Ice elementalist...

Started by ashjpd, January 06, 2004, 12:05:48 AM

Wouldn't it be cool? I think it would. Or maybe an elementalist with the power to freeze things would be better. Maybe the water elementalist would have the power to freeze the water they create? I haven't been playing the game long, but I think this would be pretty fun. It would add more to the game in many ways.

For example:
You wake up with your hunter character one day..
You head out to go hunt for some gortok up north...
Until finding a gortok in the middle of the road, frozen, not moving at all.

shrug*
uppers.

I'm afriad I'm going to be blunt...

No.

I've thought about this...I personally think it would fall under a water elementalist's field of expertise.

And it would be a -very- strange thing for anyone else to see.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

No Ice Elementalist... but I could see the water elementalist having the power to create Ice, & I actually like that Idea, cause think of what kind of weird powerful thing you char' would do if he saw -ICE- now what on zalanthis? But to sum it up... Meh, I don't really care.
Quote from: FiveDisgruntledMonkeys
Don't enter the Labyrinth.
They don't call it the Screaming Mantis Tavern to be cute. It's called foreshadowing. First there's screaming, then mantis head.

Only if he could shoot ice from his hands and glide along like a roller coaster slide...and if he had a Krathi buddy who wore a form-fitting yellow jumpsuit...and some kind of webcrawling friend.
quote="CRW"]i very nearly crapped my pants today very far from my house in someone else's vehicle, what a day[/quote]

Way to make an idea sound as ludicrous as possible, Lazloth.

But really...why's it such a bad idea?
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

I'd say it fit under water elementalist due to having power over water. Although in a wierd way could fit it under fire elementalists with control over heat to a degree I'd say.


Creeper says no anyways.
21sters Unite!

No Ice Elementalist... but I could see the water elementalist having the power to create Ice, & I actually like that Idea, cause think of what kind of weird powerful thing you char' would do if he saw -ICE- now what on zalanthis? But to sum it up... Meh, I don't really care.
Quote from: FiveDisgruntledMonkeys
Don't enter the Labyrinth.
They don't call it the Screaming Mantis Tavern to be cute. It's called foreshadowing. First there's screaming, then mantis head.

Quote from: "Armaddict"Way to make an idea sound as ludicrous as possible, Lazloth.
Obviously not a child of the seventies.
quote="CRW"]i very nearly crapped my pants today very far from my house in someone else's vehicle, what a day[/quote]

I understood perfectly, Lazloth, small consolation though that may be.  Don't forget that they need to recruit the winged guy along the way.
quote="Larrath"]"On the 5th day of the Ascending Sun, in the Month of Whira's Very Annoying And Nearly Unreachable Itch, Lord Templar Mha Dceks set the Barrel on fire. The fire was hot".[/quote]

Yeah I can see it now.. A bunch of kids poking at a frozen bucket of water.
Then an old man walks by..
old man says, When Allanak freezes over.. what is that..
l armageddon è la mia aggiunta.

Blah blah, yes, I know about the X-Men, archangel, Ice man, spider man and what not.

It just sounded as though you were mocking the idea...sorry if I misunderstood. :oops:
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

No, if he wanted to make the idea sound as ridiculous as possible he would have used the Superfriends.  :shudder:

But forget ice, it would almost instantly melt anyway, what's the point?  Sell pieces of "cold quartz" to crafters, and then laugh at them when it melts?  Ok, that would be fun, but only until you got killed for witchcraft.

No, I say someone should tap into the demi-plane of steam.  Think of the possibilities!  A spell that causes burns and blistering to the flesh, but instead of leaving your clothes burned and raggedy looking, it leaves them completely clean -- very handy for raiders that want to kill or incapacitate a target without ruining the loot.  A spell that fills the room with a nice relaxing steam bath, while in the steam bath you regen 2X normal, and you come out clean.  A spell for filling the room with a confusing but harmless steam-fog, it's better than being invisible because the damp brings up all the odours in the ground, which drives gortoks (and other dog-like creatures that track by smell) into a sniffing frenzy and causes them to forget all about you.  A spell for cooking vegetables without losing valuable vitamins.  A spell for steam cleaning garments.  The ability to power steam engines.

