It's Tough Being Big

Started by IAmJacksOpinion, April 17, 2016, 11:47:25 PM

Quote from: Dan on April 21, 2016, 05:45:17 PM
Does this still work if the vendor has "many" of an item to sell:

buy item race

Which gives you an item closer to what should fit that race? Or am I dreaming?

View #10

Too small for you to wear.

Buy #10 half-giant

Wear item

You put the item on.

I think it only does that if one of the items in stock is in that size, it wont auto-resize
Part-Time Internets Lady

Quote from: QuillDipper on April 21, 2016, 06:50:53 PM
Quote from: Dan on April 21, 2016, 05:45:17 PM
Does this still work if the vendor has "many" of an item to sell:

buy item race

Which gives you an item closer to what should fit that race? Or am I dreaming?

View #10

Too small for you to wear.

Buy #10 half-giant

Wear item

You put the item on.

I think it only does that if one of the items in stock is in that size, it wont auto-resize

I believe it does this for "limitless supply" items only. AFAIK.

April 22, 2016, 09:22:36 AM #27 Last Edit: April 22, 2016, 09:24:32 AM by IAmJacksOpinion
Quote from: Dan on April 21, 2016, 05:45:17 PM
Does this still work if the vendor has "many" of an item to sell:

buy item race

Which gives you an item closer to what should fit that race? Or am I dreaming?

View #10

Too small for you to wear.

Buy #10 half-giant

Wear item

You put the item on.

In the case of items that have infinite stock ("many"), yes.  

"Buy <#> <race>" will give you that item in an average size for that race. That doesn't necessarily mean that it will fit you though, if you're particularly big or small for your race. But it will be closer.

"Buy <#>" will size the item to fit YOU automatically. If you're buying for yourself, this is what you should use.


It doesn't work for items where there is only one, or a "few", or "some". Only "many".

Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

April 22, 2016, 09:27:13 AM #28 Last Edit: April 22, 2016, 09:53:33 AM by Delirium
Quote from: IAmJacksOpinion on April 22, 2016, 09:22:36 AM
Quote from: Dan on April 21, 2016, 05:45:17 PM
Does this still work if the vendor has "many" of an item to sell:

buy item race

Which gives you an item closer to what should fit that race? Or am I dreaming?

View #10

Too small for you to wear.

Buy #10 half-giant

Wear item

You put the item on.

In the case of items that have infinite stock ("many"), yes.  

"Buy <#> <race>" will give you that item in an average size for that race. That doesn't necessarily mean that it will fit you though, if you're particularly big or small for your race. But it will be closer.

"Buy <#>" will size the item to fit YOU automatically. If you're buying for yourself, this is what you should use.


It doesn't work for items where there is only one, or a "few", or "some". Only "many".



Actually, buying the item without qualifications (as in your second example) will not work, it will simply buy the item in the size shown when you "view" it.

You have to "buy item race" to get it to fit you.

edit to fix typo: wow I'm out of it

April 22, 2016, 10:01:05 AM #29 Last Edit: April 22, 2016, 10:18:47 AM by IAmJacksOpinion
Quote from: Delirium on April 22, 2016, 09:27:13 AM
Actually, buying the item without qualifications (as in your second example) will not work, it will simply buy the item in the size shown when you "view" it.

I'm absolutely positive that what I posted is correct. If I was at home, I could dig up a log probably.

Edited to make less bitchy and add;  This behavior of "buy" isn't documented in the help files. It's one of those neat little code features that was documented via a release announcement somewhere years and years ago and promptly buried.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

I'm absolutely positive it doesn't always work. And yes, they were items with the "many" (i.e., infinite) designation.

This happened many, many times until I figured out the "buy # human" (or whatever race they were).

Not trying to be combative - merely that my experience has been the exact inverse.

SOME items are marked so that they will pick the correct size on an unqualified buy (and the game will indicate that by "if you want to choose this in your size, buy without haggling") however, for whatever reason unknown to me, that is not always - and is in fact not normally - the case.

No prob on the combativeness, I had the same reaction. I've never actually had a problem with it myself, that I can recall.

I wonder if it's an issue of PCs being able to sell "many" items to merchants, tricking us into thinking that something is one of their infinites when it's really not?
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

April 28, 2016, 05:01:51 AM #32 Last Edit: April 28, 2016, 11:16:33 AM by Inks
I would like hg sized siege xbows. Ones that use specialist ammunition. Jave was going to fix existing ammunition xbows have available but I assume he left?                                      One thing I would like most is if hg were unavailable to spec app or bumped to 5 karma. The responsibility that comes with hg power is to stick to your stupidity and know less than the player.

