What is the best thing about Armageddon?

Started by James de Monet, May 14, 2014, 02:37:48 PM

What is your favorite thing about Armageddon?

Social - Making and breaking relationships
11 (11.8%)
Setting - Low fantasy desert world
10 (10.8%)
PvP - Conflict with other players
6 (6.5%)
PvE - Conflict against the game world (beasts, starvation, storms, falls, etc.)
5 (5.4%)
Accomplishment - Seeing your characters achieve their goals
9 (9.7%)
Plot - Being part of a story
28 (30.1%)
Intrigue - The drama of murder, corruption, and betrayal
7 (7.5%)
Permadeath - The threat of loss
47 (50.5%)
Efficacy - The ability to leave a mark on the world
8 (8.6%)
Scope - The ability to do things that other games simply can't support
5 (5.4%)
Realism - The pbase's dedication to bringing life to a breathing world
18 (19.4%)
Exploration - Finding out about all the hidden, interesting things of the world
9 (9.7%)

Total Members Voted: 93

I was thinking about Kryos's posts about the world and player's motivations, and about why so many seemingly normal, and varied, people are all interested in this arguably uncommon hobby, so I decided to make a poll about it.

What makes Armageddon an awesome game for you? You can pick two options, and change your votes if you want.

I am certain my poll options could use a little balancing, but this seemed a good place to start. I deliberately left "RPI" off the list, as I kind of assume that is a major factor for everyone. To some degree, it is covered by the "Realism" option, however.

Feel free to discuss your choices here, but please refrain from saying 'I didn't pick X cause player complaint, player complaint, staff gripe.'  We can have a productive discussion about what's good and not so good without attacking people! (he said, like a starry-eyed GDB virgin)
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

I broke out exploration from PvE, because I feel like the mappers and the scrab hunters could be two different people.
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

I wish you'd edit the poll to let us select as many options as we want to vote for - even narrowing this list down to two options is too hard!
Quote from: RockScissors are fine.  Please nerf paper.


Quote from: Rahnevyn on May 14, 2014, 02:47:49 PM
I wish you'd edit the poll to let us select as many options as we want to vote for - even narrowing this list down to two options is too hard!

This sounded like a good idea, Rahnevyn, but apparently number of votes per user is the one thing you can't edit once a poll is made. Huh.
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

Scope and realism. You can be whatever you want to be, and the world forces you to be that thing as realistically as you can.


I almost picked permadeath, but I think Realism covers for it well enough.

If you wanted to make a new poll, James, I can lock this one. Up to you.
Quote from: RockScissors are fine.  Please nerf paper.

Permadeath and Efficacy. You can die, your story -will- end one day, but it has the potential to extend even beyond your last breath. I think that is amazing. So many games, if a character dies, they're just gone. People don't talk about them much, or they respawn so no one has to. IN this, when someone dies, you will -never- interact with that character again, and it is up to you and your own character how they react to this.
Part-Time Internets Lady

Setting, I think? It's a hard question to answer.

Quote from: Rahnevyn on May 14, 2014, 02:58:44 PM
If you wanted to make a new poll, James, I can lock this one. Up to you.

Thanks, but it's okay. I don't want to force people to revote, and allowing unlimited choices would probably mean people voting for everything they liked about the game. I like all those things. I want to know what's best about the game from players' perspectives, what the biggest draws are. This forces them to do that, even if they don't read the first post.
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

Even split between permadeath and PvE for me.

Quote from: Kalai on May 14, 2014, 02:48:13 PM
This was a very hard choice.  :D
Fredd-
i love being a nobles health points

Oh, for myself, I said accomplishment and plot. It is my characters' successes that drive me to keep playing, but it is being part of a complicated and interesting story that makes the journey worth it.

Now, I could get those two things in just about any RPG, but the it is the way that they are made so much sweeter by permadeath and how harsh and real the world is that makes Armageddon prime rib in a hamburger world.
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

An Armageddon without permadeath would lose my interest immediately. Second vote was for plot - almost lost to PvP, though.
Quote
Whatever happens, happens.

Mudsex. Why is it not on the list?  ???