Ok, don't tell anyone I told you this, but there used to be Steam Elementalists.  They were even rarer than Elkrosians, who tap into the demi-plane of lightning, because Zalanthas doesn't have a good connection to the demi-plane of steam.  The Dry Cleaners Guild had them all assasinated.


Angela Christine
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Erm.

A spell of a blast of cold that gives frostbite.

A bolt of ice?

-freezing- winds.

Hail storms.

Do I have to explain why someone who wielded the powers of frozen water would be -damn- scary?

I think -just- the frostbite would be damn cool.  I bet that would do -massive- nerve damage, considering how unused the zalanthan body is to cold -and- how fast the frostbite would melt (You're supposed to reheat it gradually).

Man.  That would be one -scary- motherfucker.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: "creeper386"I'd say it fit under water elementalist due to having power over water. Although in a wierd way could fit it under fire elementalists with control over heat to a degree I'd say.

I'm not sure.  Krathians affect heat and light, so you'd think cold and dark would fall into their area of expertise because in our understanding cold and dark are just low levels of heat and light.  But they don't, Krathians can control light but not the absence of light: Drovians control the absence of light.  Does that mean Drovians would also have power over the absence of heat, ie. cold?  Dunno.  Nobody says the Demi-plane of Shadow is cold, but then you wouldn't expect it to be a tropical paradise either.

Then you have Nilazi.  Nilazi are tapped into the Void, the absence of everything.  I'm not sure what a place free of both light and darkness would look like, I guess it would be a place beyond vision entirely . . . or something.  I suppose the Void could be luke warm, ie. devoid of any perception of temperature, but I think it would be cold.  I think if anyone would have anti-heat spells it would be Nilazi.  But Nilazi probably wouldn't have spells that would *create* water and then freeze it, or create frozen water.  I think they'd be stuck freezing things that already exist.  That wouldn't affect most inanimate objects, although even in an arid environment I suppose a frozen rock would attract some condensation which might temporarily form frost.  Freezing a living creature, which is already chock full of water, would have the same effect from a Nilazi as from an Ice Elementalist.  You can get frostbite without frost, it just doesn't happen much in the real world.  If you get trapped in an electric freezer you will freeze and die, even if there are no ice cubes in the freezer with you.

Then there are the evil, evil sorcerers.  Elementalists control just one element, but sorcerers can combine elements in freakish and twisted ways.  It would certainly be within the power of a sorcerer to creat water and freeze water (combining vivadu and nilazi) in one unholy spell of icy destruction.  Spells for frostbite, icy winds, and steam also fall within their twisted grasp.  Sure, few people have enough karma to play a sorcerer, but not many people have the karma to play a Nilazi or a Drovian either.  


I think frostbite would be cool, I just don't know if it merits an entirely new guild.  Like my steam elementalist there are a few potentially cool spells, but then it just kind of peters out.


Angela Christine
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

If anybody would, it would be nilazi.

But anyway, at least for the last oh, what, 5000 years, no ice has existed on zalanthas, even if one of the magic classes 'could' make something cold, who says they would ever think to try? They would not have a word or even concept for such a thing.
A gaunt, yellow-skinned gith shrieks in fear, and hauls ass.
Lizzie:
If you -want- me to think that your character is a hybrid of a black kryl and a white push-broom shaped like a penis, then you've done a great job

Wonder twin powers, activate!  

Form of - A tiger!
Form of - A puddle of ice!

I didn't bother to read all the other posts, but I'm just assuming no one brought this up...ice-elementalist -only- if the player is willing to dress up in black and blue ninja robes, and constantly go around freezing people into solid ice, and then kicking them so they explode into bits of guts.
quote="mansa"]emote pees in your bum[/quote]


CRW wrote
QuoteWonder twin powers, activate!

Form of - A tiger!
Form of - A puddle of ice!

Um.... that should be:
Shape of... a tiger!
Form of... an ice piano!


Seeker
(anyone want to hear the opening song lyrics to The Herculoids?)
Sitting in your comfort,
You don't believe I'm real,
But you cannot buy protection
from the way that I feel.

No.
It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate:
I am the captain of my soul.

The serious answer for me, as to why I'd say no way is that ice is not an element.  Water is and ice would be redundant.

