Share your first character

Started by Yam, July 22, 2016, 10:31:22 AM

So on a lark I went back and looked at my first character and it was a trip. Apparently I did biographies then. I don't now!

Some of our first characters have lived for minutes. Some have lived for RL years. Some have been poorly written. Some have been sculpted by the god's themselves. Let's share our first PCs (assuming that they died long, long ago and no longer send ripples through the game world) to laugh, cry, and generally bask in the glow of Armageddon nostalgia.




Name: Damer
sDesc: the dull-eyed man

mDesc:
Tall, with matted, shoulder length hair and a smattering of scars across
his face, this man is wide and well- muscled.  A large wall of muscle seems
to encase his torso, covered by a scant layer of fat, giving him a blocky
appearance.  His eyes are entirely circular and somewhat dull-looking, a
dark brown in color.  His hair is black and greasy, draping over the back of
his neck.  His face is square, with a large, protruding jaw and high cheek
bones. 


Initial Background : Jan 08, 2006

It was dusk on Abid, the 69th day of the Ascending Sun
In the Year of Jihae's Peace, year 23 of the 21st Age
Born and raised in the big 'Nak, Damer has been out of the gates mining
or stone-drunk in the Gaj for most of his sad little life.  He's no elf or
scholar for sure, and so his wit is severly lacking.  He has a small circle
of friends, most of which are younger than he is.  Little miners trying to
make a 'sid for their family.  He spends most of what he earns in the Gaj,
not really looking forward to any goal or future. 

Hard Times : Jan 20, 2006

It was dusk on Detal, the 33rd day of the Descending Sun
In the Year of Drov's Vengeance, year 24 of the 21st Age
   Shortly after a long string of unpayed gambling debts, Damer was
beaten utterly senseless by a pack of debt- collectors and stripped of
everything save his pants.  Still in a sizable pile of debt, Damer fled to
the Labyrinth.  Managing to live only by eating rats and what food he could
steal and scrounge for, Damer eventually happened into a bit of fortune. 

A Bit of Fortune : Jan 20, 2006

It was dawn on Ocandra, the 34th day of the Descending Sun
In the Year of Drov's Vengeance, year 24 of the 21st Age
   Scraping through the 'Rinth like the filthy Southsider he was, Damer
didn't make too many friends.  Least of all a particularly small, nasty, and
nameless gang-boss.  After a few run ins with the gaunt little fellow's
brotherhood, Damer fell into a bout of luck.  Lower east-side, dead in
Sandas territory, Damer discovered a body riddled with stab wounds and
carrying nearly one large in legal, obsidian tender.  Elated, Damer meant to
leave the 'Rinth for good.  But not before one more run in with his
emaciated little friend. 

July 22, 2016, 11:05:09 AM #1 Last Edit: July 22, 2016, 11:07:59 AM by Gilgamesh
My first character was poorly written in some aspects. He was part of his own tribe that had a polytheistic religion. I don't make any really religious characters since him. Which is a shame, since I had a lot of fun RP'ing the religion and explaining it to others. His bios I'm not going to share because I was like 18 at the time and full of angst and this reflected on my character, so I'm straight up embarrassed about it.




Name: Sulmon
Short Desc: the jasper-eyed, swarthy man

mDesc:
  He has a swarthy, tanned complexion.  His brown hair is long, and tied
into a tail of hair in the back.  His facial hair is thick and curly,
raising to high up his cheeks, untamed and hardly trimmed.  His bulbous nose
bears large, cleary visible pours.  His jasper eyes are wide and deep-set.
His build is sinewy and thin.  His bowed legs are long, yet kept fairly in
proportion with the rest of his body.  He bears a tattoo resting on his neck
full of intricate lines, hoops, rising up mid-way up his neck.  The patterns
show various animals including a gwoshi and quirri, seeming to stalk its
quarry.  

Initial Background : May 02, 2012

It was high sun on Cingel, the 4th day of the Descending Sun
In the Year of Lirathu's Agitation, year 77 of the 21st Age
  Born to the Haraylut tribe of the Tablelands, Sulmon by birthright is
a nomad of the dry Tablelands.  From a young age he had contact with the
locals of Luir's Outpost and, thankings his tribe's contact with the outside
world, has learned Sirihish by the time he was 16.  As customary, he learnt
how to fight to defend his tribe from any outside threat.  His father told
him from a very young age to remember his place in the world.  This teaching
changed Sulmon, he knew when it was appropriate to keep his views and
thoughts to himself in the harsh desert world, save when in the company of
his tribe.  When he was 22, his tribe, consisting of 3 families, fell ill to
a mass outbreak of Sand Rot, where much of his tribe died.  Only a few
recovered from the plague, however, he had the great fortune of never
becoming ill.  His father claimed that Sulmon had favor with the spirits of
his forefathers, whom permited his survival.  His father against his Elders,
told him, should they pass on, leave this damned tribe.  Sulmon, with sorrow
in his heart left after the plague to Luir's Outpost, from there, he took a
caravan to Tuluk.  He, at first, understood little of Tuluk, other than the
sayings of the people of Luir's Outpost.  He has remained there for roughly
8 months.  Even now, he should like to head back and live the life he once
had.  But he knows such thoughts are poisonous and will cloud his thoughts,
so he dismisses them as quickly as conjure in his head.  





Sulmon lasted a solid four months, I'm proud to say for my first character. I had a lot of fun with him and it was my first real experience with roleplaying. He joined the Kuraci Fists and nearly died the second day in after buying an erdlu to take him to Luir's. So I was stuck out on the road with no real idea where Luir's Outpost was.
I had a lot of fun with this character and got to discover things people usually never get to see until the play for RL years. Particularly two events. On one occasion, he when with his sergeant and about four others deep into the Grey Forest (past the cliff) and saw some really cool things. And in another instance, wandered in the cave with his squadron which turned out lair of a Sorcerer and we were then psychological and physically tortured until we left. And we all got sick. Lonely and without any family or tribe for the first time, he clung to the affections of an extremely sexually promiscuous woman who lost half of a once beautiful face with acid burns from a Kryl.
Eventually so far as to fall in love with the woman (ugh). To the point of where he defied the new Kuraci agent (who was a Kuraci by blood) for her. Both of them got their arms broken. The guy who played that agent was awesome. His character was young, brash and a one mean asshole but a lot of fun to play with and help teach me that Armageddon is supposed to be gritty and unfair.

I learned a lot of stuff playing him. I was well versed enough in IC lore enough by that time to play more complex characters. I also learned to be carefully about what you do in your roleplay. Because your RP has an affect on people IRL and feelings can get hurt (you know who you are and I'm sorry about my naivety).


Anyways, a lot of other stuff happened some cool, some boring some fascinating. If anyone remembers this particular character, I wouldn't mind being told how you felt about the character was played. How others perceived him. Was I a good RPer are the time? Do you feel this character had some depth? Did you have any clue that was my first character not only on Armageddon? He was also my first experience with roleplaying and my first time playing a MUD.







EDIT: One thing I'm sad about is that I didn't use mounts that much after this character, so I only had one character that owned a kank. The kank-disease wasn't long after this, I think. Which is a shame, because I thought they were/are cool as shit and I wish I had more time to use them.
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

I'm too ashamed to post my actual info but I was seriously Jihelu.

If you all played in Tuluk at the time I'm sorry.

"Let's share our first PCs (assuming that they died long, long ago and no longer send ripples through the game world) to laugh, cry, and generally bask in the glow of Armageddon nostalgia.
"
If theres a pc still alive that even met the fucker, jesus.

I was Clerk Saphris, the dark-haired, brown-eyed man (real creative, I know.) He was a pickpocket/scavenger who probably lasted about five months. I'm too embarrassed to even look at his background or bios, much less post them here. I've shared his story before, I think. I met a lot of wonderful people who helped me get a grasp on the game and eased some of the Zalanthan culture shock (yay for nodding and pretending you know what 'grebbing' is!) I was so caught up in the fact that all of these dramatic things and real-seeming relationships could occur in a computer game, of all places. I was such a bright-eyed newbie.

I was so excited to finally be engaging in the roleplaying experience I always wanted, I probably freaked some people out OOCly by constantly yammering to them on AIM or whatever. I just loved the game so much, I was super-obsessed and couldn't help but cling to everybody who would talk to me about it. I still do love the game, but, you know, it was new love at the time. :)

I knew someone who shit on someones rug ig.
That was the extent of most of my adventure

I was a real fan of seriously unnecessary commas back then:

Brinna
Short Desc: the tall, scrawny woman

Description:

This woman appears to be made entirely of bone and sinew and stringy
muscles, with hardly a scrap of fat evident on her towering frame.  The
length of her limbs makes her look even more gangly and stork-like.  A mass
of cropped black curls surround her face, which is darkly tanned and
weathered.  Her features are flat and unpronounced, but her vibrant blue
eyes stand out from the monotony, being clear and true in their color and
not at all hinted with grey.  A small white scar nicks across the very end
of her snubbed nose, standing out starkly from her sun-browned skin. 

Initial Background : Apr 22, 2009
It was dusk on Waleuk, the 94th day of the Low Sun
In the Year of Vivadu's Peace, year 51 of the 21st Age

Brinna comes from one of the farms around Allanak.  As a child and young
adult she never travelled any farther from her home than another house in
the village, and so her recent move to Allanak has been very overwhelming
for her.  The events surrounding that move have been unfortunate.  An
illness carried off her new husband and their young child.  Unable to bear
the grief of staying where she had made a life with her family, Brinna sold
her farming plot and decided to move to the city with the proceeds.  She is
intending to seek a job of some kind of adventure or personal importance
that will keep her mind off her grief, and maybe allow her to travel, though
that isn't particularly important to her.  From brawling with her siblings
when she was younger and subsequent self-defense training exercises, Brinna
considers herself trainable in a profession such as a guard or mercenary,
and intends to seek work along that vein so that she can send money back to
her farming village and her aging parents.  Because of her recent losses,
Brinna is somewhat bitter, but she feels that life must go on and she would
be doing her family a disservice if she just gave up and gave in to despair.
She has always been a very serious person, and driven to succeed, but
circumstances may lighten her up and give her a sense of humor. 

