Started by Nathvaan, September 15, 2014, 08:39:45 AM
Quote from: Nathvaan on September 15, 2014, 08:39:45 AMIn short, this is a change to allow a character with the slight or hand skill to draw or sheathe a small weapon without being noticed. Also, emote parsing was added to draw and sheathe.What it does:Ready is a Sleight of Hand (quiet) version of DrawStow is a Sleight of Hand (quiet) version of SheatheAdded command emote parsing to Draw, Sheathe as part of this feature, since we're extending Draw and Sheathe with Ready and StowKey aspects of this feature:Allows a character with sleight of hand to quietly draw/sheathe weaponsLimited based on size like palm and steal, so one cannot quietly equip gigantic weaponryBack location allowed because of the size limitation, this allows for actions like a small knife or sap being pulled out from behind one's back, etcDelay is before, identical to steal/palm etcAs always, let us know if there are any bugs or issues via the request tool!
Quote from: Vanth on February 13, 2008, 05:27:50 PMI'm gonna go all Gimfalisette on you guys and lay down some numbers.
Quote from: Gimfalisette on September 15, 2014, 09:56:24 AMWere sheath objects looked at as part of this change? I don't know for sure, but some of them always seemed like they made it really easy to do a quiet draw. Like, you could do it with almost no sleight of hand skill. Kind of the same thing Saellyn is asking, except I thought it was certain objects that made this possible.
Quote from: Cale_Knight on September 15, 2014, 09:51:18 AMMan, Sleight of Hand is so cool now.
Quote from: Saellyn on September 15, 2014, 02:48:30 PMNo, it makes sleight of hand less of a godlike ability. You guys may not have seen it before, but if you had a sheath-like item and drew from it, if you had sleight of hand you would execute a silent draw where the other player would have NO IDEA that you just drew a weapon unless they looked at you. This seems like it's actually enabling a skill check to draw it secretly or not.
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Quote from: Nyr on September 30, 2013, 11:33:28 AMYes, killing them is possible, but leaving someone alive can create interesting roleplay.
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