I gotta say, 'No' as well, there not being any natural ice anywhere near the Known World.  I am with everyone that suggests a sorcerer could do what was suggested as suggested...a Nilazi or Drovian maybe could freeze but not create...the Vivaduan creating the water, but not freezing it.  The ice elementalist, though, that I just can't see in such an environment.
Quote from: MalifaxisWe need to listen to spawnloser.
Quote from: Reiterationspawnloser knows all

Quote from: SpoonA magicker is kind of like a mousetrap, the fear is the cheese. But this cheese has an AK47.

I'm not saying an all new class.  I'm speaking of ice spells in general.

I thought it was a good idea.  Any reasons I've heard for ice spells to not exist...have been flimsy, thusfar.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: "Armaddict"I'm not saying an all new class.  I'm speaking of ice spells in general.

I thought it was a good idea.  Any reasons I've heard for ice spells to not exist...have been flimsy, thusfar.

I have yet to hear a good reason for ice spells to exist. Since that requires more effort than ice spells not existing, their continued non-existence seems likely.
quote="Larrath"]"On the 5th day of the Ascending Sun, in the Month of Whira's Very Annoying And Nearly Unreachable Itch, Lord Templar Mha Dceks set the Barrel on fire. The fire was hot".[/quote]

Why -shouldn't- they exist?

It's been thought of several of the existing magicker classes that may or may not be able to use them.  It makes magick -that- much scarier and -cooler-.  It makes it -that- much more mysterious.  Plus...what happened to all those people who wanted magickers to be scarier?  Hellooooo?

Thusfar, the only reasons for them to exist were...hmm...

'Ice doesn't exist on Zalanthas.'  Right.  Which is why these spells would be so nice.  Just because it doesn't exist doesn't mean it can't be used.  WATER -does- exist, and if a magicker can manipulate his magick to make it into ice, what's wrong with that?  If a water elementalist can up and make water, I see no difference with ice.  This is magick we're talking about.

'Ice isn't an element.'  Ice is the element of water in a different state.  Much the same as other spells already in game.  Think of Elkros.

Sooooo....I still haven't seen a reason why someone can't submit some ice spells and have them entered in the game, pending staff approval.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: "ashjpd"Wouldn't it be cool? I think it would. Or maybe an elementalist with the power to freeze things would be better. Maybe the water elementalist would have the power to freeze the water they create? I haven't been playing the game long, but I think this would be pretty fun. It would add more to the game in many ways.

For example:
You wake up with your hunter character one day..
You head out to go hunt for some gortok up north...
Until finding a gortok in the middle of the road, frozen, not moving at all.

shrug*
:lol:

Ok...You have got to be kidding right? Even if you could turn it to ice, do you know how quickly it would melt and evaporate.
Quote from: roughneck on October 13, 2018, 10:06:26 AM
Armageddon is best when it's actually harsh and brutal, not when we're only pretending that it is.

If you really think it would exist (which I can't agree with unless you're talking about some seriously wicked sorcerer spells, and you never know with those freaks) then write up the spells for the appropriate element, why and how you think it should exist, and send it in to the mud. Ultimately, they're the only ones that can decide.

I wouldn't be so sure that there is no ice on Zalanthas, or even know ice within the coded part of Zalanthas.  I haven't seen ice either, but I have seen places that were decribed as cold.  There are mountains on the east and west of the known world, I wouldn't be surprised to see ice deposits on the mountain peaks.  Not huge deposits, because of the low humidity, but I don't think it is impossible that ice exists outside the settled areas.

AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

Ice in a desert atmosphere=slush in minutes.

Reasons against:

1) Ice is not an element, merely a derivative of water.
2) IC sense: makes none.
3) Enough magicking guilds as is.

Reasons for:

1) Would make a -perfect- addition to the current spells list of a vivaduan. Perhaps only a master of water would learn of control of ice, and only then through tomes?

So basically meaning that there would be no ice spells. Right.

Well, im not in favor of their being a seperate guild, I could see some spells, thats about it.

Im not sure if there is ice on Zalanthas or not, but I know that it is cold enough for there to be in one place.
It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate:
I am the captain of my soul.