Joined the Tor Scorpions : May 04, 2009
It was late afternoon on Abid, the 58th day of the Ascending Sun
In the Year of Vivadu's Peace, year 51 of the 21st Age

Brinna joined the Tor Scorpions and is leaning how to fight and be a
Cadet under the leadership of Silver Buzz, along with another Cadet named
Sin with whom she's friendly.  She spend a lot of time hanging out at the
Gaj, where there are a variety of interesting people to meet.  This has
helped her profoundly in that she spends a lot more time thinking about her
future, and a lot less time thinking about the family she lost.  She is
still pretty somber, but every now and then she smiles a little, and she has
even joked once or twice.  Brinna is still very lost in Allanak but she's
starting to get her bearings. 

Brinna Has Gone Home : Jun 17, 2009
It was late morning on Cingel, the 70th day of the Ascending Sun
In the Year of King's Vengeance, year 52 of the 21st Age

Growing tired of the soldier life, Brinna eventually moved back home to the
farm.  The work is hard there, but she doesn't feel like an idiot.  She
moved to a different town, so that the memories of her dead family aren't
that strong.




Basically, I stored her once I got the feel of the game.  I think there were whole week-long stretches where I didn't play?  It didn't hurt that the Tor Scorpions as a clan was pretty dead during my time period when I joined and stayed dead while I was playing.  It was my second character that got me addicted to the game.
Former player as of 2/27/23, sending love.

Dang, I wish there were biographies for my first slew of characters. They were just beefy dudes working out of Red Storm, unknowingly beetle food within a few hours.
"You will have useful work: the destruction of evil men. What work could be more useful? This is Beyond; you will find that your work is never done -- So therefore you may never know a life of peace."

~Jack Vance~

July 22, 2016, 12:01:51 PM #7 Last Edit: July 22, 2016, 12:10:28 PM by Desertman
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

My first "real" character was a Bynner named Zed, who was also an idiot, but an idiot that lasted about 6 RL months I believe.

Some highlights:

1) I spent 12 RL hours (or somewhere in that vicinity) trying to put together spell words to cast spells and become a sorcerer in the Byn sparring hall. Nobody stopped me. I had an excel spreadsheet worked out for the process of word combinations and eliminations and everything. I went through every possible combination based on my math at the time. Needless to say, I didn't become a sorcerer.

2) My first emote was emoting kicking someone after I learned what "emote" was. I didn't know it was taken seriously.

3) I didn't know that the score or skill commands existed for the entire life the character. I was a ranger and tried to backstab/kick/bash/disarm regularly. I didn't know I didn't have them as skills and that it mattered.

3) I once melted down OOC'ly in front my entire Byn unit over not being able to skin a scrab correctly. Scrab shells back then were the holy grail to me since I was subguild weapon's crafter. I wanted to craft that chitin sword so badly. Skinning scrabs in the desert with my group was basically "master loot" for me and I thought that was as good as it got. When I say I melted down...I mean I really got nasty about it OOC'ly when I failed yet another scrab skinning attempt.

4) Sergeant Amurac caught me leaving the gates on my own SO MANY TIMES. He must have caught me no less than 15 times. Each time he would punish me in some way. I never learned my lesson. He must have known I was a newbie fucking idiot because he never kicked me out for it. He made me admit to him several times I had broken the rules without actually catching me. I was convinced he was staff ran and staff was watching me which is why they were able to know when I left the gates even when Amurac wasn't around. In reality it was just him saying, "Look Zed, I know you left the gates again. Now just admit it.", and I would cave every time, even though he only "knew" because I was so predictable and stupid.

5) I had a "girlfriend" in the game with this character briefly. We would kiss and stuff. It was so sweet. They once asked me for my OOC email so we could get in touch if either of us needed to take a break from the game or whatever and we could arrange schedules for play and stuff. Sure no problem. The email they sent me was something like, "Harry1234@gmail.com". I was all, "Wait...you are a girl, why is your email Harry?". They responded with, "I'm a guy but don't I play the best girls?". I broke up with them in game on the spot and walked away. They threatened to report me, and probably did, but I didn't care. I had no idea "gender bending" was even a thing on the internet. It blew my mind. I never got any sort of punishment for it. Again, I think it must have been staff realizing I was a 13 year old idiot.

6) The best gig I ever landed was selling roots and tubers I managed to dig to Ysania. This was when Allanak occupied Tuluk and you could dig tubers inside of the gates in the scrub around Freils. I could dig these tubers without leaving the gates and sell them to Ysania for a whopping 50 - 75 coins a bag.  I realize now she didn't need my shit tubers and it was just the player giving my retarded newbie ass something to do out of the kindness of her heart...but man...I would roll in with two or three bags full of tubers and roots at a time and think I was saving her fucking day and making mad bank. She was always so nice to me.

7) Sergeant Stevith would take me out, just the two of us to go hunting things. I thought we were on super awesome secret missions gathering intel for future contracts. I now realize he just wanted to go solo hunting himself, but was an assassin, and didn't have skin, so he needed me to skin his shit.

There's probably more I'm forgetting. It was a great experience and I was so new and stupid I didn't realize I should be embarrassed for most of that, which made it that much more fun.

This was when seeing 25 - 30 people online during peak after the Saturday shutdown was "FUCK IT IS CROWDED TONIGHT!!!", so literally every person in the game at that time must have known I was the village idiot. There weren't enough of us not to know everyone.

(He was probably my 20th or 30th character, but every character before him probably didn't last a whole RL day, and I took a few breaks between them.)
Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

So my first PC actually lasted 10 days, and I stored because I didn't know what to do with the 10 large he had gathered with his friends and didn't really know what else to do.  I look back upon him now and wish I didn't store, as I now know I could have done a lot.

Name:  Dargath
Warrior/Thug - Rinthi - Human

Sdesc:  the large, clean-shaven man

Mdesc:
The first thing noticed would be the sheer muscle mass of the man.  He
has arms the size of a man's calves, thighs the size of a small halfling,
and the fit of a someone that worked hard in the sands.  His skin is
darkened a dark bronze from the sun's rays, weathered from the desert sand.
Scraggly black hair sits atop his head, he has a clean-shaven chin, and a
set of eyes that match his dull looking lips.  It could be said he looks sad
or dumb, and most would choose the latter.  

Background:
He grew up in the streets with only his mom, which until she got sick protected him. After his mom got sick things went down hill, the harsh lands started to push in on him and he was the one that had to do the protecting. It happened so fast, his size was the only defence he had. He didn't know how to fight, but if he stared at someone mean enough, t they normally left him and his mom alone. Mom died only a few years ago, that withering sickness gotten the best of her. Now he was alone in this harsh forsaken world. No one to protect him, and no one for him to protect. He's gotten by roughing people up and pushing others around to get his way, but he knew it would only get him so far. He needs to find work, a living, something to protect and in the long wrong to protect him. He needed safety and the ability to keep someone else safe, all else... Something for him.

Start Date:  Sun Nov 4 23:42:04 2007
Ourla:  You're like the oil paint on the canvas of evil.

Baaah, I stored my first character back in March so iunno if I can share her yet. I want to so bad.
All I see turns to brown, as the sun burns the ground
And my eyes fill with sand, as I scan this wasted land
Trying to find, trying to find where I've been.

Name: Silence (Yep, not a nickname...)  ::)
Assassin/Hunter

sdesc: The slender, blond-haired half-elf

Mdesc:
Golden, curly hair tight in a ponytail frames a tanned half-elven face.  This
half-elf is shorter than many of his kind, and of a scrawny build.  His gray
eyes are set deeply into the sockets of his lean face, giving him a rather
emaciated appearance when taken in tandem with his skinny arms and legs.

Highlights?

  • Submitted the background to staff as being a sailor, and learning any archery skills from his time on the seas [I apologize to the Staffer who died laughing before they rejected it]
  • Had to have been one of the worst Byn newbies in history, which is saying something [Sorry to his Byn Sergeants who are amazing, and the reason why I stuck around]
  • He asked a Private of His Arm if he was "One of those Templars, right?"
  • Got really frustrated with his Byn Sergeant for never inducting him into the Scouting party, even though his skillset repeatedly failed him
  • Explained away a speedwalking macro gone awry as being whisked away into the desert, and started a wild whiran goosechase
  • Lived a fairly long time for a new character, because other than speedwalking macros gone awry, he did 0 things that were actually dangerous ;D

Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.

Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

I can't... it was way before the biography system.

But it was an outdoorsy half-elf ranger that ran with Durg's crew and then left to try an impress an elf that got her killed.

I did dumb stuff like fight gortok until I was "near death" and go "I WON!" because I didn't understand how stuff like that worked.


Quote from: Gilgamesh on July 22, 2016, 02:02:52 PM
Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)

I started in 1996 and the only restrictions I recall from then were on psions/Templars. Everything else was entirely unregulated.

Quote from: Narf on July 22, 2016, 02:20:04 PM
Quote from: Gilgamesh on July 22, 2016, 02:02:52 PM
Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)

I started in 1996 and the only restrictions I recall from then were on psions/Templars. Everything else was entirely unregulated.



I'm sure the MUD was very different back then. Not necessarily bad or good, but different. One thing I think though is that a lot more was happening back then and the playerbase was much larger. So I think you're really luck to discover the game back then.
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

July 22, 2016, 03:46:24 PM #16 Last Edit: July 22, 2016, 03:51:17 PM by Desertman
Quote from: Gilgamesh on July 22, 2016, 02:41:26 PM
Quote from: Narf on July 22, 2016, 02:20:04 PM
Quote from: Gilgamesh on July 22, 2016, 02:02:52 PM
Quote from: Narf on July 22, 2016, 12:46:33 PM
Quote from: Desertman on July 22, 2016, 12:01:51 PM
Yeah, my actual "first" characters were dead in less than an hour. More than a handful. I started playing as a young teen and was an idiot.

