Which race is the hardest to play and why?

Started by Titania, January 17, 2012, 04:28:04 PM

Which of the current playable race(s) is the hardest to play? 2 votes

Dwarf
39 (20.4%)
Half Giant
80 (41.9%)
Desert-Elf
21 (11%)
Mul
55 (28.8%)
Half-Elf
29 (15.2%)
Human
10 (5.2%)
City-Elf
50 (26.2%)

Total Members Voted: 191

January 20, 2012, 07:51:05 PM #50 Last Edit: January 20, 2012, 07:53:44 PM by musashi
Yes yes, generalizations are not always 100% true. But they don't become stero-types unless they're either true enough that enough people see the same thing ... or just really funny.

Does every dwarf player not know where the CAPS key is on their keyboard? No not every one. Just a big enough bunch to make it worth pointing out.

Does every half-giant act like a retard trying to be comedy relief but suddenly gets really smart when they're being taken advantage of? Nope. But enough have to make it an observation of more than a handful of players.

That's how these generalizations get started. No one really thinks they're absolute blanket statements. Right?

>_>
<_<
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

It kind of gets old and it can be disheartening to people playing those roles, even if it isn't meant to be. And that can make the game not fun.

I think half-elves are the hardest race to play. They're hated and a lot of them are supposed to act like fuckwits. I think it's hard to get it just right without starting to dislike yourself too.

Also it's completely worthless to bring up on the forums.

January 20, 2012, 11:58:15 PM #53 Last Edit: January 21, 2012, 12:40:02 AM by Dar
I'm so surprised people find it hard to play Celves. Personally, I need to remind myself that I'm not playing an elf and I should stop acting like one with ... whoever I am playing.



PS:I gotta change my keyboard, ugh. half the buttons dont work. Then again, the keyboard is 8 years old and endured 3 of my PCs.

Quote from: Dar on January 20, 2012, 11:58:15 PM
I'm so surprised people find it had to play Celves. Personally, I need to remind myself that I'm not playing an elf and I should stop acting like one with ... whoever I am playing.

I think it's hardest because elves are very difficult to play without a solid, coded tribe since it's pretty hard to have close, trusted friends without one.

the less friends you got, the more people you can screw with. You do not have to 'trust' people to play with them.

Quote from: Yam on January 21, 2012, 12:22:35 AM
Quote from: Dar on January 20, 2012, 11:58:15 PM
I'm so surprised people find it had to play Celves. Personally, I need to remind myself that I'm not playing an elf and I should stop acting like one with ... whoever I am playing.

I think it's hardest because elves are very difficult to play without a solid, coded tribe since it's pretty hard to have close, trusted friends without one.

There are also coded C-elf tribes in both cities who take on 'associates'.
I tripped and Fale down my stairs. Drink milk and you'll grow Uaptal. I know this guy from the state of Tenneshi. This house will go up Borsail tomorrow. I gave my book to him Nenyuk it back again. I hired this guy golfing to Kadius around for a while.

January 21, 2012, 03:24:38 PM #57 Last Edit: January 21, 2012, 03:33:50 PM by Kismetic
I will now attempt to play every race to the hilt, and master them, one and all.  Imms, I will need more karma.  Players, I will need you to kill my PC.

That is all

(Seriously, though, I don't know why human is on this list.  And two people voted ...  Mine are dwarf and city-elf, because if you can play either well, then you're tops in my book)

The hardest race I've ever had to play was Dragon.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

Half-Giants. Really hard to play something that simple minded
Quote from: Cutthroat on August 22, 2009, 10:57:13 PMSo Eunoli Winrothol, Samos Rennik, and Thrain Ironsword walk into a bar. The Red Fang bartender looks up and says, "Get the fuck out of my bar."

For me, I would say Dwarves, Muls and Half-giants.

Dwarves - I could never personally put myself into the mindset needed to be on such a determined foci. Never played one.

Muls - I imagine the 'going into a rage at everything' urges would be... Difficult for me to roleplay accordingly. Never played one.

Half-Giant - Being ICly stupid while being OOCly smart, for me, poses a problem. Never played one.
Quote from: LauraMars
Quote from: brytta.leofaLaura, did weird tribal men follow you around at age 15?
If by weird tribal men you mean Christians then yes.

Quote from: Malifaxis
She was teabagging me.

My own mother.

Fortunately, being OOC stupid, half giants are easy for me to play.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

Half-giant is my first, I enjoy playing them short term but I don't like playing the gullible sort without someone making proper use of it. It's hard to play dumb indefinitely.

Half-elves being my second, the mindset is tough for me.
A staff member sends you:
"Normally we don't see a <redacted> walk into a room full of <redacted> and start indiscriminately killing."

You send to staff:
"Welcome to Armageddon."

In retrospect, I imagine I would play an alright mul, mainly because I've played a few humans who were nutty enough in the head to be similar to Muls. Not the same of course, but similar. At the same time, the constant gnawing worry that I am not reacting the way a Mul would've reacted prevented me from rolling one up so far. Same with Half Giants, I do not feel myself capable of portraying one properly and so ... I try not to.

i imagine I would play an exceptional dwarf. Mainly because a lot of my human and elven characters tend to have that one track mind, the methodical, relentless work towards their goals. Unfortunately I've witnessed so many dwarves do very silly things to improve themselves codedly and then explain it with their focus, it turned me away from the idea. So I never played one. Although I've also known some dwarves who have done things that were unbelievably risky, boring, irl fun unrewarding, complicated, demanding, and clearly suicidal (if one were to use ooc knowledge) only because their focus dictated the need for those deeds, I am in awe of some particular dwarves I've witnessed.

