Does Anybody Use Armor Repair?

Started by Gentleboy, February 28, 2020, 09:29:24 PM

Hello,

I am just wondering this due to me trying to branch some stuff from this skill.

However, most broken armor are either not broken enough for me to repair or just desc as broken in the first place.

In all my time playing so far, never have I seen anyone ask to get something repaired. That's as a fighter, crafter, elf, breed, human. So now I ask,

Does anyone use this skill?

No.

Maybe it needs some kind of buff, like to be able to temporarily reinforce armor (something that wears off with enough damage) perhaps. In trade off it makes it a little heavier?
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That's a cool idea conceptually.

The sandcloth lined x armor <- reinforced with a scrap of cloth
The leather reinforced x armor <- reinforced with a scrap of leather
The bone studded x armor <- bone studs
The chitin plated x armor<- scraps of chitin

Could depend on skill levels and be dependent on base materials and whatnot, too, and even have how long each lasts work off a number roll made at the start or depend on material.

Armor repair has always been something of a shit skill and inferior to the trick/ability of certain witches to do similar and yet has almost always gated cooler shit. It would be nice indeed to see it have more and better value in and of itself.
First the sweet, then the heat.

Cause this all comes back to my issue of Dune Trader. Which NEEDS armor repair to get to armor making. It just does not seem possible to branch armor making to master- most people just buy new armor.

It used to be that certain enemies would drop 'cracked' [redacted]s that counted as armour. Nowadays, with the change to drops, that isn't the case and armour repair is far far more difficult to raise. Even then it was hard.
Lizard time.

I've only seen one player make Armor repair work.  I wont out them since they still play, but they set up a contract to repair all of the Byns shields for free. 

I tried a couple times to use it on my own, but even head to toe in damageable, repairable armor, armor repair was an exercise in futility.
Its the end of the world as we know it, and I feel fiiiiiine.

March 01, 2020, 12:36:48 PM #6 Last Edit: March 01, 2020, 12:41:20 PM by Heade
Quote from: Gentleboy on February 29, 2020, 08:35:59 AM
Cause this all comes back to my issue of Dune Trader. Which NEEDS armor repair to get to armor making. It just does not seem possible to branch armor making to master- most people just buy new armor.

If I recall correctly, you only need to find 1 piece of damaged armor to have a nearly unlimited supply of damaged armor thereafter, since you can use 1 piece of armor as the "material" with which to repair the damaged piece. When you do this, it damages the armor that you're using to make the repair, thus giving you something else to repair later.

While it is certainly frustrating to see item descriptions that imply damage only to find there is none, there are merchants that stock damaged armor automatically, plus other merchants that put damaged armor in inventory if a player sells it to them.

It is frustrating, I agree. But once you discover where to find your first piece or two, branching is sort of a piece of cake after that if you use one piece of armor to repair the other.

Also, on a positive note, I once had a merchant type character that was heavily focused on improving his skill with armor repair, so I had an apartment full of damaged armor. I had several break-ins, and while they took some things, they left the damaged armor alone. Maybe they didn't think the weight was worth lugging around due to the impact of the damage on the price. So, basically, I was able to leave all that broken armor in an apartment and just go there to repair whenever I wanted.
I used to have a funny signature, but I felt like no one took me seriously, so it's time to put on my serious face.

Even thieves did not want to bother with Armor Repair.

Quote from: Gentleboy on March 01, 2020, 01:37:36 PM
Even thieves did not want to bother with Armor Repair.

Billion sid idea: Convert broken armor into elf-proof storage containers.
You begin searching the area intently.
You look around, but don't find any large wood.
You think: "Story of my life."