I've got that beat. My first character was stored in 10 minutes after I pointed to Allanak with my Halfling.

You couldn't die that quickly back then because you'd be autorezzed, so I'm betting that was a record.



That's hilarious. I started playing in 2012, so I never pla yed a halfling. Were halflings characters newbies could play back then? I know the karma system didn't always exist, but I feel like the staff would want to see if you could handle a standard human/elf character first. (I don't think dwarves should be 0 karma characters. Have they changed it? Just started playing again)

I started in 1996 and the only restrictions I recall from then were on psions/Templars. Everything else was entirely unregulated.



I'm sure the MUD was very different back then. Not necessarily bad or good, but different. One thing I think though is that a lot more was happening back then and the playerbase was much larger. So I think you're really luck to discover the game back then.

The playerbase was much much much much smaller. However, I do feel like players were able to make more things happen back then and players being an actual agent of change was more of a thing....however when your playerbase is much smaller you arguably have more time and more power to push through big changes on their behalf.

I think it's like the difference between being a DM for a table of four players, and being a DM for a table of 20 players. You can only give them so much special attention for their PC's the larger your player group gets.

Anyhow, yeah, the playerbase was tiny comparatively back then.

(Staff favoritism and some serious Wild Wild West issues related to abuse of power was also a huge concern back then. One could argue that being able to abuse that power went hand in hand with being able to wield it so freely to push through bigger changes with and for players. Funny one though for you: I have a buddy who got max karma in eight months of play just by basically virtually licking a staff member's vagoo who was in love with him. Not a rumor. Confirmed first hand by me. I stood behind him at his computer and watched it. It was kind of glorious. But yeah, times were different. Both he and that staffer are long gone now, and yeah, he absolutely never got punished for it and neither did she heh. It was a sexual lust driven karma heist of doom.)

Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

27-30 people was absolutely -hopping- with activity when I started.

My first character was 'the tall, lanky man', named Camaris.  He was an assassin.  The first thing I did upon entering the game was use consider on every mob around me, wandering around granting that old echo of 'eyes you morbidly'.  I tried to backstab a slave, failed, fleed, got thrown in jail, and just disconnected.  "Fuck this game, you go to jail?  How do you get experience?"

I read more of the website.  I reconnected to find myself outside, but a templar later recognized me as that senseless guy in his jails.  He released me because it was just a slave I attacked, but he'd need all my coins.  Less than an hour later, I wander into the Trader's inn in time to see Lord Boopsiefiel (Lord Templar Boopsie) get attacked by a pair of 'rinthers.  I assist him.  I don't think I hit anything, but he looked over at me afterwards and said 'Welcome to the militia, citizen, whether you like it or not.'  And I was hooked.

Then I went out and died to a scrab at hour 4 or 5.  "Fuck this game, how do you fight anything?"

I made a few characters at the same time using myownemail.com to set up weird domain names that didn't look like hotmail accounts.  I multiplayed various characters for about a month before I got caught, hoping to learn to survive.  It -kind- of worked.

But when I think back on those times, I don't think of it as 'abuse' so much as the accepted thirst for glory.  Today, everyone plays based around living for as long as possible and being a badass.  Then, it was much more of a glory-grab.  Fighting in the streets was more common.  NPC soldiers trying to subdue criminals were routinely mobbed by criminals, and were only beaten back when PC militia were actively patrolling.  Raiding was common.  It isn't so much a PvP mentality as a 'make your mark quickly' mentality...because everyone was looking to make their mark, there were so many more people at odds with each other, and people actually followed the creedo of 'If you're not a friend of mine, I don't care who hurts you and I might hurt you if it profits me.'
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

This isn't my first character but, it is def, the one I always look back to, my longest lived, probably.

Chumana, little snake, golden snake, etc... etc.. etc... uggg she had so many bloody nicknames.

This was back in Tuluk from Dec 2010 to sometime in 2011

sdesc: the large golden-eyed elven female

she was an assassin/healer, and perhaps the sweetest person you'd meet. I'd post her backgrounds/bio's but there would be some info in it that would have to be redacted.
Sweet chaos let it unfold upon the land.
Guided forever by my adoring loving hand.
It is I the nightmare that sleeps but shall wake.

My first real character was oh...way back when, I couldn't even guess the year. I don't even have any docs, descs or backgrounds left.

Name: Aldarn

Desc: the burn-scarred, dark-haired man? Or something similar, half his face was burnt off

He had a great time in occupied Tuluk, ran with Ysania and Eldor's crew, made it to Sergeant. Pissed people off, helped people, killed people that got in the way, killed filthy elves. Ah, the old days.

My most vivid memory is losing one of his hunters/occasional mates. A breed named...Penelope? Back then, poisons were deadly. Some at least. The cures to various ones either weren't known, or known by very few people (Those people not including me) She caught a halfling spear on a patrol, we killed the little bugger and dragged her back. But all Aldarn could do was stand there and watch as she slowly died, throwing up and crying. I think of it often when I look at my, pouch with a dozen cures in it.

Eventually, I had to leave to go to my basic training in the Navy, I had him beg out IC, and when I eventually returned, ended up joining Oash. That lasted all of a week before Ysania, and Iakovitzes had him killed.

Also one of the best deaths I had as a character. A Jal Templar whose name I don't recall (the tonsured, black-bearded templar) Took him on a nice walk around the gardens, explained that he was being killed for politics and by whom, apologized and had his half-giants kill him ;)

The mud was certainly, rougher, back then. Things were harsh, OOC cliques were perhaps a bit more pervasive. But I can certainly say it was fun.

Those stories made me both sad and happy. Those sound like good times.

I remember once with a character of mine who was a villain, one of his old friends (before he became evil, basically) came to him and said, "I have to fight you. I know I won't win, but I have to fight you because of what you've done.".

I wanted so badly not to have to kill that guy. I told him, "Just walk away. You know I can't walk away. I don't have it in me, but we both know if we fight you won't live and I don't want to kill you.".

He told me, "I know I won't live, and I know that the part of you that is a good man will hurt when you have to kill me, and that's the only way I can hurt you, but I have to fight you, because someone has to.".

We fought and I killed him. He could have ran and lived, but he chose to let his character die in that moment because it made sense. It wasn't in my character to ever back down from a fight for any reason and his old friend knew that.

That dude was right. Killing him was the only thing that my character ever really regretted, and it did hurt him more than swords or spears could.

(I don't remember the exact lines, but that was basically the conversation they had before they fought. That was a great storyline, and a great death.)

Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.

My first PC died in about three hours. Someone in the IRE Midkemia chat had linked me Armageddon and told me it was more roleplay oriented so I basically copy-pasted the poorly-written description of my edgy evil Moredhel elf and changed some bits. I think the worst part is where I used "corpulent" for an elf. Oh man.

Name: Bakaris
Date: Apr 16, 2010
Sdesc: the pale, sickly elf

Desc:
He is a grimy, corpulent elf, all manner of dirt and other substances
smeared into the pores of his pale skin.  He is alarmingly sickly and thin,
and various festering cuts and scratches crisscross his arms and legs.
Dark, matted hair hangs low over his brown eyes and the sharp features of
his gaunt face seem warped and deformed: one eye slightly larger than the
other, the corner of his mouth drooping lower than it should, his nose
slightly crooked. 

Bio:
Left in a gutter as a baby and raised by an old prostitute who happened
to stumble across him, he didn't exactly grow up in a positive environment
(if any environment in the 'Rinth can be called positive).  Unusually
susceptable to disease and ailment, he faced multiple bouts of Maar Pox and
as he's aged, has barely staved off death by various infections countless
times.  Despite his atrophied body, his mind is relatively sharp, and he's
taken advantage of that to survive, playing on both the pity and ignorance
of those around him. 
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

I'm still too young to recognize any of these characters  :(



I'm also really surprised the playerbase was smaller back in the day. I would figure MUDing would of been more popular then, therefore, more players. I guess MUDs are making a comeback!
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

I played my first character for almost a RL year.

Edited for a few pounds worth of typos and idiocy:

Name: Rarhi
Sdesc:  The scruffy human teen (later, The scruffy, lean young man)

Mdesc (and fun fact!  If you submit a description change, the entry on the Bio page changes to the new one!!!):
  The lean young man before you looks to be in his late teens.  He is tall,
approaching five cords, and slim, long of arm and leg, finger and toe.  His
face is narrow and subtly lengthened.  Long lashes adorn gently rounded
eyes.  Thin eyebrows rest on his gently curved brow.  Long and thin, his
nose smoothly blends into sleek cheeks and a soft jaw line.  His full lips
look almost out of place above his subtly elongated chin.  The slightly
ruddy tone of his skin is offset by the scruffy dark hair atop his head and the
deep brown of his eyes.  His limbs, long and wiry, hint at flexibility over
brute strength.  


Initial Background : May 12, 2008

It was late at night on Barani, the 109th day of the Low Sun
In the Year of Suk-krath's Anger, year 43 of the 21st Age
Rarhi is the son of a stonecrafter.  His mother died in a dusting
accident when he was five years old.  From that moment on, he wanted to
spend every waking moment with his father for fear of losing him as well.
Unfortunately, Rarhi has none of his sire's talents.  He has tried working
at every possible task his father set him, but has failed at each
opportunity.  Where his father, Arhon, was large and strong enough to
wrestle a kank to the ground, Rarhi is lean and flexible.  Where Arhon
could swing a maul for days on end, Rarhi grew tired after only a few turns.
He is, quite possibly, the worst stonecrafter ever.  He is, however, nimble,
quick and friendly.  When others were working stone, he got sent on errands,
running from place to place and building endurance.  It was on these errands
that he started to develop the gift of the gab.  He is always ready with a
quick complement, a friendly smile, and an open hand.  Though not averse to
hand outs and a quick coin here and there, he is not looking for a free
ride.  He plans on working his way up, working hard and showing initiative to
get himself set.  He is off to a rough start though.  Just a few days ago,
his father told him that he had no place at home any more.  Arhon started
with nothing and found success and his son could do the same.  Now Rarhi is
on his own, on the streets, looking for a way to survive long enough to find
success.  His most valuable asset in the last day or so has been the large
scar that adorns the left side of his chest where his nipple used to be.  He
has used this scar and a variety of tales to gather enough to stay alive
this far.  