I don't see them being a class unto themselves.
I could see, maybe, -maybe-, a spell or two.

Just because we don't have them doesn't mean we should.
I mean, you could use the same arguments for a Zalanthas condom.

What makes you think there aren't condoms?  Condoms have been around for thousands of years.  It is not a high tech item.

Which brings to mind another spell, "Cold Shower".

AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

I am in favor of this class.

I think it should be one of the highest karma classes though..
up there with sorcs and psionisists.  Nothing seems more unnatural and unlikely to exist in Zalanthas than ice.  It would take insane power to conjure it in any form that wouldn't melt in a manner of seconds.
"Never do today what you can put off till tomorrow."

-Aaron Burr

See, the thing is....there is no fundamental difference between water and ice...they are really the same substance, just a different form...so I say, just bump up the karma for vivaduans, and add ice-based spells...

Do we even know that these don't exist already??
quote="mansa"]emote pees in your bum[/quote]

Being honest, I see no reason to bump up the Karma for the Viv. But I do say add a few ice spells to their reputuare (sp?). Forget the new class, and just hook the Viv up a bit more.
Wynning since October 25, 2008.

Quote from: Ami on November 23, 2010, 03:40:39 PM
>craft newbie into good player

You accidentally snap newbie into useless pieces.


Discord:The7DeadlyVenomz#3870

Ok, but only if we get to chant "Ice Ice baby" while casting freeze spells.

AC
Treat the other man's faith gently; it is all he has to believe with."     Henry S. Haskins

There are currently no plans to implement Ice Elementalists.

Hmmm.

Would it be unacceptable to think up perhaps a few icy spells and send it in to staff, Sanvean?  Or is this pretty much a no to ice altogether?  I've sent in a couple spells in the past, and was told they were good, but I'm not sure if they were thought appropriate to put in-game.

You guys could decide what to do with them, perhaps it could be as someone said and only a high-powered sorcerer would find access to it.  *shrug*
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

I don't mind seeing spells - although Vivaduans have more spells than any other class at the moment, so other elements may take priority.

If we want to submit spell ideas, can we come up with the whole incantation as well?  Or just the basic idea?
quote="mansa"]emote pees in your bum[/quote]

What I would suggest is the following:

Send in:


    1) The Name of the Spell (usually tentative).
    2) The Element of the spell (Ruk, Whira, Vivadu, etc).
    3) A full description of the spell: This means a full description of what the spell is supposed to
do. Include how using different powerlevels will affect things.
4) Messages seen when casting: What the character sees upon success/failure; what the target sees upon success/failure; what other people in the room see upon success/failure.
5) Suggest possible spell words (optional).
6) If you are familiar with the guilds, suggest a logical place for the spell to branch (optional).
[/list]

There you go.
Tlaloc
Legend


When I made this post, I was pretty tired, so that tells you something.
I think that making it possible for a spell or two to make water into ice would be nice. And yes, I think it would melt quickly, but if you freeze something that is living, such as a gortok, it will be died, then it will melt, and then it wont matter anyways. I agree that ice could exist up in the mountains, but only really high up. Me, living in Utah would know this.

So a "No" for a new guild for ice elementalist, but a "Yes" for some new spells on the same subject. I would say you would start out only making the water colder, and once the Magicker progresses and learns to advance in the spells, it will start to freeze, even a little.
uppers.

Ice would be interesting, I suppose.  Though I'd imagine it a bit difficult to code?  What would you do with it anyway?  I'm not drinking any fecking drinks with damned magicker-cursed water-rocks in it!

I can see it now.. I make a rugged hunter type and he stumbles upon a frozen silt-horror.
emote attempts to sneak up on a frozen, scary-looking thing.
emote jumps down and throws sand over !me person.
emote slowly crawls, soundless as they sneak up on ~frozen.
emote jumps up and screams, throwing ~dagger at ~frozen.
emote runs and jumps onto ~frozen, accidently letting thier tongue get stuck to ~frozen.

Say (Slightly muffled by the use of the frozen tongue) Sum`udy `elp me!
l armageddon è la mia aggiunta.

well judging by the votes, it is no contest, but would more poeple vote for freezing as a spell? Or something of that sort...
uppers.