Quote from: musashi on May 27, 2011, 06:24:12 AM
No no you see, by date Ghost means "chased his wife around the house with his penis till she cried".

May 14, 2014, 04:03:46 PM #15 Last Edit: May 14, 2014, 04:07:43 PM by Dresan
 I enjoy RPing and I am a sucker for a good story.

However, the truth is I like to win. My definition of 'winning' is hard for me to achieve in Armageddon, and and it only often last for a sweet delicious moment. In all the years I've been playing one...only one of my character has won Armageddonmud in my books.  He was on top of the world for only a couple days before his enemies finally managed to brutally assassinate him. Awesome death some might say but I miss him so much.  :'(

I find truly 'winning' this game is a wonderful but brief fleeting experience. I love that, especially with so much loss and agony at ever corner, along with permadeath its always made this game worth playing.

Why is choppin' mothafuckaz up with bone swordz not on the list?
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Quote from: Symphony on May 14, 2014, 03:59:08 PM
Mudsex. Why is it not on the list?  ???

Heh, I think that response can safely be filed under several options, depending on why you like it.


  • The feels - Social
  • The fact it is part of the narrative - Realism
  • The fact it is possible IG - Scope
  • The conquest - Accomplishment
  • Using people - PvP
  • The way it twists things - Intrigue

Etc, etc.
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

Quote from: James de Monet on May 14, 2014, 04:13:35 PM
Quote from: Symphony on May 14, 2014, 03:59:08 PM
Mudsex. Why is it not on the list?  ???

Heh, I think that response can safely be filed under several options, depending on why you like it.


  • The feels - Social
  • The fact it is part of the narrative - Realism
  • The fact it is possible IG - Scope
  • The conquest - Accomplishment
  • Using people - PvP
  • The way it twists things - Intrigue

Etc, etc.

Jerking your chain, boss. Great poll, by the way.


- Symph

Quote from: musashi on May 27, 2011, 06:24:12 AM
No no you see, by date Ghost means "chased his wife around the house with his penis till she cried".

I finally voted for plots and intrigue. You'll find other games / gaming experiences that can outshine Armageddon in some (not all) other categories on the list, but I defy you to name any multiplayer game with more compelling, intriguing, and immersive storytelling than you can find here.
Quote from: RockScissors are fine.  Please nerf paper.

It's plot/intrigue, but only because of permadeath.

Permadeath is what makes everything else in Arm relevant. It makes every decision meaningful, and every risk an actual risk.
Brevity is the soul of wit." -Shakespeare

"Omit needless words." -Strunk and White.

"Simplify, simplify." Thoreau

Quote from: Symphony on May 14, 2014, 04:18:15 PM
Jerking your chain, boss.

So...PvP, then?  :D

I knew you were probably kidding, but it illustrated a point!


Quote from: Fujikoma on May 14, 2014, 04:12:52 PM
Why is choppin' mothafuckaz up with bone swordz not on the list?

Probably another joke, but for the same reason I took the last bait, PvP + Setting!
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

Quote from: James de Monet on May 14, 2014, 04:13:35 PM
Quote from: Symphony on May 14, 2014, 03:59:08 PM
Mudsex. Why is it not on the list?  ???

Heh, I think that response can safely be filed under several options, depending on why you like it.


  • The feels - Social
  • The fact it is part of the narrative - Realism
  • The fact it is possible IG - Scope
  • The conquest - Accomplishment
  • Using people - PvP
  • The way it twists things - Intrigue

Etc, etc.

Too many options for so limited a selection allowed. I vote mudsex for all of the above especially the etc etc.
I am unable to respond to PMs sent on the GDB. If you want to send me something, please send it to my email.

I voted permadeath and "realism", because I believe we have some of the best players in the MUD scene. (And the worst, heh.)
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

Voted perma-death.

Everything else on the list loses A LOT of its meaning without it.
Quote from: James de Monet on April 09, 2015, 01:54:57 AM
My phone now autocorrects "damn" to Dman.
Quote from: deathkamon on November 14, 2015, 12:29:56 AM
The young daughter has been filled.