How long does it take to go from novice to apprentice and so on?

Started by Sockpuppeteer, July 27, 2013, 04:13:13 PM

Live your life the way the character would. If he's a fitness junkie, train constantly - but suffer for it (imagine training rigorously every day, you'd pay a fucking tax for that after a while).

If you're lazy, or unambitious, don't train/achieve as much. just because you can doesn't mean you should (this coming from someone who spamcasts because he's offpeak and there's shit all else to do).
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The hardcore, badass athlete says, in sirihish,
     "My knees, man... they hurt like hell every day..."
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

It can seem like it's taking forever, then one day you get there, and you're like, well, that wasn't so bad. Then you die, and start over again. After a while you start to get a feel for when to do things, and after a while of trying out interesting character concepts, you get kind of tired of even practicing and instead spend game days talking to people because it's more fun than putting around with skills, and realize the feel you thought you had for it really wasn't as important, or accurate, as you thought.

I'm still a newb... I think.

I can't imagine not being able to see skill levels. Would require a decent network of AIM friends to figure that out (which is likely heavily discouraged), or one badass IC veteran who has seen and done it all.
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Skills take as long as they take to rank up, and your skill levels take as long as they take to change from one level to the next. You should only worry about it if your master level skill shoots down to journeyman.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Wisdom alters this greatly. There's a reason why it's usually my first priority. My characters don't usually last very long so High Wisdom is a must to get anywhere skill-wise.

i don't think I ever worried about "seeing" skill levels in the past, apart from knowing when two-handed could get parry. (That's still a mystery) You just got better. Of course now I can, I look.

Quote from: solera on October 12, 2013, 03:39:48 AM
i don't think I ever worried about "seeing" skill levels in the past, apart from knowing when two-handed could get parry. (That's still a mystery) You just got better. Of course now I can, I look.

As far as I'm aware that's actually something you have to request, I believe? You might want to ask staff about that, but I do believe it was mentioned on the boards and staff did answer, in fact, that for certain guilsd that do not get parry and you wish to go that route, you would need to formally file a request when you believe you are at the appropriate level.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

Quote from: evilcabbage on October 12, 2013, 06:21:35 AM
Quote from: solera on October 12, 2013, 03:39:48 AM
i don't think I ever worried about "seeing" skill levels in the past, apart from knowing when two-handed could get parry. (That's still a mystery) You just got better. Of course now I can, I look.

As far as I'm aware that's actually something you have to request, I believe? You might want to ask staff about that, but I do believe it was mentioned on the boards and staff did answer, in fact, that for certain guilsd that do not get parry and you wish to go that route, you would need to formally file a request when you believe you are at the appropriate level.

Yes and no. The bold part is incorrect if a certain guild does not get parry you can of course try to request it but it is not an established route you can go down.

For certain guilds that DO get parry branched from Dual Wield they can also branch it from Two Handed. This is not automated as the code does not allow for something to branch from two different skills. A request should be made in this case.

Pending changes to Two Handed Combat
Quote from: Morgenes
Parry will branch from two-handed skill for classes that would get parry from dual wield.

Unfortunately, it appears we can't have the same skill branch from two different skills, so for now parry will still only branch from dual wield (if it should have).  We'll have to revisit two handed branching parry at a later date.
Quote from: MorgenesYa..what Bushranger said...that's the ticket.

Bushranger you literally answered the question I answered.

But you were smarter in the way you answered it, what I MEANT TO SAY was what you said, but I seemed to have forgotten that not every guild branches parry at all.

Whoops.
Quote from: Adhira on January 01, 2014, 07:15:46 PM
I could give a shit about wholesome.

In order to become a true master, you must first kill your own master.  This is the only way.
"It's too hot in the hottub!"

-James Brown

https://youtu.be/ZCOSPtyZAPA

If parry branched from two handed that would be amazing. I'd never work on dual wield again, at least, not until I'd gotten as good as I could at two handed.
Quote from: Nyr
Dead elves can ride wheeled ladders just fine.
Quote from: bcw81
"You can never have your mountainhome because you can't grow a beard."
~Tektolnes to Thrain Ironsword

Quote from: Fujikoma on October 12, 2013, 05:34:37 PM
If parry branched from two handed that would be amazing. I'd never work on dual wield again, at least, not until I'd gotten as good as I could at two handed.

If you get it to a high enough level where it would branch staff will do it for you via request. The reason it doesn't is because of the old Diku code which wont allow one skill to branch form two different skills.

Now we at least know our "level".  Which level  it is, is too cryptic for me, but I will ask next time I don't die first.