I feel it would give new players a chance to observe hg before actually playing one like a god like human. This is not directed at anyone but if you feel like I am targeting you maybe you should ask yourself why you feel that way. More karma for hg or no spec app would fix many problems. I realise some new players pull it off and a good hg adds so much.

Make hg's like 4-5 karma and have them not required to be retarded a f
Still stupid.
But that stupid

I could get behind the karma bump suggestion. Or keep them at the same karma but drop their size & physical stats a bit. Personally I'm more for the latter because as it stands, whether you're playing your HG properly* or not, they're frickin' implacable. I think I've been PK'd twice while playing a HG. Once was Delerak, 'nough said, and the other involved an ambush from a defiler, two elementalists, an assassin, a warrior, and a closed door. And we all still had plenty of time to emote and make a scene of it. And that was with like a 1 day played, non-combat class HG so... yeah. The guys are durable, and that can be a huge problem even if they are being played properly*.


* Properly here means removing your ego from the equation. I could give a shit how dumb/gullible/whatever you are as long as you're not just stroking your strength score fetish. If you rolled up a HG b/c you wanted dat strength score, do the world a favor and just go play a dwarf. Again.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

Fun fact: Half-giants, when adequately strong enough, can subdue and throw bahamet.
This means half-giants can subdue bahamet and throw them straight up.
With adequate wind conditions, this means the bahamet will be blown somewhere before falling.
This means half-giants can literally throw bahamet, if they're lucky, a few leagues away before it comes crashing down and dying.

Thanks AdamBlue for confirming both my and IAmJacksOpinion's posts in one go.

Quote from: AdamBlue on April 28, 2016, 05:53:39 PM
Fun fact: Half-giants, when adequately strong enough, can subdue and throw bahamet.
This means half-giants can subdue bahamet and throw them straight up.
With adequate wind conditions, this means the bahamet will be blown somewhere before falling.
This means half-giants can literally throw bahamet, if they're lucky, a few leagues away before it comes crashing down and dying.
Wow, that is insane.
But then if you have the karma for it you should be able to rp them properly, barring spec apps which to my experience are limited to those who have karma in the first place for this. But my point is, I like them where they are. They are supposed to be massive hunks of muscle and flesh who can tear you in half if they dont like you or you piss them off. Like a mul but far large stronger and stupider.

My opinion is as such-
Lower Half-giant's defense against magic and give them a weakness to it, as they're creatures borne of magic, they can be more easily undone by magic, and with the more ability to be magical in-game now.
Make it so that half-giants start with nerfed wisdom that slowly raises to a true point as time progresses, of indication of learning and becoming more of a 'person' as they surround themselves with people and start to take on something resembling an identity.
Raise the karma cost by one point.
Give half-giants a natural magic boost, to compensate for their low intelligence. They are borne of magic, after all, and while not the smartest of creatures should take to it fairly well, despite also being easily undone by it.
Don't touch any other of their stats. They're meant to be extremely strong, extremely tough, extremely slow, and extremely dumb. They're an extreme.
Make their presence more defined. If a half-giant is running, it should cause the ground to shake quietly at their passing from their extreme weight. Make it so that some places won't let half-giants rent apartments, at least by themselves.

Quote from: Inks on April 28, 2016, 09:28:39 PM
Thanks AdamBlue for confirming both my and IAmJacksOpinion's posts in one go.
After scrolling up to re-read your last post, I shit myself. I think there is a HG sized compound bow you can get from Salarr. But a crossbow makes way more sense, IMO. Basically, a ballista. I would love it. Until HGs started OHKOing me with it. I would be less impressed at that junction.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

I don't want to give away too much information, and I'm not sure if it has been a long enough junction, but I had a half-giant character who, at one point, got very upset about a bahamet. On a whim, after defeating it and it was knocked out, I decided to make an example of it. While the small group of people whom had fled from the bahamet got quite a jolt when this character picked up the bahamet and -threw it into the room- with them, moved into the room, subdued it again, and then if I remember correctly, performed something akin to a tombstone piledriver on the massive turtle, crushing it's skull into paste.
Half-giants are often considered very warm and loving creatures, but there has been no concept ever introduced of the possible rage by one of these creatures being absolutely so insanely destructive. I wouldn't be surprised if they had themselves a mini-mul rage, a blind fury that sort of clouded their already limited judgement. While it would be a hassle to implement code-wise, from an RP perspective, why don't we see more temper tantrums from half-giants when they get upset?

