Common Character Catastrophies

Started by deathkamon, September 10, 2014, 12:27:57 AM

Quote from: Armaddict on September 13, 2014, 06:12:12 PM
Honestly, I think most of the PK deaths in this game come from people who try to ride hard out of the gates towards a powerful character.  Not literally out of the gates, like leaving the city, but right out of character creation, they start trying to assert power.  People don't take kindly to that, and anyone who's more patient than those people will usually win.

I think that's true, it happened to me.
Fredd-
i love being a nobles health points

You can pretty much guaranteed outlive your enemies simply by surviving a couple IC years. Doesn't mean you're having fun doing it, but its tried and tested.

I like having those characters around who try to assert themselves as more than they are though, because it means you get to put someone in their place.

Few things are as satisfying as putting someone in their place.

Beasties: Mostly
Self poisoned: 1
Annoying another PC: 2
Annoying an Arena full of PC : 1
Store in between PC: 1

Quote from: RogueGunslinger on September 13, 2014, 07:00:14 PM
You can pretty much guaranteed outlive your enemies simply by surviving a couple IC years. Doesn't mean you're having fun doing it, but its tried and tested.

I like having those characters around who try to assert themselves as more than they are though, because it means you get to put someone in their place.

Few things are as satisfying as putting someone in their place.

"If you wait by Meleth's Circle long enough the bodies of your enemies will be piled nearby." -- RogueGunslinger

Prophetic quote and makes me think that one beggar must have millions of enemies. What a bastard!
Quote from: MorgenesYa..what Bushranger said...that's the ticket.

Quote from: Fujikoma on September 11, 2014, 08:31:05 PM
1x put on bone helmet found in the rinth (first PC)

putting on a helmet killed you?  was it some kind of helmet-shaped creature, or a cursed item?  sounds weird in a seemingly realistic game.  Contact-poison on it?  It was long enough ago you can talk about it right?


And..  there's instant death rooms here?  Eww.. I ran into one of those on another Mud.  If you stepped into the street you were immediately run over by a runaway wagon rampaging down the street.  Which couldn't be seen from the boardwalk.  And was always there.  :P

There are very few death rooms on Armageddon Mud. Those that exist make logical sense to be death rooms and usually have fairly obvious warnings when you approach them. Think drowning, smothering, pits filled with spikes and the like. There are no random wagons trundling along killing everyone who walks a certain section of the street here.
Quote from: MorgenesYa..what Bushranger said...that's the ticket.

21 (dead) characters total

NPC/Environment: 12 (jozhal'ed? What?)

Players: 6 (assholes)

Stored: 2 (one character was in a clan while I went on a hiatus, the other had reached its glass ceiling)

Poison: 1 (indirectly also a PK) (poison is a woman's weapon)

Average lifespan: ~10 days/character

Quote from: icewindsong on September 15, 2014, 03:42:14 AM
Quote from: Fujikoma on September 11, 2014, 08:31:05 PM
1x put on bone helmet found in the rinth (first PC)

putting on a helmet killed you?  was it some kind of helmet-shaped creature, or a cursed item?  sounds weird in a seemingly realistic game.  Contact-poison on it?  It was long enough ago you can talk about it right?


The helmet was too expensive, and he got mugged for it from the locals.

Quote from: RogueGunslinger on September 15, 2014, 08:44:02 AM
Quote from: icewindsong on September 15, 2014, 03:42:14 AM
Quote from: Fujikoma on September 11, 2014, 08:31:05 PM
1x put on bone helmet found in the rinth (first PC)

putting on a helmet killed you?  was it some kind of helmet-shaped creature, or a cursed item?  sounds weird in a seemingly realistic game.  Contact-poison on it?  It was long enough ago you can talk about it right?


The helmet was too expensive, and he got mugged for it from the locals.

By mugging, he means, "mercilessly kanked with a dagger until he stopped breathing". In my defense, I did run, but i didn't understand that it was the helmet causing it.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Actually, adding scripts to those NPC's to indicate why they're so bloodthirsty probably wouldn't be a bad idea. Because it's not readily apparent to someone who's spending their first time in the 'rinth.

The twitchy, slack-jawed man eyes your gear with a greedy look.

Or something.

The twitchy, slack-jawed man eyes your stun points with a greedy look.

The twitchy, slack-jawed man eyes your junk with a greedy look.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword











What     How many     Comments
In-the-city NPCs     2     Never try to "spar" by attacking NPCs in the Byn compound. Also, be careful which NPC you try to rob.
Ferocious animal NPCs     2     Like Jozhal, for example. One of these was a tarantula, but I cross-listed that under templar PCs.
Non-animal NPCs     3     Gith, black mantis wearing Kuraci cloak, an unmentionable. You know, the usual. One of these is cross-listed under templar PCs.
Death flag     2     I can only presume both of these were the silt sea, as I was unconscious for one. One of these is cross-listed under death-by-PC.
Terradin     1     Don't drink random waterskins
Immortal Fury     1     I highly recommend this
Death-by-PC     3     One of these was gladiator-by-gladiator, one was an assassination by a best friend, and one was via a magick NPC which I credited to the PC gicker (which is also cross-listed under templars, due to circumstances).
Death-by-PC-Templar     6     One Faithful Lady, two southern templars for direct kills. The others are indirect, but were a result of Templars ordering something or influencing the event strongly.

That's about a 27% rate of deaths attributed to templars. Most of the time they aren't even trying to kill me, they just have orders that are Extremely Unwise To Follow.
As of February 2017, I no longer play Armageddon.