And reading his bios were almost as painful.  Things a player learns to adapt to and accept as the norm....

Ghali at the Gaj : Dec 13, 2008
It was dusk on Dzeda, the 86th day of the Low Sun
In the Year of Ruk's Reverence, year 48 of the 21st Age
Rarhi had just quit working, having had a very successful day with his stone.  He strolled into
the Gaj and sat down, calling for a Red Sun.  Another fellow was there, obviously new to the city
and in need of help.  He tried to sing a song, but his voice was so bad that it seemed he was just
speaking the words, all the while performing a bizarre dance.  There was a Rinther in the bar at
the time who offered to guide him around the city.  Rarhi knew the Rat meant no good and tried to
warn the guy off.  He even bought the poor lad a drink.
The young man's behaviour reminded Rarhi very strongly of his own.  So much so that he went and
offered the kid a job.  Rarhi isn't sure where he wants to be in the future, but he was given
a great opportunity, one he took advantage of.  Perhaps it is time for another to take his place
and be granted an opportunity.  Rarhi has learned a lot in his years.  Maybe it is time for him
to step out and be responsible for himself.  Perhaps it is time to grow up.


Revelation : Dec 14, 2008
It was dawn on Abid, the 102th day of the Low Sun
In the Year of Ruk's Reverence, year 48 of the 21st Age
Rarhi woke, under a tarp.  One might think that a strange place for him to be, dressed in silk
and shiny shoes, but no, this is not a rare occurance.
He seems to spend more nights away from the estate now than he does there.  A slow steady change in
behaviour.  He has lost contact with all his former friends and associates in his move to the
Fale estate and a group of strangers were in his old haunts.  The odd familiar face floats by,
but what would he say?  Hi, how you been for three years?  Laughable, he thinks.  He hardly knew
these folks.  So many gone, dead, vanished.  He'd tried to really get into his life with House Fale.
He'd wanted to become a good Whatsit.  He'd wanted to please his Lady.  How had he come to be on
the fringe of everything?  Every party, he either missed or not known what to do.  He still has the
odd task, fetch this, buy that, but these seem like make work projects.  Even so, he truly does
love to make his Lady smile.  But he isn't involved.  He always hears about what just happened or
is excused when talk gets complicated.  Never in the know, never on time.  Is this where he belongs?
Perhaps it is time to move on.

BAH!!!  Eight years later and his logs and bios still get to me... (short version is that he was madly in love with Lady (his name for her) and rolling a little blue stone through his fingers (and drinking a lot) was his way of ignoring emotions he didn't know how to deal with.  It was an incredibly important part of his life.  This takes place shortly after he was booted from House Fale by his Lady....for his own good.)

Rarhi woke after his binge, his head and body aching and his mood somber.
Instead of facing his feelings, he chose to shut everything off and return
to comfortable and familiar things.  He pulled himself together, settled
his clothing and ventured out into the bright light of day.  First stop,
buy some stone.  Ducking through the crowd, he made his way to the stone
shop where he was lucky enough to find a rare piece of granite.  As he
tucked this stone into his satchel, his eyes fell on a translucent blue
stone, almost identical to the one he had carried for years and years,
constantly clutched in his hand.  The stone had become such a part of him
during those years that he had come to rely on its presence, on the feel
of the smooth stone in his hand.  The stone had been replaced some time
back.  He had sat in his Lady's bed chamber and she had given him a ring,
telling him that it was one that only he and she would wear to be a
reminder of the bond they shared.  On receiving this ring, the stone had
fallen from Rarhi's hand and vanished from his mind.
How fitting that such a similar stone would suddenly re-appear at just
this time.  Rarhi bought the stone and tentatively rolled it through his
fingers as was his habit long ago.  He mumbled his thanks to the
shopkeeper and stumbled into the streets.  Bouncing off others in the
crowded street, Rarhi allowed the masses to push him towards his home.  
Once there, he collapsed into a ball on the floor and cried, clutching
both the stone and the ring in his hands.  Waves of pain, loss and
lonliness washed over him as he sobbed and wailed.
He dragged himself onto the couch and just lay there, his mind blank,
waiting for an end to the pain, but no end came.


To this day, when I'm forming a longer emote, my @ is always "the scruffy human teen" in my mind, no matter that my character is the hefty-breasted, plump-lipped, leggy, raven-tressed half-giantess.

And to Lady, if you're listening, sorry about that thing that time.  I didn't know any better and was very shaken up at the time.  And to the assassin who killed him, wicked cool scene.

Quote from: Gilgamesh on July 22, 2016, 06:19:17 PM
I'm still too young to recognize any of these characters  :(



I'm also really surprised the playerbase was smaller back in the day. I would figure MUDing would of been more popular then, therefore, more players. I guess MUDs are making a comeback!

More competition ;) In those days I was coding on one RPI, playing another, and Arm.

Only Arm exists out of those three now.


Sira
Short Desc: the gaunt, silver-haired teen

Description:

You see before you a horned human woman, very slight of build. Her silver
locks fall partially across her face, down to her shoulders and reflect
the light with a slightly greasy sheen. Her face is oval, with large gold
eyes. The dark fringes of her lashes ring her eyes with a deep kohl
shade. Her nose is narrow, and the tip is upturned slightly. Her lips are
full and hold a deep blush. Along the upper left side of her face is an
elaborate tattoo of an agafari tree, done in black ink so that the
branches come out to wrap her left eye. Along her upper arms are several
deep puncture scars of a small size. She has a set of very small black
horns, barely rising from just above her forehead. Her limbs are long and
as rather as thin as as her face and torso. Her arms lead down to slender
and slightly calloused hands. Her fingernails are cut neatly with no
white edge to them. Her legs are long almost to the point of being gangly.
They are thin, and match her torso for soft, barely existing curvature
and a lack of obvious muscle development. They lead to small, somewhat
narrow feet. Her torso boasts little curvature in the bust, a very small
waist, and a rounded but very small buttocks.



Initial Background : Jan 31, 2008
It was high sun on Yochem, the 106th day of the Descending Sun
In the Year of King's Reverence, year 41 of the 21st Age

The daughter of Dira and Lihne, her father, a noble aide who died before she
was born.  Her mother, Dira, was a merchant, from whom she learned about the
creating and bartering of goods, during her early childhood.  After living with
Raya and her husband, Munn, the lumberjack, for several years, her uncle Munn
took her under his wing and taught her about how best to harvest and work with
the various types of wood.  The year she turned thirteen, her aunt conceived a
child, and she was kicked out of the house.  Leading to her quiet and
introspective personality, as well as her distrust of and general disdain for
the company of others.  Since then, she has wandered about the city, listening
to the music of bards and carving small trinkets for sale, and has carved out a
meager living for herself, but still has not ventured all the way to the
forest on her own. 


_________________________________________________________________

Yeah, I didn't realize the marriage thing at the time totally invalidated the husband part in the background. She never died though. I eventually stored her.
Quote from: Maester Aemon Targaryen
What is honor compared to a woman's love? ...Wind and words. Wind and words. We are only human, and the gods have fashioned us for love. That is our great glory, and our great tragedy.

Ctchori ,  the slight curly-haired half elf
Ranger physician

She died before I could spell her name. (Chichory in some eastern tongue)

Fellow noobs, when you disconnect, GO TO A QUIT ROOM, THEN TYPE QUIT.
My first post on this board was along the lines of  "When I logged in my character was dead."

I have always been interested in the plants of a game, and herbalism.
My first two rangers never recognized a pickable plant.
None of my branched rangers or physicians ever brewed a tablet because ooc I couldn't figure it out. One day I will use all my ranger OOC knowlege I have since accumlated!

If I see a blue-eyed pretty breed nowadays, I feel a secret oneness with them. :)


These days my backgrounds  fit on the back of an envelope. Unlike this.

Child of the northern scrublands, her parents  a couple for a night of the Gathering that some call the Tupping, others the Gate of Dying.  The night the tide of life begins to ebb in lands where there is still life and death, sprouting and seeding,  sap rise and berrying.  Places where there is still water and air and sunshine to be captured, and out of the dance of chaos, life.
Her father was an elf, passing through her mother's life that night. Her mother was a healer, a nomad who ranged over the land searching for her herbs.  In her tribe, women who strayed too far were known to bring back half bred babies..  The halfbreeds were accepted into their family hearth, though as a healer, her mother always had status.
Ctchori was short for one with elf blood, as a youngster, puny.  Her uncle whispered to her at bedtimes of a Halfling babe left at a forebears' hearth while they slept. But her uncle was a story teller.
From the time she was old enough to obey instructions, her mother took her with her on her collecting forays and she spent an unusual amount of time away from her age group and their herds.  While she was not persecuted in any way, she was marked as "the elf". She was always part of her whanau, but made no close friends . Among her cousins she was the submissive one.  Her social skills were backward, and talking was hard. 
The dream of her heart  was to search out plants in all the diversity of the land, to follow tracks to new places, new ridges, new horizons. 
She did not know how well her survival skills would suffice in other regions. She wanted to be Known , but she did Not want to die in her seeking.

>point Tuluk


I remember Bardly's first character.  Unsure of whether I saw/met her as Garyx, the Kuraci breed, or as Sorgron, the Tor Cadet.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

Quote from: Armaddict on July 22, 2016, 08:37:31 PM
I remember Bardly's first character.  Unsure of whether I saw/met her as Garyx, the Kuraci breed, or as Sorgron, the Tor Cadet.

