Removing equipment during combat

Started by Gunnerblaster, August 02, 2011, 11:31:36 PM

So, is anyone other than myself really bothered with the way this currently works, in-game?

>remove shield
You can't do that while fighting!


I was talking with a friend and I'd love it if they changed the way we can't remove equipment/items while in a fight - Instead of telling us we can't do that while fighting, why not give the opponent a penalty shot at us, very much like how it works when you go to pick up an item from the ground, during a fight?

Seems a simple enough fix for a pretty silly issue.

My focus, in specific, is shields. Since you can't equip and sheathe a shield like a weapon, our PC's who have trained in shield-use become effectively useless the moment we're attacked - Unless we walk around with our shield's in our inventory.

I've also seen other PC's use wearable defensive items as make-shift shields by equipping them.

Thoughts?
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Shields should be able to be equipped or removed during combat. With the attack penalty as you described.
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Dropping a shield shouldn't even have a penalty.
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There are other wearable items that would benefit from being able to use if attacked. I don't see how much different it would be from drawing an item tucked into your belt or drawing an item that's wrapped around your wrist for example.

The one thing that bothers me is shields. You either walk around with one in hand, all the time, or you have it on your back and can't get to it if attacked.

Other things I'm sort of "eh" on. Removing equipment really takes more than putting two lego pieces together.
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Well, I'm not talking about someone removing their breastplate in the  middle of combat - It makes no sense since they'd only be taking a penalty shot for codedly weakening themselves.

Like Riev pointed out, it's mostly just shields that I'd like to be able to either 'remove' when I have it worn (during combat) or make shield's sheath-able weapons.

A bow isn't a weapon but it can still be sheathed across your back and drawn like a weapon. Why couldn't a shield?
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Quote from: Gunnerblaster on August 03, 2011, 02:34:22 AM
A bow isn't a weapon but it can still be sheathed across your back and drawn like a weapon. Why couldn't a shield?

It's because of the way the code currently allows only for weapons to be sheathed across the back.  Maybe a coder could add a 'shield' flag to the 'sheathe on back' location or something to make it happen, but I honestly have no idea how the code works in that aspect.

Personally, if I want to go shield in the middle of a fight, I keep it in my inventory.  It isn't a great big deal.

The bottom line is that shields are usually bulky and really need to be 'strapped' to the arm to be really effective, unless they're a buckler, so having the ability to quickly whip out a shield in the middle of a fight and use it effectively is borderline realistic if you ask me.  It should take time to strap one on and time to sling one over the back.  Like Riev said in regards to other equipment, it's not like putting two lego pieces together.

>flee s

>remove shield

>hold shield

>n

>kill bitches

Which isn't to say I don't like this idea, but this is what I do if I'm really hurting for a shield.

Typically, when I'm headed into a dangerous area with my shield on my back, I'll enter, "remo shield (loosening its fastenings)," as a way of posing as if I'm just readying it for a quick draw, rather than actually removing it from my back.  I accept the encumbrance penalty due to the fact that its now not secured, and therefore more of a bother.

It's not something other players can see if they aren't there for the play-by-play, but it makes sense in my own little world.
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Instead of making equipment removable during combat (which should be near impossible to do without getting yourself gutted) it would make WAY more sense to make shields sheathable.

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It seems to me like it would be pretty hard to wear a shield on your back and move around unless it was well-secured. Allowing shields to back-sheathe also allows someone to wear a shield and a backpack at once; both of these penalties, I think, are reasonable logistical tradeoffs for the benefits of having a shield.

Shields were commonly worn on the back in a manner that allowed them to be easily accessible while protecting the back from harm. If shields could be sheathed on the back like some weapons, it would be pretty awesome. It might be silly to wear a pack and have a shield sheathed on your back, but no sillier than the people who sheath 8 foot spears at their waist or eat through a greathelm.

Just sayin.
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You you bastards start bringing realism into this thread I'm going to shank a bitch. It's a tedious and annoying part of the game. Make shields sheath-able.

As is everyone walks around holding their shield which is kind of weird. And if someone is holding their shield in their inventory it's sort of misleading to any would-be attackers.

There is a way to remove items in combat, but though I do not think it is twinkish to do so, it is deffitly annoying and a danger.

I do agree that they should be sheathable in the back slot, and maybe smaller shields on belts.
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I just carry shields in my inv and pretend they're slung over my shoulder. There isn't code to convenience me, so deal with it until then. :P
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Quote from: Majikal on August 03, 2011, 06:00:07 PM
Instead of making equipment removable during combat (which should be near impossible to do without getting yourself gutted) it would make WAY more sense to make shields sheathable.

My two sids.

+1
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It makes just as much sense as sheathing weapons on your back. It still baffles me how I'm able to do it without a harness, scabbard, or a rope. I often imagine my character sheathing his weapon into his shirt and it makes me chuckle. And then it would be just as hard to unsling a sword as it would be to unsling a shield.
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Quote from: Chettaman on August 04, 2011, 12:33:08 PM
It makes just as much sense as sheathing weapons on your back. It still baffles me how I'm able to do it without a harness, scabbard, or a rope. I often imagine my character sheathing his weapon into his shirt and it makes me chuckle. And then it would be just as hard to unsling a sword as it would be to unsling a shield.

I pretend he has a harness or something simple that's easy to draw out of.
Tis just me.

Quote from: Saellyn on August 04, 2011, 12:46:50 PM
Quote from: Chettaman on August 04, 2011, 12:33:08 PM
It makes just as much sense as sheathing weapons on your back. It still baffles me how I'm able to do it without a harness, scabbard, or a rope. I often imagine my character sheathing his weapon into his shirt and it makes me chuckle. And then it would be just as hard to unsling a sword as it would be to unsling a shield.

I pretend he has a harness or something simple that's easy to draw out of.
Tis just me.

Little virtual items ftw.

Quote from: Chettaman on August 04, 2011, 12:33:08 PM
It makes just as much sense as sheathing weapons on your back. It still baffles me how I'm able to do it without a harness, scabbard, or a rope. I often imagine my character sheathing his weapon into his shirt and it makes me chuckle. And then it would be just as hard to unsling a sword as it would be to unsling a shield.

Virtual scabbard, or if you're wearing something like a swordbelt, assume it fits like a baldric and has straps on the back. Shields would generally have an attached strap so you can sling it over a shoulder.
All the world will be your enemy. When they catch you, they will kill you. But first they must catch you; digger, listener, runner, Prince with the swift warning. Be cunning, and full of tricks, and your people will never be destroyed.

Same with spears.

Yeah, little virtual items FTW.
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sling shield  <slung across back>
"Bring out the gorgensplat!"

I like to pretend I am a mutant and my back has little hands that fit through special made armor to to hold my sword.

but more seriously, if wearing a pack I consider it more strapped in some way that allows me to quickly draw it.

Shield's I support the idea of a drawing or unslinging  command.
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