The terradin one stinks. I mean, was that an IC motive?

The neat, clean-shaven man sends you a telepathic message:
     "I tried hairy...Im sorry"

October 05, 2014, 12:16:54 AM #65 Last Edit: October 05, 2014, 12:48:56 AM by Eyeball
My characters rarely die for some reason. Those that have (in reverse chronological order covering ten years):

1. Cavern plunge while following a Byn Sergeant.

2. Concussed human Whiran in a fit of rage after passing out from the Way, cracking his head, and waking to find his pack with his precious tools had been stolen. Accused a Kadian guard of taking them and attacked.

3. AoD soldier dogpiled in Allanak vs. Tuluk vs. Volcano

4. Old, decrepit Drovian jumped by a PC above some mushroom caves, got one spell off to no avail, fled, fell.

5. Idiot AoD half-giant (Vivaduan in denial) wandered out of Allanak and decided he was too tall to drown in the silt.

6. Byn Runner (secret Drovian) while following Lt. Raul in a city-wide battle against attacking fire elementals. I think half the Byn was wiped out by that one fire spell.

7. Dwarven Byn Sergeant to a Red Fang arrow while escorting a Salarri (who died in the same way).

8. AoD soldier (best stats I ever had) to a mob of spiders, after being led (with two other soldiers) straight into a tarantula nest by a templar.

9. Invisible Half-elven Whiran shot out of the sky by a Red Fang arrow.

10. Albino Drovian woman to a blinded, berserk elf in Undertuluk while trying to gather strength for a rampage against a southern templar who had executed her business partner. The elf landed the killing blow after she turned ethereal.

Plus a bunch stored. My memory starts getting hazy before that.

I think I finally hit 10 roles in.. 14 or 15 years played..

Quote from: solera on October 04, 2014, 11:09:52 PM
The terradin one stinks. I mean, was that an IC motive?

Drop a tainted waterskin. Hide. Wait for victim to drink and die. Profit from corpse.

Well, my many previous PCs aren't very notable. Some were suicides, some were death by fall. But I remember one being from a certain northern Templar Q. Death by NPC, environment. And of course stored some.

October 05, 2014, 10:16:23 AM #69 Last Edit: October 05, 2014, 10:18:19 AM by Ender
1.  Scrab'd
2.  Immortal Fury - Defending Allanaki held Luir's from those heretical Tulukis
3.  NPC'd - Shanked in the 'rinth
4.  PC'd   - Shanked by my own crew in the 'rinth
5.  Sweet sweet Immortal Fury that's probably still too IC sensitive to describe even though it was over ten years ago.
6.  Stored
7.  Carru'd right after they added that new "feature" to them
8.  Silt sea'd
9.  Wezer'd
10.  PC'd - Botched raiding attempt.
11.  PC'd - Stabbed a bunch in an alleyway
13.  Stored
14.  PC'd - Stabbed a bunch in a cave
15.  Beetle'd
16.  Stored
17.  Stored
18.  Beetle'd
19.  Tarantula'd
20.  The sweetest of Immortal Fury - Don't even ask.
man
/mæn/

-noun

1.   A biped, ungrateful.

I got set on fire once. That was fun.

NPC: 1 (Staff animated, judging by the way it was written on my account notes.)
PK: 3
Silt Sea in a storm: 1
Storage: 1 (actually have 3 stored I think, but I never really played the other 2, so I don't like to count them. They were PCs I apped before taking a break, came back to, and then had no desire to play.)


7 total characters played in close to 4 years of actual play time. I'm at 50% PK deaths and never realized it. I've also not once died to an NPC that wasn't animated.
Alea iacta est

Quote from: solera on October 04, 2014, 11:09:52 PM
The terradin one stinks. I mean, was that an IC motive?

Well, I got the waterskin from a dead corpse in the rinth. In retrospect, this should have seemed suspicious, but I had no waterskin on me, and was thirsty. Pro-tip: Do not drink a dead person's waterskin because you are thirsty. Nothing good will come of this.

In my defense, I was still a n00b at the time.


Quote from: Eyeball on October 05, 2014, 12:16:54 AM
8. AoD soldier (best stats I ever had) to a mob of spiders, after being led (with two other soldiers) straight into a tarantula nest by a templar.

Ahh, good ol' AoD. That's how it's done. I refer to these sorts of things as "death-by-templar", myself.


Quote from: racurtne on October 06, 2014, 11:52:54 AM7 total characters played in close to 4 years of actual play time. I'm at 50% PK deaths and never realized it. I've also not once died to an NPC that wasn't animated.

That's pretty amazing.
As of February 2017, I no longer play Armageddon.

Died once to a back-alley (not the rinth, just an alley) knifing by another PC. A cool death, and my first PC.

Once to deciding I could make it from Red Storm to 'Nak without a guide, during a bad storm, as a pickpocket. Silt'd.

AFKing killed me once, but it was unfortunately totally unavoidable. Some things are more important than Arm, or so I once thought.  :)

My favourite death was entirely in the game's theme. Saved a man's life, and he turned around and murdered me the moment I dropped my guard less than a day later IC. Surprised me and I didn't like it at the time. In retrospect, it was Murder, Corruption and Betrayal all at once.

One death to an NPC I knew could take me out easily, and I still stayed to fight. Totally my own stupid fault.

Stored once. No regrets, even though I really enjoyed the character for most of their life.

Quote from: Wug on August 28, 2013, 05:59:06 AM
Vennant doesn't appear to age because he serves drinks at the speed of light. Now you know why there's no delay on the buy code in the Gaj.