Pour [object] [location]

Started by Karieith, May 23, 2012, 11:14:02 PM

I'd like the ability to pour things on people, I know it could just be emoted, but I'd like to actually be able to stain/dampen people's equipment.

pour bottle amos (throwing it into %amos face)

Pour shitmug amos.

I approve  ;D
Quote from: Wug on August 28, 2013, 05:59:06 AM
Vennant doesn't appear to age because he serves drinks at the speed of light. Now you know why there's no delay on the buy code in the Gaj.

The reason staff can do this:  we have a script that allows it, plus, we're staff.

The reason players can't do it:  it's too open-ended for every player to be trusted to use it responsibly.

In other words, your example is exactly why this isn't coded.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

Quote from: Nyr on May 23, 2012, 11:20:54 PM
The reason staff can do this:  we have a script that allows it, plus, we're staff.

The reason players can't do it:  it's too open-ended for every player to be trusted to use it responsibly.

In other words, your example is exactly why this isn't coded.

I don't doubt there is SOME way that implementing code like this COULD be abused or used irresponsibly, but I'm failing to see them, especially when any inappropriate instances on PCs would have almost immediate IC repercussions. Still, I understand the limitation.

I'd like to think for the most part our playerbase is at least semi mature and responsible, the worst I can imagine some twat running around dampening all the city guard NPCs with jugs of wine just to be a pain in the ass and make a headache.

Quote from: Karieith on May 23, 2012, 11:27:52 PM
I don't doubt there is SOME way that implementing code like this COULD be abused or used irresponsibly, but I'm failing to see them, especially when any inappropriate instances on PCs would have almost immediate IC repercussions.


>pour poopbag templar

The templar now has shit drenching his outer layer of gear!

>n


Those IC repercussions would have to be enforced by staff.  No dice.  It is not worth doing for the small percentage of players that might actually use it responsibly on occasion.

Quote
I'd like to think for the most part our playerbase is at least semi mature and responsible, the worst I can imagine some twat running around dampening all the city guard NPCs with jugs of wine just to be a pain in the ass and make a headache.

See above.  What you suggest would be the least that would happen.  The majority of the problems arising from it would be the griefing between PCs.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

May 23, 2012, 11:51:27 PM #5 Last Edit: May 23, 2012, 11:53:09 PM by Dar

The curvaceous, sultry woman pours honey all over the long-legged, big-busted woman.

The curvaceous, sultry woman brandishes her large fluffy pillow.
The long-legged, big-busted woman brandishes her large fluffy pillow.

Swinging in a long overhead arc, the curvaceous, sultry woman brings a large fluffy pillow against the long-legged, big-busted woman.

The seams on the large fluffy pillow rip, white soft feathers flying everywhere, many of them sticking to the honey all across the curves of the women.



Do staff have a script for that?

May 24, 2012, 12:13:25 AM #6 Last Edit: May 24, 2012, 02:01:00 AM by Potaje
Quote from: Karieith on May 23, 2012, 11:14:02 PM
I'd like the ability to pour things on people, I know it could just be emoted, but I'd like to actually be able to stain/dampen people's equipment.

pour bottle amos (throwing it into %amos face)

Pour bottle amos (throwing it into %amos face)

You take aim with a bottle of liquid

Attempting to douse Amos with a bottle of liquid you fail.

You douse an already piss off mul to the side of amos as he dodges your bottle of liquid.

A mul turns your way with a flash of yellowed bone blinding your vision.

*Beep*

Thank you for playing armageddon!
*Beep*
The funny little foreign man

I often hear the jingle to -Riunite on ice- when I read the estate name Reynolte, eve though there ain't no ice in Zalanthas.

I just wanna reply to everything Potaje does, that fukcing guy is a genius

What if instead it could only be used when you're sitting at a table, and only against those at said table?
"Brain wave, main wave"
Psycho got a high kick
Collect and select
Show me your best set

Just use emotes.

emote walks behind ~elf with a full mug and attempts to pour it on !elf

Then the elf can decide if they were agile/aware enough to dodge it or if you got 'em.

