+ Remove all psionic abilities other than contact, barrier, or expel
++ Remove all other magic spying abiilities
+ Make conducting all RP from the Way not cost/time effective, much more drain the more ways you do, keep it more for organising meetups and times instead of entire discussions
++ Remove all guards-that-somehow-recognise-every-house-member-in-the-known, make people carry keys or some other proof to show to guards (maybe use some historic examples and have fun with this), remove all worn key objects or turn them into proper containers with keys inside (it's silly and an abuse of MUD mechanics, realistically the key is still hanging off something on the worn thing)
+ Force contact to require a message for first send
++ Expel does extra damage if it's on the first message (for unwanted people abusing the system and less as an argument-ender) and makes unable to contact anyone else for 10 mins to stop 'checking' a bunch of people in a chain
++ Have it a publicised rule that it's punishable for contacting guessed keywords to find characters that your character hasn't actually seen, so it's not just a newbie trap and everyone knows it's bad, and more experienced people can't claim they didn't know
+ Remove worn items from contact messages, and any messages about being hidden, change to always say Someone
++ Make an actual rule against people metagaming the identities of someone who is covered head to toe with nothing that their character would recognize
+++ For people that share IC information OOC and for sponsored, high karma, or staff roles, punish more the higher up on the scale it goes and have this clear and open in the rules so it's public that stuff is being done for deterrence, and encourage staff to make alts available OOC for people to contact as if they were normal players and see who leaks stuff
+ Undo the recent scan boosts to classes, should be a specialised thing and not a casual thing that more combat orientated classes can do as a bonus
+ Make helpfiles / IC rumours about templar abilities, so it's not just a big box of whirring FOIC knives that no one wants to be around - remove any "I point, you die" abilities from both them and sorcerers since the power differential is so large, and there's also so many NPCs and PCs already that it seems like barely anyone is wanting to have characters play against those odds