Prob the kuraci breed, as she never got as far south as Luir's even. She had the most inappropriate taste imaginable. 2 crushes: Hawk the breed, and Zalranris Tenneshi, after he gave her a ginka fruit. Heh. :D
Quote from: Maester Aemon Targaryen
What is honor compared to a woman's love? ...Wind and words. Wind and words. We are only human, and the gods have fashioned us for love. That is our great glory, and our great tragedy.

Protip for our Highborn. Hand a commoner a fruit, and it will be your slave for life. :P

protip for templars screw with my pc's and I'll be your slave forever and evers!
Sweet chaos let it unfold upon the land.
Guided forever by my adoring loving hand.
It is I the nightmare that sleeps but shall wake.


Malachi
Short Desc: the grizzled, unkempt man

Description:
The man before you is grizzled and unkempt; his body is tight, compact
and slightly hunched.  His face is a mess of scars, facial hair and tanned,
leathery skin.  His eyes are a dull brown and his hair a greasy, dirty mop
of black; Tufts of hair are missing in places on his head.  His hands are
knotted and as equally scarred as his face and end in blunt, thin fingers
which have shattered and jagged nails upon them.  He is very thin and his
legs are slightly bowed and covered in the same oily tanned skin. 


Initial Background : Jul 14, 2006

It was before dawn on Huegel, the 63rd day of the Descending Sun
In the Year of Dragon's Agitation, year 28 of the 21st Age
Raised an orphan who was lucky to survive on the streets and in the
desert; He never knew his parents and was raised from an early age by his
cousin who died in a mugging when he was still very young (about 10).
Relied on petty thievery to survive and scavenging for earning a little to
support himself.  A typical vagrant with no hope for the future and no goals
but to survive on the streets, time has taken its toll over the years and
Malachi is a man of simple pleasures and simpler living.  He has nothing to
lose and everything to gain at the bottom and has a surprisingly optimistic
outlook on life. 

I had about thirty unmemorable characters that died horribly quickly, in absolutely stupid ways, most of them with just a few hours played.  In those thirty, I think I had two who made it to a day played....Maybe?
My first PC was in 2001 but since backgrounds/bios before 2005 or so aren't saved, I really have no idea any of their stories.  Like I said, unmemorable.

Not having known about things like skills or branching...I have a nice history of things like ranger/hunter, ranger/scavenger, burglar/thief etc etc.  I also made an embarrassing number of rangers (who died oh, immediately in some cases, it seems) because I was determined to figure it out eventually and have things work out "one of these times".  After thirty-something nobody PCs (mostly horrible rangers) I gave it another go with a city-based character and something clicked.  I tend to regard him as my first, because he's the first I really managed to do anything with other than die, and he's the one that I finally kept alive long enough to be able to really work out the emoting/roleplaying/connecting with others part of the game.  After having almost every other PC die within hours, I kept Gein alive for 2 years, 7 months and had just about 50 days played on him.  I don't know what it is that clicked with him, it just did though.


Gein
sdesc: the weathered, muddy-eyed half elf
The man before you is a rather non-descript, average looking man.  He
stands at an  average height for his race and his frame is just slightly
larger than what is typical.  His skin is fairly light in colour and is
quite weathered in appearance.  There are dry, rough patches over much of
his body and several of them seem to be crusted with both blood and scabs in
various stages of healing.  His shaggy hair hangs  limply around his face
and it is a dull, light brown shade.  His wide-set eyes are a muddy brown
colour and his nose is long and slightly pointed.  With thin, pale lips and
a  mouth full of crooked, uneven teeth, this man's visage appears slightly
out of proportion.  The shoulders of this man slope downward slightly,
giving the appearance of a permanent slouch.  His arms, though very average
in size, do appear to be rather well-toned and his hands are rough and
calloused looking.  His fingernails are ragged and uneven in appearance and
they seem to have a mixture of dirt, grime and dried blood beneath them.
With a fairly shapeless torso, this man's waist and hips are nearly the same
width and his legs are slightly thick looking, particularly in the thighs. 



Initial Background: May 11, 2010

Born to a human mother who had no want for a child, Gein spent most of
his early years by himself.  His mixed heritage caused an enormous amount of
shame to his mother and she regularly abused him, both verbally and
physically.  He would often be left alone for days at a time sometimes would
wonder whether his mother had abandoned him.  To pass time he taught himself
to craft and weave basic items such as baskets and rope which he would
sometimes sell in order to make a meager living.  As he approached
adolescence, the constant abuse began taking it's toll on Gein and he
started acting  out in bizarre behaviours, each one more disturbing than the
last.  Gein spent his early teen years scavenging around the dirtier areas
of Allanak, often crawling amongst the dirt and debris, chasing the various
vermin that habitated in the city.  Shortly after he turned sixteen, Gein
was disowned by his mother when she found him in his room with an odd
collection of animal remains and dismembered animal corpses.  Her attempt to
kick him out into the streets failed when she went at him physically, and
for the first time in his life, he fought back.  The sixteen year old Gein,
with a strength and rage that shocked his mother, proceeded to beat her to
death.  He kept her body with him in their cramped apartment  for several
days before deciding the best way to dispose of it.  Without his mother to
abuse and demean him, Gein was free to continue living his twisted life as
he had been for so many years, only now there were no questions to answer
and he had an odd sense of capability, knowing he was able to finally fend
for himself.  He continued crafting his mediocre ropes and baskets, mainly
as a means of survival, while he carried on with...

My background got cut off there, but it was leading into something like "...while he carried on with his unsettling way of life."


- He was an assassin who never fought anyone or anything.  He really was just a crazy basketweaver and a ropemaker.  He actually introduced himself as Gein, Basketmaker Extraordinaire.

- He collected the dead rat bodies from the Ratsucker and kept them in his apartment as his friends, and he fancied himself the Rat King and had disturbing dreams about this.  On account of being the Rat King, he wore a vine-braided crown.

- Because of the connection he had with his dead rats, he would sometimes pluck the hairs out of the bodies and eat them, one by one.  This was usually done crouched at the side of the road, looking around and fretting that someone would see him and not understand...that it was because he was the Rat King...

- He was arranging some ropes on the balcony in Red's one day, because he felt it wasn't terribly safe up there, and he thought some makeshift railings would serve to warn people back from the edge.  A couple Arm recruits found him and he explained that he was making use of his own ropes instead of trying to sell them, and then he tried being clever and asked if either of the recruits needed a rope.  They ran to find a templar and reported Gein for trading without a license  ::) Must have been a slow crime-day in Allanak because Torgun showed up with Lord Templar Validos Fale to see what the terrible trouble was.  In the end Gein ended up with a merchant's token and sold ten ropes to Validos, then Torgun threw him off the balcony.

- One of his lifetime achievements was coming third place in some city scavenger hunt and winning a really nice black leather coat.  If I recall, it was basically a long black leather trench coat...you know, -really fine- desert wear.  Heh.

- He ate for free, because he filled up on the shitberries outside the west gates.  Sometimes he ate noble beans too...the old Arboretum had bean vines growing and you could pick them, Gein called these noble beans.

- He also drank for free because he snuck into the Arboretum to fill his waterskins from the fountain.  It was such a long, drawn-out process...he'd change his clothes and hide outside, waiting for dusk when it wasn't a brightly lit night.  He'd hemote the shit out of things while he waited for the street echos to imply the crowd of beggars was being more bothersome and persistent and then when the timing was just right he'd sneak in.  He crouched and crept behind tables and the sides of the fountain itself and he'd hold his breath while he was reaching up over the edge to fill his skins.

- He regularly talked to the locust he always had with him, Sackie.

- He often broke into apartments and infrequently took anything.  Mostly he just liked to look around and see who had what.  One time he found a place that had a cradle in it and he had a bit of a meltdown about how he'd never have a family like that and it wasn't fair, that these folks got a family and he didn't.  So he came back and left the disembodied head of a gortok in the cradle.

- One time, the game crashed after I arranged my collection of rat corpses (I think I had eight or so) and I lost them.  I had to send in a reimbursement request for rat corpses.  I'm sure staff was like 'wtf'...


....Come to think of it, I'm sure most of the time staff watched any of his antics, they were like wtf.

Quote from: manipura on July 22, 2016, 11:58:31 PM
I had about thirty unmemorable characters that died horribly quickly, in absolutely stupid ways, most of them with just a few hours played.  In those thirty, I think I had two who made it to a day played....Maybe?
My first PC was in 2001 but since backgrounds/bios before 2005 or so aren't saved, I really have no idea any of their stories.  Like I said, unmemorable.

Not having known about things like skills or branching...I have a nice history of things like ranger/hunter, ranger/scavenger, burglar/thief etc etc.  I also made an embarrassing number of rangers (who died oh, immediately in some cases, it seems) because I was determined to figure it out eventually and have things work out "one of these times".  After thirty-something nobody PCs (mostly horrible rangers) I gave it another go with a city-based character and something clicked.  I tend to regard him as my first, because he's the first I really managed to do anything with other than die, and he's the one that I finally kept alive long enough to be able to really work out the emoting/roleplaying/connecting with others part of the game.  After having almost every other PC die within hours, I kept Gein alive for 2 years, 7 months and had just about 50 days played on him.  I don't know what it is that clicked with him, it just did though.




Sounds like an awesome character. And I think you actually met (well we were in the same room) as Sulmon, because the name, character type and race sounds familiar. Who knows? Is the name Gein a macabre reference to the serial killer Ed Gein who inspired Hitchcock's Psycho?
Light RP is like light beer: It fucking sucks and makes me fall asleep.


I miss Tuluk....

That's absolutely where the inspiration came from.  He was never meant to be any sort of accomplished killer but I intended him to have the broken personality of one.