How to play a HG: pretend you're married, and your wife is the world.
Quote from: Agameth
Goat porn is not prohibited in the Highlord's city.

So wheres the halfling option?
Backstab is actually the only dialog option an assassin has.

Quote from: Majikal on January 22, 2012, 09:27:49 PM
Half-giant is my first, I enjoy playing them short term but I don't like playing the gullible sort without someone making proper use of it. It's hard to play dumb indefinitely.

That's the key to the role, I've found.  I've only played one HG that I think went very well and it's because there were other players with pc's that took full advantage of my monstrosity, even if they weren't overly fond the HG himself.  My pc would ask these manipulators about absolutely everything in his life, very little self-direction.  'What should I wear?' 'what should I do?', 'I have that guy you don't like unconcious, should I kill him?  I'm really scared and mad and I don't know what to do.'


Once the right player gets the idea that you are actually playing your HG as a dimwit that can't think for himself, and is more than willing to let others do the thinking for him, it can be a great role.  If players around you don't take advantage of it though, can be very boring and that is what makes the role tough.

January 23, 2012, 11:14:49 PM #67 Last Edit: January 23, 2012, 11:28:45 PM by Hot_Dancer
Mul.

For the many reasons stated above.

Random rage and you end up killing your own mount (or getting killed by it) in early game stages.

Interaction can be difficult to acquire and often limited, most people are simply going to mount;
e; e; e; e; e; e as soon as you enter their room. Anyone who reacts to your character's hardcoded
instability reasonably will likely only offer a limited amount of interaction opportunities.

You're probably going to play in a low-population area of the game, these can be hard to make
the most of unless you have strong play hours available to coordinate with other isolationists.

In later game stages you run the risk of one-shotting an ally on accident if a rage hits.

City Elves in Allanak seem tough to me but that's more based on how awkward it is for me
to play an extended period of time in the 'rinth for a character who culture wise isn't suppose
to leave it often. Plot Lines always seem to be little more than who is on the hit list at the time
and should you get wealthy (hard not to with so many newbie boots lying around) your IC
documentation will keep you from leaving. There's no particularly useful goods in said game
region to compete over/trade and I had a hard time finding stuff to spend my coin on or
finding stuff for 'rinth based hirelings to do without sending them outside the alleys. I definitely
hit a wall playing my city elf.
Anonymous:  I don't get why magickers are so amazingly powerful in Arm.

Anonymous:  I mean... the concept of making one class completely dominating, and able to crush any other class after 5 days of power-playing, seems ridiculous to me.

January 26, 2012, 04:52:55 PM #68 Last Edit: January 26, 2012, 04:55:47 PM by NOFUN
I've always found city-elves hard to play, there's times when I'm playing elves and I feel as though I'm playing a dwarf with a focus to become the greatest thief in a very sterotypical cartoon badguy fashion.

Though I like playing apatahetic elves, or ones who pride themselves on how mellow they are.

And breeds, I feel as though the character should be sulky and depressing but there's times where I've gone so long without seeing another PC that I'm kind of desperate to secure future interactions.
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I would say desert elfs. You literally have 90% of your interaction with tribe-mates and hope and pray they too are interested in interacting with you.

That's just my observation though.
Quote from: Morrolan on July 16, 2013, 01:43:41 AM
And there was some dwarf smoking spice, and I thought that was so scandalous because I'd only been playing in 'nak.


Quote from: janeshephard on February 02, 2012, 01:01:09 PM
I would say desert elfs. You literally have 90% of your interaction with tribe-mates and hope and pray they too are interested in interacting with you.

That's just my observation though.


Yeah. And the survival rate ...

Well, if you're a fuckwit moron with combat like me. 8)
Case: he's more likely to shoot up a mcdonalds for selling secret obama sauce on its big macs
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BadSkeelz: Whatever you say, Kim Jong Boog
Quote from: Tuannon
There is only one boog.

Delves are the easiest to survive with and all you have to do is mudsex a lot to be considered kosher over there.
Quote from: Fathi on March 08, 2018, 06:40:45 PMAnd then I sat there going "really? that was it? that's so stupid."

I still think the best closure you get in Armageddon is just moving on to the next character.

Quote from: Is Friday on February 04, 2012, 07:03:44 AM
Delves are the easiest to survive with and all you have to do is mudsex a lot to be considered kosher over there.

Are you confusing desert elves with House Kaidus again?
Quote from: Marauder Moe
Oh my god he's still rocking the sandwich.

I tried to play a dwarf once. I decided after about 30 minutes that there was no way the dwarf mindset was going to work and said NOPE.
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

Quote from: musashi on February 04, 2012, 07:05:52 AM
Are you confusing desert elves with House Kaidus again?

You mudsex in Kadius in order to get the karma to mudsex as a delf, obvs.