There's also two brawl generated strings that let you douse someone in ale.

Quote from: Yam on May 24, 2012, 12:56:13 AM
Just use emotes.

emote walks behind ~elf with a full mug and attempts to pour it on !elf

Then the elf can decide if they were agile/aware enough to dodge it or if you got 'em.

There's also two brawl generated strings that let you douse someone in ale.

Perfect example of a proper emote.  They can even look at their watch skill and decide what's up.  RPI, ftw

Quote from: Nyr on May 23, 2012, 11:41:58 PM
Quote from: Karieith on May 23, 2012, 11:27:52 PM
I don't doubt there is SOME way that implementing code like this COULD be abused or used irresponsibly, but I'm failing to see them, especially when any inappropriate instances on PCs would have almost immediate IC repercussions.


>pour poopbag templar

The templar now has shit drenching his outer layer of gear!

>n


Those IC repercussions would have to be enforced by staff.  No dice.  It is not worth doing for the small percentage of players that might actually use it responsibly on occasion.

Quote
I'd like to think for the most part our playerbase is at least semi mature and responsible, the worst I can imagine some twat running around dampening all the city guard NPCs with jugs of wine just to be a pain in the ass and make a headache.

See above.  What you suggest would be the least that would happen.  The majority of the problems arising from it would be the griefing between PCs.

I thought griefing between PC's was the whole point of the game. If someone poured a poopbag on a Templar (besides that being AWESOME), they would need beheading....which is no different than if they punched a Templar, or insulted a Templar, or roleplayed taking a shit on a Templars boots...

Unless you're worried about having to clean up an NPC Templar after such a thing happened? Which I imagine would probably be....once in a blue moon if the punishment was death.
Quoteemote pees into your eyes deeply

Quote from: Delirium on November 28, 2012, 02:26:33 AM
I don't always act superior... but when I do it's on the forums of a text-based game

Quote from: Maso on May 24, 2012, 08:50:05 PM

I thought griefing between PC's was the whole point of the game. If someone poured a poopbag on a Templar (besides that being AWESOME), they would need beheading....which is no different than if they punched a Templar, or insulted a Templar, or roleplayed taking a shit on a Templars boots...

Unless you're worried about having to clean up an NPC Templar after such a thing happened? Which I imagine would probably be....once in a blue moon if the punishment was death.


The point of the game is stories.  With this code, every poorly rp'd 'rinthi elf/westsider who acts like they own the place is going to spam pour shit all over everything in Red's then maxhide/sneak away with no consequences.  If you pour shit on someone, they can set a tdesc, or you can wish up for staff to do it.  This command has way to much potential for annoyance.  And I'm like the biggest 'NEW THINGS RULE' guy on the gdb.

I'm wondering the difference between this and simply planting a piece of feces on someone, in someones pack. I really am not getting this specific scenario where some griefing rinther comes in shit-smearing everyone... I don't see how that any worse than things I can currently think of in the game that would be worse.

Quote from: Maso on May 24, 2012, 08:50:05 PM
I thought griefing between PC's was the whole point of the game.

Do you know what griefing is?

Quote from: http://en.wikipedia.org/wiki/GrieferA griefer is a player who does things in a game to deliberately cause annoyance ("grief" in the sense of "giving someone grief") with the intent of deriving pleasure primarily or exclusively from the act of causing another player grief. Such a player is a particular nuisance in online gaming communities, since griefers often cannot be deterred by penalties related to in-game goals.

This is not the whole point of the game.  Anyone that makes this a point of the game usually ends up punished/banned for it.

Quote
If someone poured a poopbag on a Templar (besides that being AWESOME) they would need beheading....which is no different than if they punched a Templar, or insulted a Templar, or roleplayed taking a shit on a Templars boots...