Half-giants. I think most problems with them is how people treat them as much as how they react to that treatment.

I like to think of HG's as creatures with very little perspective. They aren't very creative. Don't often think abstractly have a difficulty detecting things like sarcasm or nuance. They're incredibly gullible and easily persuaded but can be shockingly like an adult in quite a few situations. They talk like them. They react in the same ways. They can seem clever, with an ability to lie but no ability to know when to lie, or how to be convincing. They don't have a poker-face. They absolutely would realize how much stronger they are than everyone else though. 10 year old's can be rather mean bullies when not kept in check.

In my experience people too seldom try to manipulate half-giants. The best they seem to do is to "make friends". People aren't direct and curt enough to half-giants. A half-giant should have known a life of being "kept in check" basically from birth. They should be 100% used to and okay with people telling them what they can and can't do. I would even go as far as to say a half-giant wouldn't see someone yelling at them or demeaning them as being "mean" to them. They might find it degrading or shameful but that sort of thing should be 100% normal to them. They've been making bumbling, half-giant sized mistakes their whole lives and Armageddon is not usually a nice place with nice people who accept mistakes and pat you on the back.

If there's anything I dislike the most about half-giants it's how people treat them like giant, adorable puppies. "There there, big guy, it's okay. We all make mistakes now and then." and the giants are all "boo hoo, pity me."

Naw. That giant has had a lifetime of making mistakes and being raged at. They're used to it, everyone is used to it. Yell at them to get better and cut their stupid fucking heads off if they put you in danger one too many times.

Yeah, I agree to a point. Most HG manipulation I've seen is the same old, tired "Hey, want free food and stuff to hit big guy?" I don't think it should be more common to yell at them though. People tend to treat them nicely for a reason; if they get upset they will fucking end you. I think the last person that tried to scream at one of my HGs got their head caved in in the middle of the Gaj. As AdamBlue said, HG rage if they feel scared, threatened, confused, or angry is and should be a very real thing.

I tend to look at HGs more like dogs than anything else. Most of them are dumb, well-meaning, schmucks who just want their masters' affection. They don't have to be purely stupid, they can learn useful tricks to the point that the most practiced of them may even seem smart. But even then they're not capable of abstract thought or plans that have more than one step to them. And while most dogs are treated well and grow up to be dumb, lovable goofs, many of them are not raised so well and are mean either because they were trained to be (think guard dogs) or because they were abused and mis-treated. Honestly, I've played the gammut from lovable goofs, to pacifists, to wise protectors, to savage raiders. They all have their place in the world.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

Armageddon.org

Comparing half-giants to dogs is reasonable, I think.
How a dog acts is almost entirely based on how it's treated.
Did you spoil your dog and baby it, making it a cuddly snugglebuddy?
Did you train your dog well, making it obey commands better than most people can?
Did you abuse your dog, causing it to lash out violently whenever provoked?

Just like how a dog who tears off a babies face is put down, a half-giant who kills a man they're not supposed to kill is also put down. The difference is that Half-giants are not dogs. They do have the ability to rationalize what is 'good' and what is 'not good' better than an animal can.
Allow me to demonstrate.
If a half-giant looks into a mirror, they have the capacity to see the mirror and realize that it is, indeed, them in the mirror.
Dogs, however, as well as 98% of the entire animal kingdom excluding a few primates, dolphins, ect... Cannot distinguish between the animal in the mirror and themselves.
While that seems extremely minor, this indicates that half-giants have an understanding of their physical self and have a personal identity. They CAN look in the mirror and see themselves. They may even like their reflection quite a bit. This means higher thought.
And, assuming a half-giant is smarter than most monkeys, there are various animals in the animal kingdom who can communicate with humans. Take the endless amount of apes who have managed to learn sign-language and are able to easily communicate with human beings and express emotion, deeper thought, and even love.

See this, regarding reflections: https://www.youtube.com/watch?v=GaMylwohL14

This, regarding higher intelligence in some animals: https://www.youtube.com/watch?v=GorgFtCqPEs