I did a bunch of research on various serial killers to find a suitable one to base a number of the PCs traits and mannerisms on.
Ed Gein only killed two people (technically...three or more, following the same method is one characteristic of a serial killer) but he was a body snatcher and exhumed many corpses.  Since our corpses in-game disappear, I initially had it just in his background, I didn't think it would be something I'd manage to play out except virtually...and then the Ratsucker plot came along!  And there were suddenly...corpses that were actual items!  It was like my birthday and Christmas all rolled into one!

July 23, 2016, 04:23:35 AM #35 Last Edit: July 23, 2016, 04:25:33 AM by Malifaxis
I need three sections.

1:  First character listed in 'Biography' section:  Nuu'bi the Halfling
2:  First character listed in the Accounts section:  Traekir the Bynner/Bodyguard to Pearl Terash
3:  First character I can reasonably remember pre-account:  Rimstalker the giant

Nuu'bi the halfling rukkian
a titanic, verdant-skinned halfling
Truly a behemoth among his kind, this olive-skinned halfling's height is
added to by the massive spire-like stretch of hair rising proudly from his
crown like an ancient, gnarled agafari.  Pitch-black eyes rest deep within a
spider web of crows feet, shadowed by deep-set sockets.  Bulging, swollen
musculature threatens to shred his skin at every bit of motion.  Knuckles
marked deep with scars, the bones knobby and sharp.  Tiny scars of a lighter
green throw common chaos in to the normally subdued green of his flesh.
Sharpened, brown-stained teeth rise to fierce tips behind thin, taut lips
and a wide mouth.

Bio 1:
Initial Background : Jul 12, 2004
It was late morning on Ocandra, the 122nd day of the Descending Sun
In the Year of Lirathu's Slumber, year 11 of the 21st Age

Nuubi's passing through the tribe has been left with one death within The
People:  his mother.  Nuubi was huge at birth, and just kept on growing
taller and larger.  As soon as he was able to understand, he was told by a
seer that it was his duty to forever defend those of the tribe.  And that he
was chosen by stone to harden those of the tribe to weather any storm.  He,
at first, opposed the move, as stone does not change.  But after close
examination, he realized that it was for the best, and accepted this fact
with the typical stoicism of Ruk.  While still very mystical at heart, he
tends to avoid the more 'frivolous' rituals and gatherings of The People.
At no time does danger stop, and so he sees no reason he should rest either.

Nuu'bi lasted I think almost an RL year before storage, which I'm guessing at because my transition to Many Faces Sejah happened in May 2005.  He did some seriously epic shit.  He subdued and bit off the ear of a Salarri hunter over the archway; he met and grew "familiar" with the spirit of North Road; he heard enough people scream for mercy that he developed sirihish... which he would do to scream things like "NO PLEASE DONT EAT ME!" in order to calm his prey down as he rushed at them to try to eat them.

Traekir the Bynner/Bodyguard of Pearl Terash... Yes that Pearl Terash.

Traekir had this lame fucking sdesc... The old grey man, I think.  But if you looked at him, he looked like Ron Perlman.  Big muscles, big warrior type.  Wanted to get in to the Byn... gave his 300 coins to an elf who said he could handle everything for him.  Traekir, btw, had poor wisdom.  Met a Byn Sarge named Slim, gave her his remaining 150, she let him in with a debt, and then died on his second contract.  After getting back to Allanak with the remainder of the unit, he met some guy named Sujaal.  Trained for like a year with this Sujaal guy, then near the end did a contract for Pearl.  Pearl really liked his style, offered to buy him from the Byn as a fulltime bodyguard.  Sujaal asked him if there was anything he could do to make him stay, that he thought Traekir would make a great Sergeant.  Feel free to kick me for giving up that opportunity.  Went to Pearl, met Vedelarin, met Vortex, was buddies with Sergeant Anath... all big names.  Anath was a Borsail Wyvern that 2 members of the templarate wanted to build a statue to honor.  Vortex was........ well, lets just say he was aptly named.  Traekir, at one point, got in to a brawl in the arena stands which was somehow far enough away from npc soldiers to not auto-trigger arrest and the victim fled in to the arena and fell in front of a braxat.  I mean, cool stuff, you know?  He ended up getting croaked by some asshole city elf who got him crim coded, then subdued by a half giant, then backstabbed him on his way to the jail.

First I can remember:
Rimstalker the half-giant warrior.  I don't even think there were subguilds, and if there was, I can't remember which one.  Rimstalker was a half-giant from Red Storm who was titanically dumb and loyal.  Named because he used to stalk up and down the rim of the silt sea hunting for treasure, he slowly became a trusted assistant to a water mage half-elf named Talon.  The most pivotal part of his existence was this massive meeting he went to as a Templar's guard.... a meeting between a huge number of tribes, including the gypsies, and I swear there was a halfling there somehow.  Anyway, whole meeting went fucking ballistic, people dying everywhere, and the Templar croaks the fuck out.  Rimstalker, still trying to be loyal, grabs the whole body and fucking skulks it.  Just hauls ass out of there as magick starts flying and people are dying left and right.  Heads out of town to the north side of Allanak past outer circle, loots the motherfucking shit out of the corpse, then buries him under a heap of stone.  Waits a day because "Hey, it should be long enough."  And then heads to Salarr to get his new steel bracers tailored to his size.  Yeah... wasn't as high of a roleplay standard back then.

Next day, still waiting for tailor, still have the tickets, get an escort mission for Talon and his mate.  Head north.  About half way there, get ambushed by a five pack of mantis.  Take out two of them, they drop Talon and his mate, so Rimmy bails.  Runs through the sands without a mount.  Eventually runs out of stamina, I rest... aaaand the mantis catch up.  I stand.  I hide.

I swear that fucking mantis hunted for 5 fucking minutes straight before it finally triggered aggro on my PC.  Motherfucking mantis... or motherfucking giant crit-success hide somehow.  Anyway, that's the story of Rimstalker.

There were others before him... Nox the Halfling who knew Khann Salarr, Syra the mul who used to spar in the middle of a tavern somewhere.  Yeah, but Rimmy was probably the most fun of that early set.
Yes. Read the thread if you want, or skip to page 7 and be dismissive.
-Reiloth

Words I repeat every time I start a post:
Quote from: Rathustra on June 23, 2016, 03:29:08 PM
Stop being shitty to each other.

Stop giving us your first good characters guys.*  We want your shitty characters.  Everyone else is giving their shitty, nobody knew them first characters.  Shame.  Shame!

*Statement made in personal capacity, not as resident moderator/Angry Computer Woman.
Former player as of 2/27/23, sending love.

July 23, 2016, 09:26:55 AM #37 Last Edit: July 23, 2016, 09:51:40 AM by nauta
Nose aka Nauta

What I remember: She was a rinther poet who had big dreams of going north to see the bards.  She used to play card tricks in the bars southside with the steal/plant code -- which, of course, meant she spent a lot of time in jail or en route to jail.  It looks like she lived 8 RL days until gankage in the alleys.  Learned about slip/palm and sleight of hand code later.  I also think she joined the Guild under Glass(?) and Dealer(?) -- both of whom were great mentors -- when some giant was running around smashing things in the narrows.

Short Desc: the platinum-blonde, blue eyed woman

Description:
Her platinum blonde hair is shaved short on the left half of her head,
the other half falls in jagged strokes drifting to her shoulder.  Below even bangs
and a set of brown eyebrows rest two blue-grey eyes, a thin line of dark
purple kohl adding highlight around each.  Her skin is lighter than it is
tan, although not perfectly pale, and her lips are full.  She is tall, with
well-formed long legs and a violin-shaped form.  Her breasts are ample.


Initial Background : Dec 01, 2013

It was early afternoon on Detal, the 11th day of the Low Sun
In the Year of Drov's Reverence, year 13 of the 22nd Age
A decendent from a somewhat notorious family of spice smugglers and
dealers, she grew up shuffling between Storm and East Storm.  After the
assassination of one friend, the overdoes of another, and suicide of a
third, she has opted to change venues and move to Allanak for a fresh start.
as IF you didn't just have them unconscious, naked, and helpless in the street 4 minutes ago

first char: uggg been so long ago. Drottling was waaaay back, before luirs was infected and retaken.
sdesc: hell if I remember.
clan: joined up with kurac under some dude with x shaped scars.
guild: assassin

Honestly don't know how he survived anywhere near as long as he did. cept Sarge X was a bad ass, and watched his skinny, backstabbing ass. This was an early login that I have forgotten the password, and stuff for. Had some other char's then after coming back after a long haitus, where I trolled around in hack and slash muds, forum rp, yahoo rp rooms 'users rooms', then continued to drift.

Adahy was my first one after all my looking for rp days, after a pair of others, I made up Serav who was killed trying to protect the one he loved. 'Live by poison, die by poison.'
Sweet chaos let it unfold upon the land.
Guided forever by my adoring loving hand.
It is I the nightmare that sleeps but shall wake.


Ralken
Short Desc: the athletic young man

Description:

Athletic and of average height, just over five cords, this man has dark
blonde hair, light blue eyes, tanned skin, and toned muscles.  His legs are
noticably more fit than his upper body, with a scar running from his ankle
to just below the half-way point of his calf.  His hands are callused, with
a small mole on the back of his right hand.  He has a small goatee on his
chin that appears to be well kept and groomed, with his bangs reaching just
past his eyebrows.  His hair is straight, with his bangs reaching just past
his eyebrows, while the rest of his hair reaches just to his ears.  He
appears youthful, perhaps in his mid-twenties to thirty years of age. 



