Forage X for <not> Y

Started by whitt, May 26, 2016, 07:29:04 PM

May 26, 2016, 07:29:04 PM Last Edit: May 27, 2016, 12:16:59 AM by whitt
Suggestion is for a modification to the forage command to allow it to take not as well as for as an optional argument.

For example,
forage rocks for not quarried
To avoid leaving multiple instances of quarried whatever-stone about when you'd be happy with anything smaller.

or
forage food for not grub
because you'd never pick one of those gross things up.
Quote from: BadSkeelz
Ah well you should just kill those PCs. They're not worth the time of plotting creatively against.

I like this idea.
The Ooze is strong with this one

Quote from: 8bitgrandpa on June 28, 2016, 12:01:20 AM
You are our official hammer, Ooze.

Malachi 2:3

I dig this.
Fredd-
i love being a nobles health points

Nosave quarry?  ;)
Useful tips: Commands |  |Storytelling:  1  2