Well, see, if they punch a templar, they're emoting (or using code to attack), therefore there's already stuff in place, like:  automated wanting, or a PC response from the templar to the emote.  If they insult a templar, the templar's PC can decide what response is warranted.  It's likely going to be something bad, like torture, maiming, or death.  That's cool.

Roleplaying taking a shit on a templar's boots is power-emoting.  That's unrealistic.  (Smearing some poop on them from a piece of dung, eh, whatever, okay, you can "emote" doing that and even use the throw code to throw poop at someone, but actually excreting it seems ridiculous.)
Pouring a bag of poop on a templar (really, on most anyone, but let's go with the most unrealistic scenario) is power-emoting.  That's unrealistic.

I'll go over some of the issues with griefing at the bottom.

Quote
Unless you're worried about having to clean up an NPC Templar after such a thing happened? Which I imagine would probably be....once in a blue moon if the punishment was death.

We're not constantly monitoring every player out there.  We're also not constantly checking to see who has insulted a templar NPC.  This is not a concern of staff.

Quote from: RogueGunslinger on May 25, 2012, 12:51:51 PM
I'm wondering the difference between this and simply planting a piece of feces on someone, in someones pack. I really am not getting this specific scenario where some griefing rinther comes in shit-smearing everyone... I don't see how that any worse than things I can currently think of in the game that would be worse.

You're right.  We should never consider the bad things that people could to do to abuse a suggested system in order to grief other players, and instead, we should just implement things that could be abused that have little actual benefit and hope for the best.  :)




We on staff have the ability to pour stuff on people.  We can make things look old, bloody, dusty, burned, smell like gith, make it muddy, make it look like it's been repaired, make it smell like shit, make it stained (in general), make it sweaty, tatter it, and tear it, all by this coded command.  We use this for RP purposes when it is suitable--sometimes you're in a sewer-ish area somewhere and there's a shit-geyser and we then cover all of your top-layer equipment in sewer smell.  We can target specific equipment, all of it, or just top-level gear.  It's pretty versatile.

This stuff doesn't go away on its own.  It has to be cleaned up.  It is directly affecting something that is important to some PCs and players.  Since we're staff, we know when things make sense to do that sort of thing, and we are both held accountable for it and able to communicate with players about it directly.

Now, I'm sure the OP isn't suggesting porting this over as it is to be a player implementation.  For one, I doubt there are many players that knew we had this javascript.  For another, I doubt there are many players out there that knew this same script is what can add those other weird flags (some I didn't mention:  embroidery, lace) to items. 

Let's say that we converted it for player use.  Let's disregard all of the things that players obviously shouldn't be able to do, and focus on just one thing like "stains."  Let's say it works for all liquids out there except water and can be used to stain people's equipment.  Let's disregard the work involved in converting the script. 

You now have a command that lets any player wreck other PC's equipment flags, forcing them to take time to have it cleaned, have someone else clean it, or whatever.  This can create RP.  This also can be used to grief players.  Okay, so let's implement something so that it can't be used to grief other players.  Let's make it be a coded chance, or work off of the brawl system and base it loosely off of skills with agility and the like.  Hmm, still have some people that are using it unrealistically, and since it is actually affecting people's equipment, we have to police it more.  Okay, let's create a new system where you have to show that you are emoting first, then after you fire off an emote, you can use the "pour" command in this implementation...at which point the other player has to determine whether or not it succeeded in hitting them, since it's sort of an emote mixed with skill and stats and their reaction is sort of an emote mixed with skill and stats.

We can do all of that.

We could let people just pour crap on other people's equipment and not give two shits about it, trusting to the goodness of players' hearts.

At some point, though, I think we'd go "gee, all of this work and potential griefing surrounding something really, really basic?  Why is this a need?  It's a want, right?  Right.  Okay, just use RP."

