Amos' Law - If anything can go wrong on Zalanthas, it will.

Started by Incognito, February 21, 2014, 05:13:45 AM

Amos' Law - If anything can go wrong on Zalanthas, it will.

Zalanthan Axiom - There's no such thing as a free lunch.
Corollary - If you are offered a free meal - it will most likely be poisoned.

Tek's Law - The first myth of Tektolnes is that he exists.

T'zai Byn Rule for Runners - No going outside the City Gates without a Trooper.
Extension to T'zai Byn Rule - It is essential for your survival, it gives the enemy someone else to shoot at.

First Law of Whira's Crisis - The possibility of your fly spell wearing out, is directly proportionate to how high your are in the air.
Second Law of Whira's Crisis - When your cloak of invisibility fades, the bahamet will walk in.

The figure in a dark hooded cloak says in rinthi-accented Sirihish, 'Winrothol Tor Fale?'

Laws of Caravans and Transportation:
1) The caravan will leave just a few minutes before you arrive at the wagonyard.
2) The amount of time you have to wait for an escort to save you from a tough situation, will be directly proportional to the inclemency of the weather.
3) The more critical the mission, the greater the possibility of the wagon veering off the path and dropping off the Shield Wall.
4) If you've managed to unstore your mount in time, the outdoor mission will get cancelled.
5) The more tired your mount is, the higher the possibility of running into a band of gith.
The figure in a dark hooded cloak says in rinthi-accented Sirihish, 'Winrothol Tor Fale?'

Merchant's Law - No matter how hard you look around, how far you travel, how well you haggle for an item, once you purchase it, it will be available for sale at a cheaper price.

Half Giant's Law of Crafting - If it doesn't fit, use a larger hammer.

Rinthi Law of Rags to Riches - Everyone has a scheme of getting rich, that doesn't work!

Tek's Rule of Uber-Psionic-Sorcery - Whoever has the uber-psionic-sorcerous powers, makes the rules!

Craftsman's Law - As soon as you start working on a handicrafting project, someone will contact you through the Way and require an immediate response.
The figure in a dark hooded cloak says in rinthi-accented Sirihish, 'Winrothol Tor Fale?'

Rule of Sex (sorry someone had to) - When you are in the middle of it someone important will Way you and sit in your mind until you are forced to respond totally ruining the mood.

Rule of Crashes - The game will crash when you just dropped something in a save room. Or just killed something and skinned in and was in the middle of picking it up. Or you just killed three 'toks and barely did so before dying yourself and the game will come back up and when you log back on you'll be lucky enough to be surrounded by said 'toks you just killed (feel free to substitute any other big nasty alternatives that would work are these, but no limited to them: kryl, 'met, gith, beetles, etc).

Rule of Life - When everything seems to be going right and your character is having the time of their life something will go wrong that will cause a domino affect of all wrong things that could possibly happy leaving your character destitute, without food and water, without love, and eventually dead (but only after your character suffers miserably to show you that good things do not last).

Rule of Friends - There are no real friends on Zalathanas - if opportunity strikes and the need arises your bestest friend will put a knife in your back in one way or another. If not directly they will hire someone to do it, rat you out to the law, etc.
I am unable to respond to PMs sent on the GDB. If you want to send me something, please send it to my email.

The Amos rule of life #65
The people you are loyal to are loyal to someone else. The people who are loyal to you are the ones you'd betray in a heartbeat.
I'm taking an indeterminate break from Armageddon for the foreseeable future and thereby am not available for mudsex.
Quote
In law a man is guilty when he violates the rights of others. In ethics he is guilty if he only thinks of doing so.

The First Law of Weather: The sandstorm's strength is directly proportional to the amount of players who logged in to join your patrol.
The Second Law of Weather: The visibility is inversely proportional to the importance of the trip outdoors.

Tiernan's Law: The more important an event, the higher likelihood it occurs at a time you can't make.
The Rule of Off Peaks: The more you need an individual, the likelier it is that they play off peak.

Minion's Theorem: The rate of minion's disappearance is proportional to the intensity of their subplot and approaches their leader's limit of patience.

I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

Morgenes' Law - "If it ain't broke, don't fix it! Until Morgenes fixes it. Then it was definitely broke."
Child, child, if you come to this doomed house, what is to save you?

A voice whispers, "Read the tales upon the walls."

Malik's Razor: Among competing causalities for character absence, the most truly horrific is likely correct.

Law of Mercantile Probability: The likelihood of a shop to have a cool, uncommon item is inversely proportional to how much this PC needs or can afford it.

The First Certainty Principle: A shop can have only the space to take your pawned goods, or the money to buy them, not both.

The Law of Distributed Observation: If a tree falls in the Grey Forest, and no one is there to hear it, someone is still there to hear it. Someone is always there to hear it.
Quote from: Lizzie on February 10, 2016, 09:37:57 PM
You know I think if James simply retitled his thread "Cheese" and apologized for his first post being off-topic, all problems would be solved.

Law of Keywords: If you share a keyword with an animal, a HG in your group will type >kill keyword.

2nd Law of Keywords - If you want to buy something from a shop and you don't even see two items having the same keyword they likely will. You will likely buy the most expensive item even if it isn't the one you were trying to buy.

Law of Haggling - There is no law in this. Merchants forget you from day to day and are constantly changing how much they will allow something to be bought/sold for. Good luck.

Law of Direction Sense - You will only loose your way when its a life and death situation. Loosing your way causing you to be in the life and death situation that is.
I am unable to respond to PMs sent on the GDB. If you want to send me something, please send it to my email.

Malik's First Law of Duplicative Merchants: If there are two merchants in the room, the item you want will be offered by the second one.
Malik's Second Law of Duplicative Merchants: If there are two merchants in the room, and you attempt to buy from the second one, you will forget to use his keyword in the buy command.
Malik's Third Law of Duplicative Merchants: If you accidentally buy an item from the wrong merchant, it will be both expensive, and useless to you.
Malik's Fourth Law of Duplicative Merchants: Any item bought erroneously from the wrong merchant will have a resale value of no more than 10% of what you originally paid for it.
Quote from: musashiengaging in autoerotic asphyxiation is no excuse for sloppy grammer!!!

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