Initial Background : Jun 14, 2009
It was late at night on Waleuk, the 17th day of the Ascending Sun
In the Year of King's Vengeance, year 52 of the 21st Age

Ralken was born twenty-seven years ago, and his life carries nothing that
the average commoner would find interesting.  His family lived in the city.
His father was a merchant, and his mother was a weaponsmith.  Ralken didn't
seem to take to either of these professions, regularily sneaking into the
houses of friends and snatching things from them, only to return them the
next day.  He took joy in the confused looks of his friends when he returned
their valuables.  One day, at the age of twelve, Ralken was scaling the
house of a friend.  Well, he thought it was the house of a friend, when it
was really the house of a mentally unstable thug.  When Ralken stumbled into
the window, he knocked over an obsidian...       Knife at Ralken.  By this
time, Ralken was already scrambling out the window.  It struck him on the
calf, catching on the window, and it cut down to his ankle.  He now carries
the scar today.  Ralken ceased breaking into the houses of friends that day.
Eventually, Ralken learned that what he was doing was called burgularly.  He
then learned that this was a way that he could supplement his family's
income.  He would play it off as finding a job as an errand boy or something
of the sort.  This continued for a few years, until a sickness struck his
mother.  She died within a week, and Ralken's father was left to take care
of him.  He ousted him of their home at the age of eighteen, telling him to
make his own living, as he was unable...    To care for him by himself.
Ralken continued this style of income, while also using his skills to
perform on the streets as an acrobat when he needed money.  He rarely
performs nowadays, mainly making a living on the hard work of others. 


July 23, 2016, 09:58:04 PM #40 Last Edit: July 23, 2016, 10:10:39 PM by mansa
What happened to the bios from before 2006?

I lost access to my original email address, as this was before you could use free email address providers like hotmail or yahoo.

I have this in my character list and email:
8 ) Joash - Dead

Wed 1999-05-12 2:29 AM
To
 Congratulations!  Joash has been approved for play at Armageddon MUD
(armageddon.org [4050]).  Your password is 'jhkibu'.

Please remember to put your race as a keyword with your next character, we'll let it slip this time.

Also you may want to remove 'young' from the sdesc and desc pretty soon since he's already 23.

 Extensive documentation about the world is available both at the game
itself from the logon screen and from our web page at
'http://www.armageddon.org'.  You and those with whom you will play
will have much more fun if you are familiar with at least most of
the game's documentation.  Please note, if you haven't already, that
Armageddon provides a strictly enforced roleplaying atmosphere.  If you
are more interested in killing stuff and maxing out your character than
in character development, then please play at one of the great many
combat MUDs running on the Internet.

For the first few hours, if your character dies, you can come back into
the game. But whatever killed you will probably kill you as soon as you
come back, so we suggest waiting a while before comeing back into the game
(a day is usually sufficient).

If you are having major problems feel free to mail problems to
       mud@ginka.armageddon.org
New Players Guide: http://gdb.armageddon.org/index.php/topic,33512.0.html


Quote from: Morgenes on April 01, 2011, 10:33:11 PM
You win Armageddon, congratulations!  Type 'credits', then store your character and make a new one

I do believe my first was an Amber Wyvern named Kyr who made it through the ranks from recruit to Sergeant.

I think he was created in 2000 or 2001, not exactly sure. Was also the second to last Borsail character I ever played.


My first character was a nobody called Hakanai. She learned how to sit out a sandstorm at night outside the closed gates the hard way... about two or three times

She died in a really stupid way (hint: eating a pile of scrab guts you find lying on the ground is not a best idea)

Ohhhh yeses necrothread go. I'm glad this happened. Looking back is crazy fun.

I was Brace, the lean, shadowy man. Many people thought he was a secret drovian until my obvious newbishness showed. (emote hopes he's going to be ok)

Skimmed the world docs, mustered all my teenage literary prowess, and knocked out the most bitchin mdesc of all time. It is sadly no longer available. Probably, I hope.  Also made him an escaped slave that immediately got hired by Borsail because harsh world I guess.

Eventually made lieutenant in the wyverns. He was mentioned in a rewrite of the clan docs years ago. Got killed during the occupation by raiders because after like 50 days played he'd hardly branched a thing and had abysmal stats to begin with.

Quote from: Bahliker on November 02, 2016, 11:52:30 PM
Ohhhh yeses necrothread go. I'm glad this happened. Looking back is crazy fun.

I was Brace, the lean, shadowy man. Many people thought he was a secret drovian until my obvious newbishness showed. (emote hopes he's going to be ok)

Skimmed the world docs, mustered all my teenage literary prowess, and knocked out the most bitchin mdesc of all time. It is sadly no longer available. Probably, I hope.  Also made him an escaped slave that immediately got hired by Borsail because harsh world I guess.

Eventually made lieutenant in the wyverns. He was mentioned in a rewrite of the clan docs years ago. Got killed during the occupation by raiders because after like 50 days played he'd hardly branched a thing and had abysmal stats to begin with.

I remember you specifically for this sdesc.  I think I was in a state of constantly dying at this point though, so I think you saw me as like ten different PC's.  I could be mistaken.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

November 03, 2016, 12:07:17 AM #45 Last Edit: November 03, 2016, 12:22:51 AM by Bahliker
A case of "eh he's new just push the app through cause he'll be dead in a few hours and his second app will be better after a little in-game experience." Three years later, got a Sdesc change and kept shadowy.

Weren't you part of the group that killed him, Armaddict? Somebody from irc was.

My first character...

Keyrena
Short Desc: the lithe, brown-haired young woman

Description:
A young woman with brown hair that extends past the shoulders just a bit,
being a dark brown with many golden-brown sun-stained streaks about it, she
has petite hazel eyes in comparison to the rest of her features, with a
smooth and proportionate nose, soft features upon her face with a full lips
and light dimples, her physique is lithe with a light form of muscle
developing upon slim and light limbs, with a modest bosom and torso that
curves nicely into notable hips notably athletic, and strong legs, with skin
tanned by the sun, that possess a variety of mild and minor scars or marks
of previous hardship.  

Initial Background : Sep 18, 2014

It was high sun on Yochem, the 40th day of the Descending Sun
In the Year of Silt's Reverence, year 20 of the 22nd Age
  Keyrena is a fourteen year old girl who lost contact with her family,
she doesn't know if they left her on purpose, or simply moved on, or some
other worse fate came upon them, but she had to find someway to struggle and
survive    She did so for a while by trying to live off the streets and
sneak away what she could through theft, but eventually took interest in
wanting to try and work as an aide or assistant of one of the nobles of
Tuluk if only for the security of such a position, or so she feels.  She
just knows she needs some way to survive.  


I had really been lazy with the background and was just really excited to get into the game, even though the helpers at the time were screaming at me to not play a pickpocket or start so young.

Yet. I did it, and I stuck through to it til the end of her character even after some pretty big bumps.

I know a lot of things I did on keyrena could have been as silly, or downright funny, but she was literally first my character and I saw ending days of Ralerth (was that his name?) and was there during his end, too.  all the way up to the closing days of tuluk.

I owe a lot of thanks to the people who played tuluk at the time due to how much fun that character was and how much I learned.

I don't really think i managed to play a good aide on her, but i was trying my best :p

November 03, 2016, 12:40:22 AM #47 Last Edit: November 03, 2016, 12:42:07 AM by Feco
Oh my god.  My first character was so bad.  I swear they got better.

QuoteFeco
Short Desc: the empty eyed man

Description:
Before you is a man who in most respects does not differ from other people of
his race.  He is obviously toned, but not especially muscular.  His dark hair
is trimmed to a uniform short length on both his face and head. His appearance
has an intentional ruggedness which almost seems as if it takes great effort
to keep.  Some scars peak out from the edges of his facial hair, but they are
not easy to make out. He has high cheek bones, a square jaw, and sunken eyes.  
His light eyes look empty and they seem fixed to the side of where he is
facing.


Initial Background : Mar 31, 2010

It was high sun on Barani, the 43rd day of the Low Sun
In the Year of Ruk's Vengeance, year 59 of the 21st Age
Feco lived a relatively uneventful childhood, and spent most of his adult
life as a house servent.  He has always been an empty hearted individual,
which lends itself to his ability to kill others.  His experience as a house
servent provide the perfect front for his true love of assassination.  The
actual killing involved is of no concern to Feco; it is the challange of the
hunt and execution that gives him real joy.  There were not actual events
which triggered his cold nature, it has always been natural to him.  His
family is of little concern to him, as are friends;  Feco left all ties far
behind the moment he was able to.  

Killed by a scrab after 21 hours.  His "true love of assassination" didn't get him very far.
QuoteSunshine all the time makes a desert.
Vote at TMS
Vote at TMC

Quote from: Bahliker on November 03, 2016, 12:07:17 AM
A case of "eh he's new just push the app through cause he'll be dead in a few hours and his second app will be better after a little in-game experience." Three years later, got a Sdesc change and kept shadowy.

Weren't you part of the group that killed him, Armaddict? Somebody from irc was.

Uhhhh...if I was, I don't recall.  I'd need details or a timeline to look at the character I was playing at the time.
She wasn't doing a thing that I could see, except standing there leaning on the balcony railing, holding the universe together. --J.D. Salinger

My first PC was a ranger in Tuluk who died almost instantly by walking into the Grey Forest and getting pwned by a halfling warrior.  That was in 1998, before the current biography system.

My first PC in the biography system:

Wak
Short Desc: the mangled, bestial half-giant
Warrior/Scavenger (if I recall correctly)

I think this may have been the first half-giant I ever played.  Atrocious stats.  I had to whine to Staff to get his agility bumped so I could hold two objects in my inventory.  Then I lost agility points due to redacted and had to spend the rest of his life carrying around a chest and dropping it on the ground to do anything inventory-related.  Poor strength.  Poor wisdom.  I mean...utterly the worst you could reasonably expect to roll.  Despite that...one of the funnest PCs I ever played...mainly because people don't idly attempt to PK half-giants, and everyone expects that you have karma, so you get a lot of benefit of the doubt when it comes to playing out conflict.