Okay, just use RP.
Quote from: LauraMars on December 15, 2016, 08:17:36 PMPaint on a mustache and be a dude for a day. Stuff some melons down my shirt, cinch up a corset and pass as a girl.

With appropriate roleplay of course.

Nyr just took a giant > pour [object] [location] on this thread.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

lol.

Then picked it up, and put it in your primary container.

Quote from: Nyr on May 25, 2012, 01:36:42 PM

Quote from: RogueGunslinger on May 25, 2012, 12:51:51 PM
I'm wondering the difference between this and simply planting a piece of feces on someone, in someones pack. I really am not getting this specific scenario where some griefing rinther comes in shit-smearing everyone... I don't see how that any worse than things I can currently think of in the game that would be worse.

You're right.  We should never consider the bad things that people could to do to abuse a suggested system in order to grief other players, and instead, we should just implement things that could be abused that have little actual benefit and hope for the best.  :)

Nope. Never ever. It's completely ridiculous. It would make the game worse in every way. Everyone will play perfect because player discouragement on the forums is more than enough to keep someone from griefing people.

::)

Quote from: RogueGunslinger on May 25, 2012, 11:34:37 PM
Quote from: Nyr on May 25, 2012, 01:36:42 PM

Quote from: RogueGunslinger on May 25, 2012, 12:51:51 PM
I'm wondering the difference between this and simply planting a piece of feces on someone, in someones pack. I really am not getting this specific scenario where some griefing rinther comes in shit-smearing everyone... I don't see how that any worse than things I can currently think of in the game that would be worse.

You're right.  We should never consider the bad things that people could to do to abuse a suggested system in order to grief other players, and instead, we should just implement things that could be abused that have little actual benefit and hope for the best.  :)

Nope. Never ever. It's completely ridiculous. It would make the game worse in every way. Everyone will play perfect because player discouragement on the forums is more than enough to keep someone from griefing people.

::)

You just got trolled, son.
Quote from: WarriorPoet
I play this game to pretend to chop muthafuckaz up with bone swords.
Quote from: SmuzI come to the GDB to roleplay being deep and wise.
Quote from: VanthSynthesis, you scare me a little bit.

May 26, 2012, 04:15:43 AM #19 Last Edit: May 26, 2012, 04:19:01 AM by RogueGunslinger
I don't get it.  >:(

I'm not good enough for trollception.

pour lantern bottle
throw bottle Amos


The ceramic bottle smashes as it hits Amos, covering him in oil.

light torch
throw torch Amos


I'd personally like to see the ability for a "puddle" object to form in the room when a liquid is poured out based on the room sector type (obviously certain types of rooms would soak up a liquid instantly)

Pour oil on the ground and light the puddle on fire, or pour out some water and watch some beggars try to lick it up off the ground.  :D

Quote from: Creslin on May 29, 2012, 02:24:40 PM
I'd personally like to see the ability for a "puddle" object to form in the room when a liquid is poured out based on the room sector type (obviously certain types of rooms would soak up a liquid instantly)

Pour oil on the ground and light the puddle on fire, or pour out some water and watch some beggars try to lick it up off the ground.  :D

This would making emptying waterskins a lot harder, since usually when you pour them on the ground when in a building, you're emoting about what's happening to the water or other liquid. Dealing with a coded puddle after that would be a bit annoying. For outdoors, I assume the puddle would evaporate fairly quickly (unless in a wet area...), and coding it doesn't add much.

If you wanted a puddle, you could simply RP it would with emotes, set an item to have a ldesc referencing a puddle (example below), or wish up and see if staff could assist.

arrange pebble Sitting at the bottom of a small pool of a clear liquid, ~ rests

As to the oil puddles, I don't think lighting oil puddles is an especially useful thing. If you want to actually use them for anything (lighting buildings on fire, hurting people, etc) you'd have to "wish all" anyway. If it's just for illumination, that's what lanterns and torches are for.
As of February 2017, I no longer play Armageddon.