TOOLMAKING, SKILL_VALUE, SKILL_WOODWORKING (Sanvean)
Update to Wizhelp file (Sanvean)
Updates to staff and Winrothol documentation (Vendyra)

73 Bugs/Typos/Ideas:
Akasha (1), AngelaChristine (3), Arithon (1), Ashjpd (3), Ashyom (3), Callisto (1), Cuusardo (1), HaiWolfe (1), Hoodwink (3), Ix Machina (3), Jaleeza (1), Jcruise (1), Jaleeza (1), Kai (2), Kalden (1), Keiryn (1), Kivan (7), Lazloth (5), Lorain (2), Maglos (1), Mekeda (1), Myrdryn (1), Nari (4), Narlac (2), Nidhogg (1),  Nineveh (1), Paloo (1), Pearl (1), Phoenix (3), Raesanos (4), Sanura (2),  Seril (1), ShaLeah (1), Seril (1), Skeptical (1), Sleazye (1), Sokotra (1), Travis (1), Vendyra (2), Vox (1).
Fixers included Kurano, Louten, Raesanos, Sanvean, and Vendyra.


Current Open Clan Assignments:
Allanak Templarate and Militia: Zhaira@armageddon.org and
Dyrinis@armageddon.org
Anyali: Louten@armageddon.org
Atrium: Vendyra@armageddon.org
Bards of Poets Circle: Sanvean@armageddon.org
House Borsail: Kivan@armageddon.org and Wachabe@armageddon.org
Desert Elves: Gesht@armageddon.org and Savak@armageddon.org
The Guild: Nidhogg@armageddon.org and Xygax@armageddon.org
House Kadius: Ashyom@armageddon.org and Sanura@armageddon.org
House Kurac: Mekeda@armageddon.org and Kivan@armageddon.org
Northern Templarate and Militia: Myrdryn@armageddon.org
House Nenyuk: Kurano@armageddon.org
House Oash: Ashyom@armageddon.org and Nechomacus@armageddon.org
House Salarr: Ixmachina@armageddon.org and Xygax@armageddon.org
Tan Muark: Naephet@armageddon.org
House Tenneshi: Raesanos@armageddon.org
House Tor: Sanura@armageddon.org and Gilvar@ginka.armageddon.org
T'zai Byn: Tlaloc@armageddon.org
House Winrothol: Vendyra@armageddon.org
Special applications should be sent to naephet@armageddon.org.

There are 27103 rooms, 18221 objects, and 6392 npcs in the game.
2905 items are craftable. (16% of total database)

64 applications approved, 16 rejected, 43 edited (1/31/2004)
13 applications approved, 2 rejected, 12 edited (2/7/2004)

26 rooms - Sanvean (!)

Oh-boy-oh-boy-oh-boy!


Seeker
Sitting in your comfort,
You don't believe I'm real,
But you cannot buy protection
from the way that I feel.

Quote2905 items are craftable. (16%)
That's a cool addition to the WU :)

Quote from: "Whoever actually puts the Weekly Update together"Continued skinning updates/modifications/corrections with the help of Nessalin (Gilvar)

I like what I see thus far. Keep up the good work.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870


Quote from: "Sanvean"
There are 27103 rooms, 18221 objects, and 6392 npcs in the game.
2905 items are craftable. (16% of total database)

What is that?
l armageddon รจ la mia aggiunta.

16% of the database (all items) are craftable

Quote from: "Gilvar"16% of the database (all items) are craftable

Does that mean you guys are systematically going through all items and coming up with crafting recepies for them?
quote="mansa"]emote pees in your bum[/quote]

Where possible yes. But that sometimes is a long process.

Like lets say there was something like...

"an onyx bastard sword"

But by its description it was several cords in length... and then lets say the largest item of onyx out there was only like head-sized. Obviously that wouldn't work. So it then requires the larger onyx item to be created. And then a place decided for it to be put into the world, etc.

But to say again, yes things are systematically made crafteable where possible.


Tesdanyali How do you pronounce that?
Quote from: Cutthroat on September 30, 2008, 10:15:55 PM
> forage artifacts

You find a rusty, armed landmine and pick it up.

Quote from: "Vositus"What's a js function?
Java script, used in the scripting of the NPCs, room echoes, and other nifty aftermarket things.

Quote from: "Delstro"Tesdanyali How do you pronounce that?
I'd suspect it would sound like: Tes - dan - yeah'll - e.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

Thank you Nessalin for paying for our little slice of internet heaven.
color=darkred][size=9]Complaints of unfairness on the part of
other players will not be given an audience.
If you think another character was mean
to you, you're most likely right.[/color][/size]

Well the Tesdanyali are actually a branch of the Anyali...

so basically however you say Anyali, and then add however you say Tesd before that? Maybe... like 'Tezd-an-yally' at least that's how my mind says it.

I pronounce Anyali as, "On-yah-ly," and Tesdanyali as, "Tez-dan-yah-ly."
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

Pronouncing? You are really try to figure out how to pronounce something for a 100 % pure text based MUD?
Damm, and I thought I am armadiccted and have no real live...
Creepy...
Do you know what you're doing, man?"
"Why should that stop me?"

Try to do it over the telephone with someone who doesn't play.
quote="CRW"]i very nearly crapped my pants today very far from my house in someone else's vehicle, what a day[/quote]