Towering above the average Zalanthan, this male half-giant presents a
brutish and imposing figure.  An unkempt mane of greasy, stringy, black hair
hangs from atop his head, framing a puffy, sore-ridden face from which
squint a pair of weeping, sickly yellow bloodshot eyes with dull red irises.
Most of his nose has been torn off, and a corner of his thick lower lip
hangs separated from the rest of his mouth, exposing a few diseased teeth.
His visible skin is filthy with grime and debris, tanned darkly, yet
criss-crossed and pocked with scars, wounds and sores in various states of
healing or infection.  Broad shoulders hunch forward over his expansive
torso, which is leanly muscled save for a protruding pot belly.  His arms
and legs are long and muscular, but appear somewhat malnourished by the
standards of his race.


Initial Background : Jan 24, 2006
It was before dawn on Barani, the 98th day of the Descending Sun
In the Year of Drov's Vengeance, year 24 of the 21st Age

Born into the squalor and misfortune of Allanak's Labyrinth, Wak has been
a pawn of powers struggling for control of the alleys ever since he was old
enough to be of use in a fight.  He is aggressive and quick to anger when
alone (especially so when hungry or thirsty), but after years of taking
orders he has developed a strong instinct for authority figures, and once
attached to one, will follow their orders virtually without thought.  Having
been attached at different times to gangs of the east and west sides, he
harbors no personal like or dislike toward any race, tending instead to
conform unwittingly to the hatreds of whoever he happens to be taking orders
from.  Having recently emerged as the sole survivor of a minor turf battle
on the west side, for now he wanders the 'rinth, on the prowl for basic
sustenance and possibly a new master. 

Year of the Blue-Rags : Mar 21, 2006
It was late afternoon on Huegel, the 63rd day of the Low Sun
In the Year of Desert's Slumber, year 25 of the 21st Age

   After a brief stint wandering the alleys without a master, Wak ran
across a pair of fellows named Shorty and Zakal, the leaders of a unit of
the Guild that Wak has taken to calling the "blue-rags," for the turquoise
bandanas they wear.  They initiated him into the gang, and he now takes
orders from them.  Significant events in Wak's life thus far: 1.  At one
point, he was redacted to the Xytrix-za Valley by a redacted magicker.
By some stroke of luck, he managed to walk back from the Valley, emerging
relatively unscathed.  He still remembers the event, and vaguely recalls the
route he took to walk back (since it mainly consisted of following roads).
2.  After returning from the Xytrix-za, Wak ended up wandering the sewers
for several weeks, eventually redacted.
He doesn't exactly remember the entire stretch of the tunnel system (even
though he may think he does), but he remembers the general route, and
definitely knows that the sewers redacted.  3.  A month or so
later, a different magicker started causing trouble with Wak's gang.
Eventually, Zakal was killed and the magicker was (supposedly) killed also.
After Zakal's death, Wak and another blue-rag (Kagi) stalked across the east
side of the 'rinth, killing Sandas gang members in retaliation.  (The
magicker was believed to have been a Sandas.)   

The End of the Beginning? : May 09, 2006
It was late morning on Cingel, the 158th day of the Low Sun
In the Year of Ruk's Defiance, year 26 of the 21st Age

After a couple more years doing The Guild's bidding, and surviving
through several different Bosses, Wak drew the attention of a mindbender,
who influenced him to do a couple of important things.  First, he caused him
to attack a Tor Scorpion in front of a Templar, killing the Tor guard
quickly.  Afterwards, the Templar pursued him vigorously and essentially
initiated a manhunt for him.  Second, the mindbender caused him to attack
his current Boss, Ralek.  After the attack, Ralek managed to talk him down a
little, but the mindbender's sown seeds of distrust forever severed the
bonds between the Boss and his minion.  Unable to go into Allanak for fear
of being cut down in the streets by soldiers, and unable to trust his Boss
any longer, Wak felt no reason to remain in Allanak or the 'rinth, so redacted
Confused and friendless, he wandered north, where he seeks new companions,
and a new master. 

(Apologies to that Tor Scorpion, by the way, if you still play...you probably thought it was epic powergame twinking goddamnitwtf fucking fuck piss-poor half-giants player complaint filed so fast omg fuck this game.  I felt really bad about it.)

The War : Jul 21, 2006
It was early morning on Yochem, the 161st day of the Descending Sun
In the Year of Dragon's Agitation, year 28 of the 21st Age

During the war between Allanak and Tuluk, Wak served as a sort of scout
for the Tuluki Army.  While technically conscripted (he received the red and
white circle conscript tattoo), he was assigned to duties outside the camp
by the Lirathan templar Felysia, since he is not a Tuluki citizen.  Wak
spent his time during the war felling trees and delivering logs to the camp,
transporting water and fresh recruits, and reporting whatever Allanaki troop
movements he spotted (among various other things).  However, he hasn't
developed any real bond for Tuluk, as an abstraction.  His loyalties were
more the result of his hatred for Allanakis (he has been nearly killed by
Allanaki soldiers three times in the past 4 years) and his friendship with
Felysia and other individuals in the Tuluki army.  (Since the templar keeps
herself somewhat distant, he doesn't yet regard her as a "Boss".) 

I also vaguely recall hanging out with some preserver chick near the Gem and fighting off some zombies or vampires or zombie vampires or something.  I found it hilarious at the time that he was hanging out with a rogue magicker and working for the Tuluki templars, simply because nobody ever told him to kill the preserver, and it wouldn't really have occurred to a 'rinthi half-giant that a Tuluki templar might want a preserver dead.  Eventually Wak died to a Whiran on the Dol-Takar road who did something that I'm pretty sure Whirans can't do anymore, because that guy abused it so badly.

Another thing I remember was getting in a fight with a warrior and an assassin at the tail end of the Shield Wall...I smooshed the assassin after he foolishly backstabbed me, but the warrior and I were just swinging at each other and missing for a long-ass time.  Eventually he was like, "Hey, you wanna call this a draw?" and I was like, "Yeah, GG bro" and we went our separate ways.  Never saw that guy again, but it was funny.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

Incoming Pro player:

Ralor
Short Desc: the red-cheeked, emaciated man

Dark brown eyes are set under the same colored eyebrows of this rather emaciated human face. Matted
black hair adorns his average-sized head, and the hair frames his face rather well. His cheeks are
always rosy, as though he is always embarassed. He has a vertical scar on his right cheek that never
turns red. His body, like his face, is emaciated and rather malnourished. There are no defined muscles
anywhere on his torso at all, his skin seems to hang off his body. His thin hands give the impression of
being dextrous and nimble, with very little markings on them, though his arms have battle scars all
across them.


As far as Humans go, Ralor was never very accepted anywhere he went.
Unable to perform many forms of heavy lifting, he was forced to learn more
dextrous arts.  Left alone at an early age, he was forced to learn the arts
of a ranger to survive in the city, skinning and gutting animals to craft
anything for coin.  On his 16th birthday, Ralor noticed the mistreatment of
a common Elf, and was displeased that his fellow man would treat elves like
that, and decided to be different.  Ralor now seeks out the wisdom of the
elves whenever he can, so that he can truly understand them. 



ITT: Neckerlover first character go!
Quote from: IAmJacksOpinion on May 20, 2013, 11:16:52 PM
Masks are the Armageddon equivalent of Ed Hardy shirts.

My first PC lasted a bit over 10 days of accumulated playing time, I think. Died on a contract with Morrolan's halfbreed Byn sergeant - I forgot the name, but she had a crush on him for basically no reason other than me enjoying his roleplay.  ;D

I saved this in a Word doc because I was sooo proud of it:

Immortal comment for 'Shari' received on Fri Jan 23 04:56:19 2004:
Good emotes during Barani today. You're doing really well, and seem to be picking up the game well, with good solo-rp during Training, thinking, etc.
Keep up the good work. ;)
-Tlaloc

Name: Shari

Sdesc: the petite teenage girl

Guild: Pickpocket / acrobat

Background:

Shari grew up as the daughter of an Al Seik nomad woman who had left her tribe because of a serious conflict with her family. She moved to Luir's outpost, hoping to make some money and live independently as a server. Soon she realized that prostitution was the only way for her to earn enough money, and Shari was born as the daughter of an agent of house Kurac, who's name she never knew. Shari earned a few coins by entertaining the merchants and gamblers with dance and artistic stunts that she learned from her mother and some of her friends. At the age of 15, her mother became ill and passed away after several months, as none of the more influential outpost inhabitants had cared to ensure her medical treatment (and pay for it.) Suddenly life turned into even more of a struggle, and Shari ensured her survival with minor thievery, begging and scavenging. Not every day was a successful one, and she was forced to sell her feminity to outpost visitors on a few occasions. At the age of 16, her last "sponsor" did not feel like paying at all, and knocked her unconscious, leaving her in a remote alleyway of the outpost. As she wakes up, she does not remember her name or any of her history.

Mdesc:

You see a young girl in her late teens, slightly shorter than average for a human. Her figure is petite; lithe and slender with well-developed muscular legs. Her oval face is framed by smooth black hair that flows across her shoulders and back to her bottom, partly braided and imterwoven with colourful thin ribbons and small pearls of painted wood. HeThe almond shape of her azure eyes has been accentuated with black paint, possibly increasing her apparent age by a few years. Her skin is of a natural cinnamon hue, soft and pure, with no apparent scars. A petite nose rests above her sensual shapely lips.

Other things of note

I even had an sdesc and mdesc written up for my 'mystery father' in Kurac and emailed Mekeda about a plot to eventually find him. She was kind enough to assist me. That was awesome.

I got hooked to the game right away because I met some really, really amazing characters who somehow didn't seem to mind my noobishness. One of them was Wizturbo's first PC, the Salarri Seumas. Then there was lord templar Kishime Fale (SQUEE) and of course that halfbreed sarge.

Looking at the doc now, I'm surprised to discover I had elaborate emotes for a dance and an acrobat practice written up to copy-paste in times of need. The dance even had a name: 'The Wind and the Dune'. On the other hand, I did stupid shit like...

The petite teenage girl curtseys respectfully towards a scarred elvish fortune-teller.  :o